Padnak wrote:How's this for a plan;
dig and build defenses near most of Padnak's beaches (which shouldn't be to much work, the country is pretty small) but leave them unoccupied, save for maybe a few low readiness reservists, to give the impression that there is massive defensive line to be overcome by any landing force and to actually be used by my forces in the event that that beach is being landed on. Defenses 5-20 km inland from the shore-
It's an option.
Get some serious low-tier reservists (old men and boys) to drive around between a series of fortified areas which overlap.
Trenches and bunkers are cheap. Build them as if they are there for serious defense, then don't seriously equip them or equip them lightly and with fake weapons. Then a dozen trucks with crews could move between them at random and do normal-defensive-area things. I know it sounds stupid but even the US right now would have issues determining that this was a trick without heavy, active airborne reconnaissance before hand. And it's doubtful they would consider a forced landing around there just in case. This is an easy and cheap way to deny landing areas to your enemy, while leaving others open.
There are lots of ways to stop LCAC landings, from simple posts to ATGMs. A simple post with a land mine stuck at the end would keep an LCAC from making it far enough on the beach to land if placed right and the tides agree. Otherwise roving ATGM teams are an option.
Taiwan did (and I think still does) has obsolete tanks assigned to immediate beach landing defense as mobile landing craft killers. They're useless against tanks but they're pretty resistant to shell naval bombardment and can mess up a landing craft's day real quick. You can do this less effectively with truck mounted recoiless rifles if you want.








