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NS Military Realism Consultation Thread Type 08

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Gallia-
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Inoffensive Centrist Democracy

Postby Gallia- » Thu Jun 18, 2015 6:31 pm

A laser ground installation would be about as useful as spitting at an RV.

Just use particle beams or something. At least those were verified that they could work. Whether they worked well is another question altogether though.

e: Obviously the particle beams would be used in orbit. Ditto kinetic interceptors.

Ground based ABM would just be nuclear missiles with thermonuclear boosters like Sprint or Spartan for interception of warheads that get through the orbital defences.

Building enough missiles to saturate the defences would be less expensive, but the ABM would provide a deterrent effect against nuclear powers that can't be assed/too poor to do so. For NS this is fine, not so much for IRL where nuclear weapons are an exclusive club and ICBMs are owned by ~three states.

The most obvious use would be defending missile fields against nuclear attack. Cities can suck it.

e2: But Safeguard was designed to be used for the entirety of CONUS cities so you might as well baller up.
Last edited by Gallia- on Thu Jun 18, 2015 8:59 pm, edited 2 times in total.

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Spirit of Hope
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Civil Rights Lovefest

Postby Spirit of Hope » Thu Jun 18, 2015 7:15 pm

When I said to move this here I thought you would do it, but nooooo.

The Archangel Conglomerate wrote:
Spirit of Hope wrote:Problem is I don't think you can fit those in really. They won't eat one another either because they are the wrong materials or because they are dispersed enough that they aren't running into one another that often.

But, muh syfy tek
;-;

In the great tradition of syfy take what you want and give nothing back! No wait that is pirates...Handwave what you want, and explain nothing!

Assuming this is a proper grey goop, that is to say a swarm of self replicating dissassemblers, then they'll have to have some from of intelligence beyond 'noms' and 'no noms.' I don't see why the couldn't be made to also carry out rudimentary orders, especially assuming a distributed intelligence model.


Where are you putting the brain? Where are you putting the communications equipment? Realistically how long would the range be on there communications? How are they managing all of those different frequencies for communications? What about when they build new ones?

Again you can always go "FUTURE TECH" and that is fine. But I'm being persnickety and sticking to my outdated guns.
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Gallia-
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Inoffensive Centrist Democracy

Postby Gallia- » Thu Jun 18, 2015 9:27 pm

Gallia- wrote:I'm not sure there is a defined symbol but you can probably just use an armoured tread + artillery dot + rocket with the air defence halo or whatever.


it would look like

https://dl.dropboxusercontent.com/u/653 ... ar/ref.svg

bottom right

except with a tread but i couldnt fit that dwi

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Gallia-
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Inoffensive Centrist Democracy

Postby Gallia- » Thu Jun 18, 2015 9:32 pm

Hurtful Thoughts wrote:Airplane question:

Suppose I took a basic 2-seat trainer... how much avionics (ECM) do you figure I could cram into the backseat to make it a combat-performer?
Starting with 1966-tech, BTW.

Also, if I were to convert the an Yak-7T/9B with a retrograde-turboprop, would it be possible to fit a 35mm cannon to fire through the propeller-hub, and would it be worthwhile to issue a fuze-setting device with it?


1) You can't really. Saab Safari has trouble enough lofting two people. Look at Gannet at minimum.

2) P-39 did this before it was cool.

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Gallia-
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Inoffensive Centrist Democracy

Postby Gallia- » Thu Jun 18, 2015 9:37 pm

Krazakistan wrote:

BMPT's role does seem to be a bit redundant tbh. An IFV and infantry can do the escort role just as well, if not better. Although tbh I still keep a few of them around in my army (I should cut back on them, though) because they how I figure it is: if I have a BMPT escorting this tank I can go send my infantry some place else and perform kebab removal activities.


BMPT is a counter ATGW/ambush vehicle with the survivability of a tank. Its main feature is high angle fire.

Nothing is redundant about it unless you think a GMG or .50 caliber RWS is sufficient to defeat massed RPG ambushes in urban combat. It's just highly specialized.

The infantry would still operate with the BMPT's and tanks. It's why BMPT doesn't use anything a combined arms battalion with BMP-2s and T-90s wouldn't.

Questers wrote:
Krazakistan wrote:
:(

B-but twin 30mm A/Cs, muh infantry suppression, muh tank escort.
Tanks already have escorts


Tank escorts are nothing new.

They generally are considered for relieving the infantry of some of the burden of protecting their tanks from ATGW. Modern infantry operate in very small units primarily because their vehicles have to do two things: escort tanks and carry infantry. It's not a hugely optimum solution, it's just versatile. By putting the gun on another vehicle, you can have Big Sections again, and the firepower of the IFV. It wouldn't replace infantry, it would just replace the IFV's cannon.

They're basically a return to the hyper optimization of earlier armour. BMPT is great because, unlike other tank escorts like Begleitpanzer, it uses no unique weapon systems or equipments aside from the remote turret itself. The armament, ammunition, chassis, and armour are all common with the combined arms battalion, so you don't need to procure, stockpile, and supply another caliber of ammunition. You don't need to develop software for a new series of ammunition and its associated fire control, and gunners can basically be ripped from IFVs and stuck into escort vehicles with no need for new courses.

The flipside with this is that BMPT's guns are shit, but that doesn't matter if you just need to elevate the guns.

Thus was T-72 Moderna, an even worse vehicle than any of the above.

Unfortunately for BMPT, the Russians figured out how to make an IFV that can combine the firepower of the Tank Escort and the capacity of the APC without being A Big Fat Arse. Zero penetration remote turrets are a shit.
Last edited by Gallia- on Thu Jun 18, 2015 9:51 pm, edited 2 times in total.

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The Kievan People
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Postby The Kievan People » Thu Jun 18, 2015 10:20 pm

Gallia- wrote:A laser ground installation would be about as useful as spitting at an RV.

Just use particle beams or something. At least those were verified that they could work. Whether they worked well is another question altogether though.

e: Obviously the particle beams would be used in orbit. Ditto kinetic interceptors.

Ground based ABM would just be nuclear missiles with thermonuclear boosters like Sprint or Spartan for interception of warheads that get through the orbital defences.

Building enough missiles to saturate the defences would be less expensive, but the ABM would provide a deterrent effect against nuclear powers that can't be assed/too poor to do so. For NS this is fine, not so much for IRL where nuclear weapons are an exclusive club and ICBMs are owned by ~three states.

The most obvious use would be defending missile fields against nuclear attack. Cities can suck it.

e2: But Safeguard was designed to be used for the entirety of CONUS cities so you might as well baller up.


You forgot to mention prayer. SDI's main response to nuclear warheads delivered by cruise missiles and bombers.

And if they figure out STEALTH bombers or cruise missiles... may god have mercy on your soul.
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Gallia-
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Inoffensive Centrist Democracy

Postby Gallia- » Thu Jun 18, 2015 10:27 pm

The Kievan People wrote:
Gallia- wrote:A laser ground installation would be about as useful as spitting at an RV.

Just use particle beams or something. At least those were verified that they could work. Whether they worked well is another question altogether though.

e: Obviously the particle beams would be used in orbit. Ditto kinetic interceptors.

Ground based ABM would just be nuclear missiles with thermonuclear boosters like Sprint or Spartan for interception of warheads that get through the orbital defences.

Building enough missiles to saturate the defences would be less expensive, but the ABM would provide a deterrent effect against nuclear powers that can't be assed/too poor to do so. For NS this is fine, not so much for IRL where nuclear weapons are an exclusive club and ICBMs are owned by ~three states.

The most obvious use would be defending missile fields against nuclear attack. Cities can suck it.

e2: But Safeguard was designed to be used for the entirety of CONUS cities so you might as well baller up.


You forgot to mention prayer. SDI's main response to nuclear warheads delivered by cruise missiles and bombers.

And if they figure out STEALTH bombers or cruise missiles... may god have mercy on your soul.


This is like someone talking about shooting down anti-shipping missile, and then mentioning torpedo and sub. ._.

If you have SDI, chances are you have a functional IADS too. ):

I'm rather hesitant to say the IADS is a precursor to the SDI, because it isn't, but cruise missiles and bombers are older threats than RVs. SDI is more like an expansion of an IADS to defend against ICBM in addition to bomber/missile than anything. ):
Last edited by Gallia- on Thu Jun 18, 2015 10:28 pm, edited 1 time in total.

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The Kievan People
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Postby The Kievan People » Thu Jun 18, 2015 11:00 pm

The question was "nuclear war" not "ICBMs" :ugeek:

SDI was a specific response to a specific problem. Not a general purpose nuclear defense system.
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Mostrov
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Inoffensive Centrist Democracy

Postby Mostrov » Fri Jun 19, 2015 12:21 am

How much could you expand a nations IADS that it would be effective against ballistic weapons? Or does it solely have too be done with nuclear-tipped interceptors? Was this more an indictment of the technology of the era or a reality of nuclear warfare?

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The Archangel Conglomerate
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Postby The Archangel Conglomerate » Fri Jun 19, 2015 1:43 am

Spirit of Hope wrote:When I said to move this here I thought you would do it, but nooooo.

The idea of re-replying seemed odd, and potentially rather rude, so I left it to you.

In the great tradition of syfy take what you want and give nothing back! No wait that is pirates...Handwave what you want, and explain nothing!

Yo ho ho and a bottle of space-rum?

Where are you putting the brain? Where are you putting the communications equipment? Realistically how long would the range be on there communications? How are they managing all of those different frequencies for communications? What about when they build new ones?

In the nanobit, on the nanobit and not very far from the nanobit, respectively. Mind, they don't need a penta-core 64gHz processor and surface to orbit capable coms suite. They've just got to be capable of forming a sort of nano brain and receiving orders from a different location.

Nano processors and antennas are already a thing, I do believe, so I don't see why such a device couldn't be made 100 years from now.

Again you can always go "FUTURE TECH" and that is fine. But I'm being persnickety and sticking to my outdated guns.
Considering the effort I'm putting in to a 'realistic' nation of rat men, it'd seem a spot pathetic to throw up my hands and claim FT magic for this.
Last edited by The Archangel Conglomerate on Fri Jun 19, 2015 5:05 am, edited 1 time in total.
(\/)(•,,,,•)(\/)
Please, call me Arch

Nirvash Type TheEND wrote:For want of lances, the heavy equipment never reached the field.

For want of heavy equipment the platoons FOs could direct no HMGs.

For want of HMGs, the Archians had to rely on shitty fucking microcalibers.

For want of real weapons, they lost the war.

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Kouralia
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Democratic Socialists

Postby Kouralia » Fri Jun 19, 2015 1:47 am

Image


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Kouralia:

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Imperializt Russia
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Postby Imperializt Russia » Fri Jun 19, 2015 3:30 am

Gallia- wrote:
Krazakistan wrote:BMPT's role does seem to be a bit redundant tbh. An IFV and infantry can do the escort role just as well, if not better. Although tbh I still keep a few of them around in my army (I should cut back on them, though) because they how I figure it is: if I have a BMPT escorting this tank I can go send my infantry some place else and perform kebab removal activities.


BMPT is a counter ATGW/ambush vehicle with the survivability of a tank. Its main feature is high angle fire.

Nothing is redundant about it unless you think a GMG or .50 caliber RWS is sufficient to defeat massed RPG ambushes in urban combat. It's just highly specialized.

The infantry would still operate with the BMPT's and tanks. It's why BMPT doesn't use anything a combined arms battalion with BMP-2s and T-90s wouldn't.



Tank escorts are nothing new.

They generally are considered for relieving the infantry of some of the burden of protecting their tanks from ATGW. Modern infantry operate in very small units primarily because their vehicles have to do two things: escort tanks and carry infantry. It's not a hugely optimum solution, it's just versatile. By putting the gun on another vehicle, you can have Big Sections again, and the firepower of the IFV. It wouldn't replace infantry, it would just replace the IFV's cannon.

They're basically a return to the hyper optimization of earlier armour. BMPT is great because, unlike other tank escorts like Begleitpanzer, it uses no unique weapon systems or equipments aside from the remote turret itself. The armament, ammunition, chassis, and armour are all common with the combined arms battalion, so you don't need to procure, stockpile, and supply another caliber of ammunition. You don't need to develop software for a new series of ammunition and its associated fire control, and gunners can basically be ripped from IFVs and stuck into escort vehicles with no need for new courses.

The flipside with this is that BMPT's guns are shit, but that doesn't matter if you just need to elevate the guns.

Thus was T-72 Moderna, an even worse vehicle than any of the above.

Unfortunately for BMPT, the Russians figured out how to make an IFV that can combine the firepower of the Tank Escort and the capacity of the APC without being A Big Fat Arse. Zero penetration remote turrets are a shit.

To what do you exactly refer, here?
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The Kievan People
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Postby The Kievan People » Fri Jun 19, 2015 4:10 am

Mostrov wrote:How much could you expand a nations IADS that it would be effective against ballistic weapons? Or does it solely have too be done with nuclear-tipped interceptors? Was this more an indictment of the technology of the era or a reality of nuclear warfare?


Not at all.

The technology has been available since about the 1950s.

But RVs are pretty close to worst target imaginable. They are tiny - much smaller than even cruise missiles, incredibly fast, have a miniscule RCS head on and need to be killed at very long standoff distance if the defended point is a "soft" target like a city since it is technically possible to salvage fuze them to explode if attacked.

Too effectively defend a city you need big missiles with incredible acceleration and big radars with extreme power that can detect RVs at sufficient standoff distance, recognize them, track them and kill them. Defending a very hard target like a silo is somewhat simper because the interception can be made a few kilometers away instead of tens or hundreds. But it is still beyond the capabilities of a basic SAM system no matter how advanced. It usually takes a SAM radar tens of seconds to confirm and declare a track after the target enters detectable range; given the likely detection range of a RV with an average SAM radar this is about as long as it will take the RV to arrive.

You end up firing interceptors the size of ballistic missiles that have pricetags in tens of millions of dollars per round and building radar facilities worth billions.
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New Vihenia
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Postby New Vihenia » Fri Jun 19, 2015 4:25 am

In short.

Ballistic missile will still have many years of life ahead. :clap:
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Spirit of Hope
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Postby Spirit of Hope » Fri Jun 19, 2015 6:26 am

The Archangel Conglomerate wrote:
Where are you putting the brain? Where are you putting the communications equipment? Realistically how long would the range be on there communications? How are they managing all of those different frequencies for communications? What about when they build new ones?

In the nanobit, on the nanobit and not very far from the nanobit, respectively. Mind, they don't need a penta-core 64gHz processor and surface to orbit capable coms suite. They've just got to be capable of forming a sort of nano brain and receiving orders from a different location.


With communications range short you face the problem of dispersal. If the nanobots are to dispersed they won't be able to communicate and form the hivemind. If they are to clumped up you loose effectiveness of the weapon.

And that still leaves the problem of frequency control. There are only so many frequencies these guys will be able to communicate across, and they can't all have the same frequency.

Nano processors and antennas are already a thing, I do believe, so I don't see why such a device couldn't be made 100 years from now.


I'm sure you could build the various pieces to the nano bots, I just think you will face problems sticking them all onto one little nano machine.

Again you can always go "FUTURE TECH" and that is fine. But I'm being persnickety and sticking to my outdated guns.
Considering the effort I'm putting in to a 'realistic' nation of rat men, it'd seem a spot pathetic to throw up my hands and claim FT magic for this.


If you are doing FT you have to throw your hands up and claim FT magic a little. Hard Science Fiction doesn't do so well past a certain point for a reason.
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The Archangel Conglomerate
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Postby The Archangel Conglomerate » Fri Jun 19, 2015 6:47 am

Spirit of Hope wrote:With communications range short you face the problem of dispersal. If the nanobots are to dispersed they won't be able to communicate and form the hivemind. If they are to clumped up you loose effectiveness of the weapon.

I suppose one may then view it as an issue of density and numbers. Essentially the swarm would have to be fairly large in order to function as an effective weapon. Assuming a few billion nanobits per nano-missile though, I don't see over-dispersal being an overly massive concern. Especially if one considers the possibility of multi-nano-missile-salvos.

And that still leaves the problem of frequency control. There are only so many frequencies these guys will be able to communicate across, and they can't all have the same frequency.

You've got me there. I was initially expecting to need only three frequencies; incoming, outgoing and receiving, as it were. In hindsight though that seems hopelessly optimistic.

I'm sure you could build the various pieces to the nano bots, I just think you will face problems sticking them all onto one little nano machine.

I suppose that could be mitigated by building specialized nanobits, but that increases the overall complexity of the swarm.

If you are doing FT you have to throw your hands up and claim FT magic a little. Hard Science Fiction doesn't do so well past a certain point for a reason.

But I already blew my unobtanium budget on FTL travel and quantum entangled communications.
;-;
(\/)(•,,,,•)(\/)
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Nirvash Type TheEND wrote:For want of lances, the heavy equipment never reached the field.

For want of heavy equipment the platoons FOs could direct no HMGs.

For want of HMGs, the Archians had to rely on shitty fucking microcalibers.

For want of real weapons, they lost the war.

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Spirit of Hope
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Civil Rights Lovefest

Postby Spirit of Hope » Fri Jun 19, 2015 10:19 am

The Archangel Conglomerate wrote:
Spirit of Hope wrote:With communications range short you face the problem of dispersal. If the nanobots are to dispersed they won't be able to communicate and form the hivemind. If they are to clumped up you loose effectiveness of the weapon.

I suppose one may then view it as an issue of density and numbers. Essentially the swarm would have to be fairly large in order to function as an effective weapon. Assuming a few billion nanobits per nano-missile though, I don't see over-dispersal being an overly massive concern. Especially if one considers the possibility of multi-nano-missile-salvos.


Works then. Up until one of them decides it doesn't like human overlords. So go experiment over in Andromeda.

And that still leaves the problem of frequency control. There are only so many frequencies these guys will be able to communicate across, and they can't all have the same frequency.

You've got me there. I was initially expecting to need only three frequencies; incoming, outgoing and receiving, as it were. In hindsight though that seems hopelessly optimistic.


I mean look at how complicated modern armies communications are. And then consider you are talking about three orders of magnitude more "soldiers" talking to one another.

I'm sure you could build the various pieces to the nano bots, I just think you will face problems sticking them all onto one little nano machine.

I suppose that could be mitigated by building specialized nanobits, but that increases the overall complexity of the swarm.[/quote]

Well you mentioned you were deploying them from a missile right? You could make them all just nomers with antennas. The missile can then either house the main component of the AI, or rebroadcast the AI to the area.

Sure they may take out the AI at some point but then your little soldiers just nome everything for a short time before running out of energy.

If you are doing FT you have to throw your hands up and claim FT magic a little. Hard Science Fiction doesn't do so well past a certain point for a reason.

But I already blew my unobtanium budget on FTL travel and quantum entangled communications.
;-;


Here I will lend you my budget of unobtanium, since I'm not using it at the moment.

By accepting the above statement you agree to repay Spirit of Hope with 240 monthly installments with 10% interest.
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The Archangel Conglomerate
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Postby The Archangel Conglomerate » Fri Jun 19, 2015 10:53 am

Spirit of Hope wrote:Works then. Up until one of them decides it doesn't like human overlords. So go experiment over in Andromeda.
But ally stuff is here. What of I had them sign contracts, stripping them of their right to rebel against their human overlord (me) or consume entire planets?

I mean look at how complicated modern armies communications are. And then consider you are talking about three orders of magnitude more "soldiers" talking to one another.
As I said, hopelessly optimistic.

Well you mentioned you were deploying them from a missile right? You could make them all just nomers with antennas. The missile can then either house the main component of the AI, or rebroadcast the AI to the area.

Sure they may take out the AI at some point but then your little soldiers just nome everything for a short time before running out of energy.
That's a pretty brilliant idea, all told.

Here I will lend you my budget of unobtanium, since I'm not using it at the moment.

By accepting the above statement you agree to repay Spirit of Hope with 240 monthly installments with 10% interest.

I'd greatly appreciate it.

By the way, what do those tiny words say?
(\/)(•,,,,•)(\/)
Please, call me Arch

Nirvash Type TheEND wrote:For want of lances, the heavy equipment never reached the field.

For want of heavy equipment the platoons FOs could direct no HMGs.

For want of HMGs, the Archians had to rely on shitty fucking microcalibers.

For want of real weapons, they lost the war.

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Spirit of Hope
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Founded: Feb 21, 2011
Civil Rights Lovefest

Postby Spirit of Hope » Fri Jun 19, 2015 11:27 am

The Archangel Conglomerate wrote:
Spirit of Hope wrote:Works then. Up until one of them decides it doesn't like human overlords. So go experiment over in Andromeda.
But ally stuff is here. What of I had them sign contracts, stripping them of their right to rebel against their human overlord (me) or consume entire planets?


Why don't you just give them their rights man!

I mean look at how complicated modern armies communications are. And then consider you are talking about three orders of magnitude more "soldiers" talking to one another.
As I said, hopelessly optimistic.


Not really hopelessly optimistic, just complicated. You would need to mix in some "communication" bots or something to control frequency use, etc. Getting the distributed AI would probably require mixing in some "thinking" bots, etc.

The problem as I see it is that you tried to fit to many capabilities into one little machine. You van get the same end result by mixing in a couple of different types and releasing them on the battlefield.

Well you mentioned you were deploying them from a missile right? You could make them all just nomers with antennas. The missile can then either house the main component of the AI, or rebroadcast the AI to the area.

Sure they may take out the AI at some point but then your little soldiers just nome everything for a short time before running out of energy.
That's a pretty brilliant idea, all told.


It has advantages and disadvantages. While simpler it does make the system easier to defeat, or at least allows an easy way to reduce the dangers of the system.

Here I will lend you my budget of unobtanium, since I'm not using it at the moment.

By accepting the above statement you agree to repay Spirit of Hope with 240 monthly installments with 10% interest.

I'd greatly appreciate it.

By the way, what do those tiny words say?


Nothing important, you don't even need to read it. Just sign this form, right here on the dotted line.
Fact Book.
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The Archangel Conglomerate
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Founded: Dec 10, 2011
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Postby The Archangel Conglomerate » Fri Jun 19, 2015 12:05 pm

Spirit of Hope wrote:Why don't you just give them their rights man!
Because they've not got any rights, you damned hippy.

Not really hopelessly optimistic, just complicated. You would need to mix in some "communication" bots or something to control frequency use, etc. Getting the distributed AI would probably require mixing in some "thinking" bots, etc.
Quite true. Probably put a few replicators in the mix too.

The problem as I see it is that you tried to fit to many capabilities into one little machine. You van get the same end result by mixing in a couple of different types and releasing them on the battlefield.
Indeed.

It has advantages and disadvantages. While simpler it does make the system easier to defeat, or at least allows an easy way to reduce the dangers of the system.
It looks to have more advantages than disadvantages to me though.

Nothing important, you don't even need to read it. Just sign this form, right here on the dotted line.

Alright then.
(\/)(•,,,,•)(\/)
Please, call me Arch

Nirvash Type TheEND wrote:For want of lances, the heavy equipment never reached the field.

For want of heavy equipment the platoons FOs could direct no HMGs.

For want of HMGs, the Archians had to rely on shitty fucking microcalibers.

For want of real weapons, they lost the war.

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Neo Telangana
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Founded: May 08, 2015
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Postby Neo Telangana » Fri Jun 19, 2015 12:49 pm

Can you experts recommend me a good defence plan for my nation? Here are the important facts:

- I use NS stats extensively, but with some modifications. I divide population figures by ten, so a country with around 200 million people by NS figures (like my country atm) would be counted as 20 million by me. For things like budget allocation and % of GDP spent by government, I use NS figures.

- In the interest of realism, I do not impose extremely high tax rates (>60%); imposing such high tax rates is in fact illegal as per my country's constitution. My current tax rate is around 25-30%.

- I use NS Economy to calculate my GDP per capita, which is currently around $30,000. This means by nation's GDP is currently around $600 billion.

- My country's defence spending is currently at around 1.5% of GDP, so around $9 billion.

- My country is geographically quite large, with a total area of 1,885,968 sq. km (comparable to the size of RL Mexico) and an overall population density of just 10-11 people per sq. km. This is just slightly higher than the RL population density of Canada. You can see a poorly-drawn physical map of my nation here: http://www.nationstates.net/nation=neo_telangana/detail=factbook/id=438447

- There are no major threats in our immediate neighborhood, but illegal immigration and refugees fleeing from civil wars has been a major issue.

- We have access to all technology that a RL technologically advanced, developed country in 2015 would have.


TL;DR what is the best way to utilize a defence budget of around $9 billion in a country the size of Mexico with a population smaller than Taiwan?
Last edited by Neo Telangana on Fri Jun 19, 2015 1:08 pm, edited 1 time in total.
My nation reflects my actual political views, and it has absolutely nothing to do with steampunk.

Pro: Secularism, Atheism, Socialism, Progressivism, Rationalism, Separation of Powers, Industrialization, Nationalism, Gender/Racial/Sexual Equality

Con: Theocracy, Religion, Laissez-faire Capitalism, Traditionalism, Dogma, Autocracy, Pre-Modern Romanticism, Multiculturalism, Gender/Racial/Sexual Discrimination

I use red to indicate what I LIKE, and green to indicate what I DON'T LIKE. Screw your traditional color roles.

User avatar
Padnak
Negotiator
 
Posts: 6408
Founded: Feb 19, 2014
Ex-Nation

Postby Padnak » Fri Jun 19, 2015 4:53 pm

Right

So I have a small independent kingdom nestled in the mountain range that occupies the center of my nations largest island. The junta's relationship with this kingdom is somewhat strained and the kingdom, despite being surrounded on all sides by the rest of junta controlled Padnak, is the main source of arms and money for the various dissident groups occupying the highlands in the north of the country. The junta obviously would like to get rid of this problem and I'm thinking of RPing a breakdown of relations between the kingdom and Padnak fallowed by a blockade and eventual invasion. The kingdom is located in the middle of a mountain range and is filled with Nepal styled mountainous terrain and defended by an extremely poorly equipped by very dedicated and experienced royal army/ militia. The royal army is a mostly militia force (most of its personnel are just armed commoners who are rallied from their homes at communal rally points) with a professional 'royal guard' which protects the castle and key sites such as the kingdom's power dam

My question is as fallows: what would be the best way of going about invading such a territory with a military that is mostly built for jungle fighting and internal control?

The main objectives of my forces if they were to invade would be:

  • Eliminate the crown prince
  • Destroy the royal armory at the castle
  • Take control of the two main roads leading into the kingdom
  • Eliminate the royal guard as a fighting force

The kingdom is very small but can only really be accessed by two main roads and several very small trails and paths so a large ground based operation (of the kind my military is almost entirely built for mind you) is going to be restricted. The kingdom's military lacks modern anti aircraft weapons like SAMs but has plenty of ZPUs and antique anti aircraft guns so a heliborne operation could be risky given how limited my helimobile forces are. I only have an understrength regiment of mountain infantry deployed near the kingdom, the rest of my mountain infantry are deployed in the far north of the country in the mountains fighting the insurgency there

I should probably go into more specifics :oops:
Last edited by Padnak on Fri Jun 19, 2015 4:55 pm, edited 1 time in total.
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User avatar
Questers
Postmaster-General
 
Posts: 13867
Founded: Antiquity
Ex-Nation

Postby Questers » Fri Jun 19, 2015 4:58 pm

Occupy the main roads, first. Then demand terms such as - incorporation of this kingdom into your territory with autonomous powers.

To be honest, there is very little terrain in the world an army can not cross. This for example would not pose too much trouble for modern army.

Image

Notice lack of settlements in really high areas.

Ultimately your little kingdom won't have much of a chance. If its terrain is such that it completely prevents the crossing of an army, its internal economy will necessarily be poor, and it won't be able to fight for an extended period. If it has a large amount of crossable terrain, like nepal, it won't be hard. The hard part may be the occupation.
Last edited by Questers on Fri Jun 19, 2015 4:59 pm, edited 2 times in total.
Restore the Crown

User avatar
United Earthlings
Minister
 
Posts: 2033
Founded: Aug 17, 2004
Civil Rights Lovefest

Postby United Earthlings » Fri Jun 19, 2015 11:42 pm

Neo Telangana wrote:what is the best way to utilize a defence budget of around $9 billion in a country the size of Mexico with a population smaller than Taiwan?


Unfortunately, only you can definitively answer that question.

The following though should help you in formulating the answers to your questions: “Nations cannot avoid defense policy choices. Decisions are required on the appropriate size of the defense budget (missiles verses health care spending) and its allocation between personnel and equipment, between nuclear and conventional forces, between air, land and sea forces, and between national and overseas bases. Not only are defense choices complex, but they have to be made in a world or uncertainty: the future is unknown and unknowable. Assumptions have to be made about the likely future threats your nation will face, the state of international terrorism, technological advancements in regards to new equipment, membership and the behavior of alliances, about the growth and competitiveness of the national economy, about the political composition of future governments and their preferences for defense and social welfare spending. Whatever the circumstances, policy makers are required to choose a diversified force structure with a mix of specialized and general forces capable of meeting a variety of likely threats”.

All that stated, you said your nation is similar in size to Mexico so while not use the Mexican Armed Forces as a basis and simply adjust their force level to that of your nations geo-political strategic situation.

The Kievan People wrote:"accurately calculate" I died. NS is about as accurate a simulator of modern nations as World of Warcraft is of life in the Middle Ages.


Liar, dead people don't post. :p

Furthermore, had you actually read what I posted you would have noticed and comprehended a key point.

So, here it is again: I haven't gone by my NS stats in a very long time…

The Kievan People wrote:1. This is a game.
2. It has stats.
3. The game stats say I am bigger, richer and generally more powerful than you.
4. Therefor as long as we are going by the game, I am. My build is far to superior to yours under the system NS uses. This is an objective fact.
5. If on the other hand we aren't going by the game anymore I am still more powerful than you. Because I say so and without the game how can you prove me wrong?


1. This is a game.; This is a role-playing forum.
2. This also has stats too and yet seems to indicate I have a richer country than you do both in overall GDP and in GDP Per Capita. Funny isn't it how we can select the stats that best support our own point of view when the truth of the matter is always usually somewhere in the middle.
3. Congratulations, we're all envious of your impressive size, but you would please put it back in your pants now as I would prefer not to have to report you to moderation for public indecency. :roll:
4. An Irreverent Fact, but if it's your desire to argue over semantics go right ahead.
5. Why do I need to prove you wrong? Who says there's even a right way or wrong way and even if there is, stating something is more powerful is merely subjective. More powerful in what way? Finally, if you're going to state an objective truth, the burden of proof is on you.

TL;DR you should have started min maxing years ago if you actually cared, which you evidently do. Get good. Nobody cares about your headcanon or what you think the game *should be*, because we aren't playing your game.


That's funny! :rofl:
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