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The Soodean Imperium
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Postby The Soodean Imperium » Sun May 17, 2015 7:35 am

New Carloso wrote:
The Kievan People wrote:
How powerful?

Well, the primary type of ammunition used would be APFSDS rounds and ATGMs, propably something based off the LAHAT.

For a high-velocity tank gun, range is determined by the quality of the FCS and the line-of-sight available to you, less so by the caliber or length of the gun.

I'd also like to find out what the barrell length would be in calibers.

Divide 7023mm by 128mm and you have your answer :)
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The Kievan People
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Postby The Kievan People » Sun May 17, 2015 7:58 am

New Carloso wrote:Well, the primary type of ammunition used would be APFSDS rounds and ATGMs, propably something based off the LAHAT.

I'd also like to find out what the barrell length would be in calibers.


OK, then what do you mean by range?

Range can mean any of the following:
1. Maximum ballistic range firing a given projectile at the optimal elevation angle.
2. Maximum ballistic range of a given projectile fired at the highest or best allowable angle.
3. Range at which the probability of hit exceeds 50% when firing a given projectile at a given target (frequently called "effective range").
4. Range at which a certain level of penetration is achievable for APFSDS.
5. Maximum flight range of a guided missile.

The effective range of APFSDS firing at tank sized targets from a modern gun with a modern FCS is about 2,500 meters +/- 500 meters.

The LAHAT can fly about 8km when launched from a ground platform at a ground target.

Taking into account elevation limits a tank can fire a HE shell about 8-10km.
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New Carloso
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Postby New Carloso » Sun May 17, 2015 7:59 am

The Soodean Imperium wrote:
New Carloso wrote:Well, the primary type of ammunition used would be APFSDS rounds and ATGMs, propably something based off the LAHAT.

For a high-velocity tank gun, range is determined by the quality of the FCS and the line-of-sight available to you, less so by the caliber or length of the gun.

I'd also like to find out what the barrell length would be in calibers.

Divide 7023mm by 128mm and you have your answer :)

Thanks :)

The tank which this is fitted to is called the CT-69 Auroch, a main battle tank based off the Leopard 2A6. It has a similar fire-control system, however all systems have been improved all round. There is also an ultraviolet sensor that works alongside the infra-red one.
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Imperializt Russia
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Postby Imperializt Russia » Sun May 17, 2015 7:59 am

The Soodean Imperium wrote:
New Carloso wrote:Well, the primary type of ammunition used would be APFSDS rounds and ATGMs, propably something based off the LAHAT.

For a high-velocity tank gun, range is determined by the quality of the FCS and the line-of-sight available to you, less so by the caliber or length of the gun.

I get the worrying impression, from the genericness of his question, that he wasn't looking for effective range, but arc range.
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The Kievan People
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Postby The Kievan People » Sun May 17, 2015 8:00 am

UV is basically useless except in some very specific applications. Not worth the added cost/complexity.
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Postby Imperializt Russia » Sun May 17, 2015 8:01 am

The Kievan People wrote:UV is basically useless except in some very specific applications. Not worth the added cost/complexity.

IIRC, UV can be valuable as part of an APS, though it may be of less utility on a ground mount than it is on aircraft.
Since it observes for the UV signature of missile launches, it could alert the crew to the launch of ATGMs.
Last edited by Imperializt Russia on Sun May 17, 2015 8:01 am, edited 1 time in total.
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New Carloso
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Postby New Carloso » Sun May 17, 2015 8:04 am

Imperializt Russia wrote:
The Soodean Imperium wrote:For a high-velocity tank gun, range is determined by the quality of the FCS and the line-of-sight available to you, less so by the caliber or length of the gun.

I get the worrying impression, from the genericness of his question, that he wasn't looking for effective range, but arc range.

Sorry if my question was a bit generic but what I'm really looking for is the effective and maximum range with APFSDS rounds and its effective and maximum range with ATGMs.
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The Kievan People
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Postby The Kievan People » Sun May 17, 2015 8:04 am

"very specific"

Missile warning sensors use vacuum UV. The most defining characteristic of which is that there is virtually no natural radiation in this band at sea level. Which is great if you are trying to find a rocket motor emitting it. But not so great if you want to see, because there is quite literally nothing to see except the occasional rocket plume and random man made UV emitters like high voltage power lines.
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Imperializt Russia
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Postby Imperializt Russia » Sun May 17, 2015 8:08 am

The Kievan People wrote:"very specific"

Missile warning sensors use vacuum UV. The most defining characteristic of which is that there is virtually no natural radiation in this band at sea level. Which is great if you are trying to find a rocket motor emitting it. But not so great if you want to see, because there is quite literally nothing to see except the occasional rocket plume and random man made UV emitters like high voltage power lines.

That post was as much for Carloso's benefit as a question of my own.
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The Kievan People
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Postby The Kievan People » Sun May 17, 2015 8:11 am

I know.

But just a little while ago I was reading another NS tank design which claimed to have UV sensors as part of it's sighting systems. Don't want to encourage this sort of thing.
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Scandinavian Nations
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Postby Scandinavian Nations » Sun May 17, 2015 8:23 am

Auroya wrote:Is it possible to combine a catapult with a ski-jump?
I'm trying to come up with a method for having both STOBAR and CATOBAR capability that's as space-efficient as possible.

Yes, on a very large ship (120k-ish) you could fit 3-4 cats portside, ski jump starboard. This limits the ski jump takeoff run and thus weight.

A more likely configuration for a reasonable size carrier (80k-ish) would be two cats on the angled deck, ski jump on the straight deck.

You can't have two in one as that will produce destructive stresses.
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Imperializt Russia
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Postby Imperializt Russia » Sun May 17, 2015 8:26 am

On the airframe or the deck?
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Postby Scandinavian Nations » Sun May 17, 2015 8:40 am

Both airframe and the catapult itself. It's the vertical component you're adding that makes them that much worse.
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Imperializt Russia
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Postby Imperializt Russia » Sun May 17, 2015 8:42 am

Are you suggesting it would be impractical to have a catapult launch a plane forwards onto a ski jump?
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EsToVnIa
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Postby EsToVnIa » Sun May 17, 2015 8:45 am

http://iiwiki.com/wiki/Estovnian_Army#Infantry

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Postby Elan Valleys » Sun May 17, 2015 8:49 am

Celibrae wrote:Combat kilts y/n?

Might be an issue in an NBC environment.
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Postby Scandinavian Nations » Sun May 17, 2015 8:53 am

Imperializt Russia wrote:Are you suggesting it would be impractical to have a catapult launch a plane forwards onto a ski jump?

More that it would destroy the plane.

Ski jump is used for low takeoff velocities. Most non-specialized planes can withstand up to 6 degrees, naval ones can do more, but it's all at low velocities. There's not enough margin, the landing gear and the airframe can't handle the transfer of vertical force at the rate resulting from a catapult firing a plane at a ramp. Most likely you'll collapse the gear and crash into the ramp.
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Auroya
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Postby Auroya » Sun May 17, 2015 8:56 am

What I meant was to have the catapult go up the ramp, but yeah that sounds like a really bad idea.

I'll just give the aircraft CATOBAR capability and do away with the ramp.
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Wulfenia
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Postby Wulfenia » Sun May 17, 2015 11:01 am

How many IFV realistically speaking could a division field?
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North Yemen-
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Postby North Yemen- » Sun May 17, 2015 11:01 am

Wulfenia wrote:How many IFV realistically speaking could a division field?

Depends on the size of your division.
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Wulfenia
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Postby Wulfenia » Sun May 17, 2015 11:02 am

North Yemen- wrote:
Wulfenia wrote:How many IFV realistically speaking could a division field?

Depends on the size of your division.


14,000 - 15,000 men.
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The Empire of Pretantia
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Postby The Empire of Pretantia » Sun May 17, 2015 11:04 am

Wulfenia wrote:How many IFV realistically speaking could a division field?

Depends on your nation's ability to make and maintain IFVs.
Wulfenia wrote:
North Yemen- wrote:Depends on the size of your division.


14,000 - 15,000 men.

How big are your IFVs?
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Postby Questers » Sun May 17, 2015 11:08 am

Wulfenia wrote:
North Yemen- wrote:Depends on the size of your division.


14,000 - 15,000 men.
That depends completely on the organisation and what you consider an IFV.

A battalion of IFVs would be something between 30 and 60. A division with 12 IFV battalions could theoretically have 720 IFVs. But then you use the common chassis for other things, too - command vehicles, signals vehicles, ambulances, mortar carriers and ATGW carriers, recon vehicles, AO vehicles, ARVs, etc. So the chassis could go up to 1,000. But IFVs are expensive. You wouldn't want to put every infantryman into an IFV for that reason.

A Brigade would tend to have something like 90 IFVs in it.
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Wulfenia
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Postby Wulfenia » Sun May 17, 2015 11:09 am

The Empire of Pretantia wrote:
Wulfenia wrote:
14,000 - 15,000 men.

How big are your IFVs?


They're M2 Bradley's, which according to Wikipedia, can carry six fully equipped soldiers.
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Yalos
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Postby Yalos » Sun May 17, 2015 11:12 am

Wulfenia wrote:
The Empire of Pretantia wrote:How big are your IFVs?


They're M2 Bradley's, which according to Wikipedia, can carry six fully equipped soldiers.

Instead of figuring how many a division should have, it might be helpful to design your military at least to the battalion level, so it can be more easily identified what, where and how you'll arrange vehicles and other elements.

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