Now we are talking,
Maybe you should vary the camo a bit more, use smaller brush or something.
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by Elektrograd » Sat Feb 07, 2015 10:01 am
by Doppio Giudici » Sat Feb 07, 2015 10:49 am
Paragania wrote:So, I realized I have never made an attack helicopter for my nation, so I thought I'd make one. Thanks to Pelerna for the original helicopter which I got permission to use.
I also tried doing it in a sort of aircraft profile kind of frame on it, which I believe we've all seen.
(Image)
Also, in case the text is too small to read:The KA-24 "Billhook" is an advanced all weather attack helicopter used by the Paraganian Federation, the Federal Republic of Pelerna, and the Republic of Habana. It utilizes the NOTAR (No-Tail-Rotar) system that uses a fan inside the tailboom to build a high volume of low-pressure air, which exits through two slots and creates a boundary layer flow of air along the tailboom utilizing the Coanda effect. The system offers quieter and safer operation, as well as better survivability. The Billhook can be armed with a variety of rockets and munitions, making it useable for multiple operations and circumstances. It has an SDB-37A2 Single-Barreled 30mm Automatic Cannon, which has select fire and has a dual-feed, which allows for a cyclic rate of fire between 200 rounds per minute to 700 rounds per minute. One common KA-24 armament is a pair of 8 "Storm" missile racks along with 2 B-32L rocket pods, each able to carry 10 S-15 rockets. Other rocket options include two B-8 rocket pods, each able to carry up to 20 S-5 rockets. The KA-24 features a helmet mounted display for the pilot. The pilot would designate targets for the Navigator/Weapons Officer, who proceeds to fire the weapons required to fulfill that particular task. The integrated surveillance and fire control system has two optical channels providing wide and narrow fields of view, a narrow-field-of-view optical television channel, and laser rangefinder.
by Sevvania » Sat Feb 07, 2015 10:58 am
by Doppio Giudici » Sat Feb 07, 2015 11:00 am
by Sevvania » Sat Feb 07, 2015 11:02 am
by Elektrograd » Sat Feb 07, 2015 11:05 am
Doppio Giudici wrote:Paragania wrote:So, I realized I have never made an attack helicopter for my nation, so I thought I'd make one. Thanks to Pelerna for the original helicopter which I got permission to use.
I also tried doing it in a sort of aircraft profile kind of frame on it, which I believe we've all seen.
(Image)
Also, in case the text is too small to read:The KA-24 "Billhook" is an advanced all weather attack helicopter used by the Paraganian Federation, the Federal Republic of Pelerna, and the Republic of Habana. It utilizes the NOTAR (No-Tail-Rotar) system that uses a fan inside the tailboom to build a high volume of low-pressure air, which exits through two slots and creates a boundary layer flow of air along the tailboom utilizing the Coanda effect. The system offers quieter and safer operation, as well as better survivability. The Billhook can be armed with a variety of rockets and munitions, making it useable for multiple operations and circumstances. It has an SDB-37A2 Single-Barreled 30mm Automatic Cannon, which has select fire and has a dual-feed, which allows for a cyclic rate of fire between 200 rounds per minute to 700 rounds per minute. One common KA-24 armament is a pair of 8 "Storm" missile racks along with 2 B-32L rocket pods, each able to carry 10 S-15 rockets. Other rocket options include two B-8 rocket pods, each able to carry up to 20 S-5 rockets. The KA-24 features a helmet mounted display for the pilot. The pilot would designate targets for the Navigator/Weapons Officer, who proceeds to fire the weapons required to fulfill that particular task. The integrated surveillance and fire control system has two optical channels providing wide and narrow fields of view, a narrow-field-of-view optical television channel, and laser rangefinder.
How does this helicopter turn? Wouldn't it need two blades on top or at least one in the back?
by Erusuia » Sat Feb 07, 2015 11:54 am
by Franco-Albion » Sat Feb 07, 2015 12:45 pm
Korva wrote:Draw me a plane ;_;
by Korva » Sat Feb 07, 2015 1:08 pm
by Torsiedelle » Sat Feb 07, 2015 1:20 pm
by Franco-Albion » Sat Feb 07, 2015 1:25 pm
by Erusuia » Sat Feb 07, 2015 1:49 pm
by Torsiedelle » Sat Feb 07, 2015 2:08 pm
by Vancon » Sat Feb 07, 2015 2:10 pm
Torsiedelle wrote:I also need to practice trucks, and make an armored car for the police/SWAT.
Any tips? Maybe about doing windows and shading the vehicles?
Mike the Progressive wrote:You know I don't say this often, but this guy... he gets it. Like everything. As in he gets life.
Krazakistan wrote:How have you not died after being exposed to that much shit on a monthly basis?
Rupudska wrote:I avoid NSG like one would avoid ISIS-occupied Syria.
Alimeria- wrote:I'll go to sleep when I want to, not when some cheese-eating surrender monkey tells me to.
Which just so happens to be within the next half-hour
Shyluz wrote:Van, Sci-fi Generallisimo
by Galmarch » Sat Feb 07, 2015 2:17 pm
by Mefpan » Sat Feb 07, 2015 2:18 pm
Torsiedelle wrote:I also need to practice trucks, and make an armored car for the police/SWAT.
Any tips? Maybe about doing windows and shading the vehicles?
by Torsiedelle » Sat Feb 07, 2015 2:34 pm
by Korva » Sat Feb 07, 2015 2:35 pm
Torsiedelle wrote:Eh, I kinda go shading-happy sometimes, so I think I'll make the windows look nice.
Also, how does everyone make new tanks/aircraft/whatever? Do you use another vehicle or vehicles as a base or general outline and then go to work cutting and adding onto it like a sculpture, or do you completely do a new outline and use other things to compare the scale?
by Bratislavskaya » Sat Feb 07, 2015 2:36 pm
Torsiedelle wrote:Eh, I kinda go shading-happy sometimes, so I think I'll make the windows look nice.
Also, how does everyone make new tanks/aircraft/whatever? Do you use another vehicle or vehicles as a base or general outline and then go to work cutting and adding onto it like a sculpture, or do you completely do a new outline and use other things to compare the scale?
by Auroya » Sat Feb 07, 2015 2:38 pm
Torsiedelle wrote:Eh, I kinda go shading-happy sometimes, so I think I'll make the windows look nice.
Also, how does everyone make new tanks/aircraft/whatever? Do you use another vehicle or vehicles as a base or general outline and then go to work cutting and adding onto it like a sculpture, or do you completely do a new outline and use other things to compare the scale?
by Mefpan » Sat Feb 07, 2015 2:39 pm
Torsiedelle wrote:Eh, I kinda go shading-happy sometimes, so I think I'll make the windows look nice.
Also, how does everyone make new tanks/aircraft/whatever? Do you use another vehicle or vehicles as a base or general outline and then go to work cutting and adding onto it like a sculpture, or do you completely do a new outline and use other things to compare the scale?
by The Soodean Imperium » Sat Feb 07, 2015 2:42 pm
Torsiedelle wrote:Eh, I kinda go shading-happy sometimes, so I think I'll make the windows look nice.
Also, how does everyone make new tanks/aircraft/whatever? Do you use another vehicle or vehicles as a base or general outline and then go to work cutting and adding onto it like a sculpture, or do you completely do a new outline and use other things to compare the scale?
by Torsiedelle » Sat Feb 07, 2015 2:44 pm
by Mefpan » Sat Feb 07, 2015 2:49 pm
Torsiedelle wrote:Thanks. I usually use another vehicle as a base and work off of it, too.
I suck as actually drawing with paper and a pencil, so sketches are out of the question.
by Bratislavskaya » Sat Feb 07, 2015 3:12 pm
Torsiedelle wrote:Thanks. I usually use another vehicle as a base and work off of it, too.
I suck as actually drawing with paper and a pencil, so sketches are out of the question.
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