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Military Ground Vehicles of Your Nation [NO MECHS] Mark 8

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United RussoAsia
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Postby United RussoAsia » Fri Jul 17, 2015 5:54 pm

V. Large turret, but that's been said.
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Azenyanistan
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Founded: Jun 09, 2015
Democratic Socialists

What do you guys think of the vehicles of the GLA?

Postby Azenyanistan » Sat Jul 18, 2015 3:37 am


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Mefpan
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Postby Mefpan » Sat Jul 18, 2015 4:14 am


They're pretty much worthless in a realistic setting that sees state-of-the-art war material thrown about.

On the other hand, they're pretty much exaggerated versions of what we appear to have seen in terms of improvised military vehicles in the latest series of middle eastern clusterfucks.
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Azenyanistan
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Postby Azenyanistan » Sat Jul 18, 2015 4:16 am

Mefpan wrote:

They're pretty much worthless in a realistic setting that sees state-of-the-art war material thrown about.

On the other hand, they're pretty much exaggerated versions of what we appear to have seen in terms of improvised military vehicles in the latest series of middle eastern clusterfucks.


Think they can be modified to be realistic? Azenyanistan is thinking of putting to use GLA assets.

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Mefpan
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Postby Mefpan » Sat Jul 18, 2015 4:32 am

Azenyanistan wrote:
Mefpan wrote:They're pretty much worthless in a realistic setting that sees state-of-the-art war material thrown about.

On the other hand, they're pretty much exaggerated versions of what we appear to have seen in terms of improvised military vehicles in the latest series of middle eastern clusterfucks.


Think they can be modified to be realistic? Azenyanistan is thinking of putting to use GLA assets.

The technical, the AA truck and the SCUD Launcher can probably be used as-is. Motorbikes can technically serve as scout vehicles of some fashion, though I wouldn't dream of using them in combat. Both Scorpion and Marauder tanks are shit designs, but since they're essentially stand-ins for outdated Cold War vintage tanks of mostly Warsaw Pact fame with scrap metal bolted on for improvised armor, you can get something visually similar yet more practical by digging through lists of really, really old tanks that are at least post-WW2 and giving them the same scrap metal treatment.

The missile buggy is a piece of shit and in a realistic setting you wouldn't mount missile launchers on a vehicle like that. Bomb trucks are something I do not believe conventional militaries will have much use for.
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Kassaran
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Founded: Jun 16, 2013
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Postby Kassaran » Sat Jul 18, 2015 4:44 am

Thought ya'll might be interested in this. Someone over in the Infantry thread just dropped the URL and I thought it might be of use for those of us currently need of something of its ilk. It's a unit symbol generator for use on any sort of map present. I hope it helps some of you out.

Le Link

As for the reusing of GLA assets, is your military that poor? Are you basically an African Warlord of some sort? Even the most poor of national militaries seem to operate to some degree more modernized versions of Soviet land assets (which admittedly are superior to their Western Counterparts in terms of sheer amount and ruggedness though crew survivability is never planned for over weapons and maneuverability capabilities). I mean, if you really want to try and be fancy, try to buy even a small division of Leopards or Chieftans. Those will get you a lot further along than any metal abominations from the GLA.

Mind you, for transport vehicles, BMP's and BTR's make excellent candidates and in all honesty you'd be better off using one of them than a group of Technicals. AA trucks can be kept, but you might want to look into at least having one or two radar-assisted SPAA present near your valuable assets to aid in protecting them from enemy air assets. Moreover, radar-guided Mobile SAM's are even better and a vehicle using them both (like mighty Tunguska) gives you optimal coverage in both areas. Again though, you'll need to be careful when using them.

Now, to touch on the Scorpion and Marauder Tanks? They appear to be rather inter-war period tanks, the Scorpion looking like some abomination of a French or Russian design and the Marauder appearing to be more Russian or British in design. The rather unimpressive turret of the latter and its long flat chassis hailing to the ancient Churchill tanks of the English Armor during the early years of WWII. On that note, drop the idea of using them, in spite of what childhood sentiment they may hold and go with anything from WWII which will likely be measures better.
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Imperializt Russia
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Postby Imperializt Russia » Sat Jul 18, 2015 4:45 am

I'm going to quote something from the Realism thread's OP.
The Soodean Imperium wrote:3. Is [x] (idea, concept, tactic) a good idea? First, stop and ask yourself 'Has anyone thought of this before?' If the answer is yes, ask yourself why it's not common today. Why have centuries of engineers, theorists, strategists, tacticians, and politicians not considered it a good idea themselves? Has anything changed to suddenly make this idea practical when it wasn't before? Does it seem too good to be true?
Could another nation use this idea? Generally speaking, whatever one nation can develop it can be reasonably expected another nation can develop the same general concept. How effective would it be if they developed it? If it seems like something only your nation can use for some reason, there's likely something wrong with it.
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Kassaran
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Founded: Jun 16, 2013
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Postby Kassaran » Sat Jul 18, 2015 4:52 am

In short Imperializt, you mean:

Use moar Tunguska.

This simple fact of life has been hard-pounded into my head by Wargame: Red Dragon all too well. Only mighty Gepard dares stand in the way of the Tunguska. All hail the mighty Germans and their spam-launching AA!
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Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.

"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
The Knockout Gun Gals wrote:
The United Remnants of America wrote:You keep that cheap Chinese knock-off away from the real OG...

bloody hell, mate.
that's a real deal. We just don't buy the license rights.

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Azenyanistan
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Founded: Jun 09, 2015
Democratic Socialists

Postby Azenyanistan » Sat Jul 18, 2015 5:02 am

Kassaran wrote:Thought ya'll might be interested in this. Someone over in the Infantry thread just dropped the URL and I thought it might be of use for those of us currently need of something of its ilk. It's a unit symbol generator for use on any sort of map present. I hope it helps some of you out.

Le Link

As for the reusing of GLA assets, is your military that poor? Are you basically an African Warlord of some sort? Even the most poor of national militaries seem to operate to some degree more modernized versions of Soviet land assets (which admittedly are superior to their Western Counterparts in terms of sheer amount and ruggedness though crew survivability is never planned for over weapons and maneuverability capabilities). I mean, if you really want to try and be fancy, try to buy even a small division of Leopards or Chieftans. Those will get you a lot further along than any metal abominations from the GLA.

Mind you, for transport vehicles, BMP's and BTR's make excellent candidates and in all honesty you'd be better off using one of them than a group of Technicals. AA trucks can be kept, but you might want to look into at least having one or two radar-assisted SPAA present near your valuable assets to aid in protecting them from enemy air assets. Moreover, radar-guided Mobile SAM's are even better and a vehicle using them both (like mighty Tunguska) gives you optimal coverage in both areas. Again though, you'll need to be careful when using them.

Now, to touch on the Scorpion and Marauder Tanks? They appear to be rather inter-war period tanks, the Scorpion looking like some abomination of a French or Russian design and the Marauder appearing to be more Russian or British in design. The rather unimpressive turret of the latter and its long flat chassis hailing to the ancient Churchill tanks of the English Armor during the early years of WWII. On that note, drop the idea of using them, in spite of what childhood sentiment they may hold and go with anything from WWII which will likely be measures better.


So

Quad Cannons are a yes

Technicals are a yes and a no

Tanks are a no no

What about the SCUDS???

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Azenyanistan
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Founded: Jun 09, 2015
Democratic Socialists

Postby Azenyanistan » Sat Jul 18, 2015 5:08 am

So...based on what I saw, the Tunguska anti aircraft asset seems nice. Does it need anything else? Like a radar asset nearby?


This seems nice: https://www.youtube.com/watch?v=085f_risTdA
Last edited by Azenyanistan on Sat Jul 18, 2015 5:10 am, edited 1 time in total.

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Kassaran
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Founded: Jun 16, 2013
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Postby Kassaran » Sat Jul 18, 2015 5:24 am

Azenyanistan wrote:So...based on what I saw, the Tunguska anti aircraft asset seems nice. Does it need anything else? Like a radar asset nearby?


This seems nice: https://www.youtube.com/watch?v=085f_risTdA


Now the real question is... how do I mount one of those 35mm cannons on a Troop Transport capable of withstanding the shock of firing that thing and how much ammunition would have to be stored in the laps of the soldiers inside to ensure I can fire the gun for longer than ten seconds total?
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Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.

"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
The Knockout Gun Gals wrote:
The United Remnants of America wrote:You keep that cheap Chinese knock-off away from the real OG...

bloody hell, mate.
that's a real deal. We just don't buy the license rights.

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The Kievan People
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Founded: Jul 02, 2004
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Postby The Kievan People » Sat Jul 18, 2015 5:39 am

It's a 35mm cannon.

It's not special at all.
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Azenyanistan
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Founded: Jun 09, 2015
Democratic Socialists

Postby Azenyanistan » Sat Jul 18, 2015 5:44 am

The Kievan People wrote:It's a 35mm cannon.

It's not special at all.


I said it's nice. And I'm just sharing the video. I wasn't planning to put such an asset on troop transports. Just showing. :)

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Imperializt Russia
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Postby Imperializt Russia » Sat Jul 18, 2015 5:46 am

Tunguska has its own radar though I assume it can probably also use external data.
What is important to remember is that Tunguska is over thirty years old. It is being replaced with the Pantsir-S1 system.
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Allentyr
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Founded: Jun 26, 2013
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Postby Allentyr » Sat Jul 18, 2015 5:51 am

I have a wheeled IFV I'm planning to modify and slap tracks on. What advantages and disadvantages would this give it?
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Azenyanistan
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Postby Azenyanistan » Sat Jul 18, 2015 6:01 am

Imperializt Russia wrote:Tunguska has its own radar though I assume it can probably also use external data.
What is important to remember is that Tunguska is over thirty years old. It is being replaced with the Pantsir-S1 system.


Awesome.

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Fordorsia
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Postby Fordorsia » Sat Jul 18, 2015 6:04 am

Allentyr wrote:I have a wheeled IFV I'm planning to modify and slap tracks on. What advantages and disadvantages would this give it?


It would be much better off road, but on road it would be slower and tracks need a lot more maintenance than wheels.
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The Kievan People
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Postby The Kievan People » Sat Jul 18, 2015 6:12 am

Allentyr wrote:I have a wheeled IFV I'm planning to modify and slap tracks on. What advantages and disadvantages would this give it?


Not worth it.
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Gone but not forgotten
DEUS STATUS: ( X ) VULT ( ) NOT VULT
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Allentyr
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Postby Allentyr » Sat Jul 18, 2015 6:47 am

Fordorsia wrote:
Allentyr wrote:I have a wheeled IFV I'm planning to modify and slap tracks on. What advantages and disadvantages would this give it?


It would be much better off road, but on road it would be slower and tracks need a lot more maintenance than wheels.


Would be more resistant to getting shot, would it not?
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Would you like me to show up in your bedroom at 3:00 A.M in full Joker attire?

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Auroya
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Postby Auroya » Sat Jul 18, 2015 6:53 am

What kind of IFV sacrifices offroad performance for onroad performance?
Last edited by Auroya on Sat Jul 18, 2015 6:53 am, edited 1 time in total.
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Arably
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Founded: Jul 12, 2015
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r

Postby Arably » Sat Jul 18, 2015 6:55 am

gr :p :p

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Nachmere
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Postby Nachmere » Sat Jul 18, 2015 7:22 am

Auroya wrote:What kind of IFV sacrifices offroad performance for onroad performance?



considering a buttload of modern warfare is done in and around cities, and even "open" ground usually has paths and dirt roads...That said i am still a fan of tracked IFVs.

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The Soodean Imperium
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Founded: May 10, 2013
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Postby The Soodean Imperium » Sat Jul 18, 2015 7:36 am

Imperializt Russia wrote:I'm going to quote something from the Realism thread's OP.
The Soodean Imperium wrote:3. Is [x] (idea, concept, tactic) a good idea? First, stop and ask yourself 'Has anyone thought of this before?' If the answer is yes, ask yourself why it's not common today. Why have centuries of engineers, theorists, strategists, tacticians, and politicians not considered it a good idea themselves? Has anything changed to suddenly make this idea practical when it wasn't before? Does it seem too good to be true?
Could another nation use this idea? Generally speaking, whatever one nation can develop it can be reasonably expected another nation can develop the same general concept. How effective would it be if they developed it? If it seems like something only your nation can use for some reason, there's likely something wrong with it.
Could anything go wrong? Does it pass the grin test? Put perhaps a bit more simply,2

To this I might add:

Every vehicle is designed around its maker's doctrinal needs. Soviet tanks are designed for Soviet doctrine, US tanks for US doctrine, British tanks for British doctrine, Israeli tanks for Israeli doctrine. Video game vehicles, in a loose sense, are designed to achieve the doctrinal goals of the video game maker. Which is to say, they're made to look cool or to have a certain aesthetic so that people will want to play the game. Whether they would actually work is irrelevant because the model is just a collection of polygons and its stats can be tweaked at will by the designer. The same goes for movies, TV shows, comics, fantasy books, and so on: these vehicles and weapons are almost always meant to look cool, with no consideration for whether they would actually function. This is especially true of the Red Alert and WH40K franchises, which produce a vast range of vehicles that make engineers recoil in terror but make fans squeal with joy.
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The Soodean Imperium
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Founded: May 10, 2013
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Postby The Soodean Imperium » Sat Jul 18, 2015 7:59 am

Gallia- wrote:rl tanks are meant to look cool too

True; but that's a secondary concern, and generally isn't prioritized to the extent that it gravely compromises the tank's internal layout and structural integrity.
Last harmonized by Hu Jintao on Sat Mar 4, 2006 2:33pm, harmonized 8 times in total.


"In short, when we hastily attribute to aesthetic and inherited faculties the artistic nature of Athenian civilization, we are almost proceeding as did men in the Middle Ages, when fire was explained by phlogiston and the effects of opium by its soporific powers." --Emile Durkheim, 1895
Come join Septentrion!
ICly, this nation is now known as the Socialist Republic of Menghe (대멩 사회주의 궁화국, 大孟社會主義共和國). You can still call me Soode in OOC.

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