Advertisement

by Purpelia » Thu Nov 12, 2015 10:07 am

by Imperializt Russia » Thu Nov 12, 2015 10:23 am
Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.

by Fordorsia » Thu Nov 12, 2015 10:28 am
Imperializt Russia wrote:122 shells for the T-34-76 and 168 for the KV-1?
How delightful.
San-Silvacian wrote:Forgot to take off my Rhodie shorts when I went to sleep.
Woke up in bitches and enemy combatants.
Crookfur wrote:Speak for yourself, Crookfur infantry enjoy the sheer uber high speed low drag operator nature of their tactical woad
Spreewerke wrote:One of our employees ate a raw kidney and a raw liver and the only powers he gained was the ability to summon a massive hospital bill.
Premislyd wrote:This is probably the best thing somebody has ever spammed.
Puzikas wrote:That joke was so dark it has to smile to be seen at night.

by Purpelia » Thu Nov 12, 2015 10:29 am

by Imperializt Russia » Thu Nov 12, 2015 10:50 am
Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.

by Purpelia » Thu Nov 12, 2015 10:52 am
Imperializt Russia wrote:Each crewman only has few enough systems to operate to be mapped entirely to a gamepad if we're boiling down tank combat to a videogame. See World of Tanks.
You can map flight controls for a helicopter to a gamepad too. If you ignore the three million and eighty minor switches and controls that allow the modern combat helicopter to fly, fight and do the loop-de-loop.

by Imperializt Russia » Thu Nov 12, 2015 10:53 am
Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.

by Purpelia » Thu Nov 12, 2015 10:54 am
Imperializt Russia wrote:Used a lot more than the fire button.

by Imperializt Russia » Thu Nov 12, 2015 10:58 am
Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.

by Purpelia » Thu Nov 12, 2015 11:03 am
Imperializt Russia wrote:Military personnel will spend substantially more time flipping master switches, test switches and start-up/shut-down procedures than fighting.
Electronics make up half or more of the cost of a modern battle tank. There's a lot of electronic equipment that needs fiddling with. Armata doesn't give the gunner's station three touch screens, a joystick and a control panel just to look flashier than the West.

by Korva » Thu Nov 12, 2015 11:06 am
Purpelia wrote:Imperializt Russia wrote:Military personnel will spend substantially more time flipping master switches, test switches and start-up/shut-down procedures than fighting.
Electronics make up half or more of the cost of a modern battle tank. There's a lot of electronic equipment that needs fiddling with. Armata doesn't give the gunner's station three touch screens, a joystick and a control panel just to look flashier than the West.
Two things:
1. Why would the crew spend a lot of time on those? You only need to turn the tank on once a day and shut it off when you go to bed. It's not like everything is on a timer to reset every 5 minutes.
2. YOU KNOW WHAT THE INSIDES OF THE T-14 LOOK LIKE? SHOW ME!

by Purpelia » Thu Nov 12, 2015 11:07 am
Korva wrote:Purpelia wrote:Two things:
1. Why would the crew spend a lot of time on those? You only need to turn the tank on once a day and shut it off when you go to bed. It's not like everything is on a timer to reset every 5 minutes.
2. YOU KNOW WHAT THE INSIDES OF THE T-14 LOOK LIKE? SHOW ME!
you can google that...

by Gallia- » Thu Nov 12, 2015 11:13 am


by Purpelia » Thu Nov 12, 2015 11:13 am

by Laritaia » Thu Nov 12, 2015 11:45 am
Purpelia wrote:Still I expected at least 5 years to pass before we get a news reporter sitting inside the bloody thing. Shows what I know.

by The Akasha Colony » Thu Nov 12, 2015 11:48 am
Purpelia wrote:Still I expected at least 5 years to pass before we get a news reporter sitting inside the bloody thing. Shows what I know.

by Fordorsia » Thu Nov 12, 2015 12:27 pm

San-Silvacian wrote:Forgot to take off my Rhodie shorts when I went to sleep.
Woke up in bitches and enemy combatants.
Crookfur wrote:Speak for yourself, Crookfur infantry enjoy the sheer uber high speed low drag operator nature of their tactical woad
Spreewerke wrote:One of our employees ate a raw kidney and a raw liver and the only powers he gained was the ability to summon a massive hospital bill.
Premislyd wrote:This is probably the best thing somebody has ever spammed.
Puzikas wrote:That joke was so dark it has to smile to be seen at night.

by DnalweN acilbupeR » Thu Nov 12, 2015 12:33 pm
DnalweN acilbupeR wrote:DnalweN acilbupeR wrote:I had some ideas on riot control vehicles.
Now I don't want to use any dedicated purpose-built vehicle, so this is what I can work with:
Humvee
BRV-O
FMTV/FMTV Armored Cab
Sisu Pasi*
For the first three I could have a module composed of a self-sealing water tank (assuming that works with water), shielded by riot-level protection (say, plastic, that would work against blunt and bladed weapons etc. but not bulletproof). This should work decent since the tank is not a vital component and bulletproofing would add too much weight and cost. Even if penetrated, the tank shouldn't leak that much due due to self-sealing. Alternatively, 1 or 2 extra tanks containing riot control agents or skunk could be added. A heavy duty (as in vandalproof) monitor gun as you see on some fire appliances and many riot control vehicles would sit on top. The module would also house an electrical pump. It would be connected to the vehicle's electrical installation and be controlled from inside the vehicle.
This module would be slapped on the back of the truck (chassis cab). Different sizes could be made (humvee 2 door, humvee 4 door, brv-o 2 door, brv-o 4 door, different kinds of fmtv, etc - whatever is deemed useful). If there is still room for a turret/gunshield, this could do without the machinegun and mount an LRAD instead and allow the gunner to fire e.g. 40mm LL or pepperball or whatever.
My variant of the Sisu Pasi could be used for the more hardcore stuff, and this is what I had in mind: secure a large tank inside with a pump, and replace the turret w/a monitor gun.
Allegedly all these vehicles would feature a universal front/back attachment hardpoint/system, to which you could mount either one of these
(Image)
where the sections are moved hydraulically to form a large moving wall, or a hydraulic V-shaped ram/plow to crush through barricades.
Any glaring issues with the above?
The Emerald Dawn wrote:I award you no points, and have sent people to make sure your parents refrain from further breeding.
Lyttenburgh wrote:all this is a damning enough evidence to proove you of being an edgy butthurt 'murican teenager with the sole agenda of prooving to the uncaring bitch Web, that "You Have A Point!"
Lyttenburgh wrote:Either that, or, you were gang-raped by commi-nazi russian Spetznaz kill team, who then painted all walls in your house in hammer and sickles, and then viped their asses with the stars and stripes banner in your yard. That's the only logical explanation.

by Volkite Republic » Thu Nov 12, 2015 12:42 pm
Purpelia wrote:On a related note I was thinking (it happens) and I had an idea (oh no). The crew stations on a modern fully automated crew in hull tank aren't exactly going to be cluttered. In fact, I would say that each crewman has relatively few things to think about. The driver only has two pedals, his hand brake and a steering wheel. Maybe some bits and bobs for the engine but he ain't going to be using most of that too often. The gunner basically only needs a single joystick for the gun and three buttons. One selects the ammo type, another switches between the main gun and coax and the third fires. Finally we have the commander who aside from his radio only really needs a joystick for his sights and two or three buttons as well.
My thoughts, as insane as they are have brought me to the realization that all of these can be mapped onto a standard handheld gamepad. In other words, unless I am wrong I could make a tank that comes with three of these as the only controls. The advantages of such a system, should it be possible are very obvious and numerous.
So NS, what do you think?
PS. I am only referring to the commonly used controls. Stuff like mapping a new round into the fire control computer or adjusting track tension remotely would still be done by regular means.

by Purpelia » Thu Nov 12, 2015 3:06 pm
Volkite Republic wrote:Why not drive a car with a PS2 controller? Offers all the same advantages and has all the same downsides. Also direct mechanical control over things (like for example the brakes) tends to be useful at times.

by Fordorsia » Thu Nov 12, 2015 3:10 pm

San-Silvacian wrote:Forgot to take off my Rhodie shorts when I went to sleep.
Woke up in bitches and enemy combatants.
Crookfur wrote:Speak for yourself, Crookfur infantry enjoy the sheer uber high speed low drag operator nature of their tactical woad
Spreewerke wrote:One of our employees ate a raw kidney and a raw liver and the only powers he gained was the ability to summon a massive hospital bill.
Premislyd wrote:This is probably the best thing somebody has ever spammed.
Puzikas wrote:That joke was so dark it has to smile to be seen at night.

by Husseinarti » Thu Nov 12, 2015 4:05 pm
Volkite Republic wrote:Purpelia wrote:On a related note I was thinking (it happens) and I had an idea (oh no). The crew stations on a modern fully automated crew in hull tank aren't exactly going to be cluttered. In fact, I would say that each crewman has relatively few things to think about. The driver only has two pedals, his hand brake and a steering wheel. Maybe some bits and bobs for the engine but he ain't going to be using most of that too often. The gunner basically only needs a single joystick for the gun and three buttons. One selects the ammo type, another switches between the main gun and coax and the third fires. Finally we have the commander who aside from his radio only really needs a joystick for his sights and two or three buttons as well.
My thoughts, as insane as they are have brought me to the realization that all of these can be mapped onto a standard handheld gamepad. In other words, unless I am wrong I could make a tank that comes with three of these as the only controls. The advantages of such a system, should it be possible are very obvious and numerous.
So NS, what do you think?
PS. I am only referring to the commonly used controls. Stuff like mapping a new round into the fire control computer or adjusting track tension remotely would still be done by regular means.
Why not drive a car with a PS2 controller? Offers all the same advantages and has all the same downsides. Also direct mechanical control over things (like for example the brakes) tends to be useful at times.

by Purpelia » Thu Nov 12, 2015 4:56 pm
Advertisement
Return to Factbooks and National Information
Users browsing this forum: Borders
Advertisement