NATION

PASSWORD

NS Military Realism Consultation Thread #6

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]

Advertisement

Remove ads

Who should OP the next thread?

The Kievan People
44
33%
Spirit of Hope
9
7%
Padnak
39
30%
Yukonastan
4
3%
Allanea
16
12%
Soodean Imperium
6
5%
Gallia-
14
11%
 
Total votes : 132

User avatar
Questers
Postmaster-General
 
Posts: 13867
Founded: Antiquity
Ex-Nation

Postby Questers » Tue May 20, 2014 10:37 am

Image

Forwards to the Next Battle Area - or, LEAPFROG!

Within the Brigade Combat-group, the two Cavalry Battalions, each consisting of 58 SA-21B main battle tanks, are intended to break up into two Battalion-plus Manoeuvre Formations (BMF), wherein each will be paired with an Armoured Infantry Battalion. Typically, the Brigade Commander will opt to remove a platoon from the first company of each Armoured Infantry Battalion. This platoon will be used for guarding the rear area, as a small reserve, and for protecting the commander himself or his subunits.

The total strength of the BMF, then, is as follows:
1274 × all ranks, led by a Colonel

58 × MBT
55 × IFV (counting removed platoon)
17 × Recce tanks
67 × other APC; including: 14 × ambulances & 14 × recovery vehicles
5 × MBT-ARV

The following rear-echelon equipment may be left in the rear-area to increase the mobility of the BM Formation
22 × lorries
30 × land rovers
1 × IMV

and equipped with;
11 × 60-mm mortars
9 × 120-mm mortars
6 × ATGM

The Cavalry commanders are expected to fight in their main battle tanks, although the mobility vehicle may also follow in case the commander or his deputy needs to rapidly move away from the front without reducing firepower. In that case the mobility vehicle carries an extra sergeant to man his tank. The Brigade commander has two BM-Formations to play with, and they may be bolstered by the addition of a close air defence company, or a company of engineers in tracked personnel carriers. Broadly speaking, these BM-Formations will fight together, as a single unit, and their needs will be considered collectively.

The stated aim of the BM Formation is to "Find the enemy and kill him and then find his friends, and kill them also." The tactical concerns of the unit's disposition are no matter to the unit commander, only to the Brigade commander. Under the Objective Command system, the Brigade commander will allocate a target and any parameters to the unit commander, who has all the flexibility in the world to carry them out: although he may not depart from any of the provided parameters.

March order of the BM-F is for each Cavalry Squadron to pair with an Armoured Infantry Company, and for the reconnaissance vehicles to take the lead march in two groups over a front of approximately two kilometres to ten kilometres around the area designated by the Brigade Commander. Upon contact with the enemy, the BM Commander will identify the best terrain possible to mount a continuous attack over, and concentrate his force on that position. This is known as the "Centre of the Battle Area", or the COBA. This is not necessarily the physical centre. The group of reconnaissance units that did not identify the COBA will screen the advance of the main force.

To take the COBA, the BM-F Commander will use his organic mortars to lay barrages of smoke and attack with concentrated power, approximately one third to one half of his total force. To accomplish this task he may be offered Brigade artillery support from the Brigade's 32 155-mm guns. After occupying the COBA in due haste, he will direct one third of the total force that he did not use to take the COBA to attack the Remainder of the Battle Area, or the ROBA. In the mean time, whatever recce assets remain under his command will be used to quickly advance and reconnoitre the ground ahead so that the last third of presently unoccupied troops may occupy the FOBA, or Forwards of the Battle Area.

Broadly speaking, the BM-F will be split up into four groups:
O(bjective)1 Group (COBA)
O2 Group (ROBA)
O3 Group (FOBA)
O4 Group

With each group consisting of a company of infantry and a squadron of tanks, although the O4 group may be used with the O1 group to take the COBA, or it may be used as a reserve. Once the area is secured, intelligence passed forwards to the Brigade Commander will allow him to select the next objective: the mark of a good unit commander is to select an avenue of attack that likely corresponds with the next best objective.

The broad intent of the method is in alignment with the "conclusive battle" doctrine, in which Cavalry Brigade Combat-groups attack decisive sections of the enemy's main force, with the aim of breaking it up as soon as possible by effecting decisive cracks in his front.
Restore the Crown

User avatar
Imperializt Russia
Khan of Spam
 
Posts: 54847
Founded: Jun 03, 2011
Ex-Nation

Postby Imperializt Russia » Tue May 20, 2014 10:40 am

What exactly are your sort of influences for the doctrines you've created?
What allowed you to leap forwards and say "yes, this is what I shall do and how I shall explain it?"

I've spent the year or so since I downloaded FM-100-2-3 neglecting anything that wasn't a combat formation and I figure that's probably hindered by understanding of strategies significantly.
Warning! This poster has:
PT puppet of the People's Republic of Samozaryadnyastan.

Lamadia wrote:dangerous socialist attitude
Also,
Imperializt Russia wrote:I'm English, you tit.

User avatar
Questers
Postmaster-General
 
Posts: 13867
Founded: Antiquity
Ex-Nation

Postby Questers » Tue May 20, 2014 10:41 am

In my head, there are maps, and there is APP-6A, and there is brain electricity.

The problem is that combat formations are designed around tactics.

remove nazi
Last edited by Questers on Tue May 20, 2014 10:41 am, edited 1 time in total.
Restore the Crown

User avatar
Oaledonia
Postmaster of the Fleet
 
Posts: 21487
Founded: Mar 17, 2013
Ex-Nation

Postby Oaledonia » Tue May 20, 2014 10:42 am

Questers wrote:In my head, there are maps, and there is APP-6A, and there is brain electricity.

The problem is that combat formations are designed around tactics.

remove nazi

How did you make awesome arrows? :o
Last edited by Wikipe-tan on January 13, 2006 4:00 pm, edited 3 times in total.
The lovable PMT nation of hugs and chibi! Now with 75% more Hanyū!
Oaledonian wiki | Decoli Defense | Embassy | OAF Military Info
Blackjack-and-Hookers wrote:
Oaledonia wrote:I'll go make my own genocidal galactic empire! with blackjack and hookers

You bet your ass you will!
Divair wrote:NSG summer doesn't end anymore. Climate change.
Under construction
*POLITICALLY CONTENTIOUS STATEMENTS INTENSIFY*

User avatar
Questers
Postmaster-General
 
Posts: 13867
Founded: Antiquity
Ex-Nation

Postby Questers » Tue May 20, 2014 10:44 am

Oaledonia wrote:
Questers wrote:In my head, there are maps, and there is APP-6A, and there is brain electricity.

The problem is that combat formations are designed around tactics.

remove nazi

How did you make awesome arrows? :o
I ripped some awesome out of my face and shoved it in a USB slot.

(Paint.net)
Restore the Crown

User avatar
The New Lowlands
Postmaster-General
 
Posts: 12498
Founded: Jun 26, 2011
Ex-Nation

Postby The New Lowlands » Tue May 20, 2014 10:45 am

Questers wrote:
Oaledonia wrote:How did you make awesome arrows? :o
I ripped some awesome out of my face and shoved it in a USB slot.

(Paint.net)

Are those... parachutist field armies?

I never knew such a formation was possible

User avatar
Oaledonia
Postmaster of the Fleet
 
Posts: 21487
Founded: Mar 17, 2013
Ex-Nation

Postby Oaledonia » Tue May 20, 2014 10:46 am

Questers wrote:
Oaledonia wrote:How did you make awesome arrows? :o
I ripped some awesome out of my face and shoved it in a USB slot.

(Paint.net)

My inferior MS paint can only do some weird squigglely line thingy.
Last edited by Wikipe-tan on January 13, 2006 4:00 pm, edited 3 times in total.
The lovable PMT nation of hugs and chibi! Now with 75% more Hanyū!
Oaledonian wiki | Decoli Defense | Embassy | OAF Military Info
Blackjack-and-Hookers wrote:
Oaledonia wrote:I'll go make my own genocidal galactic empire! with blackjack and hookers

You bet your ass you will!
Divair wrote:NSG summer doesn't end anymore. Climate change.
Under construction
*POLITICALLY CONTENTIOUS STATEMENTS INTENSIFY*

User avatar
Gallia-
Postmaster of the Fleet
 
Posts: 25549
Founded: Oct 09, 2013
Inoffensive Centrist Democracy

Postby Gallia- » Tue May 20, 2014 10:50 am

The New Lowlands wrote:
Questers wrote: I ripped some awesome out of my face and shoved it in a USB slot.

(Paint.net)

Are those... parachutist field armies?

I never knew such a formation was possible


It's probably like 2 battalions which in Questers is an Army.

Because it's just mechaturbopoors.

User avatar
Questers
Postmaster-General
 
Posts: 13867
Founded: Antiquity
Ex-Nation

Postby Questers » Tue May 20, 2014 10:51 am

Operational Exercise ONE

remove nazi

You are the Front Commander, sorry, I mean Generalfeldmarschal auf der Heer. Ahead of you, the enemy has thrown in two tank armies, almost a thousand tanks. Luckily for you, you have more than that. The enemy's flanks are wavering, his initial assault has run out of steam. Now you will mop him up and restore the ancient monarchy that used to sit upon the throne in his country and that now resides in yours, and who prods you every day to do something about it.

Except: where is the enemy's vaunted "First Maneouvre Group?" It could be to your left, to your right, or even in front of you, waiting to roll you up once you have expended your steam. But no matter, because a thousand communist tanks are bearing down on you, and now you must fight. And fight you do. Your reserves must be thrown into the battle and your tired tankists withdraw to be replenished. But the enemy is breaking himself upon you and is losing many more men and materiel than you are. His airforce is not properly protecting this attack: He must have run out of planes and helicopters by now.

So far, so good.

Until it is reported, waves upon waves of enemy armoured fighting vehicles and infantry fighting vehicles are launching a breakthrough to your left. Your jagers are dropping their G3s and running for their lives like the pathetic little Prussians they are. The enemy's First Manoeuvre Group has appeared on your left. It is racing to your flank, where your tired and battered first echelon are replenishing. And from somewhere, the enemy's air force has appeared: hundreds of planes, fighters, fighter-bombers, interdictors. They are no match for your air superiority fighters, but no matter they are dying in their droves, they are preventing you from striking his advance from the air. Already his attack helicopters are softening up your flank. Another thousand AFV and three times that number of IFV are on your flank, and about to crash into the weakened shoulder of your Army.

Where are your reserves?! Ah, but, this was your reserve, Generalfeldmarschal.

Come on, Generalfeldmarschal, recipient of the Iron Cross with nineteen thousand and forty five oak leaves, there are bombs crashing down on your field headquarters. The front units are crying out for orders.

What do you do?
Last edited by Questers on Tue May 20, 2014 10:55 am, edited 2 times in total.
Restore the Crown

User avatar
Questers
Postmaster-General
 
Posts: 13867
Founded: Antiquity
Ex-Nation

Postby Questers » Tue May 20, 2014 10:53 am

The New Lowlands wrote:
Questers wrote: I ripped some awesome out of my face and shoved it in a USB slot.

(Paint.net)

Are those... parachutist field armies?

I never knew such a formation was possible
To be honest with you, they are more like corps.
Restore the Crown

User avatar
Oaledonia
Postmaster of the Fleet
 
Posts: 21487
Founded: Mar 17, 2013
Ex-Nation

Postby Oaledonia » Tue May 20, 2014 10:55 am

Next in my canon, 3 Japanese states and 1 little Italy join a union, which makes The Imazunese Federation grow again. What could possibly go wrong? :P
Last edited by Wikipe-tan on January 13, 2006 4:00 pm, edited 3 times in total.
The lovable PMT nation of hugs and chibi! Now with 75% more Hanyū!
Oaledonian wiki | Decoli Defense | Embassy | OAF Military Info
Blackjack-and-Hookers wrote:
Oaledonia wrote:I'll go make my own genocidal galactic empire! with blackjack and hookers

You bet your ass you will!
Divair wrote:NSG summer doesn't end anymore. Climate change.
Under construction
*POLITICALLY CONTENTIOUS STATEMENTS INTENSIFY*

User avatar
Gallia-
Postmaster of the Fleet
 
Posts: 25549
Founded: Oct 09, 2013
Inoffensive Centrist Democracy

Postby Gallia- » Tue May 20, 2014 10:57 am

Questers wrote:Operational Exercise ONE

remove nazi

You are the Front Commander, sorry, I mean Generalfeldmarschal auf der Heer. Ahead of you, the enemy has thrown in two tank armies, almost a thousand tanks. Luckily for you, you have more than that. The enemy's flanks are wavering, his initial assault has run out of steam. Now you will mop him up and restore the ancient monarchy that used to sit upon the throne in his country and that now resides in yours, and who prods you every day to do something about it.

Except: where is the enemy's vaunted "First Maneouvre Group?" It could be to your left, to your right, or even in front of you, waiting to roll you up once you have expended your steam. But no matter, because a thousand communist tanks are bearing down on you, and now you must fight. And fight you do. Your reserves must be thrown into the battle and your tired tankists withdraw to be replenished. But the enemy is breaking himself upon you and is losing many more men and materiel than you are. His airforce is not properly protecting this attack: He must have run out of planes and helicopters by now.

So far, so good.

Until it is reported, waves upon waves of enemy armoured fighting vehicles and infantry fighting vehicles are launching a breakthrough to your left. Your jagers are dropping their G3s and running for their lives like the pathetic little Prussians they are. The enemy's First Manoeuvre Group has appeared on your left. It is racing to your flank, where your tired and battered first echelon are replenishing. And from somewhere, the enemy's air force has appeared: hundreds of planes, fighters, fighter-bombers, interdictors. They are no match for your air superiority fighters, but no matter they are dying in their droves, they are preventing you from striking his advance from the air. Already his attack helicopters are softening up your flank. Another thousand AFV and three times that number of IFV are on your flank, and about to crash into the weakened shoulder of your Army.

Where are your reserves?! Ah, but, this was your reserve, Generalfeldmarschal.

Come on, Generalfeldmarschal, recipient of the Iron Cross with nineteen thousand and forty five oak leaves, there are bombs crashing down on your field headquarters. The front units are crying out for orders.

What do you do?


Image

User avatar
Questers
Postmaster-General
 
Posts: 13867
Founded: Antiquity
Ex-Nation

Postby Questers » Tue May 20, 2014 11:02 am

Threads is on youtube if you want to watch it (I recommend it)
Restore the Crown

User avatar
Gallia-
Postmaster of the Fleet
 
Posts: 25549
Founded: Oct 09, 2013
Inoffensive Centrist Democracy

Postby Gallia- » Tue May 20, 2014 11:04 am

Questers wrote:Threads is on youtube if you want to watch it (I recommend it)


The Day After is more realistic, and also on Youtube.

Also good is World War 3 and The War game.
Last edited by Gallia- on Tue May 20, 2014 11:05 am, edited 1 time in total.

User avatar
Registug
Senator
 
Posts: 4792
Founded: Feb 25, 2011
Democratic Socialists

Postby Registug » Tue May 20, 2014 11:04 am

I wouldn't have thrown my reserves straight into the fight like that in the first place...

However I am horribad at strategy and xould probably be easily baited by a gradmaster such as mat
Call me Garshne

Astrayan

User avatar
Questers
Postmaster-General
 
Posts: 13867
Founded: Antiquity
Ex-Nation

Postby Questers » Tue May 20, 2014 11:05 am

If you don't throw in your reserves the large tank assault will envelop most of your frontline forces which would free up all my other manoeuvre units.
Restore the Crown

User avatar
The Soodean Imperium
Senator
 
Posts: 4859
Founded: May 10, 2013
Ex-Nation

Postby The Soodean Imperium » Tue May 20, 2014 11:10 am

Questers wrote:If you don't throw in your reserves the large tank assault will envelop most of your frontline forces which would free up all my other manoeuvre units.

Mind if I work some elements of Conclusive Battle into my own Ground Forces' doctrine? As far as I can tell the Imperium is in a very similar situation strategically and economically.
Last harmonized by Hu Jintao on Sat Mar 4, 2006 2:33pm, harmonized 8 times in total.


"In short, when we hastily attribute to aesthetic and inherited faculties the artistic nature of Athenian civilization, we are almost proceeding as did men in the Middle Ages, when fire was explained by phlogiston and the effects of opium by its soporific powers." --Emile Durkheim, 1895
Come join Septentrion!
ICly, this nation is now known as the Socialist Republic of Menghe (대멩 사회주의 궁화국, 大孟社會主義共和國). You can still call me Soode in OOC.

User avatar
Questers
Postmaster-General
 
Posts: 13867
Founded: Antiquity
Ex-Nation

Postby Questers » Tue May 20, 2014 11:10 am

Not at all (its not finished, though.)
Restore the Crown

User avatar
Registug
Senator
 
Posts: 4792
Founded: Feb 25, 2011
Democratic Socialists

Postby Registug » Tue May 20, 2014 11:12 am

Fall back before that happens?
Try and push forces for the flanks?
Cook up some crazy out of the way deversion far to your rear with specfor troops in order to get a tiny bit of relief?
spend more resources finding the first manouevre group?

regardless, I don't border unfriendly nations, and thoae nations won't be unfriendly ever unless there is a very long and pronounced cultural shift that turns them that way

we treat our neighbours like friends and cooksland and her neighbours are best buds 5eva
Last edited by Registug on Tue May 20, 2014 11:14 am, edited 1 time in total.
Call me Garshne

Astrayan

User avatar
Gallia-
Postmaster of the Fleet
 
Posts: 25549
Founded: Oct 09, 2013
Inoffensive Centrist Democracy

Postby Gallia- » Tue May 20, 2014 11:13 am

Registug wrote:Fall back before that happens?
Try and push forces for the flanks?
Cook up some crazy out of the way deversion far to your rear with specfor troops in order to get a tiny bit of relief?
spend more resources finding the first manouevre group?


Really, my idea is the best.

User avatar
Imperializt Russia
Khan of Spam
 
Posts: 54847
Founded: Jun 03, 2011
Ex-Nation

Postby Imperializt Russia » Tue May 20, 2014 11:17 am

Registug wrote:Fall back before that happens?
Try and push forces for the flanks?
Cook up some crazy out of the way deversion far to your rear with specfor troops in order to get a tiny bit of relief?
spend more resources finding the first manouevre group?

regardless, I don't border unfriendly nations, and thoae nations won't be unfriendly ever unless there is a very long and pronounced cultural shift that turns them that way

we treat our neighbours like friends and cooksland and her neighbours are best buds 5eva

If you're invaded, are you cool with me nuking their landing forces?
Or is that a bit much?
Warning! This poster has:
PT puppet of the People's Republic of Samozaryadnyastan.

Lamadia wrote:dangerous socialist attitude
Also,
Imperializt Russia wrote:I'm English, you tit.

User avatar
Registug
Senator
 
Posts: 4792
Founded: Feb 25, 2011
Democratic Socialists

Postby Registug » Tue May 20, 2014 11:24 am

I've had the idea in the back of my mind of writing up a treaty stating what circumstances Samoz can use nukes in Registug. Collapse of the govt being the most obvious one.
Call me Garshne

Astrayan

User avatar
Imperializt Russia
Khan of Spam
 
Posts: 54847
Founded: Jun 03, 2011
Ex-Nation

Postby Imperializt Russia » Tue May 20, 2014 11:24 am

I mobilise the three Tank Armies stationed in the north of the country and ram them directly into your assaulting line.
Having a sea in the middle of my country is probably good for all this "strategic depth" claptrap.
Warning! This poster has:
PT puppet of the People's Republic of Samozaryadnyastan.

Lamadia wrote:dangerous socialist attitude
Also,
Imperializt Russia wrote:I'm English, you tit.

User avatar
Anemos Major
Postmaster-General
 
Posts: 12691
Founded: Jun 01, 2008
Ex-Nation

Postby Anemos Major » Tue May 20, 2014 11:28 am

A significant portion of the scenario seems dependent on the enemy not knowing/not trying to know where your major manoeuvre element is between the 48-56h marks and essentially leaving a wide swath of their left flank unprotected.

User avatar
Imperializt Russia
Khan of Spam
 
Posts: 54847
Founded: Jun 03, 2011
Ex-Nation

Postby Imperializt Russia » Tue May 20, 2014 11:33 am

Anemos Major wrote:A significant portion of the scenario seems dependent on the enemy not knowing/not trying to know where your major manoeuvre element is between the 48-56h marks and essentially leaving a wide swath of their left flank unprotected.

Two tank armies and two large paratroop insertions backed up by a Guards Shock Army on either side of your main force is probably going to work wonders for diversion.
Warning! This poster has:
PT puppet of the People's Republic of Samozaryadnyastan.

Lamadia wrote:dangerous socialist attitude
Also,
Imperializt Russia wrote:I'm English, you tit.

PreviousNext

Advertisement

Remove ads

Return to Factbooks and National Information

Who is online

Users browsing this forum: No registered users

Advertisement

Remove ads