T E R R I S I A N
H E P T A R C H Y
For the Terrisian Embassy Program, where nations may apply for embassies with any Heptarchy states or the Heptarchy itself, as well as send communiques to the governments of the Heptarchy, go here.
F A C T B O O K - C O N T E N T S
- Introduction
- History
- Politics
- Military
- Economy
- Blood Lines
- Composing Realms of the Heptarchy
Listed by descending size:
- The Havoc of Old Terrisia
- The Kingdom of New Terrisia
- The Kingdom of Caela
- The Kingdom of Barathron
- The Kingdom of Avernius
- The Kingdom of Dunmarrow
- The Petty Kingdom of Paradisum
- Overseas Colonies
- Diplomatic Missions
- Technology
The Terrisian Heptarchy has existed in uneasy peace since the ruin of Old Terrisia at the end of the Third Era. The seven realms that compose modern Terrisia, or the Heptarchy, include five kingdoms, one petty kingdom and one realm of chaos, called the Havoc. The kingdoms, each ruled by a descendant of the ancient Terrisian Royal Bloodline, and the petty kingdom, ruled by a descendant of the Collateral Bloodline, each hold responsibility for the patrol and guard of one of the Havoc's six borders. This common goal, preventing the spread of the Havoc, has proven a strong enough cause to keep the six orderly realms united and at peace for the last millenium.
New Terrisia is widely regarded as the administrative center for the Heptarchy, while Barathron is the major military force. Caela and Paradisum are primarily driven by economic goals, and each holds significant overseas colonies and territories. Dunmarrow, the smallest of the five true kingdoms, is also one of the most undeveloped, with much of the population contained in settlements located at the borders of neighboring realms. The Kingdom of Avernius is similar in terms of development, although the population is noticeably more isolated towards the center of the kingdom.