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Worldbuilding Realism Consultation Thread Mk. 4

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DnalweN acilbupeR
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Postby DnalweN acilbupeR » Thu Sep 04, 2014 5:10 am

Costa Fierro wrote:
DnalweN acilbupeR wrote:
Such bullshit. Australia sucks then.


Because of one tax? You really shouldn't base an opinion of a country on one thing.

Australia sucks for more than one reason. :p


Yes. I also hear their government is pretty backwards/conservative.
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Val Nube
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Re: NS Non-Military Realism Consultation Thread Mk. 4

Postby Val Nube » Thu Sep 04, 2014 7:46 am

DnalweN acilbupeR wrote:
Astholm wrote:With regards to pricing products, particularly automobiles, how do you take exchange rates etc. into account for deciding prices, my source is http://www.carsguide.com.au/car-news/wh ... _-6m0il2LM

e.g.
in the United Kingdom, a Mercedes-Benz E-Class (E200) starts at £32,750 ($57,746 AUD, $53,867 USD)
but...
in Australia, a Mercedes-Benz E-Class (E200) starts at $80,400AUD (£45,601 GBP, $75,090 USD)
and
in the USA, an entry-level Mercedes-Benz E-Class starts at $51,400USD (£31,212 GBP, $55,032 AUD)

I believe that, according to some sources, like products can be paid for in another currency [e.g. US dollars] despite being built elsewhere, but how do I make this realistic?


Why the fucking hell does an E-Class cost 20k USD more than it does in the US or Uk


Shipping, I assume. Same reason they spend something like $80 for a videogame.

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Costa Fierro
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Postby Costa Fierro » Fri Sep 05, 2014 1:00 am

Val Nube wrote:
DnalweN acilbupeR wrote:
Why the fucking hell does an E-Class cost 20k USD more than it does in the US or Uk


Shipping, I assume. Same reason they spend something like $80 for a videogame.

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RHD Mercs are made in South Africa so it isn't far to ship them. On the previous page, I posted that vehicles sold new (not sure about second hand) in Australia are subject to a luxury vehicle tax for sales prices over a certain amount.
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Gallia-
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Postby Gallia- » Fri Sep 05, 2014 1:07 am

Vitaphone Racing wrote:
DnalweN acilbupeR wrote:
Why the fucking hell does an E-Class cost 20k USD more than it does in the US or Uk

Purchasing Power Parity. Australians earn more, spend more on utilities and basic groceries and hence, luxury goods are priced as such.


Australians earn less than not only the United States itself, but less than half of the US states. Australia is a middling European country comparable to Netherlands or Germany in terms of GDPPC (PPP).

There is a far more obvious reason.

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DnalweN acilbupeR
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Postby DnalweN acilbupeR » Fri Sep 05, 2014 2:28 am

Gallia- wrote:
Vitaphone Racing wrote:Purchasing Power Parity. Australians earn more, spend more on utilities and basic groceries and hence, luxury goods are priced as such.


Australians earn less than not only the United States itself, but less than half of the US states. Australia is a middling European country comparable to Netherlands or Germany in terms of GDPPC (PPP).

There is a far more obvious reason.


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Alexandreon
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Postby Alexandreon » Fri Sep 05, 2014 2:31 am

Ok, I have a question about 1900s railways. What types of steam engines would you recommend? What density of railways should be appropriate for economically and industrial nation of a major power status? How many engines should the nation have? Are regional narrow-gauge railways reasonable solution for small-scale local transport?
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Ainin
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Postby Ainin » Fri Sep 05, 2014 3:31 am

Alexandreon wrote:What types of steam engines would you recommend?

Depends. For what job?

What density of railways should be appropriate for economically and industrial nation of a major power status?

It really depends on your population density and land size, whether you're a power or not doesn't really matter (little Austria has far denser rail networks than major European military power France, for instance). There's no catch-all answer. Case in point (in km2 of territory/km of rail; lower number = more dense):

USA - 43.40
Russia - 133.58
India - 45.74
China - 93.47
France - 21.53
UK - 15.00
Brazil - 285.57

How many engines should the nation have?

As in locomotives? You really haven't given enough information for a reasonable estimate. What model are they? What's your primary gauge? How's the general infrastructure? What's your population density? You get the point.

Are regional narrow-gauge railways reasonable solution for small-scale local transport?

Yes. They're relatively cheap and reasonably efficient.
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Alexandreon
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Postby Alexandreon » Fri Sep 05, 2014 3:50 am

Ainin wrote:(...)
Depends. For what job?


I need heavy freight trains engines, lighter passenger ones and some types that would be relatively good base for armoured trains. And also, mobilization and strategic mobility of our troops. Mostly for Balkan landscape.

It really depends on your population density and land size, whether you're a power or not doesn't really matter (little Austria has far denser rail networks than major European military power France, for instance). There's no catch-all answer. Case in point (in km2 of territory/km of rail; lower number = more dense):

USA - 43.40
Russia - 133.58
India - 45.74
China - 93.47
France - 21.53
UK - 15.00
Brazil - 285.57


I guess that it should be comparable with early 20th century Austro-Hungary or France in terms of development of infrastructure.

As in locomotives? You really haven't given enough information for a reasonable estimate. What model are they? What's your primary gauge? How's the general infrastructure? What's your population density? You get the point.


Indeed, I've given not enough information. The population density, level of development of infrastructure and general state of affairs is comparable to Austro-Hungary in said period. The gauge is 1,435 mm (4 ft 8 1⁄2 in), so European standard, apart from said local narrow gauges. I mean, roughly how many engines as in locomotives a nation should have to maintain healthy economy, how many freight ones and passenger...

Yes. They're relatively cheap and reasonably efficient.

Bueno.
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Radictistan
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Postby Radictistan » Fri Sep 05, 2014 11:17 am

Alexandreon wrote:What types of steam engines would you recommend?

Will, as others have said, depend on gauge, but in general: 4-6-2s for express passenger trains, 2-10-0s for heavy-duty freight (bulk goods), 2-8-2s or 4-6-0s for "mixed traffic" work. Tank engines maybe for short branch lines.

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Yukonastan
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Postby Yukonastan » Fri Sep 05, 2014 11:26 am

Alexandreon wrote:Ok, I have a question about 1900s railways. What types of steam engines would you recommend? What density of railways should be appropriate for economically and industrial nation of a major power status? How many engines should the nation have? Are regional narrow-gauge railways reasonable solution for small-scale local transport?


Depending on what you're looking at, if your nation is massive and has railways like the UP, you can get massive 4-6-6-4 Challengers, but otherwise don't go bigger than 2-10-0 Decapods.
Mallets(2-4-4-2) may be something if you have relatively tight curves, Shays(2-2) for narrow gauge lines, and Mikados(2-8-2) for more general use.

As for traffic density, it all depends on how large your nation is and how long your trains are. Small nation, go very dense, light loks, short trains, every half hour or less. Larger nation, go with maximum one train per track every few hours or so, but make the trains massively long.

As for amount of engines, as above. It depends greatly.

Regional narrow gauge, maybe a good idea, but it limits you in many respects. Standard gauge allows heavier trains, longer trains, and a wider loading gauge, while being more stable and allowing higher speeds.
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The Akasha Colony
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Postby The Akasha Colony » Fri Sep 05, 2014 11:54 am

Alexandreon wrote:Ok, I have a question about 1900s railways. What types of steam engines would you recommend? What density of railways should be appropriate for economically and industrial nation of a major power status? How many engines should the nation have? Are regional narrow-gauge railways reasonable solution for small-scale local transport?


Aside from leftover isolated railroads and those that have some kind of unique geographic need, narrow-gauge doesn't offer many significant advantages even for small-scale transport. The greater flexibility and lower cost of rolling stock over the lifetime of the railway if it is standard gauge would likely outweigh any cost savings in building a narrow-gauge railway vs. a standard gauge one. Since a narrow-gauge railway will require custom-built or modified rolling stock to fit the gauge rather than just being able to use existing commercial models designed for the standard gauge. For a small-scale project, this can be a rather significant expense.
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The Greater Luthorian Empire
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Postby The Greater Luthorian Empire » Fri Sep 05, 2014 12:36 pm

DnalweN acilbupeR wrote:
Costa Fierro wrote:
Because of one tax? You really shouldn't base an opinion of a country on one thing.

Australia sucks for more than one reason. :p


Yes. I also hear their government is pretty backwards/conservative.

Plus everything costs way more. Woohoo, Australia, pay $100 for a video game.
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Rodrania
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Postby Rodrania » Fri Sep 05, 2014 12:38 pm

I wish to know the realism of my nation's population and army numbers...

Population size: around 500 million people
Total Armed Forces size: around 17 million men

Is it unbalanced? Is it stupid?
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The Akasha Colony
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Postby The Akasha Colony » Fri Sep 05, 2014 12:43 pm

Rodrania wrote:I wish to know the realism of my nation's population and army numbers...

Population size: around 500 million people
Total Armed Forces size: around 17 million men

Is it unbalanced? Is it stupid?


Depends how many of those are reservists, and how well you want to equip them. If they're all reservists and/or terribly equipped with little logistics or support, it can be done. If they're supposed to be mostly active with US levels of support and deployment capability, it would be rather difficult to afford, to say the least. And this also presumes you aren't in a war or any other special situation which would warrant it.
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Bratislavskaya
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Postby Bratislavskaya » Fri Sep 05, 2014 1:07 pm

Rodrania wrote:I wish to know the realism of my nation's population and army numbers...

Population size: around 500 million people
Total Armed Forces size: around 17 million men

Is it unbalanced? Is it stupid?

My nation is 2.647 Billion and has a military of 4,813,200 (NS Tracker). IRL China has a population of about 1.35 Billion and has a military of of around 3 Million including the armed Police. So I think it's a bit much. You have about 3.5% of your nation as military (if my maths is correct) which is a tad much, most IRL nations have 1% or less, usually less.
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Rodrania
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Postby Rodrania » Fri Sep 05, 2014 1:08 pm

Bratislavskaya wrote:
Rodrania wrote:I wish to know the realism of my nation's population and army numbers...

Population size: around 500 million people
Total Armed Forces size: around 17 million men

Is it unbalanced? Is it stupid?

My nation is 2.647 Billion and has a military of 4,813,200 (NS Tracker). IRL China has a population of about 1.35 Billion and has a military of of around 3 Million including the armed Police. So I think it's a bit much. You have about 3.5% of your nation as military (if my maths is correct) which is a tad much, most IRL nations have 1% or less, usually less.


Thanks for the recommendation. I was thinking about lowering it anyway (I made the decision of 17 million men when I was a newbie on NationStates)
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Alexandreon
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Postby Alexandreon » Fri Sep 05, 2014 1:16 pm

Rodrania wrote:Thanks for the recommendation. I was thinking about lowering it anyway (I made the decision of 17 million men when I was a newbie on NationStates)


So I'll just add my two pennies, if you don't mind.

The appropriate size of military forces will vary between the "Tech Levels"- for the nation set in "1900s-1930s" an army of few million soldiers after mobilization is feasible, or even mandatory if a state wants to be a major power. But with the lapse of time and increased sophistication of munitions, the size of military decreases. I can say it on example of Polish Armed Forces: during German invasion in 1939 Poland, having ~35 mln population managed to mobilize ~1 mln of soldiers. After the WW2 Polish Army used to be the second largest in Europe, excluding Soviet one, having between 200,000 and 300,000 soldiers in active duty. After the transformation of 1989 and switching the Army to NATO standards, we ended up with ~100,000 professional soldiers in peacetime with ~38 mln of citizens.

Generally speaking, professional armies are way smaller than conscription-based ones.
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Padnak
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Postby Padnak » Fri Sep 05, 2014 1:24 pm

Speaking of military sizes, does anyone know where I could find figures for the size of the US and Soviet armies during the 1960s?
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Alexandreon
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Postby Alexandreon » Fri Sep 05, 2014 1:36 pm

This map (it's from Wikipedia so I'm not sure if that's the best source) claims that in 1973 USSR had 2,9 mln of grunts.
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Costa Fierro
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Postby Costa Fierro » Fri Sep 05, 2014 4:07 pm

The Greater Luthorian Empire wrote:
DnalweN acilbupeR wrote:
Yes. I also hear their government is pretty backwards/conservative.

Plus everything costs way more. Woohoo, Australia, pay $100 for a video game.


Video games here are similarly priced. Between $90-$120. And on average, we pay more for new cars than Australia does.
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The Greater Luthorian Empire
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Postby The Greater Luthorian Empire » Fri Sep 05, 2014 4:11 pm

Costa Fierro wrote:
The Greater Luthorian Empire wrote:Plus everything costs way more. Woohoo, Australia, pay $100 for a video game.


Video games here are similarly priced. Between $90-$120. And on average, we pay more for new cars than Australia does.

Where the hell is here you poor man? New video games cost like $60 in the US.
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Costa Fierro
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Postby Costa Fierro » Fri Sep 05, 2014 4:12 pm

The Greater Luthorian Empire wrote:
Costa Fierro wrote:
Video games here are similarly priced. Between $90-$120. And on average, we pay more for new cars than Australia does.

Where the hell is here you poor man? New video games cost like $60 in the US.


Your little friends to the southeast.
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The Greater Luthorian Empire
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Postby The Greater Luthorian Empire » Fri Sep 05, 2014 4:15 pm

Costa Fierro wrote:
The Greater Luthorian Empire wrote:Where the hell is here you poor man? New video games cost like $60 in the US.


Your little friends to the southeast.

Ha sucks for you commies. Feel the burn of our embargo.
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Costa Fierro
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Postby Costa Fierro » Fri Sep 05, 2014 4:20 pm

The Greater Luthorian Empire wrote:
Costa Fierro wrote:
Your little friends to the southeast.

Ha sucks for you commies. Feel the burn of our embargo.


Embargo?
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DnalweN acilbupeR
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Postby DnalweN acilbupeR » Sat Sep 06, 2014 3:07 am

Rodrania wrote:I wish to know the realism of my nation's population and army numbers...

Population size: around 500 million people
Total Armed Forces size: around 17 million men

Is it unbalanced? Is it stupid?


Please refer to the NS Military Realism Thread, this is the NS Non-Military Realism Thread.
Last edited by DnalweN acilbupeR on Sat Sep 06, 2014 3:08 am, edited 1 time in total.
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Lyttenburgh wrote:all this is a damning enough evidence to proove you of being an edgy butthurt 'murican teenager with the sole agenda of prooving to the uncaring bitch Web, that "You Have A Point!"
Lyttenburgh wrote:Either that, or, you were gang-raped by commi-nazi russian Spetznaz kill team, who then painted all walls in your house in hammer and sickles, and then viped their asses with the stars and stripes banner in your yard. That's the only logical explanation.

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