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NS Non-Military Realism Consultation Thread Mk. 4

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]

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Kouralia
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Postby Kouralia » Sat Feb 22, 2014 5:42 pm

Somethingsomething slightlytipsy.

Who gives most police cars plush toys as standard equipment intheir nation? Koursdo because were cool like that.
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DnalweN acilbupeR
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Postby DnalweN acilbupeR » Sun Feb 23, 2014 2:06 am

Kouralia wrote:Somethingsomething slightlytipsy.

Who gives most police cars plush toys as standard equipment intheir nation? Koursdo because were cool like that.


IIRC many US (and most probably not only) emergency vehicles (police, EMS, fire, etc.) have at least one toy to keep the younglings busy
The Emerald Dawn wrote:I award you no points, and have sent people to make sure your parents refrain from further breeding.
Lyttenburgh wrote:all this is a damning enough evidence to proove you of being an edgy butthurt 'murican teenager with the sole agenda of prooving to the uncaring bitch Web, that "You Have A Point!"
Lyttenburgh wrote:Either that, or, you were gang-raped by commi-nazi russian Spetznaz kill team, who then painted all walls in your house in hammer and sickles, and then viped their asses with the stars and stripes banner in your yard. That's the only logical explanation.

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DnalweN acilbupeR
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Postby DnalweN acilbupeR » Mon Feb 24, 2014 12:42 pm

bumpy
The Emerald Dawn wrote:I award you no points, and have sent people to make sure your parents refrain from further breeding.
Lyttenburgh wrote:all this is a damning enough evidence to proove you of being an edgy butthurt 'murican teenager with the sole agenda of prooving to the uncaring bitch Web, that "You Have A Point!"
Lyttenburgh wrote:Either that, or, you were gang-raped by commi-nazi russian Spetznaz kill team, who then painted all walls in your house in hammer and sickles, and then viped their asses with the stars and stripes banner in your yard. That's the only logical explanation.

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Rich and Corporations
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Postby Rich and Corporations » Thu Feb 27, 2014 6:51 pm

Rich and Smart Car

Price: $22,000 2010 NSD

3 door-hatchback
Kerb Weight: 1 tonne
Wheelbase: 1870mm
Length: 3260mm
Width: 1500mm

Bumpers, doors, and roof is made out of duroplast, everything else is made of cheap steel.

Front-wheel drive engine: 1 liter 75 hp 4-cylinder turbo-charged petrol engine with alternator-starter, used for speeds higher then 16 km/hr or if the driver is flooring it.
Rear-wheel motor: 27 hp electric motor, maximum speed is 32 km/hr, used for braking and acceleration
Battery: 8 kilowatt-hr lithium-ion battery, 300 watt 20 volt lead-acid battery
Front Transmission: 4 - speed automatic electronically-controlled transmission (changes gears based on speed and incline of vehicle)
Fuel Efficiency: 3.8 L / 100 km city

Accessories: Climate control, single windshield wiper, foam coated steering wheel, seat belts, spare tire, roll-up windows

Top-speed: 130 km/hr
0-100 km/hr: 14 seconds
Last edited by Rich and Corporations on Thu Feb 27, 2014 6:54 pm, edited 1 time in total.
Corporate Confederacy
DEFENSE ALERT LEVEL
PEACE WAR

Factbook [url=iiwiki.com/wiki/Corporate_Confederacy]Wiki Article[/url]
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DnalweN acilbupeR
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Postby DnalweN acilbupeR » Fri Feb 28, 2014 5:50 am

Rich and Corporations wrote:Rich and Smart Car

Price: $22,000 2010 NSD

3 door-hatchback
Kerb Weight: 1 tonne
Wheelbase: 1870mm
Length: 3260mm
Width: 1500mm

Bumpers, doors, and roof is made out of duroplast, everything else is made of cheap steel.

Front-wheel drive engine: 1 liter 75 hp 4-cylinder turbo-charged petrol engine with alternator-starter, used for speeds higher then 16 km/hr or if the driver is flooring it.
Rear-wheel motor: 27 hp electric motor, maximum speed is 32 km/hr, used for braking and acceleration
Battery: 8 kilowatt-hr lithium-ion battery, 300 watt 20 volt lead-acid battery
Front Transmission: 4 - speed automatic electronically-controlled transmission (changes gears based on speed and incline of vehicle)
Fuel Efficiency: 3.8 L / 100 km city

Accessories: Climate control, single windshield wiper, foam coated steering wheel, seat belts, spare tire, roll-up windows

Top-speed: 130 km/hr
0-100 km/hr: 14 seconds


Isn't that a tad expensive for such an economical little car? Even with the hybrid aspect? Also I don't think you need a turbo to manage 75 HP out of a I4 engine. I'd remove it if I were you tbh. It adds cost and mechanical complexity and just doesn't fit the theme.

IMHO electric cars have yet to mature, ESPECIALLY low-cost (not) ones . Small-engine'd cars using conventional fuels are already really economical. I recommend having a look at AIXAM - if I understand correctly, in Europe you don't even need a driver's license to drive them. You could also look into vegetable oil, ethanol, biodiesel etc.
The Emerald Dawn wrote:I award you no points, and have sent people to make sure your parents refrain from further breeding.
Lyttenburgh wrote:all this is a damning enough evidence to proove you of being an edgy butthurt 'murican teenager with the sole agenda of prooving to the uncaring bitch Web, that "You Have A Point!"
Lyttenburgh wrote:Either that, or, you were gang-raped by commi-nazi russian Spetznaz kill team, who then painted all walls in your house in hammer and sickles, and then viped their asses with the stars and stripes banner in your yard. That's the only logical explanation.

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Tule
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Postby Tule » Fri Feb 28, 2014 9:00 am

DnalweN acilbupeR wrote:
Kouralia wrote:Somethingsomething slightlytipsy.

Who gives most police cars plush toys as standard equipment intheir nation? Koursdo because were cool like that.


IIRC many US (and most probably not only) emergency vehicles (police, EMS, fire, etc.) have at least one toy to keep the younglings busy


In Tule we let the kids play with the batons and the handcuffs.
Formerly known as Bafuria.

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DnalweN acilbupeR
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Postby DnalweN acilbupeR » Fri Feb 28, 2014 9:40 am

Tule wrote:
DnalweN acilbupeR wrote:
IIRC many US (and most probably not only) emergency vehicles (police, EMS, fire, etc.) have at least one toy to keep the younglings busy


In Tule we let the kids play with the batons and the handcuffs.


Cool.

Anyways, I haven't really found a lot on the Internet and it'd be helpful if someone knowledgeable could post a comparison of Type 1, 2 and 3 ambulances' main advantages and disadvantages, specs, etc. in general.
The Emerald Dawn wrote:I award you no points, and have sent people to make sure your parents refrain from further breeding.
Lyttenburgh wrote:all this is a damning enough evidence to proove you of being an edgy butthurt 'murican teenager with the sole agenda of prooving to the uncaring bitch Web, that "You Have A Point!"
Lyttenburgh wrote:Either that, or, you were gang-raped by commi-nazi russian Spetznaz kill team, who then painted all walls in your house in hammer and sickles, and then viped their asses with the stars and stripes banner in your yard. That's the only logical explanation.

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Rich and Corporations
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Postby Rich and Corporations » Sat Mar 01, 2014 2:02 am

DnalweN acilbupeR wrote: Also I don't think you need a turbo to manage 75 HP out of a I4 engine. I'd remove it if I were you tbh. It adds cost and mechanical complexity and just doesn't fit the theme.

it's a 1l v4 engine...

you're right
I'll just create a modern trabant with mild hybrid features.
Corporate Confederacy
DEFENSE ALERT LEVEL
PEACE WAR

Factbook [url=iiwiki.com/wiki/Corporate_Confederacy]Wiki Article[/url]
Neptonia

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DnalweN acilbupeR
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Postby DnalweN acilbupeR » Wed Mar 05, 2014 3:08 pm

can i into gravedig?

Anyways, let's all post our vision of an ideal govt.
The Emerald Dawn wrote:I award you no points, and have sent people to make sure your parents refrain from further breeding.
Lyttenburgh wrote:all this is a damning enough evidence to proove you of being an edgy butthurt 'murican teenager with the sole agenda of prooving to the uncaring bitch Web, that "You Have A Point!"
Lyttenburgh wrote:Either that, or, you were gang-raped by commi-nazi russian Spetznaz kill team, who then painted all walls in your house in hammer and sickles, and then viped their asses with the stars and stripes banner in your yard. That's the only logical explanation.

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The Akasha Colony
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Left-wing Utopia

Postby The Akasha Colony » Wed Mar 05, 2014 3:27 pm

DnalweN acilbupeR wrote:can i into gravedig?

Anyways, let's all post our vision of an ideal govt.


This thread turns into NSG in 3... 2... 1...
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Horizont
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Postby Horizont » Thu Mar 06, 2014 12:18 am

DnalweN acilbupeR wrote:can i into gravedig?

Anyways, let's all post our vision of an ideal govt.


http://en.wikipedia.org/wiki/Nineteen_Eighty-Four


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DnalweN acilbupeR
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Postby DnalweN acilbupeR » Thu Mar 06, 2014 12:20 pm

Gallia- wrote:
DnalweN acilbupeR wrote:can i into gravedig?

Anyways, let's all post our vision of an ideal govt.


http://iiwiki.com/wiki/Galla#Government

This is actually a lie, it isn't ideal.


First thing that jumped into my eye:

Gallan riot police detaining immigrant protesters.


Gallia y u xenophobic

anyways, that dude was right, let's not turn this into nsg lol.

How about we post police related thingies
The Emerald Dawn wrote:I award you no points, and have sent people to make sure your parents refrain from further breeding.
Lyttenburgh wrote:all this is a damning enough evidence to proove you of being an edgy butthurt 'murican teenager with the sole agenda of prooving to the uncaring bitch Web, that "You Have A Point!"
Lyttenburgh wrote:Either that, or, you were gang-raped by commi-nazi russian Spetznaz kill team, who then painted all walls in your house in hammer and sickles, and then viped their asses with the stars and stripes banner in your yard. That's the only logical explanation.

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Gallia-
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Moralistic Democracy

Postby Gallia- » Thu Mar 06, 2014 10:06 pm

DnalweN acilbupeR wrote:First thing that jumped into my eye:

Gallan riot police detaining immigrant protesters.


Gallia y u xenophobic

anyways, that dude was right, let's not turn this into nsg lol.

How about we post police related thingies


Immigrants ruin the social harmony created by people of similar cultures living in one area through ethnic compartmentalisation and civil unrest.

Police car:

Image
Last edited by Gallia- on Thu Mar 06, 2014 10:09 pm, edited 1 time in total.

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The Nuclear Fist
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Postby The Nuclear Fist » Thu Mar 06, 2014 10:15 pm

So let's say I had a particularly eccentric leader in, say, 1964. Right around the time Rustonia really hit the apex of its nuclear age. Now I know the Ford Nucleon was an absurd mock up and not a real car.

I also know that portable nuclear power plants exist.

So would it be possible to have some sort of large, very bulky and conspicuous, nuclear powered armoured vehicle to ride around in and show all the other world leaders how magnificent he is and in no way overcompensate?
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
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The Nuclear Fist
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Postby The Nuclear Fist » Thu Mar 06, 2014 10:19 pm

Gallia- wrote:The closest to a mobile nuclear power plant "armoured vehicle" was a pair of stretched IS-2s that more resembled mobile homes than armoured vehicles.

ICE is simply superior in every aspect.

ICE?

I know they were mobile home-sized. I just wanted to have a personal vehicle for my leader to ride around in. Maybe put it in a museum after his death.
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
And you touch the distant beaches with tales of brave Ulysses. . .
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Gallia-
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Moralistic Democracy

Postby Gallia- » Thu Mar 06, 2014 10:21 pm

The Nuclear Fist wrote:
Gallia- wrote:The closest to a mobile nuclear power plant "armoured vehicle" was a pair of stretched IS-2s that more resembled mobile homes than armoured vehicles.

ICE is simply superior in every aspect.

ICE?

I know they were mobile home-sized. I just wanted to have a personal vehicle for my leader to ride around in. Maybe put it in a museum after his death.


http://en.wikipedia.org/wiki/Internal_combustion_engine

It would be easier to make a VIP transport out of a T-80 or something, which was actually done IRL (but never used).

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Phanagoria
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Postby Phanagoria » Thu Mar 06, 2014 10:41 pm

Anyone have suggestions on how to deal with shipboard sensors in FT, while avoiding resorting to "hyperspace" or "subspace?" I'm trying to work out the mechanics for a FT nation to play as, and this problem has me stumped.

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The Corparation
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Postby The Corparation » Thu Mar 06, 2014 10:46 pm

Phanagoria wrote:Anyone have suggestions on how to deal with shipboard sensors in FT, while avoiding resorting to "hyperspace" or "subspace?" I'm trying to work out the mechanics for a FT nation to play as, and this problem has me stumped.

Besides the obvious candidate of Radar, I'd recommend Lolpowerful Infared Telescopes. Space is cold. Spaceships are hot. Spaceship engines are hotter. A decent infrared telescope using modern technology would be able to pick up the altitude jets of a Space Shuttle dicking around in the Asteroid belt. If that shuttle was somehow in the vicinity of Pluto and fired up its main engines, that same telescope would once again be able to pick it up. And that's just measly chemical rockets. If you've got a fancy fusion drive, or a nuclear reactor of some sort, you can be seen from even further. Of course you do have to deal with light-speed lag, but Light-speed lag is in my opinion, part of what makes more realistic space combat that much more suspenseful and cool.
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Phanagoria
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Postby Phanagoria » Thu Mar 06, 2014 11:00 pm

The Corparation wrote:
Phanagoria wrote:Anyone have suggestions on how to deal with shipboard sensors in FT, while avoiding resorting to "hyperspace" or "subspace?" I'm trying to work out the mechanics for a FT nation to play as, and this problem has me stumped.

Besides the obvious candidate of Radar, I'd recommend Lolpowerful Infared Telescopes. Space is cold. Spaceships are hot. Spaceship engines are hotter. A decent infrared telescope using modern technology would be able to pick up the altitude jets of a Space Shuttle dicking around in the Asteroid belt. If that shuttle was somehow in the vicinity of Pluto and fired up its main engines, that same telescope would once again be able to pick it up. And that's just measly chemical rockets. If you've got a fancy fusion drive, or a nuclear reactor of some sort, you can be seen from even further. Of course you do have to deal with light-speed lag, but Light-speed lag is in my opinion, part of what makes more realistic space combat that much more suspenseful and cool.

Okay. I had already reached the conclusion that radar and powerful optics, combined with a powerful computer navigation system would work out to a moderate distance. I was just hoping that there were other options I'd overlooked which would be more useful in situations where a possible enemy has the technology to violate light speed (actual, not apparent FTL). With just optics/radar, you're basically blind until anyone with Star Wars/Star Trek/Stargate/insertotherscificannonhere tech is right on top of you. Also makes plotting apparent FTL travel quite cumbersome.

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The Corparation
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Postby The Corparation » Thu Mar 06, 2014 11:10 pm

Phanagoria wrote:
The Corparation wrote:Besides the obvious candidate of Radar, I'd recommend Lolpowerful Infared Telescopes. Space is cold. Spaceships are hot. Spaceship engines are hotter. A decent infrared telescope using modern technology would be able to pick up the altitude jets of a Space Shuttle dicking around in the Asteroid belt. If that shuttle was somehow in the vicinity of Pluto and fired up its main engines, that same telescope would once again be able to pick it up. And that's just measly chemical rockets. If you've got a fancy fusion drive, or a nuclear reactor of some sort, you can be seen from even further. Of course you do have to deal with light-speed lag, but Light-speed lag is in my opinion, part of what makes more realistic space combat that much more suspenseful and cool.

Okay. I had already reached the conclusion that radar and powerful optics, combined with a powerful computer navigation system would work out to a moderate distance. I was just hoping that there were other options I'd overlooked which would be more useful in situations where a possible enemy has the technology to violate light speed (actual, not apparent FTL). With just optics/radar, you're basically blind until anyone with Star Wars/Star Trek/Stargate/insertotherscificannonhere tech is right on top of you. Also makes plotting apparent FTL travel quite cumbersome.

For Space combat you''re kind of stuck with the EM spectrum in terms of sensors. There's nothing else you can use. There's really no way in RL for FTL sensors. If you want FTL sensors you're going to have to handwave and technobabble. On the subject of Navigation though, there's not necessarily a need for FTL sensors to plot a course, you can just use your telescopes to locate known Pulsars and plot your course using those. There's one or two articles I read a while back on the concept. I don't have them handy or I'd link them.
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Making the Nightmare End 2020 WARNING: This post contains chemicals known to the State of CA to cause cancer and birth defects or other reproductive harm. - Prop 65, CA Health & Safety This Cell is intentionally blank.

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Phanagoria
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Postby Phanagoria » Thu Mar 06, 2014 11:24 pm

The Corparation wrote:
Phanagoria wrote:Okay. I had already reached the conclusion that radar and powerful optics, combined with a powerful computer navigation system would work out to a moderate distance. I was just hoping that there were other options I'd overlooked which would be more useful in situations where a possible enemy has the technology to violate light speed (actual, not apparent FTL). With just optics/radar, you're basically blind until anyone with Star Wars/Star Trek/Stargate/insertotherscificannonhere tech is right on top of you. Also makes plotting apparent FTL travel quite cumbersome.

For Space combat you''re kind of stuck with the EM spectrum in terms of sensors. There's nothing else you can use. There's really no way in RL for FTL sensors. If you want FTL sensors you're going to have to handwave and technobabble. On the subject of Navigation though, there's not necessarily a need for FTL sensors to plot a course, you can just use your telescopes to locate known Pulsars and plot your course using those. There's one or two articles I read a while back on the concept. I don't have them handy or I'd link them.

I'm planning to use a wormhole based, apparent FTL means of transportation. This means near instantaneous transit between two points of space time. So doing things like appearing inside a star, or next to a black hole, become possible if I use optics and a computer to try to predict the exact position of stars and other bodies many light years away.

Not sure how pulsars would help with that.
Last edited by Phanagoria on Thu Mar 06, 2014 11:25 pm, edited 1 time in total.

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The Corparation
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Father Knows Best State

Postby The Corparation » Fri Mar 07, 2014 12:27 pm

Phanagoria wrote:
The Corparation wrote:For Space combat you''re kind of stuck with the EM spectrum in terms of sensors. There's nothing else you can use. There's really no way in RL for FTL sensors. If you want FTL sensors you're going to have to handwave and technobabble. On the subject of Navigation though, there's not necessarily a need for FTL sensors to plot a course, you can just use your telescopes to locate known Pulsars and plot your course using those. There's one or two articles I read a while back on the concept. I don't have them handy or I'd link them.

I'm planning to use a wormhole based, apparent FTL means of transportation. This means near instantaneous transit between two points of space time. So doing things like appearing inside a star, or next to a black hole, become possible if I use optics and a computer to try to predict the exact position of stars and other bodies many light years away.

Not sure how pulsars would help with that.

Pulsars provided a fixed point in space that are easy to find and identify. Find a few known ones and you can figure out your exact location and from there figure out where you need to go. It's the same basic principles as GPS. Finding a location based on your relation to known locations. As for appearing inside a star or something, space is big really big, and the the things in it move in a somewhat predictable path. It's a bit trickier to calculate the orbit of a star than it is to do it with a planet, but you can still get a fairly accurate prediction barring things like the death of a star or other significant cosmic event.

As an aside note appearing next to a black hole, assuming you're not too close is no different than orbiting a star of the same mass. A black hole isn't like a giant funnel that swallows everything. It's just a mass that has gravity little different than a star of the same mass. Granted you're screwed if you get to close, but then the star is also likely to rew you over of you get close.
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Orbital Freedom Machine Here
A Subsidiary company of Nightkill Enterprises Inc.Weekly words of wisdom: Nothing is more important than waifus.- Gallia-
Making the Nightmare End 2020 WARNING: This post contains chemicals known to the State of CA to cause cancer and birth defects or other reproductive harm. - Prop 65, CA Health & Safety This Cell is intentionally blank.

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Kouralia
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Founded: Oct 30, 2011
Ex-Nation

Postby Kouralia » Fri Mar 07, 2014 12:40 pm

DnalweN acilbupeR wrote:How about we post police related thingies

You realise this thread is basically 'NS Police Realism Consultation Thread'? ;)

Image

Kouralian police have the best police cars. This is objective.
send doots
Islas Malvinas
The Times of Kurton - National News Source
Risen Britannia wrote:"England has been invaded at various points throughout its history. Fortunately, every invader mysteriously became English when they took over, thus leaving England undefeated."

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