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NS Military Realism Consultation Thread #5

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Thread Author #6 Poll

Questers
41
34%
Gallia-/Kampala-
12
10%
Velkanika
8
7%
The Kievan People/Kyiv
29
24%
The Akasha Colony
5
4%
Spirit of Hope
4
3%
Lamoni
5
4%
Lyras
10
8%
Lubyak
5
4%
 
Total votes : 119

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The Nuclear Fist
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Posts: 33214
Founded: May 02, 2010
Ex-Nation

Postby The Nuclear Fist » Fri Jan 17, 2014 6:53 pm

Well I'm finally interested in taking a crack at designing a tank. From the way I've described my forces, I've seen them generally described as Soviet themed and having a 'Cold War-era China' vibe, so I'm interested in basing the tank around those ideas.

Now I know that Soviet tanks generally had a lower profile than their Western counterparts, and generally had less fancy computers and electronic doodads, the same going for Chinese tanks.

This is good, as it plays into my growing fear of cyber attacks, jamming, electronic damage, and EMPs.

So I want to design a Soviet/Chinese themed MBT that minimizes the fancy technological aspect while still being NS worthy.

I guess, first and foremost, I should ask where do I start?
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The Republic of Lanos
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Founded: Apr 17, 2009
Ex-Nation

Postby The Republic of Lanos » Fri Jan 17, 2014 6:57 pm

The Nuclear Fist wrote:Well I'm finally interested in taking a crack at designing a tank. From the way I've described my forces, I've seen them generally described as Soviet themed and having a 'Cold War-era China' vibe, so I'm interested in basing the tank around those ideas.

Now I know that Soviet tanks generally had a lower profile than their Western counterparts, and generally had less fancy computers and electronic doodads, the same going for Chinese tanks.

This is good, as it plays into my growing fear of cyber attacks, jamming, electronic damage, and EMPs.

So I want to design a Soviet/Chinese themed MBT that minimizes the fancy technological aspect while still being NS worthy.

I guess, first and foremost, I should ask where do I start?

Try Wikipedia to analyze the tanks the two nations used and go from there.

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Krazakistan
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Posts: 5230
Founded: May 01, 2012
Ex-Nation

Postby Krazakistan » Fri Jan 17, 2014 6:59 pm

The Nuclear Fist wrote:Well I'm finally interested in taking a crack at designing a tank. From the way I've described my forces, I've seen them generally described as Soviet themed and having a 'Cold War-era China' vibe, so I'm interested in basing the tank around those ideas.

Now I know that Soviet tanks generally had a lower profile than their Western counterparts, and generally had less fancy computers and electronic doodads, the same going for Chinese tanks.

This is good, as it plays into my growing fear of cyber attacks, jamming, electronic damage, and EMPs.

So I want to design a Soviet/Chinese themed MBT that minimizes the fancy technological aspect while still being NS worthy.

I guess, first and foremost, I should ask where do I start?


I'm going to take a shot in the dark and say the chassis.
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Anemos Major
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Founded: Jun 01, 2008
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Postby Anemos Major » Fri Jan 17, 2014 7:05 pm

The Nuclear Fist wrote:Well I'm finally interested in taking a crack at designing a tank. From the way I've described my forces, I've seen them generally described as Soviet themed and having a 'Cold War-era China' vibe, so I'm interested in basing the tank around those ideas.

Now I know that Soviet tanks generally had a lower profile than their Western counterparts, and generally had less fancy computers and electronic doodads, the same going for Chinese tanks.

This is good, as it plays into my growing fear of cyber attacks, jamming, electronic damage, and EMPs.

So I want to design a Soviet/Chinese themed MBT that minimizes the fancy technological aspect while still being NS worthy.

I guess, first and foremost, I should ask where do I start?


If you want minimal electronics, then you need to rely on passive protection and signature reduction and make your FCS as capable as possible without exceeding your bounds so that, despite the electronics reduction, you can still reasonably expect to spot the enemy, lay your gun and fire before they can.
i) You need some degree of thermal vision. Yes, doodads, but absolutely necessary doodads - without this advantage, you'll find yourself in trouble.
ii) Passive protection. If you're not going to incorporate an APS or an electro-optical jammer, your armour needs to be build to withstand everything the former two might have been able to soak up. HERA protection (Kontakt V, for example, and now Relikt), modular armour (for easy replacement, a la the Leclerc), decent composites (even the Russians do this now), and some degree of roof protection would be nice.
iii) Signature reduction. Cool your engine exhaust, minimise the dust you kick up. Restrict your heat signature - IR webbing, maybe, or even some sort of ADAPTIV analogue (if that's not too electronic). What you lack in detection range has to be made up for in the minimisation of your own detectability.
iv) Bustle autoloader or manual bustle loading. One of the two. I know you're going for that Eastern Bloc vibe, but even the Russians had to learn somewhere, and that somewhere was Chechnya.

Just throwing out a few, 2am ideas. But really, develop your tank a little further and then people will be able to tell you where to change things and raise some more questions.

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The Kievan People
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Postby The Kievan People » Fri Jan 17, 2014 7:33 pm

A lot. Out of print, close to 600 pages, Jane's was the publisher...
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The Nuclear Fist
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Founded: May 02, 2010
Ex-Nation

Postby The Nuclear Fist » Fri Jan 17, 2014 7:35 pm

Anemos Major wrote:
The Nuclear Fist wrote:Well I'm finally interested in taking a crack at designing a tank. From the way I've described my forces, I've seen them generally described as Soviet themed and having a 'Cold War-era China' vibe, so I'm interested in basing the tank around those ideas.

Now I know that Soviet tanks generally had a lower profile than their Western counterparts, and generally had less fancy computers and electronic doodads, the same going for Chinese tanks.

This is good, as it plays into my growing fear of cyber attacks, jamming, electronic damage, and EMPs.

So I want to design a Soviet/Chinese themed MBT that minimizes the fancy technological aspect while still being NS worthy.

I guess, first and foremost, I should ask where do I start?


If you want minimal electronics, then you need to rely on passive protection and signature reduction and make your FCS as capable as possible without exceeding your bounds so that, despite the electronics reduction, you can still reasonably expect to spot the enemy, lay your gun and fire before they can.
i) You need some degree of thermal vision. Yes, doodads, but absolutely necessary doodads - without this advantage, you'll find yourself in trouble.
ii) Passive protection. If you're not going to incorporate an APS or an electro-optical jammer, your armour needs to be build to withstand everything the former two might have been able to soak up. HERA protection (Kontakt V, for example, and now Relikt), modular armour (for easy replacement, a la the Leclerc), decent composites (even the Russians do this now), and some degree of roof protection would be nice.
iii) Signature reduction. Cool your engine exhaust, minimise the dust you kick up. Restrict your heat signature - IR webbing, maybe, or even some sort of ADAPTIV analogue (if that's not too electronic). What you lack in detection range has to be made up for in the minimisation of your own detectability.
iv) Bustle autoloader or manual bustle loading. One of the two. I know you're going for that Eastern Bloc vibe, but even the Russians had to learn somewhere, and that somewhere was Chechnya.

Just throwing out a few, 2am ideas. But really, develop your tank a little further and then people will be able to tell you where to change things and raise some more questions.

Alright, that helps a lot. I'll have to figure some stuff out.
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Riysa
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Posts: 4448
Founded: Jan 07, 2013
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Postby Riysa » Fri Jan 17, 2014 7:40 pm

The Kievan People wrote:A lot. Out of print, close to 600 pages, Jane's was the publisher...


Darn. I grabbed my copy of AirLand Battle for about 15 dollars in almost new condition from Amazon.

Hopefully some place like Scribd will save me.

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New Vihenia
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Posts: 3913
Founded: Apr 03, 2011
Democratic Socialists

Postby New Vihenia » Fri Jan 17, 2014 10:04 pm

i really want that new german books about tanks by Rolf Hilmes.

The downside however... i can't speak german :oops:
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The Republic of Lanos
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Posts: 17727
Founded: Apr 17, 2009
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Postby The Republic of Lanos » Fri Jan 17, 2014 10:10 pm

New Vihenia wrote:i really want that new german books about tanks by Rolf Hilmes.

The downside however... i can't speak german :oops:

Was?

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Questers
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Ex-Nation

Postby Questers » Fri Jan 17, 2014 10:41 pm

Restore the Crown

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Questers
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Postby Questers » Fri Jan 17, 2014 10:43 pm

New Vihenia wrote:i really want that new german books about tanks by Rolf Hilmes.

The downside however... i can't speak german :oops:
selamat baru tahun. sorry to hear about your hard drive. that really sucks :/ (late I guess)
Restore the Crown

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The Sarudin
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Posts: 65
Founded: Oct 21, 2010
Ex-Nation

Postby The Sarudin » Fri Jan 17, 2014 11:28 pm

if i wanted to outfit a majority of my army(like 80-90%) with power armor would titanium or tungsten make for a better suit?

theyre all cyber-enhanced already so I dont hav e to worry about like adding super muslces to the suit or anything but i gotta make sure it can stop rpg hits and be emp-proofed

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Krazakistan
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Posts: 5230
Founded: May 01, 2012
Ex-Nation

Postby Krazakistan » Fri Jan 17, 2014 11:37 pm

The Sarudin wrote:if i wanted to outfit a majority of my army(like 80-90%) with power armor would titanium or tungsten make for a better suit?

theyre all cyber-enhanced already so I dont hav e to worry about like adding super muslces to the suit or anything but i gotta make sure it can stop rpg hits and be emp-proofed


In MT? With cybe-enhancements and shit? Seems a bit wanky.
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Political Compass:
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"On the other hand, and let's face it, there's always another hand, unless you're a Saudi Arabian shoplifter of course, hurt feelings can be quite traumatic. I've heard that it can take seconds, sometimes even minutes, to get over it" ~ Pat Condell

"Communism works only in heaven, where they don't need it, and in hell, where they've already got it." ~ Ronald Reagan

"Communism was a mistake" ~ (((((((((Karl Marx)))))))))
CANT STUMP THE TRUMP

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The Sarudin
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Founded: Oct 21, 2010
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Postby The Sarudin » Fri Jan 17, 2014 11:40 pm

Krazakistan wrote:
The Sarudin wrote:if i wanted to outfit a majority of my army(like 80-90%) with power armor would titanium or tungsten make for a better suit?

theyre all cyber-enhanced already so I dont hav e to worry about like adding super muslces to the suit or anything but i gotta make sure it can stop rpg hits and be emp-proofed


In MT? With cybe-enhancements and shit? Seems a bit wanky.

actually if you look here http://nseconomy.thirdgeek.com/nseconomy.php?nation=the+sarudin i could afford to have a significant amount of my people outfitted with super armor

im saving money though on giving the people themselves cyber enhancements though

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Transnapastain
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Compulsory Consumerist State

Postby Transnapastain » Fri Jan 17, 2014 11:46 pm

The Sarudin wrote:
Krazakistan wrote:
In MT? With cybe-enhancements and shit? Seems a bit wanky.

actually if you look here http://nseconomy.thirdgeek.com/nseconomy.php?nation=the+sarudin i could afford to have a significant amount of my people outfitted with super armor

im saving money though on giving the people themselves cyber enhancements though


He wasn't referring to the cost...

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The Sarudin
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Founded: Oct 21, 2010
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Postby The Sarudin » Fri Jan 17, 2014 11:48 pm

Transnapastain wrote:
The Sarudin wrote:actually if you look here http://nseconomy.thirdgeek.com/nseconomy.php?nation=the+sarudin i could afford to have a significant amount of my people outfitted with super armor

im saving money though on giving the people themselves cyber enhancements though


He wasn't referring to the cost...
i dont get it, whats wrong

im an engineer irl and i know how easy it is to make a suit of armor for someone

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The Corparation
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Founded: Aug 31, 2009
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Postby The Corparation » Fri Jan 17, 2014 11:56 pm

The Sarudin wrote:
Krazakistan wrote:
In MT? With cybe-enhancements and shit? Seems a bit wanky.

actually if you look here http://nseconomy.thirdgeek.com/nseconomy.php?nation=the+sarudin i could afford to have a significant amount of my people outfitted with super armor

im saving money though on giving the people themselves cyber enhancements though

1) Quick Tip: Most MT Rpers going for realism tend to ignore NS trackers.
2)Power Armor isn't MT. Neither is the kind of cybernetics you're thinking of. You won't be able to realistically field either of them anytime soon. The technology just isn't there yet.
3)You are not saving any money by cyberneticly enhancing every single one of your infantrymen.
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The Sarudin
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Postby The Sarudin » Fri Jan 17, 2014 11:59 pm

The Corparation wrote:
The Sarudin wrote:actually if you look here http://nseconomy.thirdgeek.com/nseconomy.php?nation=the+sarudin i could afford to have a significant amount of my people outfitted with super armor

im saving money though on giving the people themselves cyber enhancements though

1) Quick Tip: Most MT Rpers going for realism tend to ignore NS trackers.
2)Power Armor isn't MT. Neither is the kind of cybernetics you're thinking of. You won't be able to realistically field either of them anytime soon. The technology just isn't there yet.
3)You are not saving any money by cyberneticly enhancing every single one of your infantrymen.

1) i think its pretty realistic considering the nation size so im gonna keep on using it

2) theyre already developing soldier robots and power armor irl so i shoul be able to field it right about now

3) i figured that cyber enhancements would save on armor costs because you wouldnt have to add a bunch of electronic muslces or whatever

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Krazakistan
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Postby Krazakistan » Sat Jan 18, 2014 12:11 am

The Sarudin wrote:
The Corparation wrote:1) Quick Tip: Most MT Rpers going for realism tend to ignore NS trackers.
2)Power Armor isn't MT. Neither is the kind of cybernetics you're thinking of. You won't be able to realistically field either of them anytime soon. The technology just isn't there yet.
3)You are not saving any money by cyberneticly enhancing every single one of your infantrymen.

1) i think its pretty realistic considering the nation size so im gonna keep on using it

2) theyre already developing soldier robots and power armor irl so i shoul be able to field it right about now

3) i figured that cyber enhancements would save on armor costs because you wouldnt have to add a bunch of electronic muslces or whatever


1) The only MT Rpers that use trackers are the same ones that have 500 million man armies with 80 million M1A2s and 130 million S-400s; the same ones with no real concept of realism

2) This is currently the closest we have to power armor. I know there's another one which is much larger and bulkier, but you get the point.

3) No, it really won't. Especially if you plan on making them out of tungsten.
Last edited by Krazakistan on Sat Jan 18, 2014 12:12 am, edited 1 time in total.
Secularism, restricted immigration policy, against affirmative action, voter ID laws, gun rights, democracy, free-market capitalism, egalitarianism, nationalism, and lastly, Rhodesia > Zimbabwe

Political Compass:
Economic Left/Right: 6.25
Social Libertarian/Authoritarian: -0.56
"On the other hand, and let's face it, there's always another hand, unless you're a Saudi Arabian shoplifter of course, hurt feelings can be quite traumatic. I've heard that it can take seconds, sometimes even minutes, to get over it" ~ Pat Condell

"Communism works only in heaven, where they don't need it, and in hell, where they've already got it." ~ Ronald Reagan

"Communism was a mistake" ~ (((((((((Karl Marx)))))))))
CANT STUMP THE TRUMP

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Vitaphone Racing
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Postby Vitaphone Racing » Sat Jan 18, 2014 12:24 am

The Sarudin wrote:
Transnapastain wrote:
He wasn't referring to the cost...
i dont get it, whats wrong

im an engineer irl and i know how easy it is to make a suit of armor for someone

Please don't say that, it makes the rest of us look really bad.
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Aqizithiuda
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Postby Aqizithiuda » Sat Jan 18, 2014 12:35 am

The Sarudin wrote:
The Corparation wrote:1) Quick Tip: Most MT Rpers going for realism tend to ignore NS trackers.
2)Power Armor isn't MT. Neither is the kind of cybernetics you're thinking of. You won't be able to realistically field either of them anytime soon. The technology just isn't there yet.
3)You are not saving any money by cyberneticly enhancing every single one of your infantrymen.

1) i think its pretty realistic considering the nation size so im gonna keep on using it

2) theyre already developing soldier robots and power armor irl so i shoul be able to field it right about now

3) i figured that cyber enhancements would save on armor costs because you wouldnt have to add a bunch of electronic muslces or whatever


2) I've not seen any evidence of robot soldiers, and any powered exoskeleton (because that's all we've got at the moment) is at least five years away. Then you need to develop a way to armour the exoskeleton properly, which would probably take another five years to get to prototype stage, and another five or ten years to get to production. That's well into the early PMT.

3) what the hell? That's well into mid-PMT.

If, as you claim, you're an engineer, you should know this stuff, and you shouldn't have needed to ask whether titanium or tungsten would be a better choice for the armour.
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The Corparation
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Postby The Corparation » Sat Jan 18, 2014 12:57 am

Aqizithiuda wrote:
The Sarudin wrote:1) i think its pretty realistic considering the nation size so im gonna keep on using it

2) theyre already developing soldier robots and power armor irl so i shoul be able to field it right about now

3) i figured that cyber enhancements would save on armor costs because you wouldnt have to add a bunch of electronic muslces or whatever


2) I've not seen any evidence of robot soldiers, and any powered exoskeleton (because that's all we've got at the moment) is at least five years away. Then you need to develop a way to armour the exoskeleton properly, which would probably take another five years to get to prototype stage, and another five or ten years to get to production. That's well into the early PMT.

You left out a big one. Power plant. Powered exoskeletons right now don't exactly have the range or endurance for support roles much less combat, and that really isn't going to change in the foreseeable future.
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New Vihenia
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Founded: Apr 03, 2011
Democratic Socialists

Postby New Vihenia » Sat Jan 18, 2014 1:15 am

Questers wrote: selamat baru tahun. sorry to hear about your hard drive. that really sucks :/ (late I guess)


Thanks, Terimakasih much appreciated. Luckily however bulk of my 3D works and other supporting materials are in the surviving HDD.

____

Talking about exoskeleton.. hmm yeah it's kinda unfeasible in MT setting. Corp has a point about the power source.. the high power density and lightweight power source isn't here yet. While the exoskeleton require continuous power.
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Transnapastain
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Compulsory Consumerist State

Postby Transnapastain » Sat Jan 18, 2014 1:56 am

The Sarudin wrote:
The Corparation wrote:1) Quick Tip: Most MT Rpers going for realism tend to ignore NS trackers.
2)Power Armor isn't MT. Neither is the kind of cybernetics you're thinking of. You won't be able to realistically field either of them anytime soon. The technology just isn't there yet.
3)You are not saving any money by cyberneticly enhancing every single one of your infantrymen.

1) i think its pretty realistic considering the nation size so im gonna keep on using it

2) theyre already developing soldier robots and power armor irl so i shoul be able to field it right about now

3) i figured that cyber enhancements would save on armor costs because you wouldnt have to add a bunch of electronic muslces or whatever


Considering your offending, now deleted, factbook entry regarding your MilTech posting, its quite obvious your intent is to troll the thread, not seek actual help from it, and you can stop any time now.

Regardless of your intent, don't come into a thread, ask for advice, and then blatantly disregard it, especially when its good advice. You don;t have to like it, or follow it, but why bother asking when you know you're just going to reply "Oh well, I'm just going to do it anyways. Its a waste of your time, which you're free to do somewhere else, and a waste of the posters times, which actually means something in the scheme of things. Even if they didn't address your specific question, if you post a question or idea, you agree that you might be told its not workable in any way. If you want to go on with it anyways, fine, then stop posting.
Last edited by Transnapastain on Sat Jan 18, 2014 2:11 am, edited 2 times in total.

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Imperializt Russia
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Posts: 54847
Founded: Jun 03, 2011
Ex-Nation

Postby Imperializt Russia » Sat Jan 18, 2014 4:39 am

The Kievan People wrote:Nobody even knows how exactly DU is used in tank armor...

Seems a simple enough concept to guess at.
A high-density material placed deep within the armour to bolster the protection of that arc.

I mean, even could it be more complex than that?
The Nuclear Fist wrote:Well I'm finally interested in taking a crack at designing a tank. From the way I've described my forces, I've seen them generally described as Soviet themed and having a 'Cold War-era China' vibe, so I'm interested in basing the tank around those ideas.

Now I know that Soviet tanks generally had a lower profile than their Western counterparts, and generally had less fancy computers and electronic doodads, the same going for Chinese tanks.

This is good, as it plays into my growing fear of cyber attacks, jamming, electronic damage, and EMPs.

So I want to design a Soviet/Chinese themed MBT that minimizes the fancy technological aspect while still being NS worthy.

I guess, first and foremost, I should ask where do I start?

NS-worthy?
You start by jamming it full of electronic equipment.

Commie tanks had fewer electronics because their computing in the Cold War was not advanced as the West, amongst other reasons.
The Sarudin wrote:if i wanted to outfit a majority of my army(like 80-90%) with power armor would titanium or tungsten make for a better suit?

theyre all cyber-enhanced already so I dont hav e to worry about like adding super muslces to the suit or anything but i gotta make sure it can stop rpg hits and be emp-proofed

Hey, Sar.

Both materials are damned heavy and expensive.
I'd almost suggest just using steel.
Vitaphone Racing wrote:
The Sarudin wrote:i dont get it, whats wrong

im an engineer irl and i know how easy it is to make a suit of armor for someone

Please don't say that, it makes the rest of us look really bad.

He is an engineer.
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