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PostPosted: Sun Apr 27, 2014 11:19 pm
by Imperializt Russia
The Kievan People wrote:
Radictistan wrote:I don't like the idea of stealth anything operating as far forward as attack helicopters due, and there's little point in radar stealth when you're flying nape-of-the-earth at relatively low speeds.


Is look-down-shoot-down radar not a thing?

Being physically amongst the ground clutter probably helps.
Unless it doesn't in which case it won't.
Triplebaconation wrote:
Gallia- wrote:
Well, an industrial society is where 99% of humans live so I guess we can just ignore the mass genocide. Nbd, humans are already planning it anyway.


A proper Strossian singularity would decide it needs coconuts more than a few cavemen pretty quickly.

I can't help but find the idea of an omnipotent AI launching a military campaign to secure coconuts hilarious.

PostPosted: Sun Apr 27, 2014 11:21 pm
by The Akasha Colony
Firmador wrote:So bad or good weather for a strategic-sized air operation?

And random thought:

Say a company of my men runs into another enemy force, estimated to be company level. They control an area we need to pass, and because its also a convoy lane we've been given the order to secure it and not bypass. They enemy holds the high ground on the right side of the road, which is also a wooded patch.

Would it be realistic to set up your company outside the wooded high ground your enemy holds, fire WP smoke shells into the rear of the forest, have them ignite a forest fire that would force the enemy from cover? Or would once the WP evaporates the fire would not continue on its own momentum?


Starting a forest fire right near a road you need to control is a bad idea. Depending on weather conditions, the fire could take either too long to spread or spread too rapidly and spiral out of control... right next to the road you need to use.

PostPosted: Sun Apr 27, 2014 11:22 pm
by Firmador
The Akasha Colony wrote:
Firmador wrote:So bad or good weather for a strategic-sized air operation?

And random thought:

Say a company of my men runs into another enemy force, estimated to be company level. They control an area we need to pass, and because its also a convoy lane we've been given the order to secure it and not bypass. They enemy holds the high ground on the right side of the road, which is also a wooded patch.

Would it be realistic to set up your company outside the wooded high ground your enemy holds, fire WP smoke shells into the rear of the forest, have them ignite a forest fire that would force the enemy from cover? Or would once the WP evaporates the fire would not continue on its own momentum?


Starting a forest fire right near a road you need to control is a bad idea. Depending on weather conditions, the fire could take either too long to spread or spread too rapidly and spiral out of control... right next to the road you need to use.


So it would be a tactic reserved for more open battlefields?

PostPosted: Sun Apr 27, 2014 11:23 pm
by Vitaphone Racing
Firmador wrote:
The Akasha Colony wrote:
Starting a forest fire right near a road you need to control is a bad idea. Depending on weather conditions, the fire could take either too long to spread or spread too rapidly and spiral out of control... right next to the road you need to use.


So it would be a tactic reserved for more open battlefields?

It's a tactic that would only work very well on maybe two days of the year and only in certain parts of certain countries. Otherwise the fire won't burn hot enough or far enough to pose any real problems.

PostPosted: Sun Apr 27, 2014 11:24 pm
by Vitaphone Racing
The Kievan People wrote:
Radictistan wrote:I don't like the idea of stealth anything operating as far forward as attack helicopters due, and there's little point in radar stealth when you're flying nape-of-the-earth at relatively low speeds.


Is look-down-shoot-down radar not a thing?

I thought the top-down profile attack helicopters was the hardest part to stealth due to the rotor.

PostPosted: Sun Apr 27, 2014 11:25 pm
by The Akasha Colony
Firmador wrote:So it would be a tactic reserved for more open battlefields?


It would be reserved for places you do not expect to have to deploy your troops for a while so that if it goes out of control, it won't affect your troops or your timetable. Like enemy cities and vast tracts of jungle you want to clear out, so that by the time you do arrive, the fire will have been extinguished.

PostPosted: Sun Apr 27, 2014 11:31 pm
by Rich and Corporations
Gallia- wrote:
Oaledonia wrote:Galla, sometimes I think you only think in 2D :<


I think in 4D. black white hot cold

AIs are just 2D.

On or off.

No, that's 0D.

PostPosted: Sun Apr 27, 2014 11:36 pm
by Triplebaconation
Kouralia wrote:Does anyone know the difference in NATO terminology between Special Forces and Special Operations Forces? It seems APP-6A differentiates between them.


APP-6A differentiates between everything.

Image

The truth is out there.

PostPosted: Sun Apr 27, 2014 11:38 pm
by Kouralia
Triplebaconation wrote:
Kouralia wrote:Does anyone know the difference in NATO terminology between Special Forces and Special Operations Forces? It seems APP-6A differentiates between them.


APP-6A differentiates between everything.

Image

The truth is out there.

Okay... So that's an Unknown, Air/Space Forces... I got nothing.

Someone made the NATO symbol for an alien space ship?

PostPosted: Sun Apr 27, 2014 11:41 pm
by Gallia-
Image

My favourite.

Kouralia wrote:
Triplebaconation wrote:
APP-6A differentiates between everything.

Image

The truth is out there.

Okay... So that's an Unknown, Air/Space Forces... I got nothing.

Someone made the NATO symbol for an alien space ship?


It's Unknown - Space Station

PostPosted: Sun Apr 27, 2014 11:43 pm
by Triplebaconation
Better call in XCOM.

Image

PostPosted: Sun Apr 27, 2014 11:44 pm
by Kouralia
Gallia- wrote:(Image)

My favourite.

Kouralia wrote:Okay... So that's an Unknown, Air/Space Forces... I got nothing.

Someone made the NATO symbol for an alien space ship?


It's Unknown - Space Station

Oh, cool. Is there a website which has the full collection of symbols on it, as Wiki is lacking in some regards.

PostPosted: Sun Apr 27, 2014 11:45 pm
by Gallia-
Prepare the nuclear powered ballistic missile subterrene, General:

Image

We'll breach their missile silos and take them over if we have to.

Kouralia wrote:
Gallia- wrote:(Image)

My favourite.



It's Unknown - Space Station

Oh, cool. Is there a website which has the full collection of symbols on it, as Wiki is lacking in some regards.


No.

PostPosted: Sun Apr 27, 2014 11:48 pm
by Oaledonia
Image

PostPosted: Sun Apr 27, 2014 11:49 pm
by Gallia-
That's really :Interbellum:.

PostPosted: Sun Apr 27, 2014 11:51 pm
by Oaledonia
Gallia- wrote:That's really :Interbellum:.

Excuse me? They remove tanks, and they try their hardest ;-;

PostPosted: Sun Apr 27, 2014 11:55 pm
by Gallia-
:Interbellum: is never wrong or bad.

PostPosted: Sun Apr 27, 2014 11:57 pm
by Kouralia
Gallia- wrote:No.

;-;

PostPosted: Mon Apr 28, 2014 12:00 am
by Triplebaconation
Perhaps a list of symbols could be shared...for the right price.

Image

PostPosted: Mon Apr 28, 2014 12:05 am
by Gallia-
Image

cash

moneyz

PostPosted: Mon Apr 28, 2014 12:10 am
by Kouralia

PostPosted: Mon Apr 28, 2014 12:11 am
by Gallia-
The NATO version is actually less extensive.

PostPosted: Mon Apr 28, 2014 12:12 am
by Velkanika
Triplebaconation wrote:
Firmador wrote:
Alrighty, thank you. I always thought bad weather would obstruct


Bad weather will degrade radar and IR to some extent, plus at the low altitudes you'd expect for an airfield attack vision and hearing are still important. The chances of encountering defending patrols is smaller.

Historically bad weather has been preferred for low-level attacks - even before the proliferation of very expensive all-weather navigation and targeting aids, which would seem to be wasted if only used on clear nights.

You do not want to fly below 2,000 feet above ground level in bad weather, it's extremely dangerous at best and probably suicidal. Between microbursts, ridiculously bad turbulence, and the general lack of visibility you better have one hell of a pilot if you plan on sending an aircraft toting a bomb load through that.
Firmador wrote:So bad or good weather for a strategic-sized air operation?

It could be useful to achieve tactical surprise at serious risk of death if a pilot has to fly through much more then a light rain storm while simultaneously trying not to catch a SAM.

PostPosted: Mon Apr 28, 2014 12:14 am
by Kouralia
Gallia- wrote:The NATO version is actually less extensive.

This seems to be quite extensive. I'm down to page 245: 'Leisure Craft', 'Law Enforcement Vessel' and the like.

PostPosted: Mon Apr 28, 2014 12:17 am
by Gallia-
It's abridged. The actual version is 1,200 pages.

Velkanika wrote:
Triplebaconation wrote:
Bad weather will degrade radar and IR to some extent, plus at the low altitudes you'd expect for an airfield attack vision and hearing are still important. The chances of encountering defending patrols is smaller.

Historically bad weather has been preferred for low-level attacks - even before the proliferation of very expensive all-weather navigation and targeting aids, which would seem to be wasted if only used on clear nights.

You do not want to fly below 2,000 feet above ground level in bad weather, it's extremely dangerous at best and probably suicidal. Between microbursts, ridiculously bad turbulence, and the general lack of visibility you better have one hell of a pilot if you plan on sending an aircraft toting a bomb load through that.
Firmador wrote:So bad or good weather for a strategic-sized air operation?

It could be useful to achieve tactical surprise at serious risk of death if a pilot has to fly through much more then a light rain storm while simultaneously trying not to catch a SAM.


Good thing military pilots are trained to fly in bad weather and at low altitude, I guess.