Alduinium wrote:Purpelia wrote:Insurgents and tanks don't mix. They need rifles, RPG's and depending on the terrain and combat conditions MANPAD's, machine guns, mortars and other similar stuff.
Eh, I wasn't going to give them any, I was just going to give them some training in case they managed to steal some M1A2's from the notUSA force they'll be going up against.
Just a question - would you have the rebels use your own arms or those of the enemy (as in the Soviet invasion of Afghanistan)? That issue is quite important in terms of what operations the rebels can undertake and whether a regional conflict turns into an international war over the blatant supplying of arms to rebel forces.
Also, tanks and heavy equipment of that kind simply do not mix with extremely poor/mountainous terrain, at least in the hands of insurgents. To give but a few reasons:
- Delivery is difficult
- Maintenance is not only needed much more but is often available far less
- Dust/marsh/extremely humid conditions do not aid operation
- Traversing effectively in such terrain is impossible (especially considering where you've said their bases will be)
- Isolated, slow-moving tank units will become magnets for enemy fire and aerial strike missions
- The rebels will require extensive training for effective use (the above difficulties excluded) at any rate and may well gleefully take such heavy and advanced equipment without, well, returning it or paying much allegiance, so to speak...which leads into the issue of how to fund and align your rebels.
Edit: They need light man-portable equipment (ideally durable and capable of withstanding conditions and basic misuse by poorly trained rebels). If you want to give them heavy equipment, the only option is for yourself or an allied neighbouring state (read: North Vietnam) to launch a parallel conventional and asymmetric campaign against the generic superpower you are fighting.


Would your ship have helicopter capability under that model?





