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Your Nation's Main Battle Tank (No Mechs) [Part 1]

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The Nuclear Fist
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Postby The Nuclear Fist » Thu Oct 21, 2010 7:12 pm

L3 Communications wrote:
The Nuclear Fist wrote:TR-5 'Colossus'
Image

Type: Main Battle Tank
Manufacturer: Spiru Heavy Industrial Plant
Place Of Origin: The Nuclear Fist
Unit Cost: 7 million USD
Weight: 55.9 tonnes
Length: 11.2 m
Width: 3.8 m
Height: 2.4 m
Crew: 4(commander, driver and 2 gunners)
Armour: Rolled homogeneous armour, steel-encased Depleted Uranium plating, buckypaper mesh plating, Nano-crystalized carbon-steel
Primary Armament: 150mm Rifled Autoloading Cannon w/ATGM, GLATM capabilities
Secondary Armament:
-1x autocannon firing 40x170mm DU rounds
-Remote Controlled Weapon Station
- .50 caliber Anti-Aircraft machine gun
Engine: 12-cyl. diesel/ethanol, 1,500 hp, nuclear turbine being experimented with
Transmission: two gear-boxes with side transmission in gear-box axes
Suspension: independent, with torsion bars, 6 hydraulic dampers, 6 road wheels and 3 return rollers per side
Operational Range: 510 mi
Ground Clearance: 438 mm
Speed: 55 mph
Steering System: Hydraulic
Side notes:
-JD-3 integrated laser rangefinder/warning/self-defense device
-"Quick Kill" active protection system
-The turret is fitted with two six-barreled smoke grenade launchers (USMC M1A1s use an eight-barreled version). These can create a thick smoke that blocks both vision and thermal imaging, and can also be armed with chaff. The engine is also equipped with a smoke generator that is triggered by the driver.
-Softkill/Hardkill Active protection system
-AN/VLQ-6 Missile Countermeasure Device
-Thermal/Infrared Imaging Standard
-Fuel cells protected by layered buckypaper mesh plating, Nano-crystalized carbon-steel
-Track skirts protected by reactive armour and Chobham
-Protection against spalling provided by heavy-kevlar liner
-In the chance that the TR-5 does suffer damage resulting in crew compartment fire, the tank is equipped with a halon fire-suppression system that automatically engages and extinguishes fires in seconds.
-Fuel and ammunition are in armored compartments with blowout panels to protect the crew from the risk of the tank's own ammunition cooking off if the tank is damaged.
-Fire Control Computer/JD-3 hybrid laser interface allows gunner to directly attack enemy weapon's optics and gunner, and when coupled allows data to be directly calculated via the infrared laser targeting systems of the JD-3.
-Laser guidance systems(JD-3) allows pinpoint accuracy in the main gun, as well as tactical battlefield efficiency to be greatly increased at the elimination of data miscalculations due to the FCC/JD-3 hybrid systems.
-Heating Standard


$15 million at least

how do I type-99KM?

A what?
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Xenohumanity
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Postby Xenohumanity » Thu Oct 21, 2010 7:27 pm

Xenohumanity's main-line battle tank would be the Pillar-class Assault Vehicle. While its treads make it innately less mobile than our hover vehicles, it's dual Gauss guns more than make up for it with firepower.
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Greater United Russia
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Postby Greater United Russia » Thu Oct 21, 2010 7:29 pm

People love their dual barreled tanks around here don't they? -Prepares IS-3 with 35mm Coilgun.-
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Wikipedia and Universe
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Postby Wikipedia and Universe » Thu Oct 21, 2010 7:53 pm

Why are FT video game tanks always so boxy and stupid-looking?
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Greater-Prussia
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Postby Greater-Prussia » Thu Oct 21, 2010 8:00 pm

Wikipedia and Universe wrote:Why are FT video game tanks always so boxy and stupid-looking?


Yes. Unless you count Command and Conquer's Predator and Battlemaster tanks from the Tiberium and Generals series respectively.
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L3 Communications
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Postby L3 Communications » Thu Oct 21, 2010 8:00 pm

The Nuclear Fist wrote:A what?


Your tank is quite a bit like the -99KM.

That is cool.

Greater United Russia wrote:People love their dual barreled tanks around here don't they? -Prepares IS-3 with 35mm Coilgun.-


PUSSIES! 35MM COILGUN IS A MICV WEAPON!

http://img25.imageshack.us/img25/5523/lultank.gif
Last edited by L3 Communications on Thu Oct 21, 2010 8:01 pm, edited 1 time in total.
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The Nuclear Fist
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Postby The Nuclear Fist » Thu Oct 21, 2010 8:02 pm

L3 Communications wrote:PUSSIES! 35MM COILGUN IS A MICV WEAPON!

http://img25.imageshack.us/img25/5523/lultank.gif

It looks like it's made out of sheet metal.
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Xenohumanity
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Postby Xenohumanity » Thu Oct 21, 2010 8:09 pm

Wikipedia and Universe wrote:Why are FT video game tanks always so boxy and stupid-looking?


The Raver-class Medium Field Artillery Piece isn't.

...

*Sissy-slaps W&U and runs away*
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L3 Communications
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Postby L3 Communications » Thu Oct 21, 2010 8:10 pm

The Nuclear Fist wrote:
L3 Communications wrote:PUSSIES! 35MM COILGUN IS A MICV WEAPON!

http://img25.imageshack.us/img25/5523/lultank.gif

It looks like it's made out of sheet metal.


derp that's because i drew it on paper and it has no scale or 3d sense

it's actually a Leopard II style design, with hollow slope armour on the turret (blocky ceramic turret underneath) and removable ERA slabs on the side (which are covered with RHA for easy application, there's actually 20 bricks underneath that sheet).

It's awesome tank fitting for PMT nation.

the -A2 and -A1 variants use a 125mm rifled ETC gun, and the -A1 has a 1,500 HP engine. The basic block had a 120mm ETC smoothbore tbh. All blocks have had electronics upgrades, with the biggest being the -A3.

The basic model also doesn't have an RWS.

WHAT CAN I SAY I AM OLD FASHIONED.
Last edited by L3 Communications on Thu Oct 21, 2010 8:10 pm, edited 1 time in total.
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The Corparation
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Postby The Corparation » Thu Oct 21, 2010 8:15 pm

Greater-Prussia wrote:
Wikipedia and Universe wrote:Why are FT video game tanks always so boxy and stupid-looking?


Yes. Unless you count Command and Conquer's Predator and Battlemaster tanks from the Tiberium and Generals series respectively.

Battlemaster is just a generic type 88 (I think thats the one) Predator is good but lacks a secondary weapon. The origanal did have a Rocket pod like that of the mammoth though.


Neblewerfer wrote:The second one down was a testbed for an unmanned turret. Apparently 90 something percent of all know hits on tanks occurred in the turret, at least according to some huge article on nextgen tanks I read a while back. Needless to say it is the most often hit part of a tank. Because of this they figured it might be much better if there was just a shell of a turret with a vertical loafing system like a rifle clip, that way the crew wouldn't be exposed and it would be a lower silhouette. I think there were some visibility and electronics problems at the time, but it would probably be feasible now. I am designing some armored vehicles just for the lolz on google sketchup and I am taking the unmanned turret approach, but I'm still using a horizontal auto-loader. If you can find more info on it I would love the read. I have a hard time finding definitive info on the CATTB, apparently a lot of the stuff they found out with it is still classified.

I thought it was interesting, i read somewhere that the rubber skirts on the treads actually reduced the radar cross section of the tank by reducing return from the wheels and suspension system.


Wouldn't taking of all the stuff around the gun on a desgin like that nake the main gun easier to disable.
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L3 Communications
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Postby L3 Communications » Thu Oct 21, 2010 8:17 pm

The Corparation wrote:Wouldn't taking of all the stuff around the gun on a desgin like that nake the main gun easier to disable.


IF YOU CAN HIT IT YEA

but it's so fucking small GOOD LUCK HITTING IT >_>
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The Corparation
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Postby The Corparation » Thu Oct 21, 2010 8:20 pm

L3 Communications wrote:
The Corparation wrote:Wouldn't taking of all the stuff around the gun on a desgin like that nake the main gun easier to disable.


IF YOU CAN HIT IT YEA

but it's so fucking small GOOD LUCK HITTING IT >_>

Yeah but one small hit and its out of action.
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L3 Communications
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Postby L3 Communications » Thu Oct 21, 2010 8:21 pm

The Corparation wrote:
L3 Communications wrote:
IF YOU CAN HIT IT YEA

but it's so fucking small GOOD LUCK HITTING IT >_>

Yeah but one small hit and its out of action.


no

it has addon armour and 99% of the battle is not getting hit
Last edited by L3 Communications on Thu Oct 21, 2010 8:21 pm, edited 1 time in total.
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Greater-Prussia
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Postby Greater-Prussia » Thu Oct 21, 2010 8:21 pm

The Corparation wrote:
Greater-Prussia wrote:
Yes. Unless you count Command and Conquer's Predator and Battlemaster tanks from the Tiberium and Generals series respectively.

Battlemaster is just a generic type 88 (I think thats the one) Predator is good but lacks a secondary weapon. The origanal did have a Rocket pod like that of the mammoth though.


I read a rather good fanfiction once; guy put MGs on all of the tanks except the Scorpion like they belong.
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Scandavian States
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Postby Scandavian States » Thu Oct 21, 2010 8:22 pm

L3 Communications wrote:
$15 million at least

how do I type-99KM?



More like 9-12 million. There's nothing on here that's obscenely advanced enough to justify a price tag that high.

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Rusikstan
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Postby Rusikstan » Thu Oct 21, 2010 8:23 pm

The Corparation wrote:
L3 Communications wrote:
IF YOU CAN HIT IT YEA

but it's so fucking small GOOD LUCK HITTING IT >_>

Yeah but one small hit and its out of action.


HIT IT, Go on then
Image
Last edited by Rusikstan on Thu Oct 21, 2010 8:26 pm, edited 1 time in total.
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Well, the OP was looking for advice for an IC war in II, so I suppose that they would be used almost immediately.
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The Corparation
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Postby The Corparation » Thu Oct 21, 2010 8:26 pm

Rusikstan wrote:
The Corparation wrote:Yeah but one small hit and its out of action.


HIT IT, Go on just try

Image


I never said it'd be easy to hit.


Greater-Prussia wrote:
The Corparation wrote:Battlemaster is just a generic type 88 (I think thats the one) Predator is good but lacks a secondary weapon. The origanal did have a Rocket pod like that of the mammoth though.


I read a rather good fanfiction once; guy put MGs on all of the tanks except the Scorpion like they belong.

A couple of the Tiberium Wars mods add MGs. They also completely change the way the tanks look.



Also would this work well as a PMT IFV if I made a good write up.
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Licana
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Postby Licana » Thu Oct 21, 2010 8:26 pm

Scandavian States wrote:
L3 Communications wrote:
$15 million at least

how do I type-99KM?



More like 9-12 million. There's nothing on here that's obscenely advanced enough to justify a price tag that high.

His tank has bucky-paper and nano-carbons in it. Even if he's PMT that's going to be pretty expensive. (not to mention that Mr. PhD in tankology already shot that idea down)
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Postby Neblewerfer » Thu Oct 21, 2010 8:27 pm

The Corparation wrote:
Greater-Prussia wrote:
Yes. Unless you count Command and Conquer's Predator and Battlemaster tanks from the Tiberium and Generals series respectively.

Battlemaster is just a generic type 88 (I think thats the one) Predator is good but lacks a secondary weapon. The origanal did have a Rocket pod like that of the mammoth though.


Neblewerfer wrote:The second one down was a testbed for an unmanned turret. Apparently 90 something percent of all know hits on tanks occurred in the turret, at least according to some huge article on nextgen tanks I read a while back. Needless to say it is the most often hit part of a tank. Because of this they figured it might be much better if there was just a shell of a turret with a vertical loafing system like a rifle clip, that way the crew wouldn't be exposed and it would be a lower silhouette. I think there were some visibility and electronics problems at the time, but it would probably be feasible now. I am designing some armored vehicles just for the lolz on google sketchup and I am taking the unmanned turret approach, but I'm still using a horizontal auto-loader. If you can find more info on it I would love the read. I have a hard time finding definitive info on the CATTB, apparently a lot of the stuff they found out with it is still classified.

I thought it was interesting, i read somewhere that the rubber skirts on the treads actually reduced the radar cross section of the tank by reducing return from the wheels and suspension system.


Wouldn't taking of all the stuff around the gun on a desgin like that nake the main gun easier to disable.


There is still an armored cage around the gun, The only thing you have to worry about is the reliability of your auto-loading system and your ammunition storage. Basically it makes the gun harder to hit, since the area of the modified CATTB turret is just a fraction of that of a conventional tank. In my lolz designs I kept ammo storage in the turret, away from the crew, so I don't have to worry about ammo storage. There is a visibility problem though since I will have the crew relying on electronics and periscopes more, and the trademark TC cupola is gone, serving no other purpose than a glorified escape hatch through the crowded turret full of electronics. I also have a fairly large turret on my lolz design, so the only advantages are being able to house a bigger gun and not having to worry about danger to the crew in the turret. It sure increases the advantage given by partial defilade in a hull down position since the only thing sticking out is the low silhouette gun nubbin. It would be like parking the stryker behind a dune and having the internally controlled remote gunsystem poking out, with the entire chassis concealed. The advantage lies in terrain masking and the tactical prowess of the crew.

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The Nuclear Fist
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Postby The Nuclear Fist » Thu Oct 21, 2010 8:28 pm

Licana wrote:
Scandavian States wrote:

More like 9-12 million. There's nothing on here that's obscenely advanced enough to justify a price tag that high.

His tank has bucky-paper and nano-carbons in it. Even if he's PMT that's going to be pretty expensive. (not to mention that Mr. PhD in tankology already shot that idea down)

Considering the Japanese already use it on their tanks(well, the nano-carbon at least), and those tanks run for 2-3 million a unit, mine isn't too far off, right?
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The Anglo-Saxon Empire
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Postby The Anglo-Saxon Empire » Thu Oct 21, 2010 8:30 pm

The Nuclear Fist wrote:Armour: Rolled homogeneous armour, steel-encased Depleted Uranium plating, buckypaper mesh plating, Nano-crystalized carbon-steel

I have my doubts about the effectiveness of your armour, especially against HEAT rounds.
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Rusikstan
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Postby Rusikstan » Thu Oct 21, 2010 8:31 pm

The Corparation wrote:
Rusikstan wrote:
HIT IT, Go on then
Image


I never said it'd be easy to hit.


True, which is why i edited it to say "go on then"...b/c while its so small it wouldn't be impossible, per se, but you are hitting the generally most armored area of the turret.

Oh and that IFV looks very tall so say the least.
Senestrum wrote:Russians took the maximum allowable missile performances from the ABM treaty as design goals.

lolz ensued

Cyrupe wrote:Canadians are not good at electronics, hence why you never see them at the top of ANYTHING in the technology industry. Bowling ball track pads are the perfect example of this.

Wamitoria wrote:
United Dependencies wrote:What is the likelihood of a tactical nuke being used in this situation?

Well, the OP was looking for advice for an IC war in II, so I suppose that they would be used almost immediately.
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L3 Communications
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Postby L3 Communications » Thu Oct 21, 2010 8:32 pm

The Anglo-Saxon Empire wrote:
The Nuclear Fist wrote:Armour: Rolled homogeneous armour, steel-encased Depleted Uranium plating, buckypaper mesh plating, Nano-crystalized carbon-steel

I have my doubts about the effectiveness of your armour, especially against HEAT rounds.


tbh

use SiC, BC, or other hard, dense ceramic with DU rods for support encased in steel

no buckypaper
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The Corparation
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Postby The Corparation » Thu Oct 21, 2010 8:34 pm

Rusikstan wrote:True, which is why i edited it to say "go on then"...b/c while its so small it wouldn't be impossible, per se, but you are hitting the generally most armored area of the turret.

Oh and that IFV looks very tall so say the least.

I was toying with the Idea of it being desgined for urban combat and to fire over walls and any obstacles in the street ex Overturned cars, other destoyed vehicles.
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Licana
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Postby Licana » Thu Oct 21, 2010 8:37 pm

L3 Communications wrote:
The Anglo-Saxon Empire wrote:I have my doubts about the effectiveness of your armour, especially against HEAT rounds.


tbh

use SiC, BC, or other hard, dense ceramic with DU rods for support encased in steel

no buckypaper

Maybe this is my n00bness at tank warfare showing, but what good would SiC armour do?
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Puzikas wrote:Gulf War One was like Slapstick: The War. Except, you know, up to 40,000 people died.

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Vitaphone Racing wrote:Do lets. I really want to hear another explanation about dirty vaginas keeping women out of combat, despite the vagina being a self-cleaning organ.

So was the M-16.

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