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The Anglo-Saxon Empire
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Postby The Anglo-Saxon Empire » Thu Oct 07, 2010 8:48 pm

L3 Communications wrote:
Rusikstan wrote:
its 90mm, but it shoots a 90mm "tungsten slug" -referenced in game through the quotes such as "how does 90mm of tungsten strike ya?" - so its just a little less than modern tank KE rounds, but its late so my memory may be serving me wrong.


90mm tungsten sabot = like 203mm or something since the Abrams has a 120mm gun and a 40mm sabot iirc.

It appears to just fire AP and canister shot, nothing more, and since it's gun "design remains for the most part unchanged from 20th century tanks"1 I doubt it is even remotely capable as a tank. An M-60 could probably rape it in a fight.

1http://halo.wikia.com/wiki/M512_90mm_Smooth_Bore_High_Velocity_Cannon
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Rusikstan
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Postby Rusikstan » Thu Oct 07, 2010 8:50 pm

L3 Communications wrote:
Rusikstan wrote:
its 90mm, but it shoots a 90mm "tungsten slug" -referenced in game through the quotes such as "how does 90mm of tungsten strike ya?" - so its just a little less than modern tank KE rounds, but its late so my memory may be serving me wrong.


90mm tungsten sabot = like 203mm or something since the Abrams has a 120mm gun and a 40mm sabot iirc.


I don't think its a sabot though, its more like a high explosive round like uhhh...well I can't recall, but I'm sure its not a sabot its a high explosive round that uses tungsten. Though, I'll admit i'm not exactly sure what it shoots.

edit to thought: Well Anglo went further and loocked it up...well i was right it wasn't a sabot, but not what i was thinking.
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L3 Communications
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Postby L3 Communications » Thu Oct 07, 2010 8:54 pm

Rusikstan wrote:
L3 Communications wrote:
90mm tungsten sabot = like 203mm or something since the Abrams has a 120mm gun and a 40mm sabot iirc.


I don't think its a sabot though, its more like a high explosive round like uhhh...well I can't recall, but I'm sure its not a sabot its a high explosive round that uses tungsten. Though, I'll admit i'm not exactly sure what it shoots.

edit to thought: Well Anglo went further and loocked it up...well i was right it wasn't a sabot, but not what i was thinking.


Tungsten APBC = wat

And I've never seen canister shot used in the Halo games. >_>
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The Anglo-Saxon Empire
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Postby The Anglo-Saxon Empire » Thu Oct 07, 2010 8:55 pm

L3 Communications wrote:
Rusikstan wrote:
its 90mm, but it shoots a 90mm "tungsten slug" -referenced in game through the quotes such as "how does 90mm of tungsten strike ya?" - so its just a little less than modern tank KE rounds, but its late so my memory may be serving me wrong.


90mm tungsten sabot = like 203mm or something since the Abrams has a 120mm gun and a 40mm sabot iirc.

The Anglo-Saxon Empire wrote:Yeah, I think humanity went through a dark age in the Halo universe at some point, regressing to a level of technology equivalent to the 50s when it comes to the equipment of their ground forces. Hell, they still use cased 7.62 NATO (yet only have an effective range of about 300 meters) in their ARs, even though the cartridge is over 500 years old by the time of the first Halo game.


1. 7.62 NATO has an effective range of about a km in the M14 and FN FAL.

2. If it ain't broke, don't fix it? I use the 7mm Remington Magnum in my FT battle rifles, and that's over 2,500 years after it was invented. Of course I don't call it the 7mm RM, but it's literally the same dimensions, with one extra mm on the case length since I like round numbers.

1. In the Halopedia it says the effective range of the AR is 300m, as to why it is so short, who knows.

2. In my FT nation I use full fledged rail guns and other magnetically propelled weapons.
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Postby The Corparation » Thu Oct 07, 2010 8:57 pm

The Anglo-Saxon Empire wrote:
L3 Communications wrote:
90mm tungsten sabot = like 203mm or something since the Abrams has a 120mm gun and a 40mm sabot iirc.

It appears to just fire AP and canister shot, nothing more, and since it's gun "design remains for the most part unchanged from 20th century tanks"1 I doubt it is even remotely capable as a tank. An M-60 could probably rape it in a fight.

1http://halo.wikia.com/wiki/M512_90mm_Smooth_Bore_High_Velocity_Cannon

True. The turret* of the scorpion looks exactly like the one on the
Image
Only that tank was smaller, had a bigger gun and, more armor.

*The turret desgin of the ET was later used on the Stryker Mobile Gun system
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Postby Banjamos » Thu Oct 07, 2010 9:11 pm

The Anglo-Saxon Empire wrote:1. In the Halopedia it says the effective range of the AR is 300m, as to why it is so short, who knows.

Usage of 7.62 NATO rounds perhaps?
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The Anglo-Saxon Empire
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Postby The Anglo-Saxon Empire » Thu Oct 07, 2010 9:24 pm

Banjamos wrote:
The Anglo-Saxon Empire wrote:1. In the Halopedia it says the effective range of the AR is 300m, as to why it is so short, who knows.

Usage of 7.62 NATO rounds perhaps?

Most guns chambered in 7.62 NATO have an effective range around 600-800m, or even longer with optics.
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Postby The Grand World Order » Thu Oct 07, 2010 9:52 pm

The Grand World Order wrote:Image

The Divine Tiger's primary armament is a modern 152mm gun/missile system, which, given the technology available today, gives the Divine Tiger some serious firepower potential. The on-board computers allow for the gunner to cycle through thermal "hotspots" (which another tank would most certainly be) for automatic aiming, though of course, manual aiming via side-stick or yoke is certainly a feature. Said computer targeting programs also permit the gunner to target signals given by friendly forces, thus allowing for much easier indirect fire. The DT's secondary armament is typically a 20mm autocannon, though a good number (dubbed Fat Mamas or Longcats) are equipped with .50BMG machine guns. Tertiary (as in, the commander's gun) armament is typically a Dillon Aerospace/M134 minigun, either on an electronic mount or with a ballistic shielding system surrounding the hatch. There is also room for a fourth machine gun, as the DT can carry an optional fourth crew member for in-field maintenance or as a reserve. This fourth gun is never one weapon in particular; it can range from an MG42 to a GMG to a TOW.

The missiles the DT can carry vary, with some of them guided by infrared, others by active RADAR homing, et cetera. One of the most commonly carried missiles is basically a 152mm tank-launched Javelin missile, with three main variants: one designed for anti-tank purposes (obviously), one as an anti-personnel beehive (flechette) munition, and one as a cluster bomb. The Divine Tiger is also capable of firing a 152mm version of the SADARM shell.

The DT is also equipped with an Infantry Denial System, which is to prevent the tank from getting mobbed from all sides. The general workings of it feature grenade launchers positioned to give a 360 degree field of fire, with the launchers defaulting to firing at 30 feet from the tank. As said before, this is designed to prevent the tank from being mobbed by hostile infantry. Obviously, the IDS is not to be used if the DT is supported by friendly infantry.

Armor also varies on the Divine Tiger. The DT was designed to have almost all of its armor easily removed at a proper depot, thus allowing for easier maintenance and modularity. The standard Army package (and it should be noted that the Army makes the most use of these) makes the Divine Tiger weigh 88 tons, equipped with Chobham-Dorchester composite armor, depleted uranium mesh, et cetera. The DT comes equipped with a noble gas fire suppression system and blowout panels. Newer Divine Tigers are being built with automated active protection systems, and operations are underway to equip the GWO's current tanks with them. Certain tanks that are deemed more important (i.e. commanding tanks, specialized equipment tanks), or tanks about to go into an area with an even higher danger than usual, are also equipped with ERA.

The DT's communications systems are designed to work with the GWO's BattleCOM network, displaying GPS, friendly/hostile forces (via the transmission and automated response to certain radio signals), live satellite uplink, remote vehicle slaver, and, of course, direct contact with the force's BattleCOM operators.

That's the DT in a nutshell.


Of course, for lighter purposes, we use the M1202 and, to a lesser extent, the M1128.



Reposted for comments.

Do keep in mind, I've replaced the M134 with the "general mount" idea, so for the most part, we'll be using Browning M2s as tertiaries.
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Postby Anemos Major » Thu Oct 07, 2010 11:00 pm

The Grand World Order wrote:Reposted for comments.

Do keep in mind, I've replaced the M134 with the "general mount" idea, so for the most part, we'll be using Browning M2s as tertiaries.


The correct term is most likely 'pintle mounted'.

As for the tank... well, what can I say? It looks like an Abram with a higher profile. As for the specs, it looks like a multipurpose tank, although I never agreed with the gun/missile combination the Russian seem to love, mainly because it wears out the barrel too quickly. It might be easier to use box launchers strapped to the side of your tank.

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Postby Senestrum » Thu Oct 07, 2010 11:53 pm

The Grand World Order wrote:
The Grand World Order wrote:Image

The Divine Tiger's primary armament is a modern 152mm gun/missile system, which, given the technology available today, gives the Divine Tiger some serious firepower potential. The on-board computers allow for the gunner to cycle through thermal "hotspots" (which another tank would most certainly be) for automatic aiming, though of course, manual aiming via side-stick or yoke is certainly a feature. Said computer targeting programs also permit the gunner to target signals given by friendly forces, thus allowing for much easier indirect fire. The DT's secondary armament is typically a 20mm autocannon, though a good number (dubbed Fat Mamas or Longcats) are equipped with .50BMG machine guns. Tertiary (as in, the commander's gun) armament is typically a Dillon Aerospace/M134 minigun, either on an electronic mount or with a ballistic shielding system surrounding the hatch. There is also room for a fourth machine gun, as the DT can carry an optional fourth crew member for in-field maintenance or as a reserve. This fourth gun is never one weapon in particular; it can range from an MG42 to a GMG to a TOW.

The missiles the DT can carry vary, with some of them guided by infrared, others by active RADAR homing, et cetera. One of the most commonly carried missiles is basically a 152mm tank-launched Javelin missile, with three main variants: one designed for anti-tank purposes (obviously), one as an anti-personnel beehive (flechette) munition, and one as a cluster bomb. The Divine Tiger is also capable of firing a 152mm version of the SADARM shell.

The DT is also equipped with an Infantry Denial System, which is to prevent the tank from getting mobbed from all sides. The general workings of it feature grenade launchers positioned to give a 360 degree field of fire, with the launchers defaulting to firing at 30 feet from the tank. As said before, this is designed to prevent the tank from being mobbed by hostile infantry. Obviously, the IDS is not to be used if the DT is supported by friendly infantry.

Armor also varies on the Divine Tiger. The DT was designed to have almost all of its armor easily removed at a proper depot, thus allowing for easier maintenance and modularity. The standard Army package (and it should be noted that the Army makes the most use of these) makes the Divine Tiger weigh 88 tons, equipped with Chobham-Dorchester composite armor, depleted uranium mesh, et cetera. The DT comes equipped with a noble gas fire suppression system and blowout panels. Newer Divine Tigers are being built with automated active protection systems, and operations are underway to equip the GWO's current tanks with them. Certain tanks that are deemed more important (i.e. commanding tanks, specialized equipment tanks), or tanks about to go into an area with an even higher danger than usual, are also equipped with ERA.

The DT's communications systems are designed to work with the GWO's BattleCOM network, displaying GPS, friendly/hostile forces (via the transmission and automated response to certain radio signals), live satellite uplink, remote vehicle slaver, and, of course, direct contact with the force's BattleCOM operators.

That's the DT in a nutshell.


Of course, for lighter purposes, we use the M1202 and, to a lesser extent, the M1128.



Reposted for comments.

Do keep in mind, I've replaced the M134 with the "general mount" idea, so for the most part, we'll be using Browning M2s as tertiaries.

so uh

why does it weigh almost ninety tons

also, since it's so heavy anyways, why limit yourself by having what appears to be a low-pressure main gun instead of a hilarious 152mm high-pressure gun that can also fire missiles
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Haishan
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Postby Haishan » Fri Oct 08, 2010 2:32 am

Altamirus wrote:Cool tanks and cool threads. Seems to be a good tanks for advance up hills and ruggfer terrian with it for thread design. Any way it can be MTed?


If i know how. I'm pretty much clueless on how to make it viable. Well i could say if it's MT, then Todos is an upgraded version of Merkava,bigger,faster and more suited for jagged terrains than exisiting MT tanks in this thread,since Todos is built 100% for the off-road task. Yeah as some said,maintaining the 4 transmission systems could be very costly due to the complexity of the drive system or whatever that is. The apparent big size of Todos may make it an easy target to track. Planning to sell some Todos tanks when i can catch the slight gist of what to do.

I say it's upgraded version of Merkava since Todos can also transport some troops in it. Note that not all Todos tank models can transport troops.

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The Anglo-Saxon Empire
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Postby The Anglo-Saxon Empire » Fri Oct 08, 2010 8:21 am

Out of boredom I made a bus for transporting and protecting large numbers of troops. I Call it the Warbus.
Image

Warbus

Length: 14.8m
Width: 3.5m
Height @ roof: 3.5m
Weight: 32 tons
Crew: 10+54 passengers
Armament: 8 x 7.62x51mm Machine guns mounted on roof
6 firing slits
Cost: $5 million

Variants

Standard: Above
AT: 4 forward machine guns removed an replaced by a Royal Ordinance L7 105mm gun
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Satirius
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Postby Satirius » Fri Oct 08, 2010 8:39 am

lollol

also they be M2's on them pintlemounts
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Postby Inutoland » Fri Oct 08, 2010 8:41 am

The Anglo-Saxon Empire wrote:Out of boredom I made a bus for transporting and protecting large numbers of troops. I Call it the Warbus.
Image

Warbus


:rofl:
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--Russia---
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Postby --Russia--- » Fri Oct 08, 2010 8:52 am

Not suprisingly - the main battle tank of Russia is the T-80.
Image

Weight 42.5 tonnes T-80B, 46 tonnes T-80U[5]
Length 9.9 m (32 ft 6 in) T-80B, 9.654 m (31 ft 8.1 in) T-80U (gun forward)
7.4 m (24 ft 3 in) T-80B, 7 m (23 ft 0 in) T80U, (hull)[5]
Width 3.4 m (11 ft 2 in) T-80B
3.603 m (11 ft 9.9 in) T-80U[5]
Height 2.202 m (7 ft 2.7 in) T-80B, T-80U[5]
Crew 3

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--Russia---
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Postby --Russia--- » Fri Oct 08, 2010 8:53 am

The Anglo-Saxon Empire wrote:Out of boredom I made a bus for transporting and protecting large numbers of troops. I Call it the Warbus.
Image

Warbus

Length: 14.8m
Width: 3.5m
Height @ roof: 3.5m
Weight: 32 tons
Crew: 10+54 passengers
Armament: 8 x 7.62x51mm Machine guns mounted on roof
6 firing slits
Cost: $5 million

Variants

Standard: Above
AT: 4 forward machine guns removed an replaced by a Royal Ordinance L7 105mm gun


Interesting idea, it looks very slow though.

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The Anglo-Saxon Empire
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Postby The Anglo-Saxon Empire » Fri Oct 08, 2010 8:57 am

--Russia--- wrote:
The Anglo-Saxon Empire wrote:Out of boredom I made a bus for transporting and protecting large numbers of troops. I Call it the Warbus.
Image

Warbus

Length: 14.8m
Width: 3.5m
Height @ roof: 3.5m
Weight: 32 tons
Crew: 10+54 passengers
Armament: 8 x 7.62x51mm Machine guns mounted on roof
6 firing slits
Cost: $5 million

Variants

Standard: Above
AT: 4 forward machine guns removed an replaced by a Royal Ordinance L7 105mm gun


Interesting idea, it looks very slow though.

Its an armour plated bus with 8 machine guns on top or a tank gun and 4 machine guns on top. It probably won't break the 20 km/h without putting in a tank engine.
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Inutoland
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Postby Inutoland » Fri Oct 08, 2010 9:18 am

The Anglo-Saxon Empire wrote:
--Russia--- wrote:
Interesting idea, it looks very slow though.

Its an armour plated bus with 8 machine guns on top or a tank gun and 4 machine guns on top. It probably won't break the 20 km/h without putting in a tank engine.
[/quote]

I'd hate to try and manoeuvre one in a built-up area. You might need more wheels to spread the load, too.
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The Anglo-Saxon Empire
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Postby The Anglo-Saxon Empire » Fri Oct 08, 2010 9:38 am

Inutoland wrote:
The Anglo-Saxon Empire wrote:

Its an armour plated bus with 8 machine guns on top or a tank gun and 4 machine guns on top. It probably won't break the 20 km/h without putting in a tank engine.


I'd hate to try and manoeuvre one in a built-up area. You might need more wheels to spread the load, too.

True. I might give it a variant with tracks and a variant that is articulated, for more mobility.
Last edited by The Anglo-Saxon Empire on Fri Oct 08, 2010 9:39 am, edited 1 time in total.
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Amerikians
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Postby Amerikians » Fri Oct 08, 2010 9:48 am

So many Russias'...

Anyway; reposting basically.

The Main Battle Tank[s] of the United States Army is the M-60A4 Patton; the United States National Guard utilizes the M-60A1 and The United States Maritime Rangers are trying to devolpe a new battle tank but currently use the M-60A4 along with the Army.
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The Anglo-Saxon Empire
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Postby The Anglo-Saxon Empire » Fri Oct 08, 2010 9:55 am

Altamirus wrote:
The Anglo-Saxon Empire wrote:True. I might give it a variant with tracks and a variant that is articulated, for more mobility.

Very interesting ASE. You be watching the development of the bus.

I may not even need an articulated variant, my Warbus is only slightly longer than the maximum length of a US school bus (about 40 feet), but since mine is about twice as wide as a school bus I may have make it a tad skinnier to get the same mobility.
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Inutoland
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Postby Inutoland » Fri Oct 08, 2010 9:59 am

The Anglo-Saxon Empire wrote:
Altamirus wrote:Very interesting ASE. You be watching the development of the bus.

I may not even need an articulated variant, my Warbus is only slightly longer than the maximum length of a US school bus (about 40 feet), but since mine is about twice as wide as a school bus I may have make it a tad skinnier to get the same mobility.


It looks like it's about twice the length of a school bus. Are you sure about those numbers? Also, you might want to replace those windowed doors with something a bit more armoured.
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Rusynija
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Postby Rusynija » Fri Oct 08, 2010 10:00 am

The T-84U, A.K.A. "The Flying Tank":
Image
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Postby Crookfur » Fri Oct 08, 2010 12:55 pm

The Anglo-Saxon Empire wrote:
Inutoland wrote:
I'd hate to try and manoeuvre one in a built-up area. You might need more wheels to spread the load, too.

True. I might give it a variant with tracks and a variant that is articulated, for more mobility.



Go Go armoured bendy bus!
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Postby Luxstria » Fri Oct 08, 2010 12:59 pm

Altamirus wrote:
Rusynija wrote:The T-84U, A.K.A. "The Flying Tank":
Image

What's flying about it?

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