Yeah, but why should I care about some canal between some irrelevant far-off nations?
I mean, do I need a reason to go between the canals, when it would probably realistically take years to sail there?
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by Kouralia » Tue Nov 19, 2013 2:46 pm
20s, Male,
Britbong, Bi,
Atheist, Cop
Sadly ginger.

by Rich and Corporations » Tue Nov 19, 2013 2:48 pm
Kouralia wrote:Rich and Corporations wrote:I've seen nations adopt the map of Latin America as their map.
Yeah, but why should I care about some canal between some irrelevant far-off nations?
I mean, do I need a reason to go between the canals, when it would probably realistically take years to sail there?
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by Onekawa-Nukanor » Tue Nov 19, 2013 2:48 pm
Crookfur wrote:Horizont wrote:
Assuming the situation doesn't go nuclear, though, it should be pretty useful as I see it, and the idea is that this ship would be so large and well-armored that torpedoes would have little effect.
The main problem that I can see is how such a thing could be built, but since there's a non-realistic element to my nation I can disregard that. However, what I do want to make sure is that such a thing, if built, could realistically function and perform its role well.
You also have to consider hilarious bombs like tallboy and grand slam. IIRC at least one tallboy passed all the way through the tirpitz before detonating on the sea bed.
To answer your basic question: nope there is no chance anythign like what you have proposed could even appraoch being built. The yards, steel production facilities and technology simply didn't and more or less couldn't exist.
Face it The Montana/yamato were as big as things had any chance of getting.

by Imperializt Russia » Tue Nov 19, 2013 2:49 pm
Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.

by The Akasha Colony » Tue Nov 19, 2013 3:23 pm
Horizont wrote:Assuming the situation doesn't go nuclear, though, it should be pretty useful as I see it, and the idea is that this ship would be so large and well-armored that torpedoes would have little effect.
The main problem that I can see is how such a thing could be built, but since there's a non-realistic element to my nation I can disregard that. However, what I do want to make sure is that such a thing, if built, could realistically function and perform its role well.

by Rich and Corporations » Tue Nov 19, 2013 3:37 pm
But submarines are demagnetized.The Akasha Colony wrote:As others have mentioned, it would still be vulnerable to magnetic influence torpedoes detonated under the ship, as well as mines detonated in a similar position. The greater weight of the vessel only exacerbates this vulnerability, as it places even more weight the keel must bear during an explosion. In the early 1940s, magnetic torpedoes were unreliable due to production faults and shoddy test procedures in most navies, but were already very widespread and their problems solved by the later part of WWII. Even against contact torpedoes, the propellers and rudder remain vulnerable, and this is exactly what happened to the battleship Bismarck, which had generally proven rather resistant to British shellfire and other contact torpedoes until that point.
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by Onekawa-Nukanor » Tue Nov 19, 2013 3:37 pm
The Akasha Colony wrote:Horizont wrote:Assuming the situation doesn't go nuclear, though, it should be pretty useful as I see it, and the idea is that this ship would be so large and well-armored that torpedoes would have little effect.
The main problem that I can see is how such a thing could be built, but since there's a non-realistic element to my nation I can disregard that. However, what I do want to make sure is that such a thing, if built, could realistically function and perform its role well.
Again, what are you going to do with this ship, even if it worked as a design? By the 1940s and especially the 1950s, aircraft had eclipsed the battleship no matter how big the battleships became. Let's assume you built this giant floating fortress. What are you going to do with it? Any competent enemy fleet with aircraft carriers will simply remain hundreds of miles away and attack you with aircraft, rendering your giant guns worthless. This is exactly what the USN did every time the Japanese tried to use their large battleships; the closest they came to being useful is when Admiral Kurita's Center Force managed to ambush Sprague's Taffy 3 off Samar at Leyte Gulf, and even then that only occurred due to mistakes on the part of the Americans and Halsey's ego.
Or do you envision using it for shore bombardment? It's hilariously overbuilt if it is, and the sheer weight will result in a draft that would keep it quite far from the shore. It would also be less effective than an aircraft carrier once again due to simple range concerns. Rather importantly, it would be unable to threaten a number of important protected harbors that are far enough inland to prevent such large ships from approaching without rendering themselves vulnerable to mines or coastal artillery.
Thus, it has no role except to try to be unsinkable. Even if it worked, you'd have a huge unsinkable but useless boondoggle that would never be useful for fleet battles or shore engagements, and is no less vulnerable to being taken out by strafing of the sensors and optics as a normal battleship.
As others have mentioned, it would still be vulnerable to magnetic influence torpedoes detonated under the ship, as well as mines detonated in a similar position. The greater weight of the vessel only exacerbates this vulnerability, as it places even more weight the keel must bear during an explosion. In the early 1940s, magnetic torpedoes were unreliable due to production faults and shoddy test procedures in most navies, but were already very widespread and their problems solved by the later part of WWII. Even against contact torpedoes, the propellers and rudder remain vulnerable, and this is exactly what happened to the battleship Bismarck, which had generally proven rather resistant to British shellfire and other contact torpedoes until that point.

by Our Most Resplendent Goddess Sen » Tue Nov 19, 2013 3:44 pm
Our Most Resplendent Goddess Sen wrote:(Image)
A (very) preliminary WIP of a heavy launch vehicle. Uses three of the same engines as the EELV-class launch vehicle; unlike the smaller one, however, the engines aren't throttled to 70% on liftoff.
Probably won't do an interior of this. Trilateral symmetry is a bitch.


by The Akasha Colony » Tue Nov 19, 2013 3:47 pm
Onekawa-Nukanor wrote:To be fair, the RN continued investigating battleships designs as far forward as 1949, and radars relative simplicity in the early 50's and before, in conjunction with the weather the North Sea was known for, big-gun battleships were still considered worthwhile, in the RN eyes at least.
Rich and Corporations wrote:But submarines are demagnetized.

by The Nuclear Fist » Tue Nov 19, 2013 3:48 pm
And you touch the distant beaches with tales of brave Ulysses. . .Farnhamia wrote:You're getting a little too fond of the jerkoff motions.

by Imperializt Russia » Tue Nov 19, 2013 3:49 pm
Our Most Resplendent Goddess Sen wrote:Our Most Resplendent Goddess Sen wrote:(Image)
A (very) preliminary WIP of a heavy launch vehicle. Uses three of the same engines as the EELV-class launch vehicle; unlike the smaller one, however, the engines aren't throttled to 70% on liftoff.
Probably won't do an interior of this. Trilateral symmetry is a bitch.
Nobody?

Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.

by Imperializt Russia » Tue Nov 19, 2013 3:51 pm
The Nuclear Fist wrote:So for military building, I've got this so far:
Cell -> Squad -> Platoon
One cell has six men (designated marksmen, two riflemen, one anti-tank gunner, one machine gunner). One squad has two cells. Each squad is equipped with one Patria Pasi APC.
One platoon has three squads, two medics, a platoon leader, an assistant platoon leader, and a three man mortar team. Patria Pasi APCs have a two man crew which are attached to squads but a part of the platoon. HQ members and mortar team also pile into an APC.
In total, 52 man platoon.
The only thing I'm not set on is whether to switch out the mortar team for a GPMG.
Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.

by Rich and Corporations » Tue Nov 19, 2013 3:54 pm
Our Most Resplendent Goddess Sen wrote:Our Most Resplendent Goddess Sen wrote:(Image)
A (very) preliminary WIP of a heavy launch vehicle. Uses three of the same engines as the EELV-class launch vehicle; unlike the smaller one, however, the engines aren't throttled to 70% on liftoff.
Probably won't do an interior of this. Trilateral symmetry is a bitch.
Nobody?
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by The Nuclear Fist » Tue Nov 19, 2013 3:56 pm
Imperializt Russia wrote:The Nuclear Fist wrote:So for military building, I've got this so far:
Cell -> Squad -> Platoon
One cell has six men (designated marksmen, two riflemen, one anti-tank gunner, one machine gunner). One squad has two cells. Each squad is equipped with one Patria Pasi APC.
One platoon has three squads, two medics, a platoon leader, an assistant platoon leader, and a three man mortar team. Patria Pasi APCs have a two man crew which are attached to squads but a part of the platoon. HQ members and mortar team also pile into an APC.
In total, 52 man platoon.
The only thing I'm not set on is whether to switch out the mortar team for a GPMG.
Six vehicles and a mortar sounds like a lot for a platoon.
52 men also sounds quite large, but doable.
Four vehicles and a mortar feels like it would probably work.
And you touch the distant beaches with tales of brave Ulysses. . .Farnhamia wrote:You're getting a little too fond of the jerkoff motions.

by The Nuclear Fist » Tue Nov 19, 2013 3:56 pm
And you touch the distant beaches with tales of brave Ulysses. . .Farnhamia wrote:You're getting a little too fond of the jerkoff motions.

by Imperializt Russia » Tue Nov 19, 2013 3:59 pm
The Nuclear Fist wrote:Imperializt Russia wrote:Six vehicles and a mortar sounds like a lot for a platoon.
52 men also sounds quite large, but doable.
Four vehicles and a mortar feels like it would probably work.
Did I say six vehicles? I meant four. One for each squad and a command APC for HQ.
And now that I've got the platoon out the way, I can start working on the company.
Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.

by Kulsandia » Tue Nov 19, 2013 4:00 pm
Kulsandia wrote:Squad setup, using XM-180 APC's:
Squad Leader (G36) (Vehicle Commander)
Medic NCO (G36) (Vehicle driver)
Fire Team One
Team Leader (G36 w/grenade launcher)
Automatic Rifleman (MG4)
Assistant Gunner (G36)
Anti-tank Rifleman (G36 w/PZF-3)
Fire Team Two
Team Leader (G36 w/grenade launcher)
Automatic Rifleman (MG4)
Assistant Gunner (G36)
Anti-tank Rifleman (G36 w/PZF-3)
Support Team
Team Leader/Assistant Gunner (G36)
Machine Gunner (MG3)
Heavy Anti-tank operator (G36 w/NLAW)
Marksman (scoped G-3)

by Imperializt Russia » Tue Nov 19, 2013 4:02 pm
Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.

by Kulsandia » Tue Nov 19, 2013 4:14 pm
Imperializt Russia wrote:This sounds like a very heavy infantry squad.
Three machine guns, two multipurpose launchers and an ATGM.
This isn't even platoon level.

by The Akasha Colony » Tue Nov 19, 2013 4:38 pm
Kulsandia wrote:So, too heavy for basic infantry?
I still want to keep the 3-fireteam to a squad system. Each Superior has 3 maneuvering subordinates to command, the fireteam corporal has his 3 guys, the squad leader has his 3 teams, the platoon leader has 3 squads (plus a weapons squad) and so on till Brigade level, of course this doesn't factor in logistical, reconnaissance and fire support assets that arrive in the ToE at Company and Battalion level.

by Risen Britannia » Tue Nov 19, 2013 4:47 pm
Imperializt Russia wrote:This sounds like a very heavy infantry squad.
Three machine guns, two multipurpose launchers and an ATGM.
This isn't even platoon level.
Lineart:Risen Britannia is no longer my main nation, if you have any questions please TG Novorden.
Old showroom and requests
New showroom

by Kulsandia » Tue Nov 19, 2013 4:56 pm

by Velkanika » Tue Nov 19, 2013 5:21 pm
The necessity of a navy, in the restricted sense of the word, springs, therefore, from the existence of a peaceful shipping, and disappears with it, except in the case of a nation which has aggressive tendencies, and keeps up a navy merely as a branch of the military establishment. 1

by Albynia » Tue Nov 19, 2013 7:59 pm

by Rich and Corporations » Tue Nov 19, 2013 8:11 pm
Generally there is at least a separate organization within the Navy for Coast Guard work, given the nature of Coast Guard duties is different then that of the Navy (day to day emergencies, policing).Albynia wrote:Second question is regarding policing and patrolling. Are these normally the duties of the Coast Guard duties, or can the Navy pull double duty and not have a Coast Guard at all? Could fast attack craft like the Osa-class be capable of performing patrol, police, and search-and-rescue functions while also being capable of participating in a shooting war?
Albynia wrote:I am thinking of perhaps 2-3 frigates, maybe 10-15 fast attack craft, and 2-3 submarines would work as a budget minded navy. I hope I am at least in the right ballpark. Thanks!
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