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Military Ground Vehicles of Your Nation [NO MECHS] Mk.V

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Next OP for the MGVoYN[NM] Thread

The Kievan People
7
9%
Questers
6
7%
Rich and Corporations
1
1%
Yes Im Biop
6
7%
Anemos Major
38
47%
Dragomere
19
23%
Mod Controlled
4
5%
 
Total votes : 81

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Orussia
Minister
 
Posts: 2893
Founded: Jan 01, 2012
Ex-Nation

Postby Orussia » Tue Jul 16, 2013 5:15 pm

Purpelia wrote:
Orussia wrote:Yes it does, but it's much smaller than a normal charge, for two reasons.

1). Too big of a charge might break things. Shatter chips, snap control wires, etc.
2). If the rocket motor ignites in the barrel, you'd have MASSIVE amounts of erosion. By lobbing it out of the barrel at low speed, it increases barrel life. Then the missile just ignites its motor and goes on its merry way.

So it's like a RPG-7?

Actually, that's a good analogy. IIRC, it's called a cold-launch. Eases strain on the launching components a LOT.
Last edited by Orussia on Tue Jul 16, 2013 5:15 pm, edited 1 time in total.
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The Anglo-Saxon Empire wrote:His penetrator is MASSIVE!
Talon independent nation wrote:And so missiles did come unto man, and man did see it was good, and did smite down the land battleships of his foe with totally awesome explosions.

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Ea90
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Founded: Aug 26, 2010
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Postby Ea90 » Tue Jul 16, 2013 5:16 pm

Soft launch iirc

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Orussia
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Founded: Jan 01, 2012
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Postby Orussia » Tue Jul 16, 2013 5:25 pm

RIP Rhoderberg
14/9/2013 - 15/8/2015
May your spirit live on in FALhalla.
The Anglo-Saxon Empire wrote:His penetrator is MASSIVE!
Talon independent nation wrote:And so missiles did come unto man, and man did see it was good, and did smite down the land battleships of his foe with totally awesome explosions.

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The Kievan People
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Posts: 11387
Founded: Jul 02, 2004
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Postby The Kievan People » Tue Jul 16, 2013 6:09 pm

New Vihenia wrote:quick question.. is gun launched ATGM still need a charge ?


If the missile uses CLOS or beamrider guidance, a charge of some sort will help keep it from careening off into the unknown before it can be captured by the guidance system. Though this can be built into the missile a la Shillelagh.

If it is a fire and forget missile, I doubt it. Though it does have ancillary benefits like reducing muzzle flash and cycling the gun.
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Anemos Major
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Founded: Jun 01, 2008
Inoffensive Centrist Democracy

Postby Anemos Major » Tue Jul 16, 2013 7:44 pm

The Kievan People wrote:
New Vihenia wrote:quick question.. is gun launched ATGM still need a charge ?


If the missile uses CLOS or beamrider guidance, a charge of some sort will help keep it from careening off into the unknown before it can be captured by the guidance system. Though this can be built into the missile a la Shillelagh.

If it is a fire and forget missile, I doubt it. Though it does have ancillary benefits like reducing muzzle flash and cycling the gun.


It doesn't necessarily need a charge - you can integrate a two-stage launch rocket and flight motor propulsion system into the GLATGM itself.

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The Kievan People
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Posts: 11387
Founded: Jul 02, 2004
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Postby The Kievan People » Tue Jul 16, 2013 7:52 pm

The Kievan People wrote:Though this can be built into the missile a la Shillelagh.


:? That is actually what I meant.
RIP
Your Nation's Main Battle Tank (No Mechs)
10/06/2009 - 23/02/2013
Gone but not forgotten
DEUS STATUS: ( X ) VULT ( ) NOT VULT
Leopard 2 IRL
Imperializt Russia wrote:kyiv rn irl

Anemos wrote:<Anemos> thx Kyiv D:
<Anemos> you are the eternal onii-san

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Samozaryadnyastan
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Posts: 19987
Founded: Mar 08, 2011
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Postby Samozaryadnyastan » Wed Jul 17, 2013 4:17 am

Stahn wrote:
Anemos Major wrote:
What're the advantages? All you get by tapering it is a higher profile.

Top page pr0n - French MBT-70

Image


That is one ugly turret. :blink:

I like it.
Orussia wrote:
New Vihenia wrote:quick question.. is gun launched ATGM still need a charge ?

Yes it does, but it's much smaller than a normal charge, for two reasons.

1). Too big of a charge might break things. Shatter chips, snap control wires, etc.
2). If the rocket motor ignites in the barrel, you'd have MASSIVE amounts of erosion. By lobbing it out of the barrel at low speed, it increases barrel life. Then the missile just ignites its motor and goes on its merry way.

And, like more modern tracer compounds,the point of ignition is not quite the location of the tank.
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Questers
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Postby Questers » Wed Jul 17, 2013 6:23 am

Here is the Fergana design.

SA-20ER-F FERGANA
Image

ERMINE-R MODEL F EXPANSION

Operational Doctrine
The SA-20ER-F FERGANA is part of the Questarian Theory of Operational Strength, which concerns itself about how to maintain the strength and cohesion of its formations and their “combat capacity” over a period of sustained fighting. Because the doctrine is operational-focused, this has reflected on the design of the tank. The Fergana was supposed to:
(1) Have a high level of autonomy
(2) Be able to sustain operations as part of a larger formation
(3) Be tactically, operationally and strategically mobile
(4) Be affordable!
Furthermore the Fergana is expected to perform in a combined arms environment. Thusly its main goal is not to fight fist-to-fist with enemy MBTs, although with its high power gun it is more than capable of doing this. In any serious fight the Fergana will be supported also by infantry anti-tank, close air support, helicopters, tank destroyers etc.

The aim of the vehicle is to be a highly mobile and highly protected shock platform, not a self-propelled fortress.

The Fergana, despite its small size, possesses some clear advantages.
(1) It is highly mobile, with a low weight, low ground pressure, and long range. The hydropneumatic suspension means it can shoot more accurately whilst moving.
(2) It has a high level of autonomy; with a fuel tank worth 1.25 Expected Combat Days, much higher than other tanks, and with 40 rounds of high-powered ammunition, it can go on fighting for longer.
(3) Its modern battlefield network communications device is the most advanced fielded by the Army of the GSR.

The Fergana is a fast and deadly weapon, but it is optimised for the combat environment that Questers expects to fight in. It equips the Guards Cavalry Divisions of the Questarian Army. The Fergana is the most modern mass-produced tank of the Questarian Army, but its complexity has caused problems in production. Currently only seven of the Questarian Army's Cavalry Divisions have been equipped with the Fergana, as well as two Separate Regiments. Currently just under 3,000 units have been produced.

Dimensions
Weight: 50,000kg
Length: 7.11m
Length gun extended: 9.82m
Width: 3.70m
Height: 2.14m (bustle) 2.59m (FLIR boom extended)
Ground clearance: 43cm
Maximum gradient: 30°
Maximum tilt: 30°
Crew: Commander, gunner, driver

Miscellaneous equipment:
Two SARICA carbines 9mm, one Auto 36 pistol 9mm
Four carbine magazines, three pistol magazines
Two fire extinguishers
Three iPod docks
One Model 30 tea-machine station
One USB speaker plug for externally attachable speakers
Eight containers for external bustle rack
One large Mk 11 sapper shovel
A self-removal log attached to the back of the bustle
Attachments for ACRE self-entrenchment plough

Systems
8C5 Laser Rangefinder
8F21 EO day sight
8F30 panoramic EO sight
8A72 LWIR
8A79 LWIR
9D52 HD 1080p screen
10C3 Satellite Networking system

Fighting compartment & fire control systems

The gunner's seat, known as the Saddle Model 33, can be manipulated into various positions, including a footrest and a height adjuster. It is linked to the gunner's most important tool; the joystick, which he uses to manipulate the electrically powered turret and the main gun, and which he can also use to shoot the coaxial 14.5mm heavy machinegun.

The thing that strikes you first as you sit in the gunner's seat is the large screen mounted to his front. This is the 9D52 screen. It is an HD 1080p 1920x1080px colour screen on a cathode ray tube display monitor. Through this the gunner accesses the main sight of the tank, located above the gun.

He has two modes of camera; the 8F21 high-magnification electro-optical 3-CMOS active-pixel day sight, or the 8A72 passive thermal imagery long-wavelength infrared sight. He may switch between four modes using the joystick, or buttons on the screen; EO day sight, night vision sight, white hot thermal and black hot thermal.

The crosshair is located on the screen. This is just a matter of using the joystick to centre on a target – with 2x, 4x, 8x or 12x magnification, accessible from the joystick itself, and then using the ballistic computer and laser rangefinder to do the rest of the work. Then all he needs to do is pull the trigger to send a round downrange.

He may select between four ammunition types using a toggle mounted on the joystick.

He also has a backup, traditional sight, should the screen fail. He has other screens that display information on ammunition and other systems of the tank, but his main job is to use the main gun. Both the screen and the sight have the same reticule: it displays range to the target (in metres, 0000 to 9999), type of ammunition selected (and whether that ammunition is ready to fire), sight mode (1 for EO, 2 for night vision, 3 for white hot, 4 for black hot), magnification (0, 4, 8, 12) and a crosshair. Ammunition markers are A for APERS, G for GLATGM, K for APSFDS, H for HEAT, P for HE, T for training, S for smoke. The joystick has a trigger, operated by the index finger, and three switches, in triangular order, operated by the thumb: one on the top for magnification, and two on the bottom, left for ammunition type and right for sight mode. A button on the side of the joystick switches to the coaxial HMG. The iPod charger is located below and to the left of the joystick.

To the gunner's right is the main gun. He is protected by a small shield. To his right there is an ammunition bin for ten rounds in a wet box. He has a very small amount of desk space.

Now for the Commander. This is a more complex detail as the Commander has more tasks than the gunner. Firstly, you will notice the Commander has the same screen type, the HD 1080p CRT screen. This screen feeds into his panoramic sight, which is a retractable mast mounted EO camera with a FLIR. The camera is the 8F30; the FLIR is the 8A79. He can send the visuals from this mast to the gunner if he likes. He may also view the gunner's sight on his own screen. He also has a basic backup in case the screen fails. The mast sight and the basic panoramic sight have wipers. One of the commander's jobs is to be a spotter for the gunner.

The commander also operates the remote controlled gun station above his hatch. Using buttons on his joystick he may switch to the remote control gun station which also has a FLIR, type 8A30, which will be viewed on his HD screen.

He has a third screen, directly to his left,which is the battlefield management system: model 10C3 Battlefield Management Network displays to the commander all tactical information, including positions of friendly and (speculatively) enemy positions, orders, movements, so on and so forth. Via satellite uplink the 10C3 connects to other formations and shares intelligence and orders. In this way, all tanks are networked from the individual unit to the Company level. Below these screens are the radios and the controls for the smoke launchers. Next to them is the NBC control system.

He may manipulate his seat to move upwards to view the vision blocks, or to stand on the seat when unbuttoned. He may also swivel his chair to face a small desk area, to operate the boiling vessel: for safety reasons it does not maintain water at a very hot temperature.

Behind and above the commander and gunner are the air conditioning units. Behind and below both the commander and the gunner is a bin. Whilst this is really for spent ammunition, anything they don't like can also be thrown behind them. Behind this bin there is storage for twelve rounds of ammunition.

Armaments
The main armament of the Fergana is the 2D42 137mm, 47 calibre autoloading cannon. There is a coaxial 12.8mm HMG (750 rounds) and a commander's 12.7m HMG which is remote controlled (350 rounds.)

Calibre: 13.7cm, 47 calibre
Total gun length: 6.54m
Muzzle energy: 20 megajoules
Muzzle velocity: 1000ms

Maximum engagement range: 4000m KEP, 8000m ATGM
Rate of fire: 8rpm
DU KEP penetration: 900mm
Elevation: +18°/-6°
Total ammunition: 40 rounds
Maximum munitions size: 13.7cm/90cm

Muzzle energy of the 137mm gun is approximtaely 20MJ which is a great improvement on 120-125mm guns which maximum at <10MJ. Muzzle velocity is around 1000ms.

Autoloader system:
The Fergana utilises the WEBLEY autoloader system, named after the revolver. Two munitions drums, both of which hold 14 rounds, are offset in a large, blowout bustle behind the fighting compartment and both feed to a central loading system with a rammer. When firing 'in series', that is without changing munitions types, the firing rate increases to 10rpm. Twelve more rounds are located behind the fighting compartment and before the fuel tanks.

Protection

Defence inc. ERA:
KE Protection:
Turret: 650-800mm
Glacis: 680-800mm
Lower front hull: 325-410mm

CE Protection
Turret: 1100-1200mm
Glacis: 950-1150mm
Lower front hull: 375mm

HALIFAX Armour pattern
The armour system of the Fergana is fairly straightforward and consists of two elements, integral, and ERA. The classification for the integral armour system is HALIFAX. HALIFAX consists of an outer layer of rolled homogenous steel alloy, with a density of 7900kg/cu.m and a brinell hardness of 235. Next is a rubber layer, then a ceramics layer, then a layer of tungsten alloy, density 13,500kg/cu.m, brinell hardness 295. Then there is a spalling layer. The tanks armour plating is strongest on the turret front. The semi-panhandle design of the turret means that the frontal arc is much more likely to be hit than the sides, which have much less armour. Protection levels for HALIFAX are above.

CASTLE Armour pattern
The turret reactive armour, in the shape of a semicircle around the front turret, is known as 'Castle' explosive-reactive armour. The CASTLE system features a series of small shaped charges, angled at the appropriate level to receive an incoming charge. When these shaped charges are penetrated they are designed to explode and propel towards the penetrator, essentially incinerating it and preventing damage to the vehicle. CASTLE moduels are also fitted on the glacis and the side armour of the tank and vastly increase the protection rated for the vehicle. The CASTLE ERA protects the Fergana from armoured fighting vehicles in a higher weight range.

The vehicle is fully NBC protected.

Propulsion

The clutchless manual transmission is easier to operate and train than a fully manual system and is easier to maintain and produce than an automatic transmission, a trade-off accepted by the Army. The transmission is sequential and allows the driver to shift from any gear in the range with the gearstick (i.e. from sixth to second reverse.) The tank's snorkel allows it to ford water obstacles up to 1.8 metres deep. The torsion bar suspension consists of one large rubber-laid bearing roll per road wheel with supporting absorbers for every other wheel.

The tank can swim. It takes between twenty and thirty minutes to prepare and the tank can ford depths of up to 4 metres using a snorkel. Maximum travelling speed while moving through water is 7 kilometres per hour. The tank crew can also free the vehicle from obstructions using the self-removal log, which is externally acccessed and attached to the rear of the bustle.

Powerpack
Engine: RVO Williams A12 V12 4-stroke 12-cylinder twincharged diesel engine rated at 1400bhp @ 3100 RPM
Displacement: 40L
Torque: 1600 lb-ft
Suspension: Hydropneumatic
Transmission: Clutchless manual transmission with Scott & Hardy Defence gearbox, seven forward gears and two reverse
Fuel capacity: 1200L internal, 200L external
Power/weight ratio: 28hp/t
Ground pressure: 0.93kg/sq.cm

Performance
Maximum speed on paved road: 80km/h
Maximum speed dirt road: 70km/h
Maximum speed cross country: 70km/h
Speed when swimming: 7km/h
Acceleration 0-35km: 7 seconds
Maximum range: 700km


Total unit cost: $5 million
Last edited by Questers on Wed Jul 17, 2013 2:13 pm, edited 1 time in total.
Restore the Crown

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Ea90
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Posts: 3990
Founded: Aug 26, 2010
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Postby Ea90 » Wed Jul 17, 2013 6:27 am

Is the Fergana the same as the Ermine-R I bought, Questers?

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Questers
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Postby Questers » Wed Jul 17, 2013 6:30 am

Not technically (in fact, there's quite a substantive difference) but you can say that you bought Ermine-RFs rather than the Ermine-Rs that you did buy.
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Ea90
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Founded: Aug 26, 2010
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Postby Ea90 » Wed Jul 17, 2013 6:36 am

Questers wrote:Not technically (in fact, there's quite a substantive difference) but you can say that you bought Ermine-RFs rather than the Ermine-Rs that you did buy.

I think I'll do that (I guess I'll go and edit the post).

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Stahn
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Founded: May 05, 2013
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Postby Stahn » Wed Jul 17, 2013 6:45 am

That is an awesome tank Questers.

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Vitaphone Racing
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Posts: 10123
Founded: Aug 25, 2009
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Postby Vitaphone Racing » Wed Jul 17, 2013 7:09 am

What's the year of your tank Questers? Your engine seems really low on power for a 44L twincharged design.
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Ea90
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Founded: Aug 26, 2010
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Postby Ea90 » Wed Jul 17, 2013 7:55 am

Image
Yanintovian HAPC version of Fergana
The MG is the Amastoli Model 50T.
It can hold 6 full-equipped troops (a Yanintovian infantry section) in the infantry compartment.
(obv credit to questers and amastol)
Last edited by Ea90 on Wed Jul 17, 2013 7:55 am, edited 1 time in total.

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San-Silvacian
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Founded: Aug 11, 2011
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Postby San-Silvacian » Wed Jul 17, 2013 9:43 am

Questers wrote:Here is the Fergana design.

SA-20ER-F FERGANA
(Image)

ERMINE-R MODEL F EXPANSION

Operational Doctrine
The SA-20ER-F FERGANAis part of the Questarian Theory of Operational Strength, which concerns itself about how to maintain the strength and cohesion of its formations and their “combat capacity” over a period of sustained fighting. Because the doctrine is operational-focused, this has reflected on the design of the tank. The Fergana was supposed to:
(1) Have a high level of autonomy
(2) Be able to sustain operations as part of a larger formation
(3) Be tactically, operationally and strategically mobile
(4) Be affordable!
Furthermore the Fergana is expected to perform in a combined arms environment. Thusly its main goal is not to fight fist-to-fist with enemy MBTs, although with its high power gun it is more than capable of doing this. In any serious fight the Fergana will be supported also by infantry anti-tank, close air support, helicopters, tank destroyers etc.

The aim of the vehicle is to be a highly mobile and highly protected shock platform, not a self-propelled fortress.

The Fergana, despite its small size, possesses some clear advantages.
(1) It is highly mobile, with a low weight, low ground pressure, and long range. The hydropneumatic suspension means it can shoot more accurately whilst moving.
(2) It has a high level of autonomy; with a fuel tank worth 1.25 Expected Combat Days, much higher than other tanks, and with 40 rounds of high-powered ammunition, it can go on fighting for longer.
(3) Its modern battlefield network communications device is the most advanced fielded by the Army of the GSR.

The Fergana is a fast and deadly weapon, but it is optimised for the combat environment that Questers expects to fight in. It equips the Guards Cavalry Divisions of the Questarian Army. The Fergana is the most modern mass-produced tank of the Questarian Army, but its complexity has caused problems in production. Currently only seven of the Questarian Army's Cavalry Divisions have been equipped with the Fergana, as well as two Separate Regiments. Currently just under 3,000 units have been produced.

Dimensions
Weight: 50,000kg
Length: 7.11m
Length gun extended: 9.82m
Width: 3.70m
Height: 2.14m (bustle) 2.59m (FLIR boom extended)
Ground clearance: 43cm
Maximum gradient: 30°
Maximum tilt: 30°
Crew: Commander, gunner, driver

Miscellaneous equipment:
Two SARICA carbines 9mm, one Auto 36 pistol 9mm
Four carbine magazines, three pistol magazines
Two fire extinguishers
Three iPod docks
One Model 30 tea-machine station
One USB speaker plug for externally attachable speakers
Eight containers for external bustle rack
One large Mk 11 sapper shovel
A self-removal log attached to the back of the bustle
Attachments for ACRE self-entrenchment plough

Systems
8C5 Laser Rangefinder
8F21 EO day sight
8F30 panoramic EO sight
8A72 LWIR
8A79 LWIR
9D52 HD 1080p screen
10C3 Satellite Networking system

Fighting compartment & fire control systems

The gunner's seat, known as the Saddle Model 33, can be manipulated into various positions, including a footrest and a height adjuster. It is linked to the gunner's most important tool; the joystick, which he uses to manipulate the electrically powered turret and the main gun, and which he can also use to shoot the coaxial 14.5mm heavy machinegun.

The thing that strikes you first as you sit in the gunner's seat is the large screen mounted to his front. This is the 9D52 screen. It is an HD 1080p 1920x1080px colour screen on a cathode ray tube display monitor. Through this the gunner accesses the main sight of the tank, located above the gun.

He has two modes of camera; the 8F21 high-magnification electro-optical 3-CMOS active-pixel day sight, or the 8A72 passive thermal imagery long-wavelength infrared sight. He may switch between four modes using the joystick, or buttons on the screen; EO day sight, night vision sight, white hot thermal and black hot thermal.

The crosshair is located on the screen. This is just a matter of using the joystick to centre on a target – with 2x, 4x, 8x or 12x magnification, accessible from the joystick itself, and then using the ballistic computer and laser rangefinder to do the rest of the work. Then all he needs to do is pull the trigger to send a round downrange.

He may select between four ammunition types using a toggle mounted on the joystick.

He also has a backup, traditional sight, should the screen fail. He has other screens that display information on ammunition and other systems of the tank, but his main job is to use the main gun. Both the screen and the sight have the same reticule: it displays range to the target (in metres, 0000 to 9999), type of ammunition selected (and whether that ammunition is ready to fire), sight mode (1 for EO, 2 for night vision, 3 for white hot, 4 for black hot), magnification (0, 4, 8, 12) and a crosshair. Ammunition markers are A for APERS, G for GLATGM, K for APSFDS, H for HEAT, P for HE, T for training, S for smoke. The joystick has a trigger, operated by the index finger, and three switches, in triangular order, operated by the thumb: one on the top for magnification, and two on the bottom, left for ammunition type and right for sight mode. A button on the side of the joystick switches to the coaxial HMG. The iPod charger is located below and to the left of the joystick.

To the gunner's right is the main gun. He is protected by a small shield. To his right there is an ammunition bin for ten rounds in a wet box. He has a very small amount of desk space.

Now for the Commander. This is a more complex detail as the Commander has more tasks than the gunner. Firstly, you will notice the Commander has the same screen type, the HD 1080p CRT screen. This screen feeds into his panoramic sight, which is a retractable mast mounted EO camera with a FLIR. The camera is the 8F30; the FLIR is the 8A79. He can send the visuals from this mast to the gunner if he likes. He may also view the gunner's sight on his own screen. He also has a basic backup in case the screen fails. The mast sight and the basic panoramic sight have wipers. One of the commander's jobs is to be a spotter for the gunner.

The commander also operates the remote controlled gun station above his hatch. Using buttons on his joystick he may switch to the remote control gun station which also has a FLIR, type 8A30, which will be viewed on his HD screen.

He has a third screen, directly to his left,which is the battlefield management system: model 10C3 Battlefield Management Network displays to the commander all tactical information, including positions of friendly and (speculatively) enemy positions, orders, movements, so on and so forth. Via satellite uplink the 10C3 connects to other formations and shares intelligence and orders. In this way, all tanks are networked from the individual unit to the Company level. Below these screens are the radios and the controls for the smoke launchers. Next to them is the NBC control system.

He may manipulate his seat to move upwards to view the vision blocks, or to stand on the seat when unbuttoned. He may also swivel his chair to face a small desk area, to operate the boiling vessel: for safety reasons it does not maintain water at a very hot temperature.

Behind and above the commander and gunner are the air conditioning units. Behind and below both the commander and the gunner is a bin. Whilst this is really for spent ammunition, anything they don't like can also be thrown behind them. Behind this bin there is storage for twelve rounds of ammunition.

Armaments
The main armament of the Fergana is the 2D42 137mm, 47 calibre autoloading cannon. There is a coaxial 12.8mm HMG (750 rounds) and a commander's 12.7m HMG which is remote controlled (350 rounds.)

Calibre: 13.7cm, 47 calibre
Total gun length: 6.54m
Muzzle energy: 20 megajoules
Muzzle velocity: 1000ms

Maximum engagement range: 4000m KEP, 8000m ATGM
Rate of fire: 8rpm
DU KEP penetration: 900mm
Elevation: +18°/-6°
Total ammunition: 40 rounds
Maximum munitions size: 13.7cm/90cm

Muzzle energy of the 137mm gun is approximtaely 20MJ which is a great improvement on 120-125mm guns which maximum at <10MJ. Muzzle velocity is around 1000ms.

Autoloader system:
The Fergana utilises the WEBLEY autoloader system, named after the revolver. Two munitions drums, both of which hold 14 rounds, are offset in a large, blowout bustle behind the fighting compartment and both feed to a central loading system with a rammer. When firing 'in series', that is without changing munitions types, the firing rate increases to 10rpm. Twelve more rounds are located behind the fighting compartment and before the fuel tanks.

Protection

Defence inc. ERA:
KE Protection:
Turret: 650-800mm
Glacis: 680-800mm
Lower front hull: 325-410mm

CE Protection
Turret: 1100-1200mm
Glacis: 950-1150mm
Lower front hull: 375mm

HALIFAX Armour pattern
The armour system of the Fergana is fairly straightforward and consists of two elements, integral, and ERA. The classification for the integral armour system is HALIFAX. HALIFAX consists of an outer layer of rolled homogenous steel alloy, with a density of 7900kg/cu.m and a brinell hardness of 235. Next is a rubber layer, then a ceramics layer, then a layer of tungsten alloy, density 13,500kg/cu.m, brinell hardness 295. Then there is a spalling layer. The tanks armour plating is strongest on the turret front. The semi-panhandle design of the turret means that the frontal arc is much more likely to be hit than the sides, which have much less armour. Protection levels for HALIFAX are above.

CASTLE Armour pattern
The turret reactive armour, in the shape of a semicircle around the front turret, is known as 'Castle' explosive-reactive armour. The CASTLE system features a series of small shaped charges, angled at the appropriate level to receive an incoming charge. When these shaped charges are penetrated they are designed to explode and propel towards the penetrator, essentially incinerating it and preventing damage to the vehicle. CASTLE moduels are also fitted on the glacis and the side armour of the tank and vastly increase the protection rated for the vehicle. The CASTLE ERA protects the Fergana from armoured fighting vehicles in a higher weight range.

The vehicle is fully NBC protected.

Propulsion

The clutchless manual transmission is easier to operate and train than a fully manual system and is easier to maintain and produce than an automatic transmission, a trade-off accepted by the Army. The transmission is sequential and allows the driver to shift from any gear in the range with the gearstick (i.e. from sixth to second reverse.) The tank's snorkel allows it to ford water obstacles up to 1.8 metres deep. The torsion bar suspension consists of one large rubber-laid bearing roll per road wheel with supporting absorbers for every other wheel.

The tank can swim. It takes between twenty and thirty minutes to prepare and the tank can ford depths of up to 4 metres using a snorkel. Maximum travelling speed while moving through water is 7 kilometres per hour. The tank crew can also free the vehicle from obstructions using the self-removal log, which is externally acccessed and attached to the rear of the bustle.

Powerpack
Engine: RVO Williams A12 V12 4-stroke 12-cylinder twincharged diesel engine rated at 1400bhp @ 3100 RPM
Displacement: 44L
Torque: 1600 lb-ft
Suspension: Hydropneumatic
Transmission: Clutchless manual transmission with Scott & Hardy Defence gearbox, seven forward gears and two reverse
Fuel capacity: 1200L internal, 200L external
Power/weight ratio: 28hp/t
Ground pressure: 0.93kg/sq.cm

Performance
Maximum speed on paved road: 80km/h
Maximum speed dirt road: 70km/h
Maximum speed cross country: 70km/h
Speed when swimming: 7km/h
Acceleration 0-35km: 7 seconds
Maximum range: 700km


Total unit cost: $5 million


baller.

Ea90 wrote:(Image)
Yanintovian HAPC version of Fergana
The MG is the Amastoli Model 50T.
It can hold 6 full-equipped troops (a Yanintovian infantry section) in the infantry compartment.
(obv credit to questers and amastol)


omg fuk yes
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Ea90
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Postby Ea90 » Wed Jul 17, 2013 10:48 am

Image
12-tube MLRS variant with 600mm rocket above.

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Samozaryadnyastan
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Postby Samozaryadnyastan » Wed Jul 17, 2013 10:49 am

So it carries 12 artillery rockets plus an enormous counter-Brigade missile?

Also, that looks exceedingly fat and exceedingly short.
Compare with the similar-diameter FROG-7:
http://en.wikipedia.org/wiki/9K52_Luna-M
And also the Scud, which is about one and a half times as fat:
http://en.wikipedia.org/wiki/Scud
Last edited by Samozaryadnyastan on Wed Jul 17, 2013 10:52 am, edited 1 time in total.
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Ea90
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Founded: Aug 26, 2010
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Postby Ea90 » Wed Jul 17, 2013 11:01 am

Samozaryadnyastan wrote:So it carries 12 artillery rockets plus an enormous counter-Brigade missile?

No, above is shown one of the 12 rockets it carries; most would carry unguided DPICM submunitions, a few would be guided, with AT submunitions, and some might be even nuclear.

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Questers
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Postby Questers » Wed Jul 17, 2013 1:24 pm

Vitaphone Racing wrote:What's the year of your tank Questers? Your engine seems really low on power for a 44L twincharged design.
yes the displacement is p big, I'll bring it down to 40L mb.
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Coastal Union
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Founded: May 17, 2013
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Postby Coastal Union » Wed Jul 17, 2013 1:51 pm

Sherman and (variants) 1943–1954
Sherman M-50 1954-1961
M60 Patton/M60A3 series ,1961-1999
Image

m1A1 and (variants) 1999-NOW
:)

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Orussia
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Postby Orussia » Wed Jul 17, 2013 1:55 pm

Coastal Union wrote:Sherman and (variants) 1943–1954
Sherman M-50 1954-1961
M60 Patton/M60A3 series ,1961-1999
m1A1 and (variants) 1999-NOW
:)

Hmmm...why none of the earlier Patton variants? In addition, why no M24/M41 and M103? The only reason that the Sherman M50 variant sprouted up was that there was the fear of not being able to import modern tanks.
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14/9/2013 - 15/8/2015
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The Anglo-Saxon Empire wrote:His penetrator is MASSIVE!
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Coastal Union
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Postby Coastal Union » Wed Jul 17, 2013 2:00 pm

Orussia wrote:
Coastal Union wrote:Sherman and (variants) 1943–1954
Sherman M-50 1954-1961
M60 Patton/M60A3 series ,1961-1999
m1A1 and (variants) 1999-NOW
:)

Hmmm...why none of the earlier Patton variants? In addition, why no M24/M41 and M103? The only reason that the Sherman M50 variant sprouted up was that there was the fear of not being able to import modern tanks.

The m103 is too heavy for beach and jungle warfare. ;)

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Orussia
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Postby Orussia » Wed Jul 17, 2013 2:02 pm

Coastal Union wrote:
Orussia wrote:Hmmm...why none of the earlier Patton variants? In addition, why no M24/M41 and M103? The only reason that the Sherman M50 variant sprouted up was that there was the fear of not being able to import modern tanks.

The m103 is too heavy for beach and jungle warfare. ;)

Then i should be seeing hundreds and hundreds of M24s and M41s. >.>
RIP Rhoderberg
14/9/2013 - 15/8/2015
May your spirit live on in FALhalla.
The Anglo-Saxon Empire wrote:His penetrator is MASSIVE!
Talon independent nation wrote:And so missiles did come unto man, and man did see it was good, and did smite down the land battleships of his foe with totally awesome explosions.

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Questers
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Postby Questers » Wed Jul 17, 2013 2:15 pm

Fixed the engine a bit. Any more details I should add?

SA-20ER-F FERGANA
Image

ERMINE-R MODEL F EXPANSION

Operational Doctrine
The SA-20ER-F FERGANA is part of the Questarian Theory of Operational Strength, which concerns itself about how to maintain the strength and cohesion of its formations and their “combat capacity” over a period of sustained fighting. Because the doctrine is operational-focused, this has reflected on the design of the tank. The Fergana was supposed to:
(1) Have a high level of autonomy
(2) Be able to sustain operations as part of a larger formation
(3) Be tactically, operationally and strategically mobile
(4) Be affordable!
Furthermore the Fergana is expected to perform in a combined arms environment. Thusly its main goal is not to fight fist-to-fist with enemy MBTs, although with its high power gun it is more than capable of doing this. In any serious fight the Fergana will be supported also by infantry anti-tank, close air support, helicopters, tank destroyers etc.

The aim of the vehicle is to be a highly mobile and highly protected shock platform, not a self-propelled fortress.

The Fergana, despite its small size, possesses some clear advantages.
(1) It is highly mobile, with a low weight, low ground pressure, and long range. The hydropneumatic suspension means it can shoot more accurately whilst moving.
(2) It has a high level of autonomy; with a fuel tank worth 1.25 Expected Combat Days, much higher than other tanks, and with 40 rounds of high-powered ammunition, it can go on fighting for longer.
(3) Its modern battlefield network communications device is the most advanced fielded by the Army of the GSR.

The Fergana is a fast and deadly weapon, but it is optimised for the combat environment that Questers expects to fight in. It equips the Guards Cavalry Divisions of the Questarian Army. The Fergana is the most modern mass-produced tank of the Questarian Army, but its complexity has caused problems in production. Currently only seven of the Questarian Army's Cavalry Divisions have been equipped with the Fergana, as well as two Separate Regiments. Currently just under 3,000 units have been produced.

Dimensions
Weight: 50,000kg
Length: 7.11m
Length gun extended: 9.82m
Width: 3.70m
Height: 2.14m (bustle) 2.59m (FLIR boom extended)
Ground clearance: 43cm
Maximum gradient: 30°
Maximum tilt: 30°
Crew: Commander, gunner, driver

Miscellaneous equipment:
Two SARICA carbines 9mm, one Auto 36 pistol 9mm
Four carbine magazines, three pistol magazines
Two fire extinguishers
Three iPod docks
One Model 30 tea-machine station
One USB speaker plug for externally attachable speakers
Eight containers for external bustle rack
One large Mk 11 sapper shovel
A self-removal log attached to the back of the bustle
Attachments for ACRE self-entrenchment plough

Systems
8C5 Laser Rangefinder
8F21 EO day sight
8F30 panoramic EO sight
8A72 LWIR
8A79 LWIR
9D52 HD 1080p screen
10C3 Satellite Networking system

Fighting compartment & fire control systems

The gunner's seat, known as the Saddle Model 33, can be manipulated into various positions, including a footrest and a height adjuster. It is linked to the gunner's most important tool; the joystick, which he uses to manipulate the electrically powered turret and the main gun, and which he can also use to shoot the coaxial 14.5mm heavy machinegun.

The thing that strikes you first as you sit in the gunner's seat is the large screen mounted to his front. This is the 9D52 screen. It is an HD 1080p 1920x1080px colour screen on a cathode ray tube display monitor. Through this the gunner accesses the main sight of the tank, located above the gun.

He has two modes of camera; the 8F21 high-magnification electro-optical 3-CMOS active-pixel day sight, or the 8A72 passive thermal imagery long-wavelength infrared sight. He may switch between four modes using the joystick, or buttons on the screen; EO day sight, night vision sight, white hot thermal and black hot thermal.

The crosshair is located on the screen. This is just a matter of using the joystick to centre on a target – with 2x, 4x, 8x or 12x magnification, accessible from the joystick itself, and then using the ballistic computer and laser rangefinder to do the rest of the work. Then all he needs to do is pull the trigger to send a round downrange.

He may select between four ammunition types using a toggle mounted on the joystick.

He also has a backup, traditional sight, should the screen fail. He has other screens that display information on ammunition and other systems of the tank, but his main job is to use the main gun. Both the screen and the sight have the same reticule: it displays range to the target (in metres, 0000 to 9999), type of ammunition selected (and whether that ammunition is ready to fire), sight mode (1 for EO, 2 for night vision, 3 for white hot, 4 for black hot), magnification (0, 4, 8, 12) and a crosshair. Ammunition markers are A for APERS, G for GLATGM, K for APSFDS, H for HEAT, P for HE, T for training, S for smoke. The joystick has a trigger, operated by the index finger, and three switches, in triangular order, operated by the thumb: one on the top for magnification, and two on the bottom, left for ammunition type and right for sight mode. A button on the side of the joystick switches to the coaxial HMG. The iPod charger is located below and to the left of the joystick.

To the gunner's right is the main gun. He is protected by a small shield. To his right there is an ammunition bin for ten rounds in a wet box. He has a very small amount of desk space.

Now for the Commander. This is a more complex detail as the Commander has more tasks than the gunner. Firstly, you will notice the Commander has the same screen type, the HD 1080p CRT screen. This screen feeds into his panoramic sight, which is a retractable mast mounted EO camera with a FLIR. The camera is the 8F30; the FLIR is the 8A79. He can send the visuals from this mast to the gunner if he likes. He may also view the gunner's sight on his own screen. He also has a basic backup in case the screen fails. The mast sight and the basic panoramic sight have wipers. One of the commander's jobs is to be a spotter for the gunner.

The commander also operates the remote controlled gun station above his hatch. Using buttons on his joystick he may switch to the remote control gun station which also has a FLIR, type 8A30, which will be viewed on his HD screen.

He has a third screen, directly to his left,which is the battlefield management system: model 10C3 Battlefield Management Network displays to the commander all tactical information, including positions of friendly and (speculatively) enemy positions, orders, movements, so on and so forth. Via satellite uplink the 10C3 connects to other formations and shares intelligence and orders. In this way, all tanks are networked from the individual unit to the Company level. Below these screens are the radios and the controls for the smoke launchers. Next to them is the NBC control system.

He may manipulate his seat to move upwards to view the vision blocks, or to stand on the seat when unbuttoned. He may also swivel his chair to face a small desk area, to operate the boiling vessel: for safety reasons it does not maintain water at a very hot temperature.

Behind and above the commander and gunner are the air conditioning units. Behind and below both the commander and the gunner is a bin. Whilst this is really for spent ammunition, anything they don't like can also be thrown behind them. Behind this bin there is storage for twelve rounds of ammunition.

Armaments
The main armament of the Fergana is the 2D42 137mm, 47 calibre autoloading cannon. There is a coaxial 12.8mm HMG (750 rounds) and a commander's 12.7m HMG which is remote controlled (350 rounds.)

Calibre: 13.7cm, 47 calibre
Total gun length: 6.54m
Muzzle energy: 20 megajoules
Muzzle velocity: 1000ms

Maximum engagement range: 4000m KEP, 8000m ATGM
Rate of fire: 8rpm
DU KEP penetration: 900mm
Elevation: +18°/-6°
Total ammunition: 40 rounds
Maximum munitions size: 13.7cm/90cm

Muzzle energy of the 137mm gun is approximtaely 20MJ which is a great improvement on 120-125mm guns which maximum at <10MJ. Muzzle velocity is around 1000ms.

Autoloader system:
The Fergana utilises the WEBLEY autoloader system, named after the revolver. Two munitions drums, both of which hold 14 rounds, are offset in a large, blowout bustle behind the fighting compartment and both feed to a central loading system with a rammer. When firing 'in series', that is without changing munitions types, the firing rate increases to 10rpm. Twelve more rounds are located behind the fighting compartment and before the fuel tanks.

Protection

Defence inc. ERA:
KE Protection:
Turret: 650-800mm
Glacis: 680-800mm
Lower front hull: 325-410mm

CE Protection
Turret: 1100-1200mm
Glacis: 950-1150mm
Lower front hull: 375mm

HALIFAX Armour pattern
The armour system of the Fergana is fairly straightforward and consists of two elements, integral, and ERA. The classification for the integral armour system is HALIFAX. HALIFAX consists of an outer layer of rolled homogenous steel alloy, with a density of 7900kg/cu.m and a brinell hardness of 235. Next is a rubber layer, then a ceramics layer, then a layer of tungsten alloy, density 13,500kg/cu.m, brinell hardness 295. Then there is a spalling layer. The tanks armour plating is strongest on the turret front. The semi-panhandle design of the turret means that the frontal arc is much more likely to be hit than the sides, which have much less armour. Protection levels for HALIFAX are above.

CASTLE Armour pattern
The turret reactive armour, in the shape of a semicircle around the front turret, is known as 'Castle' explosive-reactive armour. The CASTLE system features a series of small shaped charges, angled at the appropriate level to receive an incoming charge. When these shaped charges are penetrated they are designed to explode and propel towards the penetrator, essentially incinerating it and preventing damage to the vehicle. CASTLE moduels are also fitted on the glacis and the side armour of the tank and vastly increase the protection rated for the vehicle. The CASTLE ERA protects the Fergana from armoured fighting vehicles in a higher weight range.

The vehicle is fully NBC protected.

Propulsion

The clutchless manual transmission is easier to operate and train than a fully manual system and is easier to maintain and produce than an automatic transmission, a trade-off accepted by the Army. The transmission is sequential and allows the driver to shift from any gear in the range with the gearstick (i.e. from sixth to second reverse.) The tank's snorkel allows it to ford water obstacles up to 1.8 metres deep. The torsion bar suspension consists of one large rubber-laid bearing roll per road wheel with supporting absorbers for every other wheel.

The tank can swim. It takes between twenty and thirty minutes to prepare and the tank can ford depths of up to 4 metres using a snorkel. Maximum travelling speed while moving through water is 7 kilometres per hour. The tank crew can also free the vehicle from obstructions using the self-removal log, which is externally acccessed and attached to the rear of the bustle.

Powerpack
Engine: RVO Williams A108 V8 4-stroke 8-cylinder twincharged diesel engine rated at 1400bhp @ 3100 RPM
Displacement: 40L
Torque: 1600 lb-ft
Suspension: Hydropneumatic
Transmission: Clutchless manual transmission with Scott & Hardy Defence gearbox, seven forward gears and two reverse
Fuel capacity: 1200L internal, 200L external
Power/weight ratio: 28hp/t
Ground pressure: 0.93kg/sq.cm

Performance
Maximum speed on paved road: 80km/h
Maximum speed dirt road: 70km/h
Maximum speed cross country: 70km/h
Speed when swimming: 7km/h
Acceleration 0-35km: 7 seconds
Maximum range: 700km


Total unit cost: $5 million
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Oaledonia
Postmaster of the Fleet
 
Posts: 21487
Founded: Mar 17, 2013
Ex-Nation

Postby Oaledonia » Wed Jul 17, 2013 2:19 pm

Questers wrote:Fixed the engine a bit. Any more details I should add?

SA-20ER-F FERGANA
(Image)

ERMINE-R MODEL F EXPANSION

Operational Doctrine
The SA-20ER-F FERGANA is part of the Questarian Theory of Operational Strength, which concerns itself about how to maintain the strength and cohesion of its formations and their “combat capacity” over a period of sustained fighting. Because the doctrine is operational-focused, this has reflected on the design of the tank. The Fergana was supposed to:
(1) Have a high level of autonomy
(2) Be able to sustain operations as part of a larger formation
(3) Be tactically, operationally and strategically mobile
(4) Be affordable!
Furthermore the Fergana is expected to perform in a combined arms environment. Thusly its main goal is not to fight fist-to-fist with enemy MBTs, although with its high power gun it is more than capable of doing this. In any serious fight the Fergana will be supported also by infantry anti-tank, close air support, helicopters, tank destroyers etc.

The aim of the vehicle is to be a highly mobile and highly protected shock platform, not a self-propelled fortress.

The Fergana, despite its small size, possesses some clear advantages.
(1) It is highly mobile, with a low weight, low ground pressure, and long range. The hydropneumatic suspension means it can shoot more accurately whilst moving.
(2) It has a high level of autonomy; with a fuel tank worth 1.25 Expected Combat Days, much higher than other tanks, and with 40 rounds of high-powered ammunition, it can go on fighting for longer.
(3) Its modern battlefield network communications device is the most advanced fielded by the Army of the GSR.

The Fergana is a fast and deadly weapon, but it is optimised for the combat environment that Questers expects to fight in. It equips the Guards Cavalry Divisions of the Questarian Army. The Fergana is the most modern mass-produced tank of the Questarian Army, but its complexity has caused problems in production. Currently only seven of the Questarian Army's Cavalry Divisions have been equipped with the Fergana, as well as two Separate Regiments. Currently just under 3,000 units have been produced.

Dimensions
Weight: 50,000kg
Length: 7.11m
Length gun extended: 9.82m
Width: 3.70m
Height: 2.14m (bustle) 2.59m (FLIR boom extended)
Ground clearance: 43cm
Maximum gradient: 30°
Maximum tilt: 30°
Crew: Commander, gunner, driver

Miscellaneous equipment:
Two SARICA carbines 9mm, one Auto 36 pistol 9mm
Four carbine magazines, three pistol magazines
Two fire extinguishers
Three iPod docks
One Model 30 tea-machine station
One USB speaker plug for externally attachable speakers
Eight containers for external bustle rack
One large Mk 11 sapper shovel
A self-removal log attached to the back of the bustle
Attachments for ACRE self-entrenchment plough

Systems
8C5 Laser Rangefinder
8F21 EO day sight
8F30 panoramic EO sight
8A72 LWIR
8A79 LWIR
9D52 HD 1080p screen
10C3 Satellite Networking system

Fighting compartment & fire control systems

The gunner's seat, known as the Saddle Model 33, can be manipulated into various positions, including a footrest and a height adjuster. It is linked to the gunner's most important tool; the joystick, which he uses to manipulate the electrically powered turret and the main gun, and which he can also use to shoot the coaxial 14.5mm heavy machinegun.

The thing that strikes you first as you sit in the gunner's seat is the large screen mounted to his front. This is the 9D52 screen. It is an HD 1080p 1920x1080px colour screen on a cathode ray tube display monitor. Through this the gunner accesses the main sight of the tank, located above the gun.

He has two modes of camera; the 8F21 high-magnification electro-optical 3-CMOS active-pixel day sight, or the 8A72 passive thermal imagery long-wavelength infrared sight. He may switch between four modes using the joystick, or buttons on the screen; EO day sight, night vision sight, white hot thermal and black hot thermal.

The crosshair is located on the screen. This is just a matter of using the joystick to centre on a target – with 2x, 4x, 8x or 12x magnification, accessible from the joystick itself, and then using the ballistic computer and laser rangefinder to do the rest of the work. Then all he needs to do is pull the trigger to send a round downrange.

He may select between four ammunition types using a toggle mounted on the joystick.

He also has a backup, traditional sight, should the screen fail. He has other screens that display information on ammunition and other systems of the tank, but his main job is to use the main gun. Both the screen and the sight have the same reticule: it displays range to the target (in metres, 0000 to 9999), type of ammunition selected (and whether that ammunition is ready to fire), sight mode (1 for EO, 2 for night vision, 3 for white hot, 4 for black hot), magnification (0, 4, 8, 12) and a crosshair. Ammunition markers are A for APERS, G for GLATGM, K for APSFDS, H for HEAT, P for HE, T for training, S for smoke. The joystick has a trigger, operated by the index finger, and three switches, in triangular order, operated by the thumb: one on the top for magnification, and two on the bottom, left for ammunition type and right for sight mode. A button on the side of the joystick switches to the coaxial HMG. The iPod charger is located below and to the left of the joystick.

To the gunner's right is the main gun. He is protected by a small shield. To his right there is an ammunition bin for ten rounds in a wet box. He has a very small amount of desk space.

Now for the Commander. This is a more complex detail as the Commander has more tasks than the gunner. Firstly, you will notice the Commander has the same screen type, the HD 1080p CRT screen. This screen feeds into his panoramic sight, which is a retractable mast mounted EO camera with a FLIR. The camera is the 8F30; the FLIR is the 8A79. He can send the visuals from this mast to the gunner if he likes. He may also view the gunner's sight on his own screen. He also has a basic backup in case the screen fails. The mast sight and the basic panoramic sight have wipers. One of the commander's jobs is to be a spotter for the gunner.

The commander also operates the remote controlled gun station above his hatch. Using buttons on his joystick he may switch to the remote control gun station which also has a FLIR, type 8A30, which will be viewed on his HD screen.

He has a third screen, directly to his left,which is the battlefield management system: model 10C3 Battlefield Management Network displays to the commander all tactical information, including positions of friendly and (speculatively) enemy positions, orders, movements, so on and so forth. Via satellite uplink the 10C3 connects to other formations and shares intelligence and orders. In this way, all tanks are networked from the individual unit to the Company level. Below these screens are the radios and the controls for the smoke launchers. Next to them is the NBC control system.

He may manipulate his seat to move upwards to view the vision blocks, or to stand on the seat when unbuttoned. He may also swivel his chair to face a small desk area, to operate the boiling vessel: for safety reasons it does not maintain water at a very hot temperature.

Behind and above the commander and gunner are the air conditioning units. Behind and below both the commander and the gunner is a bin. Whilst this is really for spent ammunition, anything they don't like can also be thrown behind them. Behind this bin there is storage for twelve rounds of ammunition.

Armaments
The main armament of the Fergana is the 2D42 137mm, 47 calibre autoloading cannon. There is a coaxial 12.8mm HMG (750 rounds) and a commander's 12.7m HMG which is remote controlled (350 rounds.)

Calibre: 13.7cm, 47 calibre
Total gun length: 6.54m
Muzzle energy: 20 megajoules
Muzzle velocity: 1000ms

Maximum engagement range: 4000m KEP, 8000m ATGM
Rate of fire: 8rpm
DU KEP penetration: 900mm
Elevation: +18°/-6°
Total ammunition: 40 rounds
Maximum munitions size: 13.7cm/90cm

Muzzle energy of the 137mm gun is approximtaely 20MJ which is a great improvement on 120-125mm guns which maximum at <10MJ. Muzzle velocity is around 1000ms.

Autoloader system:
The Fergana utilises the WEBLEY autoloader system, named after the revolver. Two munitions drums, both of which hold 14 rounds, are offset in a large, blowout bustle behind the fighting compartment and both feed to a central loading system with a rammer. When firing 'in series', that is without changing munitions types, the firing rate increases to 10rpm. Twelve more rounds are located behind the fighting compartment and before the fuel tanks.

Protection

Defence inc. ERA:
KE Protection:
Turret: 650-800mm
Glacis: 680-800mm
Lower front hull: 325-410mm

CE Protection
Turret: 1100-1200mm
Glacis: 950-1150mm
Lower front hull: 375mm

HALIFAX Armour pattern
The armour system of the Fergana is fairly straightforward and consists of two elements, integral, and ERA. The classification for the integral armour system is HALIFAX. HALIFAX consists of an outer layer of rolled homogenous steel alloy, with a density of 7900kg/cu.m and a brinell hardness of 235. Next is a rubber layer, then a ceramics layer, then a layer of tungsten alloy, density 13,500kg/cu.m, brinell hardness 295. Then there is a spalling layer. The tanks armour plating is strongest on the turret front. The semi-panhandle design of the turret means that the frontal arc is much more likely to be hit than the sides, which have much less armour. Protection levels for HALIFAX are above.

CASTLE Armour pattern
The turret reactive armour, in the shape of a semicircle around the front turret, is known as 'Castle' explosive-reactive armour. The CASTLE system features a series of small shaped charges, angled at the appropriate level to receive an incoming charge. When these shaped charges are penetrated they are designed to explode and propel towards the penetrator, essentially incinerating it and preventing damage to the vehicle. CASTLE moduels are also fitted on the glacis and the side armour of the tank and vastly increase the protection rated for the vehicle. The CASTLE ERA protects the Fergana from armoured fighting vehicles in a higher weight range.

The vehicle is fully NBC protected.

Propulsion

The clutchless manual transmission is easier to operate and train than a fully manual system and is easier to maintain and produce than an automatic transmission, a trade-off accepted by the Army. The transmission is sequential and allows the driver to shift from any gear in the range with the gearstick (i.e. from sixth to second reverse.) The tank's snorkel allows it to ford water obstacles up to 1.8 metres deep. The torsion bar suspension consists of one large rubber-laid bearing roll per road wheel with supporting absorbers for every other wheel.

The tank can swim. It takes between twenty and thirty minutes to prepare and the tank can ford depths of up to 4 metres using a snorkel. Maximum travelling speed while moving through water is 7 kilometres per hour. The tank crew can also free the vehicle from obstructions using the self-removal log, which is externally acccessed and attached to the rear of the bustle.

Powerpack
Engine: RVO Williams A108 V8 4-stroke 8-cylinder twincharged diesel engine rated at 1400bhp @ 3100 RPM
Displacement: 40L
Torque: 1600 lb-ft
Suspension: Hydropneumatic
Transmission: Clutchless manual transmission with Scott & Hardy Defence gearbox, seven forward gears and two reverse
Fuel capacity: 1200L internal, 200L external
Power/weight ratio: 28hp/t
Ground pressure: 0.93kg/sq.cm

Performance
Maximum speed on paved road: 80km/h
Maximum speed dirt road: 70km/h
Maximum speed cross country: 70km/h
Speed when swimming: 7km/h
Acceleration 0-35km: 7 seconds
Maximum range: 700km


Total unit cost: $5 million

Yeah just delete the entire thing and just use the M3 Lee

M3 Lee > all other tanks
Last edited by Wikipe-tan on January 13, 2006 4:00 pm, edited 3 times in total.
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