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Solmakia
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Founded: May 03, 2012
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Postby Solmakia » Sun Feb 03, 2013 10:14 am

hm.... well...we had that problem when I was using Mobile battle stations...
could you just create more ships? If not, perhaps one of your ships should be equivalent to around 3-10 other's?
honestly, I think it'd be best if you just increased the size of your fleet

@ Toishima
I realize this, but simply because some dude doesn't want his shields to get broken makes for a pretty poor RP
I would know from experience.
Anyways, the roughly equal means that I can't simply send in a single ship to wipe out a fleet, and nobody else can either. That way, we have to use our weapons systems intelligently to win.
I'm not advocating a 1-1 trade off where the largest empire wins, I'm talking, no fucking monster ships that can go totally beast...

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FAR Concord
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Founded: Jan 11, 2013
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Postby FAR Concord » Sun Feb 03, 2013 10:17 am

everything not in your focus is considered operating at normal level you focus are better than average no ship is equal becuase you all choosen something different

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Alidina
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Postby Alidina » Sun Feb 03, 2013 12:07 pm

how are we going to handle boarding? I mean my prepared response to a boarding attempt is the mechanical sealing of compartments and mechanical release of corrosive gases and nerve gas, there by killing anything organic, rotting the protection off anything organic and then killing them or rotting the metals of machines. This would be how I would handle a boarding attempt simply because i see a boarding attempt into a regulated environment like a ship to be suicide from a practical standpoint.

The mechanical bit is controlled by simple electrical system that if a single is no longer sent or a EM takes out the electronics the door seals and the gases our released there not much getting around that.

Basically neutering star wars or halo style boarding of my ship in one simple easy to design and all ready existing technology.

what do you guys think of that response towards boarding though

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G-Tech Corporation
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Postby G-Tech Corporation » Sun Feb 03, 2013 12:22 pm

Boarding in space is one hundred percent Hollywood malarkey. Period.

Physically, boarding a vessel going any percentage of the speed of light is so undead only as to be impossible.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Alidina
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Postby Alidina » Sun Feb 03, 2013 12:23 pm

G-Tech Corporation wrote:Boarding in space is one hundred percent Hollywood malarkey. Period.

Physically, boarding a vessel going any percentage of the speed of light is so undead only as to be impossible.


good just making sure im not the only one who thinks boarding into a controlled enviroment though a vacuum where distanced are measured in Km with people who dont even top 2 meters is a very bad idea

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Solmakia
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Postby Solmakia » Sun Feb 03, 2013 2:33 pm

how about land battles though?
I think we need to put a bit of focus on that if we're gonna start conquering systems from each other.

Economics Student at UC Berkeley
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Pragia
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Postby Pragia » Sun Feb 03, 2013 2:35 pm

Solmakia wrote:how about land battles though?
I think we need to put a bit of focus on that if we're gonna start conquering systems from each other.

I focus on orbital supremacy, but my land armies are pretty much all fast attack or defensive positions. Expect heavy armor and assault buggies, and lots of air power

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Alidina
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Postby Alidina » Sun Feb 03, 2013 3:35 pm

Solmakia wrote:how about land battles though?
I think we need to put a bit of focus on that if we're gonna start conquering systems from each other.

drop troops from orbit to remove planetary defense and to take high value targets(cities, facilities etc) reduce everything else to glass if it is made nessicary. basiclly sums up the General Coalition response, except on their homeworld when ground troops are still heavily used sense Orbital bombardment was outlawed at home.

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Alidina
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Founded: Dec 16, 2012
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Postby Alidina » Sun Feb 03, 2013 9:31 pm

All FAR members post how your stuff works here and we will work to see how it all fits together. Dont need any more arguments over how things work this is for disucssion and effects only

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Transoxthraxia
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Postby Transoxthraxia » Sun Feb 03, 2013 9:39 pm

Tagging this for a VERY long post tomorrow.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

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Acroticus
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Postby Acroticus » Sun Feb 03, 2013 9:44 pm

Most Turian weapons are plasma-like energy based. Common weapons use this energy to fire like a laser, except in a more bullet shape in order to increase speed. While most weapons are not made to cut (some are) they are strong enough to break through armor, and the metallic skin of a Turian.

Turians also use this sort of energy to create a secondary holo-armor barrier (like in Mass Effect).

The Turian armor has more than just a holo-barrier, though. It includes a similar sort of power that surrounds ones arms, usually used for cuting or melee attacks.

EMP weapons are not used at all because Turian ships have long since overcome this sort of technology by using a mixture of Iridium, a rare metal, to block out these sorts of attacks.

Biotics are rarely used. Biotics: http://masseffect.wikia.com/wiki/Biotics
It's based on element zero.

If there is anything I missed, but I remember later, I will post it here.
Last edited by Acroticus on Sun Feb 03, 2013 9:52 pm, edited 1 time in total.

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Toishima
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Postby Toishima » Mon Feb 04, 2013 1:13 am

This isn't an RTS, I find it odd that you guys are going "how should we handle this" and "this has to be balanced", in the end, even if someone has a super strong ship, it's up to our RP skills to make it work, both the attacker and the guy with the ship.

Regarding boarding, wouldn't landing craft just fly up to enemy ships and clamp on? The ships should be going at sublight during battles, right?
Call me Aki. My primary RP nation is Yamatai in Ordis. We are an MT region with an exciting constructed world. Join us. (Non Ordis version of Yamatai here)
GOKIGENYOU~
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Ex military. Female. Otaku. Idol Wota. Physically incapable of writing posts shorter than 1,000 words.
This user supports the use of mechs, mecha and other legged machines in PMT and FT settings, and will use them.
Record word count for a single unbroken writing session: 27,154 words
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FAR Concord
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Postby FAR Concord » Mon Feb 04, 2013 1:34 am

No it isnt an RTS. But some people will treat war RPs as this and as ive already seen that they will complete ignore each others stuff if it doesnt fit into how they think it should work. So while this is an RP this thread must exist to mantain the peace of space by allowing issues like the one that formed between Alidina and Sangheili or Alidina and solmakia to be decided on before hand. With threads like yours and Alidina you both worked within the confined of each others stuff and were satisifed with the outcome so it turned into a great thread and a enjoyable read.

I realize that Alidina argumentive nature and him coming up with a ship design meant to challange the standard Lasers and shielding of most Science fiction stories has alot to do with it. But other people ignore rules has some part in it as well.

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Terra Novam
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Founded: Jan 18, 2013
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Far too much to list...

Postby Terra Novam » Mon Feb 04, 2013 5:51 am

Most of the stuff you need to know is on my wiki, TG me if you have any questions. (preferrably Terran Hegemony since that's the one I use most of the time)
http://nationstates-terran-empire.wikia ... mpire_Wiki
The Imperial Free State of Terra Novam; a mostly serious sci-fi, Messier-33-based transhuman state in 3220.

Just your average human being of the female variety. Name's Zoey Shae Autumn, from Lansing MI. Feel free to TG me anything; always looking to join RP's!
Map of the IFS Terra Novam
http://ussmidway1978.deviantart.com/art/Map-of-Terra-Novam-620749826 (Props to my brother for making this!)
I am NationStates' resident existentialist dimensional physicist. Talk to me at your own risk!
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G-Tech Corporation
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Founded: Feb 03, 2010
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Postby G-Tech Corporation » Mon Feb 04, 2013 6:39 am

Toishima wrote:This isn't an RTS, I find it odd that you guys are going "how should we handle this" and "this has to be balanced", in the end, even if someone has a super strong ship, it's up to our RP skills to make it work, both the attacker and the guy with the ship.

Regarding boarding, wouldn't landing craft just fly up to enemy ships and clamp on? The ships should be going at sublight during battles, right?


-clapclap-

Je concurs.

RPing is about collective story creation, not arbitrary win-lose writing. I respect you more since you realize that.

Seriously though; I have no problem with boarding in space as long as it's done well. The difficulty is this: yes, ships will likely be moving at subliminal speeds during engagements. However, that doesn't mean they will be moving anything less than a few percentage points of the speed of light, as maneuvering and not getting hit by weapons fire is infintely superior than having to rely on your armor/pd/shielding. As said ships are moving a percentage of the speed of light, likely random walking to avoid missiles, getting a boarding craft to replicate their precise speed and velocity vectors is like determining where an electron is at a given time and reproducing it's position and movement in all minutae.

Basically, unless you win the relativistic lottery, your landing craft are going to be pan caking agaunst the enemy hull constantly as it moves, or missing altogether.

And that's assuming they can even catch it, which unless you're utilizing a reaction less drive (lulzy in and of itself) your small boarding craft will likely be incapable of doing. In general terms, energy production methods grow more efficient as they increase in size, so any given battleship/cruiser/whatnot will be able to accelerate and decelerate at a more rapid rate than a smaller vessel.

Unless you roll with Rule of Cool that is :P

But realistically, no, simply clamping into an enemy vessel isn't a viable tactic unless you're will to sustain a 99.99% fatality rate.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Alidina
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Postby Alidina » Mon Feb 04, 2013 8:13 am

not to metnion the people who dont want to be boarded have complete control over vital stuff of the ship such as life support and gravity(unless your the coalition and to cheap to have artificall gravity)

boarding is a bad idea if the defender can put up any form of resistance to the unwanted invader becuase then they can cut off whats need or add something that not like Sarin gas.

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G-Tech Corporation
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Postby G-Tech Corporation » Mon Feb 04, 2013 8:49 am

Alidina wrote:not to metnion the people who dont want to be boarded have complete control over vital stuff of the ship such as life support and gravity(unless your the coalition and to cheap to have artificall gravity)

boarding is a bad idea if the defender can put up any form of resistance to the unwanted invader becuase then they can cut off whats need or add something that not like Sarin gas.


I wouldn't be so worried about Sarin personally; chemical weapons rely upon compatible biologies to function, and any assault force worth their uniforms will have atmospheric isolation units. Heck, my ships don't even have an atmosphere, and the Chosen don't breathe, so even if the hallways were saturated with Sarin it would make a copper farthing's worth of difference in the attack's success.

Gravity, now gravity is the kicker. It's not a big issue if the vessel is only engineered to exhert planetary standard gravity (the most efficient construction), but if the engineering systems were over-designed so as to be able to exhert 9 gs or more.... well, it's hard to board a ship when your bones are crushed to dust the moment you step aboard.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Toishima
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Postby Toishima » Mon Feb 04, 2013 9:05 am

I've got boarding in the thread right now... Except they're boarding their own ship, which is stationary.

How about armoured missiles filled with men? With hock compensating gel or something, to literally smash through the hull and deploy the troops?


About 12 AM here, may not be coherent lol
Call me Aki. My primary RP nation is Yamatai in Ordis. We are an MT region with an exciting constructed world. Join us. (Non Ordis version of Yamatai here)
GOKIGENYOU~
Singaporean Chinese Weeb who likes food, Japan, food, J-Pop, military stuff and Japanese food.
Ex military. Female. Otaku. Idol Wota. Physically incapable of writing posts shorter than 1,000 words.
This user supports the use of mechs, mecha and other legged machines in PMT and FT settings, and will use them.
Record word count for a single unbroken writing session: 27,154 words
Current flag is my Kami Oshi, Sato Masaki (Info here!).

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Pragia
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Postby Pragia » Mon Feb 04, 2013 9:07 am

Toishima wrote:I've got boarding in the thread right now... Except they're boarding their own ship, which is stationary.

How about armoured missiles filled with men? With hock compensating gel or something, to literally smash through the hull and deploy the troops?


About 12 AM here, may not be coherent lol

How would a missile or a boarding craft go through the shields? It would be devastated.

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Alidina
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Postby Alidina » Mon Feb 04, 2013 9:09 am

Alidina wrote:I mean my prepared response to a boarding attempt is the mechanical sealing of compartments and mechanical release of corrosive gases and nerve gas, there by killing anything organic, rotting the protection off anything organic and then killing them or rotting the metals of machines.

like is said early its a two part system pretty ingenious .

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G-Tech Corporation
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Postby G-Tech Corporation » Mon Feb 04, 2013 9:11 am

Toishima wrote:I've got boarding in the thread right now... Except they're boarding their own ship, which is stationary.

How about armoured missiles filled with men? With hock compensating gel or something, to literally smash through the hull and deploy the troops?


About 12 AM here, may not be coherent lol


That's how I roll, boarding kinetic slugs.

Though my Servitors are far less squishy than your standard organic, some form of hyper-resistive absorptive gel might make boarding in such a manner possible. Feasible, debatable.

Pragia wrote:
Toishima wrote:I've got boarding in the thread right now... Except they're boarding their own ship, which is stationary.

How about armoured missiles filled with men? With hock compensating gel or something, to literally smash through the hull and deploy the troops?


About 12 AM here, may not be coherent lol

How would a missile or a boarding craft go through the shields? It would be devastated.


Depends how your shields work.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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G-Tech Corporation
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Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Mon Feb 04, 2013 9:11 am

Alidina wrote:
Alidina wrote:I mean my prepared response to a boarding attempt is the mechanical sealing of compartments and mechanical release of corrosive gases and nerve gas, there by killing anything organic, rotting the protection off anything organic and then killing them or rotting the metals of machines.

like is said early its a two part system pretty ingenious .


Rotting metal? Lolwut
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Toishima
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Founded: Dec 01, 2012
Inoffensive Centrist Democracy

Postby Toishima » Mon Feb 04, 2013 9:12 am

Supposing there were no shields.

My anti-boarding mechanisms are... NO MECHANISMS! IMPERIAL MARINES, TO ARMS! And auto-turrets. I like doing infantry fights, close quarters katana ambushes, corridors blowing up and sucking men out... Yeah, pretty unrealistic, but whatever. RULE OF COOL. Thanks for teaching me that, huhuhu.


Also, is anyone planning on doing trade ships and stuff? These should be unarmed tankers and such in there.
Call me Aki. My primary RP nation is Yamatai in Ordis. We are an MT region with an exciting constructed world. Join us. (Non Ordis version of Yamatai here)
GOKIGENYOU~
Singaporean Chinese Weeb who likes food, Japan, food, J-Pop, military stuff and Japanese food.
Ex military. Female. Otaku. Idol Wota. Physically incapable of writing posts shorter than 1,000 words.
This user supports the use of mechs, mecha and other legged machines in PMT and FT settings, and will use them.
Record word count for a single unbroken writing session: 27,154 words
Current flag is my Kami Oshi, Sato Masaki (Info here!).

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Pragia
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Founded: May 08, 2012
Inoffensive Centrist Democracy

Postby Pragia » Mon Feb 04, 2013 9:13 am

Layers of plasma and refracting particles to dissipate lasers and melt incoming rounds, they overload when enough mass has been converted to plasma and overloads the magnetic field
Also like above, marine contingents ftw

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G-Tech Corporation
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Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Mon Feb 04, 2013 9:14 am

Toishima wrote:Supposing there were no shields.

My anti-boarding mechanisms are... NO MECHANISMS! IMPERIAL MARINES, TO ARMS! And auto-turrets. I like doing infantry fights, close quarters katana ambushes, corridors blowing up and sucking men out... Yeah, pretty unrealistic, but whatever. RULE OF COOL. Thanks for teaching me that, huhuhu.


Also, is anyone planning on doing trade ships and stuff? These should be unarmed tankers and such in there.


I'm going to have relatively lightly defended mass harvesters, and trading vessels importing luxury goods from other nations that aren't manufactured in the Empire.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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