Erics republic wrote:Is the los Angeles class attack sub a good investment?
It depends what you're investing against.
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by The Akasha Colony » Tue Oct 22, 2013 6:40 pm
Erics republic wrote:Is the los Angeles class attack sub a good investment?

by Erics republic » Tue Oct 22, 2013 6:43 pm

by The Ashkenazi » Tue Oct 22, 2013 7:26 pm

by The Akasha Colony » Tue Oct 22, 2013 7:47 pm

by Mostrov » Tue Oct 22, 2013 8:12 pm
Imeriata wrote:(Image)
A scanderan war cog in it's full glory. This ship did not only replace large deep hulled Knarrs for deep sea travel even if primitive galleys remained in control of the shallower seas and internal oceans of Scandera. A ship like this is not able to carry warriors and equipment to battle but in a large sea battle so can the majority of it's crew be armed with crossbows well protected behind wooden walls and shields in the front and rear towers. When the ship get close enough so are they armed with axes and shields as well as grappling hooks to drag in an enemy ship to allow boarding.
Further more so is it's hull re-enforced in the front to give it the ability to survive ramming of enemy ships.

by Pharthan » Wed Oct 23, 2013 12:30 am
Triplebaconation wrote:A nuclear destroyer wouldn't be able to beat a carrier in a race either. That's the main reason nothing smaller than the frigates was built, not because destroyers are intended to be missile sponges.
HALCYON ARMS STOREFRONT

by -The Unified Earth Governments- » Wed Oct 23, 2013 12:34 am
Mostrov wrote:Imeriata wrote:(Image)
A scanderan war cog in it's full glory. This ship did not only replace large deep hulled Knarrs for deep sea travel even if primitive galleys remained in control of the shallower seas and internal oceans of Scandera. A ship like this is not able to carry warriors and equipment to battle but in a large sea battle so can the majority of it's crew be armed with crossbows well protected behind wooden walls and shields in the front and rear towers. When the ship get close enough so are they armed with axes and shields as well as grappling hooks to drag in an enemy ship to allow boarding.
Further more so is it's hull re-enforced in the front to give it the ability to survive ramming of enemy ships.
Undoubtedly very pretty, but there are several rather important errors here if you want me to provide criticism (Constructive of course) regarding various design features that are anachronistic and inconsistent. What century are you aiming at in particular?
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by Imeriata » Wed Oct 23, 2013 12:34 am
Mostrov wrote:Undoubtedly very pretty, but there are several rather important errors here if you want me to provide criticism (Constructive of course) regarding various design features that are anachronistic and inconsistent. What century are you aiming at in particular?
Astralsideria wrote:You, sir, are the greatest who ever did set foot upon this earth. If there were an appropriate emoticon, I would take my hat off to you.
Altamirus wrote:^War! War! I want to see 18th century soldiers go up againist flaming cats! Do it Imeriata! Do it Now!

by Triplebaconation » Wed Oct 23, 2013 1:52 am
Pharthan wrote:Triplebaconation wrote:A nuclear destroyer wouldn't be able to beat a carrier in a race either. That's the main reason nothing smaller than the frigates was built, not because destroyers are intended to be missile sponges.
I dare say one could - pop a reactor in, perhaps needing speed-screws as well.
And yes, I do fully understand it's not as easy as "popping a reactor in."
We actually had prototype (sodium) reactors in testing for destroyers
That prototype unfortunately had the world's largest man-made sphere prior to the Epcot center being built. Which is another reason why the project was canceled - the pressure housings required to contain the blast of all of the sodium detonating at once (a Naval requirement to ensure crew safety) were just too huge. That sucker looks like the Death Star driving up to it.
However, the reactor and new engines meant to take the load would be more than enough to get a destroyer up to proper speed. They're already close. Carriers just max out a bit higher and get a nice "secondary" point of acceleration, like a second wind, when going for a low-bell to a high-bell where they kind of just take off unexpectedly, usually at the same point the destroyers are hitting their own top speed.
Destroyers can already accelerate faster than carriers, carriers just have a higher top-speed.
Also, frigates are smaller than destroyers, so I don't see where you were going with that.
They stopped because destroyers are meant to "go first," prior to a carrier, and they reasoned that in a modern (well, Cold War) carrier v. carrier 'battle, that gas-turbine based destroyers would be more cost effective based on the fact that they'd lose them first. Not necessarily that they were intended as "missile-sponges," but that they were more or less bodyguards considered less valuable.
That, and it wasn't cost effective by fuel-regards, either. I've actually seen a report on this; basically they figured out that even LHDs wouldn't be effective at modern Naval Reactor costs as Nuke boats, but Cruisers would, provided they lasted more than something like ten or twelve years.
That, and that'd be fewer ports to visit, therefore less diplomacy and PR with the world, and a number of countries would be pissed because of the influx of the American dollar into their economy because they were also those countries refusing American nuke boats to pull in. Navy Admirals love playing nice with other nations.
Admiral Rickover had a lot of enemies, too, he generally hated the guys who were trying to rip of the military; the US military is notorious for buying "from the lowest bidder," but that's just the guy that decides he doesn't want to screw you over as bad.


Pharthan wrote:Also, frigates are smaller than destroyers, so I don't see where you were going with that.

by The National Socialist Philippines » Wed Oct 23, 2013 1:54 am



by Pharthan » Wed Oct 23, 2013 4:26 am
You're talking only a few knots. Yes, I know the power difference at that level is considerably larger than at lower speeds.Triplebaconation wrote:Carriers have been faster than destroyers over the long haul since the first fleet carrier. It's because they're larger, not because they're nuclear-powered. Making nuclear escorts doesn't change that, and a trimaran hull would only make it worse for obvious reasons.
Triplebaconation wrote:Here's the sphere you mentioned:
And you can fit three our four boilers into a Destroyer Hull. Heck, you could fit three or four A4W carrier boilers into a destroyer hull. It'd be tight, but you could do it. Not that you'd need ones that size.Triplebaconation wrote:That obviously doesn't have anything to do with an actual seagoing reactor. The D1G was actually fairly compact, but it still required more volume than a high-pressure boiler or gas turbine plant of equivalent power. A Burke, for example, would need three or four. Good luck.
You mentioned that reactors weren't made for anything smaller than frigates. We were talking about destroyers. Dunno if I missed something with that.Triplebaconation wrote:???????
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by Triplebaconation » Wed Oct 23, 2013 4:52 am

by Mostrov » Wed Oct 23, 2013 4:55 am
-The Unified Earth Governments- wrote:Wrong boat to fix man, wrong boat.
Imeriata wrote:Sure, the only one I could think of was the shields, the large forecastle and the figure head which was supposed to be a call back to viking longships.

by Pharthan » Wed Oct 23, 2013 5:03 am
HALCYON ARMS STOREFRONT

by Triplebaconation » Wed Oct 23, 2013 5:18 am

by Imeriata » Wed Oct 23, 2013 7:51 am
Mostrov wrote:I'll presume you want something that's from around the era of say, the Hundred Years war; that is 14-15th Centuries for the sake of argument.
The most striking thing that comes to mind is the rigging, the single-sail design is evidently quite old going back into the depths of antiquity, unfortunately it isn't very efficient and made for vessel that could often be helpless in the weather. This is because the weather leach, due to various misunderstandings by the people at the time, was often the opposite to what it should have been. In any case, around 1400 three-masted designs were enacted; which lead to the ability to far better control the wind. In a short period of time that followed, due to the fact that a single monolithic sale was no longer needed they divided the main-masts sails into a mainsail and a topsail which had the additional benefit of making the masts easier to acquire as they often had to be very large and straight timber's comparatively.
The reason for pointing this out is that the ship also has ratlines and, presumably, footropes; which were developed around the same time. Before that most sails were actually hoisted from the deck. I think what must have happened here is that you've simply copied the rigging from a much later ship, the easiest way to fix this is too simply remove the ratlines. Alternatively you might as well add the other two sails, as they would greatly, greatly increase performance but it starts to slip into renaissance shipwrightery here.
One of the main advantages of the Cog compared to the ships before was that it was capable of having a stern-rudder which greatly increased the height (A major combat advantage) of the freeboard and made it more maneuverable.
For inspiration you might want to look at the Grace Dieu which was an incredibly large (Only slightly smaller than the HMS Victory of Trafalgar fame). Of note, all ships around this time were clinker built in the northern seas, which made them substantially more expensive than contemporary production in the mediterranean which were skeleton built. The fact that they were clinker built meant that they were stronger and actually lead to the unique shape of the cog and hulk as opposed to a more hydrodynamic shape.
Now what this whole thing leads to is that it means that most battles if conducted at all due to the abysmally poor handling of ships were in sheltered areas, often bays, with a good weather vane for the attacking force. It was more like the unromantic Battle of Sluys than the Battle of Winchelsea. In either situation as there were no real anti-ship weapons it was a purely boarding affair, ships often lashed together. What this means is that your ship is an expensive vainglory that will not get especially used or at least not in the role you intended, the idea of shields is admittedly a good one, the Cog was something that was designed rather more for transport and their main utility was logistics and increasinging the mobility of forces.
This brings me to the Galley, which was actually a very effective weapon, due to being able to go against the wind but more importantly for having such a shallow hulls which meant they are perfect for raiding, which is probably the most effective offensive stratagem that the naval technology at the time would allow. Burning docks and the ships within was a standard tactic throughout this era.
Another thing that might be added is that even galleys didn't ram (In the popularised sense, as even in most naval battles there main action was unsurprisingly boarding), indeed it was quite a different thing from antiquity; they were equipped with an above water spur that was designed to disable the enemy rather than a true 'weapon'. That galleys could do this, given the fact that they were absurdly more maneuverable in the environment that a medieval naval battle might take place and even then without it being anywhere near a dominant tactic, means that the reinforced bow is utterly useless as a sailing ship would handle to poorly to be able to do that with any degree of accuracy and would likely not damage a ship especially, given that many were double or even triple hulled.
For the sake of brevity I'll stop here, but I can continue on this a great deal more if you have any further questions.
Astralsideria wrote:You, sir, are the greatest who ever did set foot upon this earth. If there were an appropriate emoticon, I would take my hat off to you.
Altamirus wrote:^War! War! I want to see 18th century soldiers go up againist flaming cats! Do it Imeriata! Do it Now!

by Pharthan » Wed Oct 23, 2013 2:49 pm
Triplebaconation wrote:The DLGNs were generally called frigates until 1975. The Long Beach was originally designed as a frigate, in fact.
Here's a really basic physics question. Which is more efficient, a heat engine with an outlet temperature of 300°C or one with an outlet temperature of 450°C? What about 600°C?
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by Atlantica » Wed Oct 23, 2013 3:10 pm

by Dragomere » Wed Oct 23, 2013 3:21 pm

by Triplebaconation » Wed Oct 23, 2013 3:55 pm
Pharthan wrote:Triplebaconation wrote:The DLGNs were generally called frigates until 1975. The Long Beach was originally designed as a frigate, in fact.
Here's a really basic physics question. Which is more efficient, a heat engine with an outlet temperature of 300°C or one with an outlet temperature of 450°C? What about 600°C?
Typically your higher temperatures are going to give you a higher efficiency, but it's more based on the differential. If your inlet temperature is 599°C and your outlet temperature is 600°C, you're not doing crap. Not that you'd see that.
But that's why a carrier operating in the Persian Gulf might not be able to hit top speed without being at 100% power, but one operating in the Arctic might find they can even squeeze out a few extra knots they didn't know they had.

by Paranthropia » Wed Oct 23, 2013 5:07 pm




by Pharthan » Wed Oct 23, 2013 5:33 pm
Triplebaconation wrote:Pharthan wrote:Typically your higher temperatures are going to give you a higher efficiency, but it's more based on the differential. If your inlet temperature is 599°C and your outlet temperature is 600°C, you're not doing crap. Not that you'd see that.
But that's why a carrier operating in the Persian Gulf might not be able to hit top speed without being at 100% power, but one operating in the Arctic might find they can even squeeze out a few extra knots they didn't know they had.
You now know why a nuclear destroyer will always be larger, slower or most probably both than i's fossil-fuel equivalent, and why any rational purely nuclear destroyer design will be slower than a carrier with far greater volume and the hydrodynamic and seakeeping advantages inherent in its size.
HALCYON ARMS STOREFRONT

by Triplebaconation » Wed Oct 23, 2013 5:48 pm
Pharthan wrote:Triplebaconation wrote:
You now know why a nuclear destroyer will always be larger, slower or most probably both than i's fossil-fuel equivalent, and why any rational purely nuclear destroyer design will be slower than a carrier with far greater volume and the hydrodynamic and seakeeping advantages inherent in its size.
Elaborate, please.
Getting a destroyer (larger destroyers, albeit) up to 30-33 knots has been done in the past; I don't see how coaxing a few extra knots out would be an issue if you've got considerably more- it would really come down to structural issues rather than propulsion.

by Mostrov » Wed Oct 23, 2013 6:00 pm
Imeriata wrote:I actually knew the few battles that were fought were horrible melee's but I did not know a re-enforced hull was that bad for sailing and it will be corrected while I remove the ratlines.
Though while I have designed galleys and mentioned them as being used so did I thought that they were too shallow for use on the open sea and that they were best reserved for shallow and relatively calm waters like those of the Mediterranean. But thank you for the pointers, t'was an interesting read.
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