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A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]

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Atlantica
Ambassador
 
Posts: 1577
Founded: Mar 22, 2013
Ex-Nation

Postby Atlantica » Sun Oct 13, 2013 5:03 am

The Ashkenazi wrote:The Ashkenaz Navy operates three Sa'ar 3 class missile boats, five Dabur class patrol boats, one Lindau class minesweeper, and various small craft.

Nice tactic you have there: a swarm, like the Iranian Navy. I guess we can think that those things will be very cost-effective against carriers and other large ships, though the swarms would do terrible in blue-water operations.
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MT, PMT: The Greater Eastern Union of Zhenia
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Noordland
Spokesperson
 
Posts: 171
Founded: Apr 22, 2013
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Postby Noordland » Sun Oct 13, 2013 8:24 am

Yes ik this is the Chinese flying aircraft carrier concept
NDN Bomak [ACC-2]

Image

NDN Bomak is a Spirit-class supercarrier, which was launched in May 2018 along her sister ship Spirit. When construction, she was originally going to be named NVN Noordland, but several others ships were named NVN Noordland. She was the first floating warship of the Noordland Navy. In June 2022 she was attacked by pirates of an unknown nation. She had only minor damages, but severe damage to the magazine, so she had to go to dry dock for a year to get the magazine fixed, using NVM Spirit as a temporary main warship. She is currently docked in Southern Bomak for some modernization.

Name: NVM Bomak
Namesake: The city of Bomak
Ordered: 15 March 2015
Builder: Ironsteel Shipbuilding
Laid down: 20 April 2016
Launched: 10 May 2018
Acquired: 25 August 2023
Commissioned: 30 October 2023
Homeport: Southern Bomak, Noordland
Motto: For the nation of glory!
Status: In active service, as of 2038.
-
Class & type: Spirit-class aircraft carrier
Displacement: 250,000 tonnes
Length: approx. 2,560 feet (760.29 meters)
Beam: approx. 350 feet (106.68 meters)
Draft: approx. 100 feet (30.480 meters)
Propulsion:
4 × Fjord Tech 2600 hovering engines
10 × rudders for water use
Speed: 60 knots
Complement: 300 officers, 500 petty officers, 1800 enlisted
Sensors and processing systems:
Fjord Tech multi-function radar
Fjord Tech air search radar
Fjord Tech fire control radar
Fjord Tech surface search radar
Fjord Tech gun fire control radar
Fjord Tech target acquisition radar
4 × Fjord Tech air traffic control radars
Armament: 200 × anti-aircraft laser cannons
100 × anti-warship laser cannons
250 × torpedoes
Armament:
Noordland Weaponry AM.19 anti-missile rockets
Noordland Weaponry AA.13 anti-warship rockets
Armor: Classified
Aircraft carried: approx. 1600
GOING UNDER REFORMS AFTER A YEAR OF USING ALTS.

Noordland
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Leader: King Richard IV
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New Frenco Empire
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Founded: Mar 14, 2013
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Postby New Frenco Empire » Sun Oct 13, 2013 3:31 pm

Noordland wrote:-Snip-


That reminds me, would airborne aircraft carriers actually be practical for PMT? I've been asking myself that for a while.
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The Corparation
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Founded: Aug 31, 2009
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Postby The Corparation » Sun Oct 13, 2013 3:46 pm

New Frenco Empire wrote:
Noordland wrote:-Snip-


That reminds me, would airborne aircraft carriers actually be practical for PMT? I've been asking myself that for a while.

No.
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Steampunk Mars
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Founded: Jun 29, 2013
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Postby Steampunk Mars » Sun Oct 13, 2013 3:59 pm

New Frenco Empire wrote:
Noordland wrote:-Snip-


That reminds me, would airborne aircraft carriers actually be practical for PMT? I've been asking myself that for a while.


It probably depends how far into PMT you're willing to go. There's always going to be a certain amount of "how practical is it to expend the amount of resources an aircraft carrier takes on something that can be shot down and will cause a catastrophic event if it crashes on one of your cities?" Until you have antigrav and reasonable shielding, or full-on Godmode invisibility, I'd say probably not, and by that point it's moot, as you ought to have the technology to do everything with long-range fully-autonomous drones.

An airborne aircraft carrier, to my mind, poses an unacceptable strategic risk to its own side no matter what tech level you RP at. About the only exception to that is steampunk or other borderline FanT, or early WW1 or inter-War PT with aircraft-carrying zeppelins. It represents an asset you really shouldn't be able to afford to lose easily, and is made insanely vulnerable by the need to be airborne. And that's without the damage done to wherever it hits once the enemy shoots it down. I'd be spamming cruise missiles at the thing from the moment I acquired it as a target in any MT or PMT RP I was in. I can replace a couple of hundred missiles much more easily than you can replace the firepower, fighter complement, trained personnel and time and expense of construction and operation represented by one of those things.

Short answer: don't do it.
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New Frenco Empire
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Founded: Mar 14, 2013
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Postby New Frenco Empire » Sun Oct 13, 2013 4:13 pm

Steampunk Mars wrote:
New Frenco Empire wrote:
That reminds me, would airborne aircraft carriers actually be practical for PMT? I've been asking myself that for a while.


It probably depends how far into PMT you're willing to go. There's always going to be a certain amount of "how practical is it to expend the amount of resources an aircraft carrier takes on something that can be shot down and will cause a catastrophic event if it crashes on one of your cities?" Until you have antigrav and reasonable shielding, or full-on Godmode invisibility, I'd say probably not, and by that point it's moot, as you ought to have the technology to do everything with long-range fully-autonomous drones.

An airborne aircraft carrier, to my mind, poses an unacceptable strategic risk to its own side no matter what tech level you RP at. About the only exception to that is steampunk or other borderline FanT, or early WW1 or inter-War PT with aircraft-carrying zeppelins. It represents an asset you really shouldn't be able to afford to lose easily, and is made insanely vulnerable by the need to be airborne. And that's without the damage done to wherever it hits once the enemy shoots it down. I'd be spamming cruise missiles at the thing from the moment I acquired it as a target in any MT or PMT RP I was in. I can replace a couple of hundred missiles much more easily than you can replace the firepower, fighter complement, trained personnel and time and expense of construction and operation represented by one of those things.

Short answer: don't do it.

Yeah, that's what I was leaning on. Rule of cool, I guess, but more liability. I don't plan on using them, though, I'm trying to find a suitable PMT carrier that satisfies both the "rule of cool" and realistic practicality.

If anyone wants to give their input on a catamaran-style like this, I'd appreciate it.
NEW FRENCO EMPIRE

Transferring information from disorganized notes into presentable factbooks is way too time consuming for a procrastinator. Just ask if you have questions.
Plutocratic Evil Empire™ situated in a post-apocalyptic Decopunk North America. Extreme PMT, yet socially stuck in the interwar/immediate post-war era, with Jazz music and flapper culture alongside nanotechnology and Martian colonies. Tier I power of the Frencoverse.


Las Palmeras wrote:Roaring 20s but in the future and with mutants

Alyakia wrote:you are a modern poet
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The Ashkenazi
Envoy
 
Posts: 335
Founded: Oct 11, 2013
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Postby The Ashkenazi » Sun Oct 13, 2013 5:05 pm

Looks quite weak where the two hulls are connected. From what I understand, there can be some pretty intense forces put on that portion of the vessel in rough seas. It also looks quite big, and might be approaching the upper limits of how many aircraft can be operated from one ship's control tower.

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Pharthan
Minister
 
Posts: 2969
Founded: Feb 18, 2012
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Postby Pharthan » Sun Oct 13, 2013 8:05 pm


The flight Deck, and the deck below it (which contains a good deal of the air-wing's berthing, storage, ready-rooms, and control centers) need to be bigger; there shouldn't be any visible gap from above.

For a PMT military who puts a lot of money into Automation and computers, you can easily streamline the aircraft management to allow for more aircraft.
Lower down, it'd also be good to have additional athwartship's connections - you'd want at least one forward, one mid, and on aft, likely two aft. Having them all up high is a terrible idea. First off, carrier crews are typically somewhat self-segregated into Air Wing and Ship's Force; Ship's Force typically stays down near the waterline or control centers (which obvious exceptions based on where certain compartments are), whereas Air Wing usually dominates the upper decks near the Flight Deck. Having so few athwartship walkways meaning getting from one side to another is a pain for Ship's Force, and having them all up-high is even worse.
Assuming you're using nuclear reactors, fusion, or something radioactive, that means only qualified Radiation Workers - meaning, your actual Reactor Department (if you're doing it like they do on the Nimitz-class) are going to be the only ones able to respond to casualties. Assuming you have at least one reactor per hull, that means you can have propulsion-system casualties on either side. Having so few athwartship connections, or having them all high up, means your crews have to go further to reach them. (Also, note, reactors are usually placed mid-ship for weight concerns (even subs, most of the length of which is the engine-room), not aft like everyone usually assumes. Most engine-rooms are actually mid-to-aft of the ship).
What this means is that in a battle scenario, if one of your reactors gets taken down and you need the Casualty Assistance Team (CAT) to respond quickly, you're screwed. (No, that doesn't mean you're going to have a meltdown, most reactor plants are designed to protect themselves from meltdowns with no operator action) If you have the ones as depicted, your CAT team now has to move forward or aft along the hull, go up three decks, over, and down three decks, and then move back to where your reactor room is, just to respond to the casualty. It'd be a great workout, sure, but you're going to end up losing people to heat exhaustion if they have to be dressed out in FFEs... and you're also delaying them by a good seven-to-ten minutes.
What this means is that in the case of a steam line rupture or fire, your watchteam dealing with the casualty before the CAT gets there is dead or going to have to evacuate and leave the fire (which would be the worst case scenario for this sort of thing) uncontrolled. Sure, you might have a few guys on that side of the ship, but you can't plan on having everyone right there.
If it's a simple reactor scram, you're now upping the response time to get your typical reactor back up by about 20-25% as well, which is valuable.

TL;DR: One big, contiguous flight deck, more athwartship connectors down low to the water to ease congestion and response-time.
Last edited by Pharthan on Sun Oct 13, 2013 8:08 pm, edited 1 time in total.
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The New Trilateral
Spokesperson
 
Posts: 118
Founded: Sep 26, 2013
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Postby The New Trilateral » Sun Oct 13, 2013 9:00 pm

During the Civil War, we revamped our Navy to include more than one warship.

Our front-line warships are the Tesla Armed Tactical Warships. They are armed with the ability to destroy the electronics of any large ship. These make up the front line of all our fleets.
Image


Our Admiral's Flagship is the N.T.N. Avenger. It has sunk 47 enemy warships in it's time with the help of TATWs and 11 on it's own. It is usually in the center of our entire New Trilateral Naval Corp Fleet.
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Our Missile Cruiser is Nuclear Armed. The NTMC-14 is the highest in the line of cruisers that are willing to send heavy fire upon enemy ships.
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Our aircraft carriers are specially designed to ward off ships and land from a distance. Two of these are sent with every major distance so expect air power. They are called the On Sea Runway Boat 2014 or OSRB-14s.
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Themiclesia
Postmaster-General
 
Posts: 10711
Founded: Feb 12, 2013
Anarchy

Postby Themiclesia » Sun Oct 13, 2013 9:03 pm

I was wondering about the effectiveness of Cheng-he's Treasure Boats in the 14th/15th Centuries.

Is it possible to construct such a ship with modern technology but under the original specifications?
NS stats not in effect
(except in F7)
Gameside factbooks not canon
Sample military factbook
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Themiclesia
Camia
Antari
>>>Member of Septentrion, Atlas, Alithea, Tyran<<<
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The Akasha Colony
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Posts: 14157
Founded: Apr 25, 2010
Civil Rights Lovefest

Postby The Akasha Colony » Sun Oct 13, 2013 9:31 pm

Themiclesia wrote:I was wondering about the effectiveness of Cheng-he's Treasure Boats in the 14th/15th Centuries.

Is it possible to construct such a ship with modern technology but under the original specifications?


Yes. But it'd be no more seaworthy now than it was then.
A colony of the New Free Planets Alliance.
The primary MT nation of this account is the Republic of Carthage.
New Free Planets Alliance (FT)
New Terran Republic (FT)
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Themiclesia
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Posts: 10711
Founded: Feb 12, 2013
Anarchy

Postby Themiclesia » Sun Oct 13, 2013 9:34 pm

The Akasha Colony wrote:
Themiclesia wrote:I was wondering about the effectiveness of Cheng-he's Treasure Boats in the 14th/15th Centuries.

Is it possible to construct such a ship with modern technology but under the original specifications?


Yes. But it'd be no more seaworthy now than it was then.

Was it seaworthy?
NS stats not in effect
(except in F7)
Gameside factbooks not canon
Sample military factbook
Nations:
Themiclesia
Camia
Antari
>>>Member of Septentrion, Atlas, Alithea, Tyran<<<
Left-of-centre, multiple home countries and native languages, socially and fiscally liberal; he/him/his
Pro: diversity, choice, liberty, democracy, equality | Anti: racism, sexism, nationalism, dictatorship, war
News | Court of Appeal overturns Sgt. Ker conviction for larceny in quartermaster's pantry | TNS Hat runs aground in foreign harbour, hull unhurt | House of Lords passes Stamp Collection Act, counterfeiting used stamps now a crime | New bicycle lanes under the elevated railways | Demonstration against rights abuses in Menghe in Crystal Park, MoD: parade to be postponed for civic activity

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The Akasha Colony
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Posts: 14157
Founded: Apr 25, 2010
Civil Rights Lovefest

Postby The Akasha Colony » Sun Oct 13, 2013 9:37 pm

Themiclesia wrote:
The Akasha Colony wrote:
Yes. But it'd be no more seaworthy now than it was then.

Was it seaworthy?


No one conclusively knows, given the controversy over its size, but its wide, flat bottom, extreme beam, and very small sail area to volume/surface area would not make it a particularly handy vessel.
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The primary MT nation of this account is the Republic of Carthage.
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Mkuki
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Posts: 10584
Founded: Sep 22, 2012
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Postby Mkuki » Sun Oct 13, 2013 10:36 pm

-The Unified Earth Governments- wrote:
Mkuki wrote:Whoa. :shock: What program is that?

Stetch Up

A Friend of mine designed it after getting some basic ideas for it.

So cool.
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Vaxon
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Founded: May 19, 2013
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Postby Vaxon » Mon Oct 14, 2013 6:57 am

Some more warships, here we go! Well, not exactly "warships". Moreas a "Warship". Bah!

Hell's Fury:

This ship was made and designed to be able to destroy all in it's path. It was nicknamed "Hell's Fury" because of the fact, well.
Let's just say you never want to find out... Especially with how massive it is....
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Atlantica
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Founded: Mar 22, 2013
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Postby Atlantica » Mon Oct 14, 2013 7:07 am

Vaxon wrote:Some more warships, here we go! Well, not exactly "warships". Moreas a "Warship". Bah!

Hell's Fury:

This ship was made and designed to be able to destroy all in it's path. It was nicknamed "Hell's Fury" because of the fact, well.
Let's just say you never want to find out... Especially with how massive it is....

And especially with how puny and immobile it is, compared to its incredible size.
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Vaxon
Post Marshal
 
Posts: 15160
Founded: May 19, 2013
Ex-Nation

Postby Vaxon » Mon Oct 14, 2013 7:09 am

Atlantica wrote:
Vaxon wrote:Some more warships, here we go! Well, not exactly "warships". Moreas a "Warship". Bah!

Hell's Fury:

This ship was made and designed to be able to destroy all in it's path. It was nicknamed "Hell's Fury" because of the fact, well.
Let's just say you never want to find out... Especially with how massive it is....

And especially with how puny and immobile it is, compared to its incredible size.


Considering you have no idea how it works, I wouldn't talk...
Greetings, If you're reading this, YOU ARE A STALKER!
Now, in all seriousness, I am an American Male.
Greater Mackonia wrote:"A car carrying a Communist a Capitalist and a Fascist breaks down, the Communist implores for the three to unite and push the car forward, though it may take significant time and misery. The Capitalist declares that the three should hire a taxi, though it will be costly and the taxi only has room for two. The Fascist gets in the car, sounds the horn and pretends the car is still moving."

-A Mack Saying.

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-The Unified Earth Governments-
Postmaster-General
 
Posts: 12215
Founded: Aug 25, 2013
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Postby -The Unified Earth Governments- » Mon Oct 14, 2013 7:10 am

Vaxon wrote:
Atlantica wrote:And especially with how puny and immobile it is, compared to its incredible size.


Considering you have no idea how it works, I wouldn't talk...

Gettysburg Class Cruisers are cooler

Crescent Class Destroyers molest it, wait, that's a spoiler.
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/// A.N.N. \\\
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.

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Vaxon
Post Marshal
 
Posts: 15160
Founded: May 19, 2013
Ex-Nation

Postby Vaxon » Mon Oct 14, 2013 7:12 am

-The Unified Earth Governments- wrote:
Vaxon wrote:
Considering you have no idea how it works, I wouldn't talk...

Gettysburg Class Cruisers are cooler

Crescent Class Destroyers molest it, wait, that's a spoiler.


Screw hyperdrive and such, Hell's Fury ships use cosmic strings to float around, as they're pretty much everywhere.
We just boost the speed at which we travel on one, and in return eventually it goes fifty times FTL speeds. Most of our ships use that anyway.
Just a lil 'spoiler.
Greetings, If you're reading this, YOU ARE A STALKER!
Now, in all seriousness, I am an American Male.
Greater Mackonia wrote:"A car carrying a Communist a Capitalist and a Fascist breaks down, the Communist implores for the three to unite and push the car forward, though it may take significant time and misery. The Capitalist declares that the three should hire a taxi, though it will be costly and the taxi only has room for two. The Fascist gets in the car, sounds the horn and pretends the car is still moving."

-A Mack Saying.

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New Tyran
Senator
 
Posts: 4197
Founded: Jan 06, 2013
Inoffensive Centrist Democracy

Postby New Tyran » Mon Oct 14, 2013 7:14 am

Anyone know much damage a "light" torpedo like a Mk 46, 50 or 54 would do to a surface ship?

That and anything wrong so far with this WIP ship of mine?

Daring Class Frigate.

Length: 149.52 meters.
Weight: 7,200 tonnes.
Crew: 190 (110 required)
Propulsion: CODLAG, 1× 20 MW gas turbine, 2× 4.7 MW electric motors, 4× 2.9 MW diesel generators, 3× gearboxes: one for each shaft and one to crossconnect the gas turbines to them. 2× shafts, driving controllable pitch propellers 1× 5 MW bow thruster.
Cruising Speed: 33knots.
Maximum Speed: 41knots.
Armor Thickness: None.
Main Armaments: 127mm lightweight naval gun with guided munitions for land-attack missions, two 27mm remote-operated autocannons, five 12.7mm remote weapon stations, two manually controlled 12.7mm heavy machine guns. Two RAM Block II surface-to-air missile launcher/CIWS, 21 cells each. Eight sea skimming joint sea/land attack fire-and-forget missiles.
Sensors and processing equipment: Combined RADAR and COMMS ESM, AN/SQQ-90, Link 11, Link 16, Link 22 communications systems, two navigational radars, Active Electronically Scanned Array, Electro-Optical Gun Control System, MFS-7000 Sonar.
Electronic Warfare: Multi Ammunition Softkill System, ECM suite, Surface Ship Torpedo Defense system.
Aircraft Carried: 2x Westland Wolfhounds equipped with anti-ship or submarine torpedoes.

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-The Unified Earth Governments-
Postmaster-General
 
Posts: 12215
Founded: Aug 25, 2013
Ex-Nation

Postby -The Unified Earth Governments- » Mon Oct 14, 2013 7:16 am

Vaxon wrote:
-The Unified Earth Governments- wrote:Gettysburg Class Cruisers are cooler

Crescent Class Destroyers molest it, wait, that's a spoiler.


Screw hyperdrive and such, Hell's Fury ships use cosmic strings to float around, as they're pretty much everywhere.
We just boost the speed at which we travel on one, and in return eventually it goes fifty times FTL speeds. Most of our ships use that anyway.
Just a lil 'spoiler.


Nice, and Crescent Class Destroyers use dust and recoil to troll about space with little girls that can assault armies being available to rid the galaxy of Grimm. To be fair there are various other aged Hunters and Huntress, but there is something special about being taken out by a small girl with a transformable anti tank rifle.

Why do I keep spoilering my fan nation in work.
FactbookHistoryColoniesEmbassy Program V.IIUNSC Navy (WIP)InfantryAmmo Mods
/// A.N.N. \\\
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.

The Most Important Issue Result - "Robosexual marriages are increasingly common."

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Themiclesia
Postmaster-General
 
Posts: 10711
Founded: Feb 12, 2013
Anarchy

Postby Themiclesia » Mon Oct 14, 2013 7:35 am

Vaxon wrote:
-The Unified Earth Governments- wrote:Gettysburg Class Cruisers are cooler

Crescent Class Destroyers molest it, wait, that's a spoiler.


Screw hyperdrive and such, Hell's Fury ships use cosmic strings to float around, as they're pretty much everywhere.
We just boost the speed at which we travel on one, and in return eventually it goes fifty times FTL speeds. Most of our ships use that anyway.
Just a lil 'spoiler.

Such a large iceberg will be next to impossible to turn around.
NS stats not in effect
(except in F7)
Gameside factbooks not canon
Sample military factbook
Nations:
Themiclesia
Camia
Antari
>>>Member of Septentrion, Atlas, Alithea, Tyran<<<
Left-of-centre, multiple home countries and native languages, socially and fiscally liberal; he/him/his
Pro: diversity, choice, liberty, democracy, equality | Anti: racism, sexism, nationalism, dictatorship, war
News | Court of Appeal overturns Sgt. Ker conviction for larceny in quartermaster's pantry | TNS Hat runs aground in foreign harbour, hull unhurt | House of Lords passes Stamp Collection Act, counterfeiting used stamps now a crime | New bicycle lanes under the elevated railways | Demonstration against rights abuses in Menghe in Crystal Park, MoD: parade to be postponed for civic activity

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Vaxon
Post Marshal
 
Posts: 15160
Founded: May 19, 2013
Ex-Nation

Postby Vaxon » Mon Oct 14, 2013 7:38 am

Themiclesia wrote:
Vaxon wrote:
Screw hyperdrive and such, Hell's Fury ships use cosmic strings to float around, as they're pretty much everywhere.
We just boost the speed at which we travel on one, and in return eventually it goes fifty times FTL speeds. Most of our ships use that anyway.
Just a lil 'spoiler.

Such a large iceberg will be next to impossible to turn around.


Simply reverse the boost of the cosmic string we're absorbing and using to move around, and therefor reverse the movement. *nods because physics*
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Themiclesia
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Founded: Feb 12, 2013
Anarchy

Postby Themiclesia » Mon Oct 14, 2013 7:39 am

Vaxon wrote:
Themiclesia wrote:Such a large iceberg will be next to impossible to turn around.


Simply reverse the boost of the cosmic string we're absorbing and using to move around, and therefor reverse the movement. *nods because physics*

Oh well, everything is possible in FT.
NS stats not in effect
(except in F7)
Gameside factbooks not canon
Sample military factbook
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Steampunk Mars
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Ex-Nation

Postby Steampunk Mars » Mon Oct 14, 2013 7:41 am

Vaxon wrote:
Themiclesia wrote:Such a large iceberg will be next to impossible to turn around.


Simply reverse the boost of the cosmic string we're absorbing and using to move around, and therefor reverse the movement. *nods because physics*

Ah. Powered by the mighty energy known as Wank. Say no more.
The year is 1893 | Queen Victoria II | Overall Factbook | The Solar System | May Contain Nuts
There is life on Mars. Real-world astronomy can go jump.

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