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by Mitheldalond » Mon Jun 08, 2015 10:00 am

by Yukonastan » Mon Jun 08, 2015 10:46 am
Yukonastan wrote:Let's try this again.
I've been working on my expeditionary navy, and I'd really appreciate if someone more knowledgeable of such things could give it a once-over and tell me if my reasoning is, well, reasonable. Right now it's got 48 ships.C100 - YEFN Midnight
C101 - Unnamed
C102 - Unnamed
C103 - UnnamedA114 - Unnamed
A115 - UnnamedF170 - YEFN Faragut
F171 - Unnamed
F172 - Unnamed
F173 - YEFN Amber Peace
F174 - Unnamed
F175 - Unnamed
F176 - Unnamed
F177 - YEFN Tidal Princess
F178 - Unnamed
F179 - UnnamedG180 - Unnamed
G181 - Unnamed
G182 - Unnamed
G183 - UnnamedS200 - YEFN Moonlit Waters
S201 - YEFN Deep Nights
S202 - Unnamed
S203 - Unnamed
S204 - Unnamed
S205 - Unnamed
S206 - Unnamed
S207 - UnnamedS250 - Unnamed
S251 - UnnamedB320 - Unnamed
B321 - UnnamedD400 - Unnamed
D402 - Unnamed
D404 - YEFN Northern Skies
D406 - Unnamed
D408 - Unnamed
D410 - Unnamed
D412 - Unnamed
D414 - Unnamed
D416 - Unnamed
D418 - Unnamed
D420 - YEFN Aurora
D422 - UnnamedR500 - YEFN Long Dreams
R501 - YEFN Long Hopes
R502 - YEFN Long Nights
R503 - YEFN Long Winds
With regards to names; only ships that have been in RPs have names ('cause I'm lazy)
The idea behind the current balance of force for my navy is that I can have two task fleets plus some ships in port or in drydock. Now, I don't have any carriers per sé, so I base my task fleet around one guided missile battlecruiser.Task Force 1
(1) Battlecruiser
(1) Attack submarine
(2) Frigates
(2) Destroyers
(1) Underway replenishment ship
Task Force 2 - Optional
(1) Battlecruiser
(1) Attack submarine
(2) Frigates
(2) Destroyers
(1) Underway replenishment ship
Optionally the following additional elements may be picked and chosen from.
(1) Heavy aviation cruiser
(2) Attack submarines
(1) Guided missile submarine
(2) Air defense frigates
(1) Underway replenishment ship
This results in a task fleet of anywhere from 7 to 22 ships.
As an example: In a roleplay I was recently engaged in, I had the following deployed.TF Alpha - Was underway, never arrived in theatre. I pulled out before then.
- YEFN Midnight C100, battlecruiser
- YEFN Deep Nights S201, attack submarine
- YEFN Tidal Princess F177, escort frigate
- YEFN Amber Peace F173, escort frigate
- YEFN Northern Snows D404, escort destroyer
- YEFN Aurora D420, escort destroyer
- YEFN Long Hopes R501, underway replenishment ship
Additional elements that happened to be in theatre until I left
- YEFN Faragut F170, escort frigate
- YEFN Moonlit Waters S200, attack submarine
Question here is, does the balance of escorts for such a ship make sense, or no?
As for ship designs... Well, I have the battlecruiser and escort frigate somewhat mostly complete barring lineart.Class overview
Builders: Krupper-Thyssen Shipyards
Operators: Yukonastan Defense Force Navy, Yukonastan Expeditionary Force Navy
Built: 1978 – 1995
In service: From 1985
Planned: 12
Completed: 12
Cancelled: 0
Active: 8 (1 undergoing modernization)
Laid up: 1
Retired: 2
General characteristics
Type: Heavy guided missile cruiser/battlecruiser
Displacement: 19 500 tons standard, 25 000 (full load)
Length: 220 m
Beam: 25 m
Draft: 7 m
Propulsion: 2-shaft combined nuclear and gas turbine propulsion, 2x MN-2 marine nuclear reactors with 2x gas turbine engines
120,000 shp (86,000 kW)
Speed: 32knots (59 km/h)
Range: 1,200 nautical miles (2,000 km) at 32 knots (59 km/h) (combined propulsion),
unlimited at 20 knots (37 km/h) on nuclear power
Complement: 650
Sensors and processing systems:
Radars:Sonar:
- 1x 6 MW combat system radar, bridge structure.
- 2x 3D tracking radar, foremast.
- 1x navigation radar, foremast.
Electronic warfare and decoys:
- 1x towed array sonar, 2km line, stern.
- 1x bow sonar
Armament:
- 2x 8rd decoy launchers, 128 reloads carried.
- 1x 4MW radar jammer/spoofer, rear mast.
Missiles:Guns:
- 128x angled VLS cells (500x500 mm, 7m long), two large and two small batteries. No reloads carried.
- 8x mid-range SAM launchers (250x250 mm, 5 m long), two batteries. 64 reloads carried.
- 2x 32-cell mid-range point defense missile launchers, 256 reloads carried.
Torpedoes and others:
- 1x quick-fire 155 mm high velocity howitzer, 500 rounds carried.
- 2x Close-In Weapons Systems, 24 mm rotary cannon, 12 000 rounds carried.
- 12x 14.5 mm machine guns, 180 000 rounds carried.
Armour: 100 mm plating around reactor compartment, 50mm plating around CIC, light splinter protection
- 2x 500 mm AS(u)W torpedo launchers, 24 reloads carried.
- 4x 425 mm AS(u)W rocket launchers, 48 reloads carried.
Aircraft carried: 2 helicopters, space for 2 more on deck.
Aviation facilities: Hangar on deckClass overview
Builders: Krupper-Thyssen Shipyards
Operators: Yukonastan Defense Force Navy, Yukonastan Expeditionary Force Navy
Built: 1982 – 2001
In service: From 1985
Planned: 40
Completed: 36
Cancelled: 4
Active: 32 (1 undergoing modernization)
Laid up: 1
Retired: 2
General characteristics
Type: Guided missile / torpedo frigate
Displacement: 8 250 tons standard, 12 500 tons (full load)
Length: 140 m
Beam: 20 m
Draft: 5.25 m
Propulsion: 2-shaft combined nuclear and gas turbine propulsion, 1x MN-2 marine nuclear reactors with 2x gas turbine engines
80,000 shp (57,000 kW)
Speed: 32 knots (59 km/h)
Range: 1,200 nautical miles (2,000 km) at 32 knots (59 km/h) (combined propulsion),
unlimited at 20 knots (37 km/h) on nuclear power
Complement: 425
Sensors and processing systems:
Radars:Sonar:
- 1x 4 MW combat system radar, bridge structure.
- 1x 3D tracking radar, foremast.
- 1x navigation radar, foremast.
Electronic warfare and decoys:
- 1x towed array sonar, 2km line, stern.
- 1x bow sonar
Armament:
- 2x 8rd decoy launchers,96 reloads carried.
- 1x 4MW radar jammer/spoofer, rear mast.
Missiles:Guns:
- 64x angled VLS cells (500x500 mm, 7m long), two large and two small batteries. No reloads carried.
- 2x mid-range SAM launchers (250x250 mm, 5 m long), two batteries. 32 reloads carried.
- 2x 12-cell mid-range point defense missile launchers, 96 reloads carried.
Torpedoes and others:
- 1x quick-fire 155 mm high velocity howitzer, 200 rounds carried.
- 2x Close-In Weapons Systems, 24 mm rotary cannon, 12 000 rounds carried.
- 8x 14.5 mm machine guns, 120 000 rounds carried.
Armour: 100 mm plating around reactor compartment, 50mm plating around CIC, light splinter protection
- 2x 500 mm AS(u)W torpedo launchers, 24 reloads carried.
- 4x 425 mm AS(u)W rocket launchers, 36 reloads carried.
Aircraft carried: 2 helicopters, space for 1 more on deck.
Aviation facilities: Hangar on deck

by Spirit of Hope » Mon Jun 08, 2015 10:56 am
Yukonastan wrote:For fuck's sake am I invisible or some shit?Yukonastan wrote:Let's try this again.
I've been working on my expeditionary navy, and I'd really appreciate if someone more knowledgeable of such things could give it a once-over and tell me if my reasoning is, well, reasonable. Right now it's got 48 ships.C100 - YEFN Midnight
C101 - Unnamed
C102 - Unnamed
C103 - UnnamedA114 - Unnamed
A115 - UnnamedF170 - YEFN Faragut
F171 - Unnamed
F172 - Unnamed
F173 - YEFN Amber Peace
F174 - Unnamed
F175 - Unnamed
F176 - Unnamed
F177 - YEFN Tidal Princess
F178 - Unnamed
F179 - UnnamedG180 - Unnamed
G181 - Unnamed
G182 - Unnamed
G183 - UnnamedS200 - YEFN Moonlit Waters
S201 - YEFN Deep Nights
S202 - Unnamed
S203 - Unnamed
S204 - Unnamed
S205 - Unnamed
S206 - Unnamed
S207 - UnnamedS250 - Unnamed
S251 - UnnamedB320 - Unnamed
B321 - UnnamedD400 - Unnamed
D402 - Unnamed
D404 - YEFN Northern Skies
D406 - Unnamed
D408 - Unnamed
D410 - Unnamed
D412 - Unnamed
D414 - Unnamed
D416 - Unnamed
D418 - Unnamed
D420 - YEFN Aurora
D422 - UnnamedR500 - YEFN Long Dreams
R501 - YEFN Long Hopes
R502 - YEFN Long Nights
R503 - YEFN Long Winds
With regards to names; only ships that have been in RPs have names ('cause I'm lazy)
The idea behind the current balance of force for my navy is that I can have two task fleets plus some ships in port or in drydock. Now, I don't have any carriers per sé, so I base my task fleet around one guided missile battlecruiser.Task Force 1
(1) Battlecruiser
(1) Attack submarine
(2) Frigates
(2) Destroyers
(1) Underway replenishment ship
Task Force 2 - Optional
(1) Battlecruiser
(1) Attack submarine
(2) Frigates
(2) Destroyers
(1) Underway replenishment ship
Optionally the following additional elements may be picked and chosen from.
(1) Heavy aviation cruiser
(2) Attack submarines
(1) Guided missile submarine
(2) Air defense frigates
(1) Underway replenishment ship
This results in a task fleet of anywhere from 7 to 22 ships.
As an example: In a roleplay I was recently engaged in, I had the following deployed.TF Alpha - Was underway, never arrived in theatre. I pulled out before then.
- YEFN Midnight C100, battlecruiser
- YEFN Deep Nights S201, attack submarine
- YEFN Tidal Princess F177, escort frigate
- YEFN Amber Peace F173, escort frigate
- YEFN Northern Snows D404, escort destroyer
- YEFN Aurora D420, escort destroyer
- YEFN Long Hopes R501, underway replenishment ship
Additional elements that happened to be in theatre until I left
- YEFN Faragut F170, escort frigate
- YEFN Moonlit Waters S200, attack submarine
Question here is, does the balance of escorts for such a ship make sense, or no?
As for ship designs... Well, I have the battlecruiser and escort frigate somewhat mostly complete barring lineart.Class overview
Builders: Krupper-Thyssen Shipyards
Operators: Yukonastan Defense Force Navy, Yukonastan Expeditionary Force Navy
Built: 1978 – 1995
In service: From 1985
Planned: 12
Completed: 12
Cancelled: 0
Active: 8 (1 undergoing modernization)
Laid up: 1
Retired: 2
General characteristics
Type: Heavy guided missile cruiser/battlecruiser
Displacement: 19 500 tons standard, 25 000 (full load)
Length: 220 m
Beam: 25 m
Draft: 7 m
Propulsion: 2-shaft combined nuclear and gas turbine propulsion, 2x MN-2 marine nuclear reactors with 2x gas turbine engines
120,000 shp (86,000 kW)
Speed: 32knots (59 km/h)
Range: 1,200 nautical miles (2,000 km) at 32 knots (59 km/h) (combined propulsion),
unlimited at 20 knots (37 km/h) on nuclear power
Complement: 650
Sensors and processing systems:
Radars:Sonar:
- 1x 6 MW combat system radar, bridge structure.
- 2x 3D tracking radar, foremast.
- 1x navigation radar, foremast.
Electronic warfare and decoys:
- 1x towed array sonar, 2km line, stern.
- 1x bow sonar
Armament:
- 2x 8rd decoy launchers, 128 reloads carried.
- 1x 4MW radar jammer/spoofer, rear mast.
Missiles:Guns:
- 128x angled VLS cells (500x500 mm, 7m long), two large and two small batteries. No reloads carried.
- 8x mid-range SAM launchers (250x250 mm, 5 m long), two batteries. 64 reloads carried.
- 2x 32-cell mid-range point defense missile launchers, 256 reloads carried.
Torpedoes and others:
- 1x quick-fire 155 mm high velocity howitzer, 500 rounds carried.
- 2x Close-In Weapons Systems, 24 mm rotary cannon, 12 000 rounds carried.
- 12x 14.5 mm machine guns, 180 000 rounds carried.
Armour: 100 mm plating around reactor compartment, 50mm plating around CIC, light splinter protection
- 2x 500 mm AS(u)W torpedo launchers, 24 reloads carried.
- 4x 425 mm AS(u)W rocket launchers, 48 reloads carried.
Aircraft carried: 2 helicopters, space for 2 more on deck.
Aviation facilities: Hangar on deckClass overview
Builders: Krupper-Thyssen Shipyards
Operators: Yukonastan Defense Force Navy, Yukonastan Expeditionary Force Navy
Built: 1982 – 2001
In service: From 1985
Planned: 40
Completed: 36
Cancelled: 4
Active: 32 (1 undergoing modernization)
Laid up: 1
Retired: 2
General characteristics
Type: Guided missile / torpedo frigate
Displacement: 8 250 tons standard, 12 500 tons (full load)
Length: 140 m
Beam: 20 m
Draft: 5.25 m
Propulsion: 2-shaft combined nuclear and gas turbine propulsion, 1x MN-2 marine nuclear reactors with 2x gas turbine engines
80,000 shp (57,000 kW)
Speed: 32 knots (59 km/h)
Range: 1,200 nautical miles (2,000 km) at 32 knots (59 km/h) (combined propulsion),
unlimited at 20 knots (37 km/h) on nuclear power
Complement: 425
Sensors and processing systems:
Radars:Sonar:
- 1x 4 MW combat system radar, bridge structure.
- 1x 3D tracking radar, foremast.
- 1x navigation radar, foremast.
Electronic warfare and decoys:
- 1x towed array sonar, 2km line, stern.
- 1x bow sonar
Armament:
- 2x 8rd decoy launchers,96 reloads carried.
- 1x 4MW radar jammer/spoofer, rear mast.
Missiles:Guns:
- 64x angled VLS cells (500x500 mm, 7m long), two large and two small batteries. No reloads carried.
- 2x mid-range SAM launchers (250x250 mm, 5 m long), two batteries. 32 reloads carried.
- 2x 12-cell mid-range point defense missile launchers, 96 reloads carried.
Torpedoes and others:
- 1x quick-fire 155 mm high velocity howitzer, 200 rounds carried.
- 2x Close-In Weapons Systems, 24 mm rotary cannon, 12 000 rounds carried.
- 8x 14.5 mm machine guns, 120 000 rounds carried.
Armour: 100 mm plating around reactor compartment, 50mm plating around CIC, light splinter protection
- 2x 500 mm AS(u)W torpedo launchers, 24 reloads carried.
- 4x 425 mm AS(u)W rocket launchers, 36 reloads carried.
Aircraft carried: 2 helicopters, space for 1 more on deck.
Aviation facilities: Hangar on deck
Imperializt Russia wrote:Support biblical marriage! One SoH and as many wives and sex slaves as he can afford!

by Dibeg » Mon Jun 08, 2015 11:01 am

by Husseinarti » Mon Jun 08, 2015 11:11 am
Dibeg wrote:So do people here talk about using RL ships in our navies?
That's what I do, I take the best from the US, the best from Britain, a few from Russia, and japan, may I steal that.
Because to be frank the US destroyer program is screwed so I cant use those.

by Democratic Koyro » Mon Jun 08, 2015 11:14 am
Spirit of Hope wrote:
It looks good, and there isn't much to say. The numbers don't look crazy. I'm assuming you are staying away from carriers for a reason, I would think you could afford 1-2 smaller ones if you scraped the battle cruisers.
I would like to know what your Heavy Aviation Cruisers are, it doesn't sound like a good idea but without any specifics about what it is I can't overly say much about it.
The battlecruisers don't need to have both nuclear and gas turbines. You could free up space by using only one or the other, likely without any real loss in capabilities.

by Yukonastan » Mon Jun 08, 2015 11:16 am
Spirit of Hope wrote:
It looks good, and there isn't much to say. The numbers don't look crazy. I'm assuming you are staying away from carriers for a reason, I would think you could afford 1-2 smaller ones if you scraped the battle cruisers.
I would like to know what your Heavy Aviation Cruisers are, it doesn't sound like a good idea but without any specifics about what it is I can't overly say much about it.
The battlecruisers don't need to have both nuclear and gas turbines. You could free up space by using only one or the other, likely without any real loss in capabilities.

by Kingdom of genoa » Mon Jun 08, 2015 11:26 am
Kingdom of genoa wrote:heres my warships for the most part, i love the Sovereign
http://www.nationstates.net/nation=kingdom_of_genoa/detail=factbook/id=408425

by Chanel Clan » Mon Jun 08, 2015 11:36 am
Spirit of Hope wrote:Radicchio wrote:OK, so i know a bit about submarine detection using towed sonar boueys, dipping sonar, sinking sonar boueys, active/passive sonar, hydrophones and magnetic anomaly detection, wake detection, etc...
What i need to know is more about anti-submarine weapons.
Are depth charges still a thing? Are Torpedoes the go to? I know there are missiles but are these active seekers of soe kind or are they programmed or guided from the surface?
How does this work in the modern navy?
In addition to what The Soodean Imperium has already listed helicopters and marintime patrol aircraft that carry sonar buoys, dipping sonar, and MAD also often carry torpedoes themselves which they can employ. From what I remember they are simply torpedoes with active sonar in them.Chanel Clan wrote:6 Stenka class PB's
2 Kirvak FFG's or 2 Foxtrot SSK's
1 Ropucha or Polnochy class LST
What's your assessment of the Beriev Be-12?
That looks manageable. You could probably have a couple more patrol boats. One reason I don't use real world nations is they are to hard to fit with what I want as capabilities for NS RPs.
The Beriev is a workable maritime patrol aircraft. I don't think you would have much need of its flying boat capabilities though.

by Dibeg » Mon Jun 08, 2015 11:37 am
Husseinarti wrote:Dibeg wrote:So do people here talk about using RL ships in our navies?
That's what I do, I take the best from the US, the best from Britain, a few from Russia, and japan, may I steal that.
Because to be frank the US destroyer program is screwed so I cant use those.
Zumwalt is like, am amazing DDG.

by Yukonastan » Mon Jun 08, 2015 11:39 am

by Kingdom of genoa » Mon Jun 08, 2015 11:39 am

by New Oyashima » Mon Jun 08, 2015 11:43 am

by Dibeg » Mon Jun 08, 2015 11:51 am
New Oyashima wrote:So what instead of a Ticonderoga, I use Long Beach Aegis?

by Dibeg » Mon Jun 08, 2015 11:52 am
Yukonastan wrote:Dibeg wrote:nah I think its pretty horrible. I understand that they have cruisers as well, but its antisub capabilities seem so bad. I think that it is a bit of a miscalculation. The destroyers I use are the british darings.
The Zumwalt is a stealth!destroyer which went over budget. Looks cool as fuck though.

by New Oyashima » Mon Jun 08, 2015 11:57 am

by Dibeg » Mon Jun 08, 2015 11:58 am

by Austria-Bohemia-Hungary » Mon Jun 08, 2015 12:00 pm

by Kingdom of genoa » Mon Jun 08, 2015 12:00 pm

by Husseinarti » Mon Jun 08, 2015 12:15 pm

by New Oyashima » Mon Jun 08, 2015 12:16 pm

by Husseinarti » Mon Jun 08, 2015 12:17 pm

by Gallia- » Mon Jun 08, 2015 12:22 pm


by New Oyashima » Mon Jun 08, 2015 12:26 pm

by Grays Harbor » Mon Jun 08, 2015 12:31 pm
Kingdom of genoa wrote:Kingdom of genoa wrote:heres my warships for the most part, i love the Sovereign
http://www.nationstates.net/nation=kingdom_of_genoa/detail=factbook/id=408425
how does my navy look?
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