Connori Pilgrims wrote:inb4 the "durr battleships are obsolete" line
durr battleships are obsolete
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by New Oyashima » Tue Jun 02, 2015 8:05 pm
Connori Pilgrims wrote:inb4 the "durr battleships are obsolete" line

by The Kievan People » Tue Jun 02, 2015 8:08 pm

by Grays Harbor » Tue Jun 02, 2015 8:09 pm
Connori Pilgrims wrote:New Oyashima wrote:Iowa is battle cruiser discuss.
Discuss what? Should the Iowa be classified as a battlecruiser (CC - not CB)?
Honestly the classification only matters if there's a point to differentiating gun capital ship types. So in the WWII era, you might have an argument to classify the Iowas as CCs if the Montana-class was built, since there was a big difference in firepower and speed and armor between the two.
Nowadays (inb4 the "durr battleships are obsolete" line), no there's no point.

by Connori Pilgrims » Tue Jun 02, 2015 8:31 pm
Grays Harbor wrote:-spiel on evolutionary convergence of the battleship and battlecruiser-

by New Oyashima » Tue Jun 02, 2015 8:34 pm
Connori Pilgrims wrote:trollish
by Mitheldalond » Tue Jun 02, 2015 9:26 pm

by Connori Pilgrims » Tue Jun 02, 2015 9:27 pm


by The Akasha Colony » Tue Jun 02, 2015 11:10 pm
Mitheldalond wrote:So according to Wikipedia, the 16"/50 cal Mk 2 gun has an effective range of about 41 km, which would put its effective range at nearly the maximum range of the Yamatos' 18" guns. Though that range was for a costal mount.
Would the range be about the same for a ship-based mount, or would it end up being about the same as the 16" Mark 7 guns? (For reference, the ship in question is a 1,268 ft long by 166 ft wide WWII battleship.)

by The Soodean Imperium » Wed Jun 03, 2015 5:33 am

by New Vihenia » Wed Jun 03, 2015 5:37 am
The Soodean Imperium wrote:Now that we're talking about battleships...
Image: http://iiwiki.com/images/8/8f/IMS_Gihan_Gong_1919.png
Wiki: http://iiwiki.com/wiki/Gihan_Gong-class_battleship


by EsToVnIa » Thu Jun 04, 2015 1:32 pm

by The Soodean Imperium » Fri Jun 05, 2015 11:50 am

by The New Lowlands » Fri Jun 05, 2015 1:07 pm

by Yukonastan » Fri Jun 05, 2015 1:57 pm

by Portugal 28XX » Fri Jun 05, 2015 4:41 pm
Federation News:
The Federal Armed Forces are on yet another arms race. New weapons are expected to be developed, tested and fielded.

by Tulacia » Fri Jun 05, 2015 4:59 pm

by Spirit of Hope » Fri Jun 05, 2015 5:21 pm
Tulacia wrote:I vaguely recall posting this idea before, but I don't remember the responses I got.
The following structure is for a Tulacian Navy Battle Group. A Navy Battle Group is one of three in a Tulacian Naval Task Force, along with an attached Submarine Pack.
Tulacian NBG:
--1 nuclear-powered carrier
--2 light/escort carriers (these focus more on AA/CIWS than aircraft and are faster than normal carriers)
--1 battleship/battlecruiser
--2 nuclear-powered cruisers
--2 destroyers
--13 frigates (5 guided missile frigates, 4 multi-purpose frigates, 4 air defence frigates)
This would bring the total of an NTF to:
--3 nuclear-powered carriers
--6 light/escort carriers
--3 battleships/battlecruisers
--6 nuclear-powered cruisers
--6 destroyers
--39 frigates (15 guided missile frigates, 12 multi-purpose frigates, 12 air defence frigates)
--3 nuclear submarines + 1 "seacow" (1 general-purpose submarine, 2 attack submarines)
Comments, questions, etc?
Imperializt Russia wrote:Support biblical marriage! One SoH and as many wives and sex slaves as he can afford!

by Chanel Clan » Fri Jun 05, 2015 5:29 pm

by Tulacia » Fri Jun 05, 2015 5:41 pm
Spirit of Hope wrote:Tulacia wrote:I vaguely recall posting this idea before, but I don't remember the responses I got.
The following structure is for a Tulacian Navy Battle Group. A Navy Battle Group is one of three in a Tulacian Naval Task Force, along with an attached Submarine Pack.
Tulacian NBG:
--1 nuclear-powered carrier
--2 light/escort carriers (these focus more on AA/CIWS than aircraft and are faster than normal carriers)
--1 battleship/battlecruiser
--2 nuclear-powered cruisers
--2 destroyers
--13 frigates (5 guided missile frigates, 4 multi-purpose frigates, 4 air defence frigates)
This would bring the total of an NTF to:
--3 nuclear-powered carriers
--6 light/escort carriers
--3 battleships/battlecruisers
--6 nuclear-powered cruisers
--6 destroyers
--39 frigates (15 guided missile frigates, 12 multi-purpose frigates, 12 air defence frigates)
--3 nuclear submarines + 1 "seacow" (1 general-purpose submarine, 2 attack submarines)
Comments, questions, etc?
As previously mentioned by others, escort carriers aren't really a good idea. They don't carry as many planes, fuel, and munitions as a larger carrier, but they are still going to have larger crew requirements and be more expensive. Essentially they have a higher cost to use ratio than a regular carrier. A nuclear carrier is still one of the fastest ships out there, and even if the escorts are faster than the main carrier they aren't going to wander off without escorts, so they are tied to the speed of the escort ships. By pushing the speed higher you increase there cost and reduce there combat ability.
You say you have battleships/batlecruisers and I am unsure what this exactly means. Are they gun ships? Because those are obsolete. If they are missile warships they still aren't the best idea. They aren't going to gain much capability besides more missiles and that isn't a huge advantage. You gain more advantage by having a larger number of smaller ships. They can cover more area and do more jobs.
I honestly think you should shift more of your frigates into destroyers. Frigates become to small to have the best capability, limiting the number and variety of missiles you can carry, radar and sonar capabilities are limited.
Additionally you don't need all of those escorts with you carriers. You are going to need them protecting your merchant marine, cost, patrolling and carrying out other activities.

by Spirit of Hope » Fri Jun 05, 2015 5:49 pm
Tulacia wrote:Spirit of Hope wrote:As previously mentioned by others, escort carriers aren't really a good idea. They don't carry as many planes, fuel, and munitions as a larger carrier, but they are still going to have larger crew requirements and be more expensive. Essentially they have a higher cost to use ratio than a regular carrier. A nuclear carrier is still one of the fastest ships out there, and even if the escorts are faster than the main carrier they aren't going to wander off without escorts, so they are tied to the speed of the escort ships. By pushing the speed higher you increase there cost and reduce there combat ability.
You say you have battleships/batlecruisers and I am unsure what this exactly means. Are they gun ships? Because those are obsolete. If they are missile warships they still aren't the best idea. They aren't going to gain much capability besides more missiles and that isn't a huge advantage. You gain more advantage by having a larger number of smaller ships. They can cover more area and do more jobs.
I honestly think you should shift more of your frigates into destroyers. Frigates become to small to have the best capability, limiting the number and variety of missiles you can carry, radar and sonar capabilities are limited.
Additionally you don't need all of those escorts with you carriers. You are going to need them protecting your merchant marine, cost, patrolling and carrying out other activities.
The battleships/battlecruisers are indeed missile-equipped ships.
I loosely based this on a WWII-era structure, specifically the ORBAT of TF58, the escort force for the invasion of Iwo Jima. I'm starting to see that unlike ground units where there is actually quite minimal changes in the structure despite modern equipment and ideology, naval units have vastly changed from the WWII structure and ideology.
Is there a typical idea of an average-sized naval unit (by this, I mean something similar to my idea of the Battle Group or Task Force, at least in size) that you can point me in the right direction to?
Imperializt Russia wrote:Support biblical marriage! One SoH and as many wives and sex slaves as he can afford!

by New Oyashima » Fri Jun 05, 2015 7:28 pm

by Chanel Clan » Fri Jun 05, 2015 7:41 pm

by Spirit of Hope » Fri Jun 05, 2015 7:47 pm
Chanel Clan wrote:What would the best kind of ships for a small navy be? Patrol\Missle Boats? Midget Subs?
Imperializt Russia wrote:Support biblical marriage! One SoH and as many wives and sex slaves as he can afford!

by Tulacia » Fri Jun 05, 2015 9:08 pm
New Oyashima wrote:Except you might as well replace the cruiser with a destroyer, because they are pretty much the same thing.

by Yukonastan » Fri Jun 05, 2015 9:27 pm
Yukonastan wrote:So I've decided to work on my expeditionary navy, and I've got the following so far.
48 ships, divided as follows.C100-C103 - (4) Battlecruiser.
A114-A115 - (2) Derivative design of above, heavy aviation cruiser. Has new superstructure.
F170-F179 - (10) Escort frigate.
G180-G183 - (4) Derivative design of above, air defense frigate. Has modified superstructure and different weapon fit.
S200-S207 - (8) Attack submarine. Run-of-the-mill, really.
S250-S251 - (2) Guided missile submarine. Also quite run-of-the-mill.
B320-B321 - (2) Amphibious assault ships.
D400-422 - (12) Escort slash patrol destroyer. Only evens of the designations are YEFN.
R500-R503 - (4) Underway replenishment ship.
Anything inherently wrong with the balance of force? The idea is that at any time I can have a full task fleet of up to 22 ships at sea and still have enough to form up a smaller task fleet.
Task fleet organization as follows.
Task Force 1
(1) Battlecruiser
(1) Attack submarine
(2) Frigates
(2) Destroyers
(1) Underway replenishment ship
Task Force 2 - Optional
(1) Battlecruiser
(1) Attack submarine
(2) Frigates
(2) Destroyers
(1) Underway replenishment ship
Optionally the following additional elements may be picked and chosen from.
(1) Heavy aviation cruiser
(2) Attack submarines
(1) Guided missile submarine
(2) Air defense frigates
(1) Underway replenishment ship
This results in a task fleet of anywhere from 7 to 22 ships.
As an example: In a roleplay I am engaged in, I have the following deployed.TF Alpha - Currently underway
- YEFN Midnight C100, battlecruiser
- YEFN Deep Nights S201, attack submarine
- YEFN Tidal Princess F177, escort frigate
- YEFN Amber Peace F173, escort frigate
- YEFN Northern Snows D404, escort destroyer
- YEFN Aurora D420, escort destroyer
- YEFN Long Hopes R501, underway replenishment ship
Additional elements that happened to be in theatre
- YEFN Faragut F170, escort frigate
- YEFN Moonlit Waters S200, attack submarine
With regards to my task fleet - is the balance of ships roughly correct?
As for ship designs... Well, I have the battlecruiser and escort frigate somewhat mostly complete. Note that I might retcon parts of the design, or specifically the amount of ships built.Class overview
Builders: Krupper-Thyssen Shipyards
Operators: Yukonastan Defense Force Navy, Yukonastan Expeditionary Force Navy
Built: 1978 – 1995
In service: From 1985
Planned: 12
Completed: 12
Cancelled: 0
Active: 8 (1 undergoing modernization)
Laid up: 1
Retired: 2
General characteristics
Type: Heavy guided missile cruiser/battlecruiser
Displacement: 19 500 tons standard, 25 000 (full load)
Length: 220 m
Beam: 25 m
Draft: 7 m
Propulsion: 2-shaft combined nuclear and gas turbine propulsion, 2x MN-2 marine nuclear reactors with 2x gas turbine engines
120,000 shp (86,000 kW)
Speed: 32knots (59 km/h)
Range: 1,200 nautical miles (2,000 km) at 32 knots (59 km/h) (combined propulsion),
unlimited at 20 knots (37 km/h) on nuclear power
Complement: 650
Sensors and processing systems:
Radars:Sonar:
- 1x 6 MW combat system radar, bridge structure.
- 2x 3D tracking radar, foremast.
- 1x navigation radar, foremast.
Electronic warfare and decoys:
- 1x towed array sonar, 2km line, stern.
- 1x bow sonar
Armament:
- 2x 8rd decoy launchers, 128 reloads carried.
- 1x 4MW radar jammer/spoofer, rear mast.
Missiles:Guns:
- 128x angled VLS cells (500x500 mm, 7m long), two large and two small batteries. No reloads carried.
- 8x mid-range SAM launchers (250x250 mm, 5 m long), two batteries. 64 reloads carried.
- 2x 32-cell mid-range point defense missile launchers, 256 reloads carried.
Torpedoes and others:
- 1x quick-fire 155 mm high velocity howitzer, 500 rounds carried.
- 2x Close-In Weapons Systems, 24 mm rotary cannon, 12 000 rounds carried.
- 12x 14.5 mm machine guns, 180 000 rounds carried.
Armour: 100 mm plating around reactor compartment, 50mm plating around CIC, light splinter protection
- 2x 500 mm AS(u)W torpedo launchers, 24 reloads carried.
- 4x 425 mm AS(u)W rocket launchers, 48 reloads carried.
Aircraft carried: 2 helicopters, space for 2 more on deck.
Aviation facilities: Hangar on deckClass overview
Builders: Krupper-Thyssen Shipyards
Operators: Yukonastan Defense Force Navy, Yukonastan Expeditionary Force Navy
Built: 1982 – 2001
In service: From 1985
Planned: 40
Completed: 36
Cancelled: 4
Active: 32 (1 undergoing modernization)
Laid up: 1
Retired: 2
General characteristics
Type: Guided missile / torpedo destroyer
Displacement: 8 250 tons standard, 12 500 tons (full load)
Length: 140 m
Beam: 20 m
Draft: 5.25 m
Propulsion: 2-shaft combined nuclear and gas turbine propulsion, 1x MN-2 marine nuclear reactors with 2x gas turbine engines
80,000 shp (57,000 kW)
Speed: 32 knots (59 km/h)
Range: 1,200 nautical miles (2,000 km) at 32 knots (59 km/h) (combined propulsion),
unlimited at 20 knots (37 km/h) on nuclear power
Complement: 425
Sensors and processing systems:
Radars:Sonar:
- 1x 4 MW combat system radar, bridge structure.
- 1x 3D tracking radar, foremast.
- 1x navigation radar, foremast.
Electronic warfare and decoys:
- 1x towed array sonar, 2km line, stern.
- 1x bow sonar
Armament:
- 2x 8rd decoy launchers,96 reloads carried.
- 1x 4MW radar jammer/spoofer, rear mast.
Missiles:Guns:
- 64x angled VLS cells (500x500 mm, 7m long), two large and two small batteries. No reloads carried.
- 2x mid-range SAM launchers (250x250 mm, 5 m long), two batteries. 32 reloads carried.
- 2x 12-cell mid-range point defense missile launchers, 96 reloads carried.
Torpedoes and others:
- 1x quick-fire 155 mm high velocity howitzer, 500 rounds carried.
- 2x Close-In Weapons Systems, 24 mm rotary cannon, 12 000 rounds carried.
- 8x 14.5 mm machine guns, 120 000 rounds carried.
Armour: 100 mm plating around reactor compartment, 50mm plating around CIC, light splinter protection
- 2x 500 mm AS(u)W torpedo launchers, 24 reloads carried.
- 4x 425 mm AS(u)W rocket launchers, 36 reloads carried.
Aircraft carried: 2 helicopters, space for 1 more on deck.
Aviation facilities: Hangar on deck
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