Why not a Zr.Ms. De Zeven Provincien-class inspired design?
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by Yukonastan » Wed Oct 15, 2014 1:56 pm

by Yukonastan » Wed Oct 15, 2014 2:00 pm
Roski wrote:Does anyone know a good carrier template for making a CIWS Heavy Carrier?
Modern Day, of course? I wanna into independent ship designs by of course copying other ship designs

by Yukonastan » Wed Oct 15, 2014 3:43 pm
Neu-Pommern wrote:Axis Nova wrote:Fusion power now MT by the standards of II, oil drillers worldwide seen leaping to their deaths
(seriously, this is a lot closer to seeing use than ETC guns ever were)
The Westinghouse LWNP is small enough to fit in a corvette (ship, not car) and IS PT, IT WAS MT IN THE LATE SEVENTIES

by Yukonastan » Wed Oct 15, 2014 4:55 pm

by Yukonastan » Wed Oct 15, 2014 5:03 pm
Neu-Pommern wrote:Yukonastan wrote:
The linked plant is a fusion plant, not a light weight nuclear propulsion system, which uses a light water reactor and fission fuel.
I know that. I meant that people shouldn't get hyped about mini-fusion when we've had mini-fission for years and nobody cares because "muh nuclear ebil"

by Yukonastan » Wed Oct 15, 2014 8:40 pm

by Yukonastan » Wed Oct 15, 2014 8:41 pm

by Yukonastan » Wed Oct 15, 2014 10:16 pm
Valdiu wrote:Is this version any better?

by Yukonastan » Thu Oct 16, 2014 1:02 am
Neu-Pommern wrote:https://i.imgur.com/ttBjET1.png
DDGN-001 Bismark
Because reasons.
The missile between VL-ASROC and Standard 2 is Standard-P, which is and indigenous Standard variant; RIM-174 without the booster and with an additional optical seeker.

by Yukonastan » Thu Oct 16, 2014 5:25 pm
Neu-Pommern wrote:I think I'm about ready to call it finished
https://i.imgur.com/mBnr4Bq.png
Changelog:
>towed sonar
>minor, unimportant features like an anchor
>moved funnel back to centerline
>stretched hangar, enlarged mission bar door
>added naval strike missiles, for striking naval targets with missiles
>added number
>minor tweaks
StatsType: Destroyer
Displacement: 5,500t
Length: 427 feet
Beam: 50 feet
Draught: 18 feet
Speed: 20 knot cruise, 32 knot sprint
Range: 1000nm sprint, cruise practically unlimited
Complement: 300
Propulsion: CONAG: 1 x LWNP Nuclear Cruise Engines, 2 x LM-2500 Sprint Engines
Sensors:SPY-1F
Armament:
SQS-1P Towed Array Sonar (Indigenous)
SQS-5P Hull Sonar (Indigenous)
SPS-67 Surface Radar
3 x SPG-62 Illumination Radar
Mirador EOIR
MASS Decoy System
2 x OTO Melara 76mm Super Rapid Stealth
48 cell Mk 41 Tactical Length VLS
16 cell Mk 48 VLS
21 cell Mk 49 RAM Launcher
Aircraft carried:
2 x SH-60B Seahawk Helicopters
fucking bbcode lists broke

by Yukonastan » Thu Oct 23, 2014 9:27 pm
Valdiu wrote:Thanks for the advice. The ship is basically designed to be a bunch of missiles on a hull, and are the stand-off strike weapon of a fleet - designed to take out high-risk targets before the battleships arrive.
That said, they are also rare in a fleet - two or three in a whole battle fleet. They're escorted by other destroyers. I'll lower the superstructure and flatten our the bridge.

by Yukonastan » Fri Oct 24, 2014 8:13 am

by Yukonastan » Fri Oct 24, 2014 8:17 am

by Yukonastan » Fri Oct 24, 2014 11:57 pm
Yukonastan wrote::not:Sweden and :not:Finland anno 1974 needs a navy. ;_;
Help please? What'd be semireasonable to have for those two countries having become one around WWI-ish?
Edit: Keep in mind that the :not:Cod War is still being fought with the :not:UK, as well as the :not:Cold War with the :not:Soviet Union.

by Yukonastan » Mon Oct 27, 2014 10:53 am
Kassaran wrote:So gents, I'm reading this and I want to know just how this author is wrong, but also how he is right, if at all. He makes some interesting assertions, and honestly, I find myself slightly agreeing with him on some of his points, but anyways: have at it folks. It's a decent read in my opinion, but whether that is because it is a mindless fantasy or compelling piece of literature remains to be seen.

by Yukonastan » Tue Oct 28, 2014 8:29 am
The Soodean Imperium wrote:People were discussing Submarine Aircraft Carriers?
(Image)
Following Akasha's advice, I moved the torpedo tubes from the upper bow to the sides. Also changed the ratio of 650mm and 533mm tubes, and fiddled with the outer hull openings a bit.
As it stands, the new "typical" armament is:
- 4x 650mm torpedo tube (16 torpedoes carried)
- 4x 533mm torpedo tube (20 torpedoes carried)
- 6x Seodang-7M anti-ship ballistic missile
- 20x Tianchizei-2 cruise missile or Klub-series anti-ship missile

by Yukonastan » Tue Oct 28, 2014 8:30 am
Crookfur wrote:Valdiu wrote:Is there anything barring a regular Apache heli from operating from a frigate's heli deck, should the frigate have the proper amenities? Or does it have to be a Sea Apache?
And for that matter, can the Apache/Sea Apache carry Harpoons?
The british have been operating thier Apaches from HMS Oceon so the basic apache can operate from ships quite successfully.
The question is why would you wan to operate a single example from the frigate instead of a medium utility helicopter that can do a much wider range of fun things to support the frigate's operations.

by Yukonastan » Tue Nov 04, 2014 2:19 pm

by Yukonastan » Wed Nov 05, 2014 6:22 pm

by Yukonastan » Thu Nov 20, 2014 2:45 pm
Dragomerian Islands wrote:The Soodean Imperium wrote:Not necessarily. DF-21D and the Tomahawk Anti-Ship Missile have similar ranges. It's also worth noting that even they suffer from considerable issues of target detection and mid-course correction, albeit on a much smaller scale than an unguided shell, as they can adjust their aim through datalinked-in mid-course correction.
Let's repeat the math again, just for fun.
300km / 3km/s = 300 s = 5 min
Dist. traveled at 30 knots in 5 min: 4.65 kilometers
Likelihood of ensuring a railgun hit, assuming natural variation in speed and bearing as well as imperfections in speed and bearing estimation: very low
If two modern destroyers are in a "close-range fight," then (a) someone has presumably done something very wrong, and (b) automatic fire of explosive 76mm-127mm shells traveling at "normal" velocities will do plenty of damage.
The final statement does have a grain of truth, as ship-mounted railguns are being considered for shore bombardment - or, specifically, the destruction of hardened bunkers, as other types of shore-bombardment missions are better handled by explosive shells or missiles. That's a long departure from the original argument, that they can kill ships in an instant from 2,000km away, but I'll take that as a sign of progress.
1. The issue still would be the distance that each ship detects each other as well, not just the range of the weapon.
2. Your math is wrong. 300km/(2km/s)=150 seconds=2 minutes and 30 seconds.
30knot ship=55.56km/h 55.56/60minutes/60 seconds=15.4m/s
A ship at 30knots would travel roughly 2.3km before being hit. Assuming that radar would pick up the object at about 20km (aprox low altitude radar range), that gives 10 seconds of notice before impact.
3. The main purpose of the Battleship would be for ground bombardment and for fleet warfare where my fleet would come in close range of another fleet. The close range that the ships in a fleet travel would increase the likelihood of a hit even if the original target is somehow missed.

by Yukonastan » Fri Jan 30, 2015 5:25 pm

by Yukonastan » Fri Jan 30, 2015 6:22 pm

by Yukonastan » Wed Feb 04, 2015 8:20 pm
Padnak wrote:I'd imagine that in fjords Boghammers might be rather effective...


by Yukonastan » Wed Feb 11, 2015 12:07 am

by Yukonastan » Wed Feb 11, 2015 12:23 am
Triplebaconation wrote:Yukonastan wrote:
I programmed a TI-86 to play 11-dimensional tictactoe once. It now serves as an infinite improbability drive.
I programmed a TI-86 to calculate the probability of an inane non sequitur appearing immediately after my post. The answer was 1.New Oyashima wrote:2bad here use this:
http://safebooru.org//images/1361/96530b8c000a12cb64984435d1c4c128452a3887.png?1414122
No women on starships. Bad luck.
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