Pharthan wrote:
You've got support ships, which is better than most people. I might add another tanker if I were you.
OK. What about tugs? Would I need those or will ordinary civilian tugs be fine?
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by Costa Fierro » Wed May 14, 2014 4:25 am
Pharthan wrote:
You've got support ships, which is better than most people. I might add another tanker if I were you.
by New Vihenia » Wed May 14, 2014 4:26 am
San-Silvacian wrote:
Multifunction Phased Array Radar (MPAR)
-G band
-Long range active electronically scanned array
-Air tracking up to 200 targets at 300 km
-Surface tracking up to 150 targets to 100 km
-Horizon search out to 100 km
-Highly effective EW package
-Highly resistant to counter jamming
-Allows for guidance of upto 64 semi-active radar homing missiles
These are personal notes, not sure if they are to much or to less for a giant AESA radar.
by Spirit of Hope » Wed May 14, 2014 4:32 am
Imperializt Russia wrote:Support biblical marriage! One SoH and as many wives and sex slaves as he can afford!
by Zeinbrad » Wed May 14, 2014 4:34 am
by Triplebaconation » Wed May 14, 2014 4:41 am
Pharthan wrote:Triplebaconation wrote:And yet every surface warship ever built (with the exception of Enterprise) has had two reactors instead of a single giant one.
A larger reactor means a higher center of gravity (and less righting moment), a larger hole in the strength deck, etc, etc.
"Every surface warship ever built," apart from aircraft carriers is not a very large selection of ships, and those in that selection come from also come from the era when we thought that having eight reactors on a carrier was a good idea (save for the Kirov, icebreakers, and a couple of other ships). Aircraft carriers do it for the obvious necessity of redundancy and their sheer size, and the Russians were so worried about redundancy they added additional boilers.
On the contrary, prospective CGN designs like the scrubbed CGN(X) proposals had their most promising designs using a single A1B plant, or at least a cut-down one.
More reactors also means more weight, more people, more complexity, more maintenance, more downtime, more repairs, more difficult logistics, higher costs...
And it really doesn't increase center of gravity by much at all.
You've got support ships, which is better than most people. I might add another tanker if I were you.
by Costa Fierro » Wed May 14, 2014 4:42 am
Spirit of Hope wrote:Costa Fierro wrote:
OK. What about tugs? Would I need those or will ordinary civilian tugs be fine?
You would probably have a small number of tugs but civilian tugs would work for the most part (so long as you do a back ground check). Whatever tugs you use would be for classified or clandestine operations/ships where you couldn't trust a civilian tug.
by Pharthan » Wed May 14, 2014 4:43 am
Triplebaconation wrote:Pharthan wrote:"Every surface warship ever built," apart from aircraft carriers is not a very large selection of ships, and those in that selection come from also come from the era when we thought that having eight reactors on a carrier was a good idea (save for the Kirov, icebreakers, and a couple of other ships). Aircraft carriers do it for the obvious necessity of redundancy and their sheer size, and the Russians were so worried about redundancy they added additional boilers.
On the contrary, prospective CGN designs like the scrubbed CGN(X) proposals had their most promising designs using a single A1B plant, or at least a cut-down one.
More reactors also means more weight, more people, more complexity, more maintenance, more downtime, more repairs, more difficult logistics, higher costs...
And it really doesn't increase center of gravity by much at all.
You've got support ships, which is better than most people. I might add another tanker if I were you.
The A1B reactor required a 21,000 ton ship.
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by Triplebaconation » Wed May 14, 2014 4:45 am
by Spirit of Hope » Wed May 14, 2014 4:53 am
Costa Fierro wrote:Spirit of Hope wrote:You would probably have a small number of tugs but civilian tugs would work for the most part (so long as you do a back ground check). Whatever tugs you use would be for classified or clandestine operations/ships where you couldn't trust a civilian tug.
They're just assisting naval vessels when they berth. It's not like I'm going to use them for special operations missions or anything.
Imperializt Russia wrote:Support biblical marriage! One SoH and as many wives and sex slaves as he can afford!
by Pharthan » Wed May 14, 2014 4:57 am
Going to try to check my sources again on that one...Triplebaconation wrote:That was the cut-down option.
HALCYON ARMS STOREFRONT
by Costa Fierro » Wed May 14, 2014 5:01 am
Pharthan wrote:They'd be government contracted, but wouldn't be Navy. Or you could just use civilian tugs.
by Lyras » Wed May 14, 2014 5:01 am
Pharthan wrote:For Realism!
A Guide to Reactor Plant Design. More or less a guide to picking which nuclear reactor you want to use for your naval vessels, more than anything.
Imperializt Russia was the only one I recall caring, but whatevs. Maybe someone else will like it.
Mokastana: Then Lyras happened.
Allanea: Wanting to avoid fighting Lyras' fuck-huge military is also a reasonable IC consideration
TPF: Who is stupid enough to attack a Lyran convoy?
Sumer: Honestly, I'd rather face Doom's military with Doom having a 3-1 advantage over me, than take a 1-1 fight with a well-supplied Lyran tank unit.
Kinsgard: RL Lyras is like a real life video game character.
Ieperithem: Eighty four. Eighty four percent of their terrifyingly massive GDP goes directly into their military. And they actually know how to manage it. It's safe to say there isn't a single nation that could feasibly stand against them if they wanted it to die.
Yikes. Just... Yikes.
by The Soodean Imperium » Wed May 14, 2014 5:10 am
San-Silvacian wrote:I can into 200 meter long frigate?
Here are the missiles that aren't IRL.Name: Malafon II
Type: Standoff anti-submarine weapon system
Weight: 400 kg
Length: 5 m
Diameter: 324 mm
Warhead: 50 kg shaped-charge (NTL-90)
Engine: Aluminum-silver oxide battery
Wingspan: 550 mm
Operational range: 30 km
Speed: rly fast I guess
Guidance system: Inertial guidance
Name: R.750C
Type: Medium range surface to air missile
Weight: 450 kg
Length: 6 m
Diameter: 350 mm
Warhead: 75 kg HE-Frag
Engine: Liquid fuel rocket
Wingspan: 650 mm
Operational range: 120 km
Speed: Up to Mach 3.5
Guidance system: On board ship targeting, semi-active homing
Name: ASMP-ESP
Type: Nuclear cruise missile
Weight: 1,450 kg
Length: 6.5 m
Diameter: 480 mm
Warhead: TN 90 nuclear warhead (150/300 kt variable yield)
Engine: TRI 60-30 turbojet
Wingspan: 2.85 m
Operational range: 1,000 km
Speed: 800 km/h
Guidance system: Inertial, GPS, and TERPROM. Terminal guidance using imaging infared
Name: R.800
Type: Ballistic missile defense
Weight: 1,750 kg
Length: 7 m
Diameter: 350 mm
Warhead: Kinetic warhead
Engine: 3 stage solid fuel
Wingspan: 160 mm
Operational range: 1,000 km
Speed: Up to 4.5 km/s
Guidance system: GPS, INS, semi-active radar homing, passive LWIR seeker
Also,
Multifunction Phased Array Radar (MPAR)
-G band
-Long range active electronically scanned array
-Air tracking up to 200 targets at 300 km
-Surface tracking up to 150 targets to 100 km
-Horizon search out to 100 km
-Highly effective EW package
-Highly resistant to counter jamming
-Allows for guidance of upto 64 semi-active radar homing missiles
These are personal notes, not sure if they are to much or to less for a giant AESA radar.
^ you may want to fix this.A digital drawling of the La Galissonnière-class
by San-Silvacian » Wed May 14, 2014 12:39 pm
The Soodean Imperium wrote:These are personal notes, not sure if they are to much or to less for a giant AESA radar.
The Soodean Imperium wrote:Also,^ you may want to fix this.A digital drawling of the La Galissonnière-class
by The Soodean Imperium » Wed May 14, 2014 12:48 pm
San-Silvacian wrote:The Soodean Imperium wrote:New Vihenia's right: Surface tracking for radar is determined by the distance to the horizon, not the power of the radar. Assuming this is in Shipbucket scale, the AESA radar is roughly 170 px = 85 ft = 25 m above the waterline, so you won't detect another 25 m tall surface target until it's under 40 km away... and even less than that for a smaller surface target. I recommend you play around with this nifty little website when finding radar horizon distance, it's saved me a lot of time and trouble.
Alright, however by this calculator, some of the larger surface ships can't track anything over 50km.
Anything over 50km for most ships begins to make them rather hilariously tall.
by Consortium of Manchukuo » Wed May 14, 2014 12:51 pm
Triplebaconation wrote:Consortium of Manchukuo wrote:I would be greatly honored if those in the possession of substantially more knowledge than me were willing to look over and correct my faults and failings regarding the text I had created for my navy's destroyer. It would arrive in the equivalent of sometime circa 1990, and is supposed to be a multi-purpose, nuclear powered destroyer intended primarily for the air defense role. Eventually it is also supposed to serve as the base for a later upgrade which would be designated the Model 75 class, which is slightly larger and with a lot of modifications to systems. I apologize deeply for the lack of any photo or visual illustrations, since I'm not up to the standards of properly drawing anything passable.
No need for variable pitch.
Why three guns?
Pharthan wrote:Consortium of Manchukuo wrote:I would be greatly honored if those in the possession of substantially more knowledge than me were willing to look over and correct my faults and failings regarding the text I had created for my navy's destroyer. It would arrive in the equivalent of sometime circa 1990, and is supposed to be a multi-purpose, nuclear powered destroyer intended primarily for the air defense role. Eventually it is also supposed to serve as the base for a later upgrade which would be designated the Model 75 class, which is slightly larger and with a lot of modifications to systems. I apologize deeply for the lack of any photo or visual illustrations, since I'm not up to the standards of properly drawing anything passable.
Go from two reactors to one twice as powerful. You'll save on space, weight, complexity, and at least 40 or so crew. Heck, you could cancel out the space saved and go for one more than twice as powerful. You could almost put a carrier core in there. You might be able to if you made it as tight as plants are on a sub.
The redundancy is more necessary for carriers. Not so much for smallboys. Carriers rely on their speed to be able to launch and recover aircraft, so have no reactors running can mean death even in everyday ops.
Drop the second and third 76mm and go for more missiles.
by San-Silvacian » Wed May 14, 2014 12:54 pm
The Soodean Imperium wrote:Anything over 50km for most ships begins to make them rather hilariously tall.
by The Soodean Imperium » Wed May 14, 2014 1:04 pm
San-Silvacian wrote:The Soodean Imperium wrote:Exactly. This is why AEW&C/AWACS is so important, and why sea-skimming supersonic AShMs are so dangerous. No matter how powerful your radar is, you're not going to "see through" the curvature of the earth (OTH radar aside).
I already knew that its pretty much AWACS or die in regards to naval warfare, however does this mean that two groups of warships without the support of a carrier are pretty much going to be wondering around, trying to find each other until they get within 50>km of each other?
Consortium of Manchukuo wrote: I was including the three guns as an expanded range CIWS system. I had liked the Horizon-class frigates that France and Italy built, and they both had the 76mm gun systems for them, two in the case of the French and three in the case of the Italians. While I understood that the Italians would have details outside of their air defense role for having gun systems (Their naval ships seem to have a larger number of naval artillery pieces than that of other fleets, more 76mms, but that would make sense in the enclosed waters they operate in and since they use them as CIWS as well) I still thought it was applicable to an extent. So I was planning to have my 76mm gun systems equipped with the equivalent of their DART rounds, and they would have the appropriate fire control as well. I'm fine removing the third one, but is it necessary to get rid of the second? I liked the arrangement of them on the Horizon-class in the front a rather lot. Although I guess having them there would probably have a disproportionate effect on the space available for the missile systems, since VLS has to be mounted in the center, although the USN does have their new PVLS on the new Zumwalts, but of course I could not have that in the 1990s.
by Consortium of Manchukuo » Wed May 14, 2014 2:11 pm
The Soodean Imperium wrote:Consortium of Manchukuo wrote: I was including the three guns as an expanded range CIWS system. I had liked the Horizon-class frigates that France and Italy built, and they both had the 76mm gun systems for them, two in the case of the French and three in the case of the Italians. While I understood that the Italians would have details outside of their air defense role for having gun systems (Their naval ships seem to have a larger number of naval artillery pieces than that of other fleets, more 76mms, but that would make sense in the enclosed waters they operate in and since they use them as CIWS as well) I still thought it was applicable to an extent. So I was planning to have my 76mm gun systems equipped with the equivalent of their DART rounds, and they would have the appropriate fire control as well. I'm fine removing the third one, but is it necessary to get rid of the second? I liked the arrangement of them on the Horizon-class in the front a rather lot. Although I guess having them there would probably have a disproportionate effect on the space available for the missile systems, since VLS has to be mounted in the center, although the USN does have their new PVLS on the new Zumwalts, but of course I could not have that in the 1990s.
As far as guns go, it's worth asking what kinds of enemies you see Manchukuo's navy going up against. South Korea, for example, appears to have a lot of gun-heavy frigates; but any war on the Korean peninsula would see them mostly bombarding shore targets and tearing through waves of obsolete fast attack craft.
If you're looking at a conventional war with a parity opponent on the open seas, however, guns are much less useful. The Italian 76mm is a powerful and accurate CIWS gun, but it's still a CIWS gun - your last line of defense. For the anti-air and anti-missile roles, you're much better off using intermediate-range SAMs.
by The Soodean Imperium » Wed May 14, 2014 2:23 pm
Consortium of Manchukuo wrote:The Soodean Imperium wrote:
As far as guns go, it's worth asking what kinds of enemies you see Manchukuo's navy going up against. South Korea, for example, appears to have a lot of gun-heavy frigates; but any war on the Korean peninsula would see them mostly bombarding shore targets and tearing through waves of obsolete fast attack craft.
If you're looking at a conventional war with a parity opponent on the open seas, however, guns are much less useful. The Italian 76mm is a powerful and accurate CIWS gun, but it's still a CIWS gun - your last line of defense. For the anti-air and anti-missile roles, you're much better off using intermediate-range SAMs.
Point taken. I used to try to fit a lot more guns onboard, with the first planning I had for my corvettes being for having four 76mm gun systems, and with my destroyers having 2 127mm guns, which are even less useful than the 76mms. That was to be fair a while back, I had started on my navy first then, then switched over to my army and forces of the air. I'll reduce down to 1 like suggested, but I don't think I'll add in anything extra. While I've tried to stay as much in line with the weapon systems used by other navies on similar displacements, I'm still worried that I'm over-gunning (Over-missileering would be a better term nowadays I suppose) the ships. Only having a single 76mm gun system would cut down on weight by a tad and make me more comfortable regarding them. As well as having a bit extra displacement if for some reason I need to add anything in the future.
by Consortium of Manchukuo » Wed May 14, 2014 4:35 pm
The Soodean Imperium wrote:Consortium of Manchukuo wrote:
Point taken. I used to try to fit a lot more guns onboard, with the first planning I had for my corvettes being for having four 76mm gun systems, and with my destroyers having 2 127mm guns, which are even less useful than the 76mms. That was to be fair a while back, I had started on my navy first then, then switched over to my army and forces of the air. I'll reduce down to 1 like suggested, but I don't think I'll add in anything extra. While I've tried to stay as much in line with the weapon systems used by other navies on similar displacements, I'm still worried that I'm over-gunning (Over-missileering would be a better term nowadays I suppose) the ships. Only having a single 76mm gun system would cut down on weight by a tad and make me more comfortable regarding them. As well as having a bit extra displacement if for some reason I need to add anything in the future.
I used to have a big problem with over-arming (?) my ships a year ago when I started on NS. The key is to remember that in addition to weapons, you need room for ammo storage, engines, radars, crew accommodations, fuel, etc, etc, etc. In simple terms, just because there's room for a new weapon on the outside doesn't mean there's room on the inside for the internal systems that need to support it. It's also good to see that you're looking at other ships in the same class and seeing what features they have, this is a good place to start.
And as always, think about the most likely tasks your national security situation will put these ships into. If you plan to mostly be fighting pirates and bombarding shore targets in coastal waters and inland seas, then a focus on guns is fine.
by Gallia- » Wed May 14, 2014 5:08 pm
by Costa Fierro » Wed May 14, 2014 6:15 pm
Gallia- wrote:
no harriers what a shit navy
looks good
edit: get rid of sa'ar v replace it with visby or something
fremm and cassard are fine
by Gallia- » Wed May 14, 2014 6:24 pm
by Costa Fierro » Wed May 14, 2014 6:44 pm
Gallia- wrote:Besides it being literally a floating arms warehouse? There's a reason no other navy in the entire world uses Sa'ar V style super corvettes, and it isn't because there was a shortage of targets (bear in mind all corvettes today in the West were built to fight the Red Navy). The thing would tip over if you sat a hair dryer next to it.
It's just overloaded and a really poor design.
Even Sa'ar 4.5 takes away half the armament.
Something like Visby or Hamina class does the same thing, but much better and can withstand storms and stuff without capsizing.
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