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Your Nations Warships, MKII

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Bajireyn
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Your Nations Warships, MKII

Postby Bajireyn » Thu Dec 27, 2012 3:32 pm

Yes,its this thread again.

Anyways, as of 2/24/13 I have changed the OP.

This thread is for any warships of your nation, regardless of role, type, or medium on which the ship travels. Anything goes, be it a spaceship,or a naval vessel. Landships should be taken over to the military ground vehicles thread. Airships should be taken here. And, do try to stay somewhat on topic. Other than that, discussion on naval warfare is fine.

Fightercraft and massive death star-sized lolships are not allowed. Posting some variant of "lolololo its classfied !!!1111!111111" or some variant thereof is looked down upon. It also tends to indicate laziness, and an unwillingness to make some sort of stats, as well.




Phalanx-Class Destroyer
And some unnamed Cruiser.
Last edited by Bajireyn on Sat Apr 27, 2013 11:08 am, edited 18 times in total.
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Saurisisia
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Postby Saurisisia » Thu Dec 27, 2012 4:00 pm

MT

The Ronald Jamison-class destroyer is the most common warship in the Saurisian Navy:

Image


PMT

The most common ship in the Saurisian Navy is the Admiral James Mason-class Destroyer:

Image


FT

That would undoubtedly be the Plesiosaurus-class Missile Corvette, speedy little things designed for hit-and-run attacks, scouting missions, and raids:

Image
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The Sangheili Empire
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Postby The Sangheili Empire » Thu Dec 27, 2012 4:24 pm

Image


Being as long as five Clarity Class Cutters, this 500 meter vessel is the second smallest vessel in the Sangheili fleet, and despite the size it packs one hell of a punch. Armed with a Divine Arrow Type Energy projector, it is capable of cutting non shielding ships below and above its own size in half, much like a hot knife through butter. Armed with a multitude of Plasma Torpedoes and thousands of different Secondary and Tertiary, Quaternary, Quinary weapons. The Integrity Class vessel is a monster to face, for most ships it spells doom all across the battle field.
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Inutoland
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Postby Inutoland » Thu Dec 27, 2012 4:27 pm

1920s
The Mosquito-class Destroyer would probably be the most common warship.

1940s
The Warrior-class Escort Frigate was the most common warship. The Oryx-class Frigate was sceduled to replace it, but never matched the Warrior-class for numbers.

1960s
The Tiger-class Frigate was the most common warship.

MT
The Bulwark-class Destroyer is probably the most common warship, which would make it the primary. Or perhaps the Challenger-class Frigate.

FT
The most common starship in the Coamaruan AstroNavy is the Watu-class Star Corvette.
Note: Our NS page is not entirely accurate. Please use the Factbook.
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Poseidon City
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Postby Poseidon City » Thu Dec 27, 2012 9:57 pm

The Poseidon City Coast Guard operates the Swordfish-class Fast Patrol Boat.
Image
The Swordfish are fast and agile, designed to reach and maintain high operating tempos, while providing constant sea keeping and a dry deck throughout high speed runs.

Armed with a stabilized 30mm cannon, light or heavy machine guns and Silverfish surface-to-air/ anti-ship missiles, all of which can beslaved to a mast mounted, day/night, long range optic and targeting system.

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Kalmarium
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Postby Kalmarium » Thu Dec 27, 2012 10:40 pm

Imperial Mars-Class Star Destroyer:

Image

The Mars class Star Destroyer, more commonly know as a "Star Hammer", is the secnd most common starship of the Imperial Staeus Armada (KISA). The Mars class was first produced on Mars as the largest ship of its class, bolstering a variety thousands of weapons, from Cyclone Torpedoes to Mass Quantum Energy Weapons (MQEW's). It has several hundred meter thick armor plating combined with the venerated Void energy shields. It is powered by dual Medium-standard Plasma engines and utilizes a Quantum drive for FTL.

Role
- Escort Star Fleets
- Lead Planetary Assaults within atmosphere
- Captial ship of small fleets
- Guard Star systems

Length
- 5200 meters

Width
- 1900 meters

Height
- 1000 meters

Engines
- 4x Veus-Pattern Plasma-drive Engines

FTL drive
- MK X Quantum Drive

Hull
- 100m Ural-rank Steel
- Quantum Void Shields

Weaponry:
- 600x Hecutor-Pattern Plasma batteries
- 1000x Warp missile launchers
- 48x M46A Stygies-Pattern Bombardment Cannons
- 80x dual turbo Mega Lasguns
- 1x QKR-4 Macrocannon

Compliment
- 2500x crew
- 40x Mechanicum Adeptus
- 70x Venys Wing bombers, 130x Jorrg-class fighters
- 1x Auto-mechanicii
- 1x Astropathica
- 1 Imperial Legionnaire Division
Last edited by Kalmarium on Sun Dec 30, 2012 11:32 am, edited 4 times in total.
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Teddy Bear Republic
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Postby Teddy Bear Republic » Fri Dec 28, 2012 7:41 am

Our primary, large-scale surface warship would be the Dormelorv-class Guided Missile Destroyer. It is in essence an arsenal ship, with some 90 vertical launch system cells, in addition to one anti-ship 127mm gun and a range of torpedo, anti-missile rotary canons, electronic warfare systems and defensive systems. It may carry and hold up to one large helicopter. It has a complement of some 150 people, and there are currently 12 in active service with the Navy Armed Forces.
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Fatatatutti
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Postby Fatatatutti » Fri Dec 28, 2012 10:02 am

Bajireyn wrote:Apart from that,the ship should also be your most common type of warship.

"Most common" in terms of raw numbers would be our fast patrol boats, of which we have thousands. There are several types, including missile boats, gunboats and torpedo boats.

In terms of being best known around the world, it would be the Fish Class submarines, of which there are less than a thousand but they are lurking in every ocean, outside every major port.

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Hamittia
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Postby Hamittia » Fri Dec 28, 2012 10:10 am

Cean d'Gran class destroyer
3 x 130mm dual purpose guns, 2 x 2 torpedo launchers, some 20mm AA guns and a depth charge rack.
Basically the final refit of the Ostro class, possibly most numerous vessel in our navy.

just b/c corvettes and other unglorious vessels are a hilarious mix of thousands of designs coming from private companies
or something
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Benomia
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Postby Benomia » Fri Dec 28, 2012 10:17 am

The main warship (and current only ship in our navy, as we used to be landlocked) is the Venom-class stealth superwarship. The ship is exactly 700' long, 90' wide, and costs V4,000,000 to produce. It incorporates the latest stealth ship technology, including over 98% flat panels and more than 40% of the ship is below water. It can travels at speeds up to 40 miles per hour, and is powered by two P13 gas turbines. It is equipped with two 160mm heavy machine guns, two P1 nuclear launch capsules which fires AC427-class mid range ballistic missiles. It also carries three P2 60mm anti-aircraft guns. It has been fitted with the P3 tri-band radar system, the PS3 tri-band sonar system, and an automated computer system known as the VR9. The VR9 helps to reduce the crew sized of a Venom-class warship to 60, despite being a full-sized battleship.
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Protora
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Postby Protora » Fri Dec 28, 2012 11:34 am

Last edited by Protora on Fri Dec 28, 2012 11:59 am, edited 1 time in total.
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New Neoria
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Postby New Neoria » Fri Dec 28, 2012 1:14 pm

Primary Warship of the Neorian Naval Fleet is the Arthur G. Blake Class Destroyer
Image
Another Primary Warship would be the Andrew Cole Class Super Carrier
Image
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Truziodis
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Postby Truziodis » Fri Dec 28, 2012 2:14 pm

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The most valuable asset in the Truziodite Aerocorp.

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The Kaiju Free State
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Postby The Kaiju Free State » Fri Dec 28, 2012 3:57 pm

Benomia wrote:The main warship (and current only ship in our navy, as we used to be landlocked) is the Venom-class stealth superwarship. The ship is exactly 700' long, 90' wide, and costs V4,000,000 to produce. It incorporates the latest stealth ship technology, including over 98% flat panels and more than 40% of the ship is below water. It can travels at speeds up to 40 miles per hour, and is powered by two P13 gas turbines. It is equipped with two 160mm heavy machine guns, two P1 nuclear launch capsules which fires AC427-class mid range ballistic missiles. It also carries three P2 60mm anti-aircraft guns. It has been fitted with the P3 tri-band radar system, the PS3 tri-band sonar system, and an automated computer system known as the VR9. The VR9 helps to reduce the crew sized of a Venom-class warship to 60, despite being a full-sized battleship.

Waterjet propulsion, or screws?
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If you don't like that then we might have a problem.

Anyway, giant monsters! Yay!

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Benomia
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Postby Benomia » Fri Dec 28, 2012 3:58 pm

The Kaiju Free State wrote:
Benomia wrote:The main warship (and current only ship in our navy, as we used to be landlocked) is the Venom-class stealth superwarship. The ship is exactly 700' long, 90' wide, and costs V4,000,000 to produce. It incorporates the latest stealth ship technology, including over 98% flat panels and more than 40% of the ship is below water. It can travels at speeds up to 40 miles per hour, and is powered by two P13 gas turbines. It is equipped with two 160mm heavy machine guns, two P1 nuclear launch capsules which fires AC427-class mid range ballistic missiles. It also carries three P2 60mm anti-aircraft guns. It has been fitted with the P3 tri-band radar system, the PS3 tri-band sonar system, and an automated computer system known as the VR9. The VR9 helps to reduce the crew sized of a Venom-class warship to 60, despite being a full-sized battleship.

Waterjet propulsion, or screws?

Waterjet.
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The Kaiju Free State
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Postby The Kaiju Free State » Fri Dec 28, 2012 4:36 pm

Image at http://sadorapus.deviantart.com/#/d5plrz1

Description (Ripped from DA):

The Plover Class Corvette is one of the most prevalent warships of the Kaiju Free State Navy.

Dimensions are in the picture.

It displaces 1,924 tons.

It uses a CODOG engine arrangement with a diesel engine and a gas turbine for each of its two waterjet propulsors.

It is capable of reaching 36 knots in sprint configuration, using its gas turbines.

It is armed with a Magna Defender 20mm CIWS, a 57mm main gun, 2x400 mm torpedo tubes, and a 42-cell VLS.

It is built with stealth in mind, and is undetectable by most civiliant radars, and has a small radar signature to commercial and military radar units.

It can be fitted with a larger sonar array in the bows than the flush-mounted standard unit, for ASW and minehunting roles.
I'll have a hard time respecting you if you use stock images for your buildings/ships/planes/guns/cars/cities/etc.

If you don't like that then we might have a problem.

Anyway, giant monsters! Yay!

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The Kaiju Free State
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Postby The Kaiju Free State » Fri Dec 28, 2012 4:37 pm

Benomia wrote:
The Kaiju Free State wrote:Waterjet propulsion, or screws?

Waterjet.

Cool.
I'll have a hard time respecting you if you use stock images for your buildings/ships/planes/guns/cars/cities/etc.

If you don't like that then we might have a problem.

Anyway, giant monsters! Yay!

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Xekliv
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Postby Xekliv » Fri Dec 28, 2012 4:43 pm

Image
Scimitar Class Destroyer
Role
- Escort of capital ships
- Expeditionary land warfare support
- Guarding/Defense of star systems

Cost
- 300,000,000,000 ISK

Manufacturer
- Rafashi Shipyards

Length
- 442 Meters

Width
- 142 meters

Height
- 137 meters

Engines
- 8x Mk. XVI Starlight Engines

FTL drive
- Mk. XIII warp drive

Hull
- 13 meter Xenocronium Steel plating

Shields
- Mark III 'Ebonward' deflector shields

Weaponry
- 40x Zainou 'Snapshot' ZMN Standard Missile Pods
- 4x Gallente 80mm point defense railguns
- 2x Dual Modulated Heavy Energy Beam Mk I
- 1x Prototype Dual Giga Beam Laser

Compliment
- 250x crew
- 1x Tactical AI
- 8x Wyvern Class Fighters / 2x Daemon Class Bombers
- 1 Century-sized Legionnaire group
Last edited by Xekliv on Thu Apr 11, 2013 5:56 pm, edited 4 times in total.
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Yes Im Biop
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Postby Yes Im Biop » Fri Dec 28, 2012 4:44 pm

FT

Image

The First and Only Biopian Attack Carrier.

The B.S.S: Chimera

At just over 2600 Meters long this ship is the single largest investment ever undertaken by Cyber Corp Industries. Constructed partial on Lunar Base Omega and the rest in Lunar's Orbital Ship station this massive ship took nearly a decade to create, Finishing and running its First shakedown run on May 15, 2085.

Power Plants: Using a Cluster of 5 Nuclear Fusion reactors and backuped with nearly 20 Fission reactors the ship moves through space Via plasma propulsion using plasma from the fusion reactions as thrust. An experimental Anti proton drive was proposed but the risk of complete Ship wide destruction was to great.

The Chimera's Main Gun, The 2000 Meter long Rail Cannon is one of the strongest Ever built by Cyber Corp. Using Two Separate Fission Reactors, And Can fire a standard 12 Pound slug once every Seven seconds. The Guns Main Ammunition is a 12 Pound Tungsten Slug. Though it seems to have a Dull point on it serves no purpose other than allowing the round to be loaded in consistently,As well as having Fins on the rear of the shell to allow for Minuit course correction During Orbital Attacks on Hardened targets, Or for Mining Planets with an Atmosphere.

Space Based shells have the same basic shape but lack the fins and look more like a Shotgun slug then anything else. The nose of the slug carries a Minuit amount of fuel as well as 3 micro thrusters to make last second coarse corrections for better long distance accuracy. Any Fuel that is left over will add (Albeit Marginly so) To the destructive force of the round.

The Other Ammunition types are as varied as their Uses. The First Type is knows simply as the Dart. Usually Loaded in Sabot's of three these 3 ft long 2 inch in diamanter rounds are made for Penetrating Shields and ripping holes in enemy weak points such as Reactors, Ammo Batteries and Life support systems. But Due to their small size they are most effective as Shield killers and only used when Standard Rounds are exsusted.

The Standard WMD On board of the Chimera is a Special Heavy Round Loaded with Cyber Corp Nanites. When Fired this Mass round hits the enemy ship and acts like a slow poison, But Graduly gets stronger and stronger the longer it stays. As the Nanites replicate with each atom they "Eat" They create more of themselves. They can only be disabled when they recive a certain single or are completely destroyed. As One nanite can quickly Muptily into Hundred and hundreds of thousands the enemy in nearly gurentede to lose the ship even if the Chimera is Destroyed.

Another Type of specialized ammo was originality designed for Destruction of asteroids from a distance cheaply. Using a Modified Javelin Missile to house a single 1 megaton nuclear fission warhead at the base of the Missile where the thruster normally would sit. The rest of the shell is filled in with Depleted Uranium making it the Heaviest and most Massive shell the chimera can fire. Apon impact with a Target the Nuclear charge arm's and a 1 second timer is initiated. After the 1 second the Nuke Detonates and usually shatters the asteroid.

Carrying a max crew of 7,000 plus the nearly 500 Crew required to maintain the ship during flight. Totaling a Comfortable Crew Capacity of 7,500. Though in times of Crisis (Exodus) The ship can hold nearly 10,000 people.

Armaments are: 1. 2000 meter Rail Cannon firing a 12 pound slug accelerating it to .5% of light speed and hitting with the force of a 3 kiloton nuclear weapon, Capable of destroying hardened targets from orbit or shattering Asteroids and Meteors on a collision course with the ship

50:20mm Rail point defense guns for targeting Incoming Projectiles but built for destroying incoming micro meteors

35: Javelin Ship to Ship Warheads. Tactical shaped Nuclear warheads designed to destroy Ships at ranges to far for the Point defense guns but to close for the Main gun.

The Biopian State Ship (With the Unfortunate Acronym of B.S.S) Chimera, Is the Pinnacle of Cyber Corp's Technical Advances. Having Nearly Bankrupted the Company during it's development this ship combines every faction of Biop and Cyber Corp. Using Propitiatory Quantum Tech, The Chimera Replaced what would of been several hundred if not thousands of miles of Ether net wire's for less than a total mile of Quantum array's.

Using New, Possibly Unique Materials Usually saved for Heavy Tank armor, The Chimera's Hull is is at places nearly 10 meters thick but much thinner in the Back and around the Ammo Storage. Being Tested in A Closed Range, The Metairal Not only is Lighter but Many times stronger than Most Known Tank armors. One Meter gave nearly as much protection as 9 meters of Tungsten Carbide Plate armor.

As well as the Unique Armor the ship has an internal paper thin Layer of Nanites which can repair Hairline cracks as well as use other parts of the ship around them to repair more critical damage such as Reactor or Mass Accelerator damage. Though Other parts of the ship must be disassembled for this. As such parts of the ship around Non expendable components are left empty, Composed solidly of the materials that would be needed for the Repairs.

In Addition to Specialized Nanite's that form the layer around the ship, Massive "Veins" Criss cross the ship carrying a mixture of Molten armor and Nanites that ends near High risk, High value zones, Notably the Main gun, Bridge, and Nose. The Metal is kept constantly Molten by being heated By the Fifth and final Fusion reactor made specifically to create excess amounts of super hot Plasma. Magnetically sealed pipes run parrele with the Veins to keep the Nanites charged and the Metal constantly Molten.

Using a Just out of the Labs Design the Chimera has hundreds of thousands of Electro Magnets studded to it's hull Though activated when cruising through empty space the Magnets release around 500,000 Gauss (500,000Times as strong as earth's magnetic field) As to deflect Micro meteors and other debris, When needed the Magnets can be overcharged to produce n Over 1,000,000 Gauss to deflect Particle weapons and attempt to deflect Mass Rounds. The Entire system is run off its own Fusion Reactor, as to not Tax the system. The Magnets are aligned as to create wedged magnetic field for increased effency, Think of Invisible Angled Tank Armor.

The Main Rail Cannon is cooled using a series of Liquid Helium Radiators running the Length of the Gun. The Mile and a half long Array Vents heat by dumping it into a Thermal Exchange near the reactors so it can be used to activate the reactor's with Less strain on the fusion reactors after they have been Shut down for Refiling or Repair. The Main Gun Can generate Heat in excess of 3000 Degrees, When the Gun is Overheating During extended combat One of two things will happen depending on what the On board AI Deems best for continued operation. A Secondary Cooling line will open flushing it with Cold Helium in an attempt to give the Main Radiator a chance to cool down. Or The Main Radiator will be flushed into Storage Tank's and Reserve Helium will be flushed into the system, Which runs the rusk of cracking the pipes but is generly more effective than the first, safer option.

As the Reserve Helium is Used the Hot Helium is ether Dumped into the Main Reactor to give a needed Boost if it is determined Retreat is the best Option. If the on board A.I. Determined the fight is winnable the Helium is dumped into space causing usual havoc with any Thermal Imaging system's any opponent may be using. The Dump of the Main helium supply is a blessing and a curse as the reserve helium has only roughly 3/4th the mass

The Javelin Anti Ship Missile's are Tandem Nuclear warheads. The First Being a Fission Bomb at the front of the Missile casing As well as the same Yield of Nuke at the rear of the Missile. The Center of the Bomb though is a High Yield Fusion Bomb. Using the Blasts to create a Micro Sun that forces the Last Fission Warhead to Ignite as well as the Depleted Uranium Inner casing to begin to fuse. The Final Blast Yield is usually 65 Megatons. Enriched loads can nearly Double that. Using Shaped Technological usual Reserved for Orion Class Space Shuttles. The Power of the Cripple Warhead can be Much more focused But still Much wasted Explosive force.

Javelin RM-10 Casing. The Cyber Corp Thermo Nuclear RM-10 Missile Is a 50 Ft Long, 10 Foot round Carrying System made to withstand the Forces of being fired out of Mass Accelrator Into Orbit. Though the RM-10 Model has been Heavily Modified to be fired out of the 50 Missile Silos Impeded in the Chimera's Hull. Using a Chemical Booster to Attain Speeds of nearly 15 Miles per second the Missile can Also Survive being fired out of the Chimeras Main gun But this Weight tax's the Main Gun. The Casing can be loaded with a standard Tri Staged Nuclear Warhead. A Quad Staged Fission Bomb, Normal High Explosive's, or a Massive Nanite Warhead capable of dispersing Trillions of nanites upon Impact.

The Z Space Booster is the Only Unstable piece of technology on the Chimera, By using the Mulitiude of Fusion reactors and Fission reactors, This Machine takes in nearly a Million ZetaWats (A Billion Gingwats) It Rips a Hole into nearly Massless Space, Allowing for Faster Than Light Travel. Though the Enormous Capacitor Bank much charge for hours before a Jump can be initiated, And The Heat Generated must be dumped imidatly after the Jump ends. The Charging Process Takes All power from Thrust, Weapons, Nanite replication, and Shielding. As such the Jumps are Inniated Only close to a Protected System as to not be Attacked or hit by Space Debris.

The Point defense guns use a Micro version of the Main Gun. By Using 2 guns on each Point defense pod the Chimera has the ability of firing 100 1 Pound slugs at any given target every second. Though they are all Independence controlled by the On board A.I. They can focus on anywhere from 50 targets, to 1 target. At the center of each pod is a Micro Javelin Launcher. The Micro Missile contains a 1 Kiloton Nuclear charge for taking out Salvo's of Incoming Missiles or for clearing Patch's through Asteroid fields.

The Chimera is outfitted with Hundreds of Exploration probes. A Mixture of Scientific equipment and Mining gear. When a Planet or Asteroid is deemed Mine able (A Mixture of Factors including, Stability, Surface Temnpature, Radiation revived, and Any Corrosive Atmosphere) And is sent down before any attempts to Land a Shuttle are made. Should the Probe come up with Conclusive reports of Materials, or in A hoped for occurrence, Life. A Exploration Team will be sent down to investigate.
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Rest in Peace Riley. Biopan Embassy Non Military Realism Thread
Seeya 1K Cat's Miss ya man. Well, That Esclated Quickly

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Towson
Minister
 
Posts: 2408
Founded: Oct 06, 2012
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Postby Towson » Fri Dec 28, 2012 4:45 pm

The Salisbury Class Cruiser

Role
- General Fleet and National Waters Protections
-Support of Land and air Forces.


Length
- 565 Feet long

Width
- 80 Feet

Height
- 100 Feet

Engines
- 1 10 Cylinder Steam Engine
-4 5 Cylinder Diesel Engine

Hull
-20 Inch think Steel.

Weaponry:
-3 25 Inch Guns
-10 12 Inch Guns
-30 6 Inch Guns
-50 2 Inch Guns
Dozens of Smaller Arms.

Compliment
- 250x crew
-20 Officers
-75 Marines.
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Chrome Legion
Senator
 
Posts: 3986
Founded: Nov 18, 2011
Civil Rights Lovefest

Postby Chrome Legion » Fri Dec 28, 2012 4:46 pm

The most famous ship and the back bone of the Legions navies.


Thanatos class Super Carrier
Started/Launched: 1962/1968
Number in Service: 34
Cost with upgrades: 327 billion μ
Dimensions: Length 3,780m Beam, 645m Draft, 124m Displacement, 245,890,000 tonnes.
Crew complement/Passengers: 110,000/5,000-20,000
Marine complement:15,000-100,000
Air Corp Personal:5,000-20,000
Total peacetime/wartime: 160,000/245,000
Storage: 85,000 tonnes fuel oil, 4,500 tonnes high level radioactive fuel/waste, 120,000 tonnes aviation fuel, 10,000 tonnes Liquid Hydrogen, 20,000 tonnes fresh water, 55,000 tonnes foodstores 7,500 tonnes refrigerated food, 85,000 tonnes frozen food, 300,000 tonnes general stores, 200,000 tonnes munition stores.
Air corp: : 40 ADF-2, 600 ASF-14, 250 GAF-8, 18 GC-1, 200 LB-22, 24 EA-4, 22 R-14, 150 AH-8, 350 UH-4, 240 VT-3, 150 AVT-4, 45 C-19 30 C-12/support for ~800 civilian fixed wing craft and 400 helicopters-VTOL .
Seaport/Dry dock: Can service up to 80 vessels, or vessels of up to 750m long.
Power Plant: 4 1050mw thorium MSRs, 1 2750mw fusion reactor.
Propulsion: 12 13.5m propellers with 175,000 SHP each, Max speed 32km/h
Armor: CLASSIFIED
Armament Nuclear: 80 7.5 megaton ICBM, 300 4-750 kiloton MIRV'd ICBM, 100 25-240kt IRBMs, various warheads for other delivery systems ranging from 2mt to 500t.
Armament conventional gun: 50 multipurpose 150mm guns, 120 30mm CIWS-9, 60 CIWSMA-2, 20 230mm anti-ship/anti-surface long range cannon, 8 1,750cm Magnetic Hybrid Particle Blaster.
Armament conventional missile:10 30 cell BASM-2 launchers, 100 20 cell MRASM-28 launchers, 230 14 cell SRSAM-22, 156 36 cell MRSAM-34 launchers, 20 56 cell LRSAM-19, 700 24 cell TDM-37 launchers.
Missile defense systems: CLASSIFIED
Radar and Electronic warfare: CLASSIFIED
Computer Systems: CLASSIFIED
The Thanatos class were the first of the massive war ships the Legion would be come famous and feared for deploying. Originally mandated to head to fleets of the legion only 4 were ordered, but prior to the Years of Rage 10 more were ordered and after that number was doubled to maintain the supremacy of the legion. The air wings of the Thanatos classes are only surpassed by the Moros its self.
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The Kaiju Free State
Envoy
 
Posts: 305
Founded: Dec 22, 2011
Ex-Nation

Postby The Kaiju Free State » Fri Dec 28, 2012 9:15 pm

Towson wrote:The Salisbury Class Cruiser

Role
- General Fleet and National Waters Protections
-Support of Land and air Forces.


Length
- 565 Feet long

Width
- 80 Feet

Height
- 100 Feet

Engines
- 1 10 Cylinder Steam Engine
-4 5 Cylinder Diesel Engine

Hull
-20 Inch think Steel.

Weaponry:
-3 25 Inch Guns
-10 12 Inch Guns
-30 6 Inch Guns
-50 2 Inch Guns
Dozens of Smaller Arms.

Compliment
- 250x crew
-20 Officers
-75 Marines.

What time period is this ship based on?
I'll have a hard time respecting you if you use stock images for your buildings/ships/planes/guns/cars/cities/etc.

If you don't like that then we might have a problem.

Anyway, giant monsters! Yay!

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Cascavia
Envoy
 
Posts: 330
Founded: Dec 20, 2012
Ex-Nation

Postby Cascavia » Sat Dec 29, 2012 6:19 pm

Image

The warship which serves as the mainstay of the Royal Cascavian Maritime Forces is the Espora class corvette. These vessels were ordered several months after Cascavia regained independence in 1991 to strengthen the newly formed RCMF and replace many of the old vessels of Petsarian origin which had been inherited upon independence. Originally these vessels were intended to serve as the main combatant of the RCMF for less than five years before quickly replaced an advanced frigate or destroyer design but economic recession in Cascavia throughout the 1990s prevented this from happening. The economy began to improve in 1999 and the replacement of the Espora class, the locally built Rjativnyk class guided missile destroyer, entered service in 2005 but these small corvettes are still the most numerous class of ships in service. The final Rjativnyk class ship is expected to enter service in 2025 and the Espora class is expected to be retired in the same year.
Image

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Lancearc
Post Marshal
 
Posts: 15294
Founded: May 16, 2012
Ex-Nation

Postby Lancearc » Sat Dec 29, 2012 11:54 pm

If you ever need advice on writing, help creating an RP of your own, or just generally need any kind of help, feel free to TG! I've been around the block in my old age.

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United States of Raptors
Minister
 
Posts: 2011
Founded: Dec 09, 2012
Ex-Nation

Postby United States of Raptors » Sun Dec 30, 2012 10:58 am

Image

Our space navy, the huge ship is not the primary one, the smaller ones are.

Image

A fleet of our seaborne naval forces.

Note that this is our tenth fleet and not our larger seventh fleet which is the pride and joy of our navy.
The Archregimancy wrote:I only have one:

That most people in NSG actually know that much about history/archaeology in the first place.

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