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Risen Britannia
Senator
 
Posts: 3583
Founded: Jan 06, 2011
Ex-Nation

Postby Risen Britannia » Fri Aug 10, 2012 3:44 pm

Update to my (R30) Cobra.
(WIP)
Image
8mm glory

Indeos wrote:assuming RB said I was allowed to use them

Anyone can use and edit my stuff as long as they let me know that they are doing so (which you did).
Indeos wrote:I'm pretty sure it just doesn't have a safe mode. It was, after all, designed as an lolgun. The plate on the back says WTF, too.

Pretty much this.
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Liugark
Diplomat
 
Posts: 718
Founded: Aug 07, 2011
Ex-Nation

Postby Liugark » Fri Aug 10, 2012 3:50 pm

Yesterday someone recommended me to create a military doctrine for my army,so I want to hear some opinions on what I have
thought out (yes,this should belong in Military Realism thread,but this one is more lively and I have discussed with some of you
already this matter):

My Army will be relying on Infantry and Armor a lot,the latter pretty mobile.Airforces are one of the most important
aspects,too.Navy is almost non-existant,apart from some Patrol Ships.

Main action of my army will be on the infantry,which gets supported by airforce.Artillery is in big use too,especially
for prolonged battles or Mountain fighting.

If the homelands have to be defended,the environment of the Liugark is used a lot.Infantry is in good use in mountain warfare.

Opinions ?´
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Nua Corda
Powerbroker
 
Posts: 8342
Founded: Jul 17, 2012
Ex-Nation

Postby Nua Corda » Fri Aug 10, 2012 3:51 pm

Image
Clicky for fullview

MBR-13 Mod. 1 (Assault Trooper). No mags because all my magazines are saved on my work computer ATM.

Damnit bottom-paged.
Call me Corda.
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Indeos
Post Marshal
 
Posts: 16180
Founded: Feb 07, 2010
Ex-Nation

Postby Indeos » Fri Aug 10, 2012 3:59 pm

Risen Britannia wrote:Update to my (R30) Cobra.
(WIP)
(Image)
8mm glory

Indeos wrote:assuming RB said I was allowed to use them

Anyone can use and edit my stuff as long as they let me know that they are doing so (which you did).
Indeos wrote:I'm pretty sure it just doesn't have a safe mode. It was, after all, designed as an lolgun. The plate on the back says WTF, too.

Pretty much this.


Sweet. I really like the Cobra. The grip looks a little off for some reason, though.
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Risen Britannia
Senator
 
Posts: 3583
Founded: Jan 06, 2011
Ex-Nation

Postby Risen Britannia » Fri Aug 10, 2012 4:02 pm

Liugark wrote:Yesterday someone recommended me to create a military doctrine for my army,so I want to hear some opinions on what I have
thought out (yes,this should belong in Military Realism thread,but this one is more lively and I have discussed with some of you
already this matter):

My Army will be relying on Infantry and Armor a lot,the latter pretty mobile.Airforces are one of the most important
aspects,too.Navy is almost non-existant,apart from some Patrol Ships.

Main action of my army will be on the infantry,which gets supported by airforce.Artillery is in big use too,especially
for prolonged battles or Mountain fighting.

If the homelands have to be defended,the environment of the Liugark is used a lot.Infantry is in good use in mountain warfare.

Opinions ?´

I wouldn't advise having no navy as:

1- If you are attacking a nation with ground forces how do you get them there? Yes you can use air, but that will be a long and dangerous process. You will also lack heavy equipment (AKA self propelled guns).

2-Carriers are very useful as they provide air cover without the need for an airbase. If you don't have a carrier you will either need to capture an air base (not easy) or fly your jets the few hundred miles from the airbases in your nation.

3- Intimidation factor. How comfortable do you think your enemy would be if you had this sitting off their coast?
Image

Indeos wrote:
Risen Britannia wrote:Update to my (R30) Cobra.
(WIP)
(Image)
8mm glory


Anyone can use and edit my stuff as long as they let me know that they are doing so (which you did).

Pretty much this.


Sweet. I really like the Cobra. The grip looks a little off for some reason, though.

Don't say that :( .... That's around my 20th attempt at the grip/stock.

(other than that, thanks)
Last edited by Risen Britannia on Fri Aug 10, 2012 4:04 pm, edited 1 time in total.
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Liugark
Diplomat
 
Posts: 718
Founded: Aug 07, 2011
Ex-Nation

Postby Liugark » Fri Aug 10, 2012 4:03 pm

Risen Britannia wrote:
Liugark wrote:Yesterday someone recommended me to create a military doctrine for my army,so I want to hear some opinions on what I have
thought out (yes,this should belong in Military Realism thread,but this one is more lively and I have discussed with some of you
already this matter):

My Army will be relying on Infantry and Armor a lot,the latter pretty mobile.Airforces are one of the most important
aspects,too.Navy is almost non-existant,apart from some Patrol Ships.

Main action of my army will be on the infantry,which gets supported by airforce.Artillery is in big use too,especially
for prolonged battles or Mountain fighting.

If the homelands have to be defended,the environment of the Liugark is used a lot.Infantry is in good use in mountain warfare.

Opinions ?´

I wouldn't advise having no navy as:

1- If you are attacking a nation with ground forces how do you get them there? Yes you can use air, but that will be a long and dangerous process. You will also lack heavy equipment (AKA self propelled guns).

2-Carriers are very useful as they provide air cover without the need for an airbase. If you don't have a carrier you will either need to capture an air base (not easy) or fly your jets the few hundred miles from the airbases in your nation.

3- Intimidation factor. How comfortable do you think your enemy would be if you had this sitting off their coast?
Image


I am a landlocked country though.
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Spreewerke
Postmaster-General
 
Posts: 10910
Founded: Oct 16, 2011
Ex-Nation

Postby Spreewerke » Fri Aug 10, 2012 4:06 pm

Nirvash Type TheEND wrote:Whoops. As for that last link; I was spamming a friend with weird Japanese shit. Here's the AK.


Considering I'm seeing parts from more than one model on the same AK, I'm assuming they put it together incorrectly. Very incorrectly.

Anacasppia wrote:Moar AK malfunction: http://www.youtube.com/watch?feature=en ... lZ_46BSVwY
Also, the exploding AK smells like a case of sabotaged ammo.


Either an over-sized gas port (less likely) or a loose receiver cover (far more likely).

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Risen Britannia
Senator
 
Posts: 3583
Founded: Jan 06, 2011
Ex-Nation

Postby Risen Britannia » Fri Aug 10, 2012 4:08 pm

Liugark wrote:
Risen Britannia wrote:I wouldn't advise having no navy as:

1- If you are attacking a nation with ground forces how do you get them there? Yes you can use air, but that will be a long and dangerous process. You will also lack heavy equipment (AKA self propelled guns).

2-Carriers are very useful as they provide air cover without the need for an airbase. If you don't have a carrier you will either need to capture an air base (not easy) or fly your jets the few hundred miles from the airbases in your nation.

3- Intimidation factor. How comfortable do you think your enemy would be if you had this sitting off their coast?
(Image)


I am a landlocked country though.
That doesn't stop Azerbaijan* from having a frigate

*Although Azerbaijan borders the Caspian Sea, the Caspian does not connect to the ocean by natural waterway – by some definitions, this makes the country landlocked
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New showroom
Risen Britannia is no longer my main nation, if you have any questions please TG Novorden.

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Liugark
Diplomat
 
Posts: 718
Founded: Aug 07, 2011
Ex-Nation

Postby Liugark » Fri Aug 10, 2012 4:10 pm

Risen Britannia wrote:
Liugark wrote:
I am a landlocked country though.
That doesn't stop Azerbaijan* from having a frigate

*Although Azerbaijan borders the Caspian Sea, the Caspian does not connect to the ocean by natural waterway – by some definitions, this makes the country landlocked


That´s the thing.Azerbaijan borders,as you said,a very large water source.My nation has only some major rivers,so more than
smaller ships wouldn´t be needed,or am I completly wrong ?´
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Nueva California Republica
Envoy
 
Posts: 217
Founded: Nov 05, 2011
Ex-Nation

Postby Nueva California Republica » Fri Aug 10, 2012 4:10 pm

The Federated States Army's small arms are as follows.

Personal Weapons
    Rifles
  • M-16A4 - Standard-Issue Assault Rifle
  • M-4A1 - Semi-standard issue Assault Carbine

    Designated Marksmen's Rifles/Sniper Rifles
  • Mk 14 Enhanced Battle Rifle - Standard issue semi-automatic designated marksmen's rifle
  • M110 Semi-Automatic Sniper System - Standard issue semi-automatic sniper rifle

    Support Weapons
  • M-60E4 General purpose machine gun
  • M249 Squad Automatic Weapon
  • M136 AT4 light rocket launcher
  • FGM-148 Javelin 3rd generation fire & forget top-attack anti-tank missile.
  • BGM-71 TOW 2nd generation wire guided anti-tank missile.
  • FIM-92 Stinger anti-aircraft missile.

    Bayonets, Grenades, Sidearms and Portable Grenade Launchers
  • OKC-3S Bayonet - Standard issue bayonet
  • M67 fragmentation grenade - Standard issue
  • M18 smoke grenade - Standard issue
  • M84 stun grenade - Standard issue
  • M79 grenade launcher - Semi-standard issue grenade launcher
  • M320 grenade launcher - Standard issue grenade launcher
  • M1911A1 - Standard issue sidearm

Fairly obviously this is still a work in progress.
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The Calldari State
Chargé d'Affaires
 
Posts: 400
Founded: Jul 31, 2012
Ex-Nation

Postby The Calldari State » Fri Aug 10, 2012 4:12 pm

Liugark wrote:Opinions ?´


Well if you're asking for advice on a primary weapon for your soldiers I'd definitely recommend something compact. My army operates primarily as mechanized infantry, and the past 3 wars have been fought in urban areas. As such, our primary weapon has a maximum length of 32" with the stock fully extended. If your troops are going to be climbing around in mountainous or rocky terrain, it'd be alot easier for them to do so with a small weapon. The same goes if you're going to be using armored vehicles a lot (would you like to try and quickly exit a vehicle while trying to swing a massive weapon around?) Look into guns like the M4, HK416, FAMAS or some of the smaller weapons in the AK series.

In terms of vehicles you're rather limited if your country is mountainous, as MRAPS, tanks, SPGs and a lot of patrol vehicles have a hard time operating in that kind of terrain. Most of your engagements in such terrain will probably be strictly infantry based, with the odd light vehicle in some of the more accessible regions. On the defensive though, if you can get a tank to go hull-down in a good spot of rough terrain, it'll be a pain in the ass for hostile infantry to safely locate and destroy it without calling in for aerial support of reconnaissance.

For aircraft you can go with whatever you want, but I'd recommend a focus towards helicopters.
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Liugark
Diplomat
 
Posts: 718
Founded: Aug 07, 2011
Ex-Nation

Postby Liugark » Fri Aug 10, 2012 4:16 pm

The Calldari State wrote:
Liugark wrote:Opinions ?´


Well if you're asking for advice on a primary weapon for your soldiers I'd definitely recommend something compact. My army operates primarily as mechanized infantry, and the past 3 wars have been fought in urban areas. As such, our primary weapon has a maximum length of 32" with the stock fully extended. If your troops are going to be climbing around in mountainous or rocky terrain, it'd be alot easier for them to do so with a small weapon. The same goes if you're going to be using armored vehicles a lot (would you like to try and quickly exit a vehicle while trying to swing a massive weapon around?) Look into guns like the M4, HK416, FAMAS or some of the smaller weapons in the AK series.

In terms of vehicles you're rather limited if your country is mountainous, as MRAPS, tanks, SPGs and a lot of patrol vehicles have a hard time operating in that kind of terrain. Most of your engagements in such terrain will probably be strictly infantry based, with the odd light vehicle in some of the more accessible regions. On the defensive though, if you can get a tank to go hull-down in a good spot of rough terrain, it'll be a pain in the ass for hostile infantry to safely locate and destroy it without calling in for aerial support of reconnaissance.

For aircraft you can go with whatever you want, but I'd recommend a focus towards helicopters.


Sorry,may have worded that wrong.

While large parts,especially the border regions,of Liugark are very mountainous,most of the country is made up of steppe
or desert.The weapons question is already done,but your advise about rifle length is appreciated,it would surely suck to climb
mountains with RPGs.

Standard infantry rifle is the Galil,which SAR version could be used for mountain warfare or vehicle operators.
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San-Silvacian
Postmaster-General
 
Posts: 12111
Founded: Aug 11, 2011
Ex-Nation

Postby San-Silvacian » Fri Aug 10, 2012 4:18 pm

Liugark wrote:
Risen Britannia wrote:I wouldn't advise having no navy as:

1- If you are attacking a nation with ground forces how do you get them there? Yes you can use air, but that will be a long and dangerous process. You will also lack heavy equipment (AKA self propelled guns).

2-Carriers are very useful as they provide air cover without the need for an airbase. If you don't have a carrier you will either need to capture an air base (not easy) or fly your jets the few hundred miles from the airbases in your nation.

3- Intimidation factor. How comfortable do you think your enemy would be if you had this sitting off their coast?
(Image)


I am a landlocked country though.


Its that giant thing in the middle with 60+ aircraft and helicopters on it that should worry you, you also have to think of the submarines and their capability of holding more than a few cruise missiles.

I'd suggest a serious missile and rocket program that is designed to knock out ships, using ground based "Carrier Killers" can easy make a nation second guess before putting a nice multi billion dollar ship within range of such systems.

I'd suggest having a very well-round strike aircraft like the F-15E in your air force to also counteract the naval threat.

Politically, I'd make friends with the nation(s) that have the coast were an invading army may land so you can have more than just a "me, myself, and I" type thing.

Your doctrine sounds like one revolving around the rifleman, so purchasing good equipment for them is a must. I'd look into Western armor, since they are allot better at supporting infantry than many Eastern designs. Light, mobile artillery (SPGs) will be a must, however you want to have a good selection of towed guns however because SPGs aren't always the solution, especially during a defensive battle.

Your airforce will be mainly for ground support, look into strike fighters (Again, the F-15E is a good RL choice) and a small fleet fighters and interceptors to "Clean Sky" to allow for the strike fighters to have a good area to work with and not have to deal with the hassle of enemy air.

Nueva California Republica wrote:The Federated States Army's small arms are as follows.

Personal Weapons
    Rifles
  • M-16A4 - Standard-Issue Assault Rifle
  • M-4A1 - Semi-standard issue Assault Carbine

    Designated Marksmen's Rifles/Sniper Rifles
  • Mk 14 Enhanced Battle Rifle - Standard issue semi-automatic designated marksmen's rifle
  • M110 Semi-Automatic Sniper System - Standard issue semi-automatic sniper rifle

    Support Weapons
  • M-60E4 General purpose machine gun
  • M249 Squad Automatic Weapon
  • M136 AT4 light rocket launcher
  • FGM-148 Javelin 3rd generation fire & forget top-attack anti-tank missile.
  • BGM-71 TOW 2nd generation wire guided anti-tank missile.
  • FIM-92 Stinger anti-aircraft missile.

    Bayonets, Grenades, Sidearms and Portable Grenade Launchers
  • OKC-3S Bayonet - Standard issue bayonet
  • M67 fragmentation grenade - Standard issue
  • M18 smoke grenade - Standard issue
  • M84 stun grenade - Standard issue
  • M79 grenade launcher - Semi-standard issue grenade launcher
  • M320 grenade launcher - Standard issue grenade launcher
  • M1911A1 - Standard issue sidearm

Fairly obviously this is still a work in progress.


USMC called, they want their weapon selection back.
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Imeriata
Postmaster-General
 
Posts: 11330
Founded: Oct 02, 2009
Capitalist Paradise

Postby Imeriata » Fri Aug 10, 2012 4:22 pm

Ea90 wrote:I very much doubt that's possible on a traditional layout rifle.

good point, changed it.

Still interested in how to improve it and ideas for what more I could add.

KVG-09
Image


Type: Semi-Automatic
Designed in: Imeriata
Produced: 1989- present
Designer: Hans auf Sadersjö
Designed: 1987
Manufacturer: the royal merchant guild (the Sadersjö arm forge)

Weight: 4.3 kg loaded
Length: 1000mm
Barrel length: 600 mm
Cartridge: 8x56mm Khönungskot
Calibre: 8 mm calibre
Sights: Iron sight.
Muzzle velocity: 800 m/s
Effective range: 750 m
Rate of fire: Semi-Automatic
Action: gas operated semi automatic.
Feed system: 10 round magazine.

Background

In the early eighties was it obvious to most royal guards officers and civilian noblemen that the bolt action KVG-08 was outdated and in the need of replacement by a more modern weapon, However so were the resistance to this rather high since the tried and robust KVG-08 had proven itself again and again on the field of battle so most people was a tad bit uncomfortable by changing the weapon that had saved the federation in the Civil war. There were also a large number of officers that were doubtful that anyone could replicate a weapon as great as the predecessor which further made people be a bit resistant to change their well know and loved rifle.

So to try to make sure that the new weapon was constructed and accepted by krigsmakten so were it decided by royal decree that the auf Sandersjö house that had designed the earlier KVG should try to recreate their success a generation later with a new design, the demands was that the weapon should be semi-automatic, it should still look like a KVG-08 to appease the large number reactionary officer corps while it should as well keep a bolt action lever to clear jams.

After a series of tests and rejections so were Hans auf Sadersjö finally able to present with the KVG-09 that was a capable weapon in both melee with a bayonet and on long range. And it Showed its worth a year after it's construction in the invasion of New Freedia where units armed with the KVG were able to shoot down enemies at a much longer range and higher speed than the soldiers armed with the traditional 08.
After that war where the newer generation had proven itself successful so did public opinion towards the rifle change when the first Army revealed that they had changed their rifles to a new black ebony version of the rifle which resulted in resentment dropping and the new rifle where finally accepted as a good and proper weapon worthy of a royal guardsman.


Construction


Image
To be a reliable and good weapon for both melee and long range combat so is the KVG made out of stainless steel and wood with few moving parts and with a back up bolt to ensure that any jamming is easy to clean. Thanks to it's heavy weight so is the recoil rather low and it's design makes it a marvellous weapon for melee fighting as you can quickly and easily put a rather large force behind a strike regardless if you are using it in a stabbing or sweeping movement.

With a gas operated long stroke so is the weapon quite reliable even if the recoil is slightly higher than it should have been with another stroke system even if the relative high weight of the rifle helps to a degree to stop that particular drawback. With two good and proper iron sights so is the gun also quite easy to aim with and on long ranges so is it able to stand up to most things that the world can throw at it's owner.
However despite all this so is the KVG's weakness medium range combat as it lacks the fast speed and manoeuvrability of a shorter rifle and it tends to be rather annoying to use in terrain that does not allow for much moment. However for that reason were also a shorter carbine rifle constructed for the use of boarding actions, city fighting and jungle combat.

While normally feed from a short ten round magazine so is the KVG also able to be feed from a larger twenty round one and there is a simple modification that allows the KVG to be armed with a massive super bent magazine with 50 rounds.

Ammunition


Image
The KVG-09 is armed with the heavy 8x56mm Khönungskot just as most heavy infantry weapons used by the federal krigsmakt is, and while it is normally only loaded with the standard bullet that is cheep and reliable so does other versions exists and above can we see (from left to right):
the standard bullet


(First and second picture) A normal bullet made out of lead that is cheep to produce and packs a rather heavy punch towards anyone that is hit by this large round.
Tracer round


(third) The Tracer round is often reserved for heavy machineguns even if it is also common for them to be used by the infantry to help them aim. Built with magnesium components so do this bullet burns bright and white so that the royal guardsman can correct his aim after the first bullet.
Armour piercing

(Fourth and fifth) With a tungsten dart so is the Armour piercing bullet able to take on enemy heavy infantry armour and even lighter vehicles would the need arise.
Blank


(sixth and seventh) While a blank round is mostly used for training as it is does not contain a projectile so is it still used by guardsmen that will be equipped with rifle grenades to propeller the grenade forward.
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Altamirus wrote:^War! War! I want to see 18th century soldiers go up againist flaming cats! Do it Imeriata! Do it Now!

Ramsetia wrote:
Imeriata wrote:you would think that you could afford better looking hussar uniforms for all that money...

Of course, Imeriata focuses on the important things in life.

Willing to help with all your MS paint related troubles.
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San Salvador Islands
Bureaucrat
 
Posts: 54
Founded: Sep 17, 2011
Ex-Nation

Postby San Salvador Islands » Fri Aug 10, 2012 4:24 pm

Service Rifle-7.62mm CZ-805 BREN, Date of Entering Circulation: 2011, Date of Discharge, N/A
Image
Sidearm- 10mm Tanfoglio T95, Date of Entering Circulation: 2002, Date of Discharge: N/A
Image
Submachine Gun- 10mm Heckler & Koch MP5, Date of Entering Circulation: 1989, Date of Discharge: 2013
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Sniper Rifle- 7.62mm Dragunov SVD, Date of Entering Circulation: 1976, Date of Discharge: 2013
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Shotgun- 12-gauge USAS-12, Date of Entering Circulation: 1996, Date of Discharge: N/A
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Weapons Entering Service Soon-
7.62mm M39 Enhanced Marksmen Rifle, Date of Entering Circulation: 2013
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10mm Knights Armament Company PDW, Date of Entering Circulation: 2013
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Last edited by San Salvador Islands on Sat Aug 11, 2012 10:11 am, edited 6 times in total.
“...the papers, which thirty years ago conferred upon me the honor of American citizenship, are always kept in a safe, while my orders, diplomas, degrees, gold medals and other distinctions are packed away in old trunks.”
- Nikola Tesla


This nation doesn't reflect my political beliefs

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Samozaryadnyastan
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Posts: 19987
Founded: Mar 08, 2011
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Postby Samozaryadnyastan » Fri Aug 10, 2012 4:27 pm

@Imeriata - the tracer variant of a round would actually have a different cutaway. The rounds are typically longer to accommodate the pyrotechnic component, also making them heavier. While the OA/length is constant, due to this extended rear, the rounds are effectively deeper seated than normal.
I think that because of this, tracers have slightly different trajectories - but you'll normally be either using only tracer (sniper rifles, anti-tank rifles if used, downed aircrew carbines ought to use all-tracer, so they can direct friendly air support's fire to cover their self-extraction, squad leaders and JTACs could maybe do with all-tracer for the same reason), or be using it on a standard rifle or machine gun in a ratio of 'ball' to 'tracer' (typically 1:1 or 1:4), where the accuracy of the weapon negates the differing trajectories anyway.

I honestly believe your name is more difficult to spell than mine :P
Nueva California Republica wrote:The Federated States Army's small arms are as follows.

Personal Weapons
    Rifles
  • M-16A4 - Standard-Issue Assault Rifle
  • M-4A1 - Semi-standard issue Assault Carbine

    Designated Marksmen's Rifles/Sniper Rifles
  • Mk 14 Enhanced Battle Rifle - Standard issue semi-automatic designated marksmen's rifle
  • M110 Semi-Automatic Sniper System - Standard issue semi-automatic sniper rifle

    Support Weapons
  • M-60E4 General purpose machine gun
  • M249 Squad Automatic Weapon
  • M136 AT4 light rocket launcher
  • FGM-148 Javelin 3rd generation fire & forget top-attack anti-tank missile.
  • BGM-71 TOW 2nd generation wire guided anti-tank missile.
  • FIM-92 Stinger anti-aircraft missile.

    Bayonets, Grenades, Sidearms and Portable Grenade Launchers
  • OKC-3S Bayonet - Standard issue bayonet
  • M67 fragmentation grenade - Standard issue
  • M18 smoke grenade - Standard issue
  • M84 stun grenade - Standard issue
  • M79 grenade launcher - Semi-standard issue grenade launcher
  • M320 grenade launcher - Standard issue grenade launcher
  • M1911A1 - Standard issue sidearm

Fairly obviously this is still a work in progress.

I'd say replace the Mk14 with the Mk39 (personal preference based on aesthetic), and replace the M60E4 with the M240B or M240L. Or even Minimi 7.62 TR (a railed M249 that's been upgunned to 7.62mm NATO).
The M60, even in its E4 variant, suffers from reliability issues and a chronically low rate of fire for a GPMG.

*I recommend the M240B and L, as the M240B is what the USMC currently use, but I believe there are plans in place to change over to either the '240L or the Minimi 7.62, as both represent heavily lightened 7.62mm machine gun platforms.
Last edited by Samozaryadnyastan on Fri Aug 10, 2012 4:35 pm, edited 3 times in total.
Sapphire's WA Regional Delegate.
Call me Para.
In IC, I am to be referred to as The People's Republic of Samozniy Russia
Malgrave wrote:You are secretly Vladimir Putin using this forum to promote Russian weapons and tracking down and killing those who oppose you.
^ trufax
Samozniy foreign industry will one day return...
I unfortunately don't RP.
Puppets: The Federal Republic of the Samozniy Space Corps (PMT) and The Indomitable Orthodox Empire of Imperializt Russia (PT).
Take the Furry Test today!

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San-Silvacian
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Posts: 12111
Founded: Aug 11, 2011
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Postby San-Silvacian » Fri Aug 10, 2012 4:29 pm

I love the APFSDS ammunition.

Maybe you could expand on how the ammunition is issued?
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Liugark
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Posts: 718
Founded: Aug 07, 2011
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Postby Liugark » Fri Aug 10, 2012 4:33 pm

San-Silvacian wrote:
Liugark wrote:
I am a landlocked country though.


Its that giant thing in the middle with 60+ aircraft and helicopters on it that should worry you, you also have to think of the submarines and their capability of holding more than a few cruise missiles.

I'd suggest a serious missile and rocket program that is designed to knock out ships, using ground based "Carrier Killers" can easy make a nation second guess before putting a nice multi billion dollar ship within range of such systems.

I'd suggest having a very well-round strike aircraft like the F-15E in your air force to also counteract the naval threat.

Politically, I'd make friends with the nation(s) that have the coast were an invading army may land so you can have more than just a "me, myself, and I" type thing.

Your doctrine sounds like one revolving around the rifleman, so purchasing good equipment for them is a must. I'd look into Western armor, since they are allot better at supporting infantry than many Eastern designs. Light, mobile artillery (SPGs) will be a must, however you want to have a good selection of towed guns however because SPGs aren't always the solution, especially during a defensive battle.

Your airforce will be mainly for ground support, look into strike fighters (Again, the F-15E is a good RL choice) and a small fleet fighters and interceptors to "Clean Sky" to allow for the strike fighters to have a good area to work with and not have to deal with the hassle of enemy air.


Many thanks for the input.

Yeah,thats how I imagined my army.I also would like to use aircraft or artillery to clear an occupied for the infantry.

Missile programms and the like are a nescissity,but I haven´t any information about that,so I will gie it a look first.
"looks like the guy is having very intimate anal intercourse while licking his head because hes holding a bottle of some german shite" - IRC madness.

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The Calldari State
Chargé d'Affaires
 
Posts: 400
Founded: Jul 31, 2012
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Postby The Calldari State » Fri Aug 10, 2012 4:34 pm

Liugark wrote:-snip-


Well I'd like to say you made a great choice with the Galil, a friend of mine who recently came to the US served in the IDF and he loved that thing.

I guess the only other advice I have then is to be careful what you select as your main battle tank. The Merkava and the Arjun were built specifically with deserts in mind. And the Abrams and Challenger tanks have proved to be excellent at engaging enemy armor in the desert, but depending on how hostile your deserts are you may want to go for something a bit more "low-tech". More computers and moving parts just means more places that the sand can screw up. But on the flipside, having good optics will give your tanks a massive advantage in the steppes.

On a final note, as much as I love the Abrams, I'd shy away from it depending on how large your country is. From a logistics standpoint it's a pain in the ass feeding those beasts. But this only becomes a factor if your going to do military RP with someone who's really anal about that sort of thing.
Our Factbook ¦ Our Anthem ¦ Map of The State (MT-PMT)
Official Name: The Calldari State
Government Type: Corporate Oligarchy
Head of State: Chairman of the Board of Directors, Isoroku Takeda
Capitol City: Port Langley
Official Languages: Achuran (Japanese) primary; Civire (English) secondaryMy nation does not necessarily represent my views. All forum RP is done in MT-PMT times unless stated otherwise. Yes I know we have spaceships and shit all over our factbook but most people do MT RP, so we will follow suit.

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Liugark
Diplomat
 
Posts: 718
Founded: Aug 07, 2011
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Postby Liugark » Fri Aug 10, 2012 4:39 pm

The Calldari State wrote:
Liugark wrote:-snip-


Well I'd like to say you made a great choice with the Galil, a friend of mine who recently came to the US served in the IDF and he loved that thing.

I guess the only other advice I have then is to be careful what you select as your main battle tank. The Merkava and the Arjun were built specifically with deserts in mind. And the Abrams and Challenger tanks have proved to be excellent at engaging enemy armor in the desert, but depending on how hostile your deserts are you may want to go for something a bit more "low-tech". More computers and moving parts just means more places that the sand can screw up. But on the flipside, having good optics will give your tanks a massive advantage in the steppes.

On a final note, as much as I love the Abrams, I'd shy away from it depending on how large your country is. From a logistics standpoint it's a pain in the ass feeding those beasts. But this only becomes a factor if your going to do military RP with someone who's really anal about that sort of thing.


Well I just want to have a modern army,then I will proceed to RP with it.

My nation is based in the Real World,here is a map:

Image

Most of it is either steppe and desert or mountainous.

I will have to inform myself first a bit about tanks before I will make any decision on them.
"looks like the guy is having very intimate anal intercourse while licking his head because hes holding a bottle of some german shite" - IRC madness.

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Samozaryadnyastan
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Posts: 19987
Founded: Mar 08, 2011
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Postby Samozaryadnyastan » Fri Aug 10, 2012 4:42 pm

It's less problematic than you'd imagine.
It needs more fuel than most tanks, but it doesn't hold significantly more fuel than a Leopard 2, which doesn't outrange it by that much in the grand scheme of things.

As the Nazis taught us well, the speed on an armoured advance is limited both by the enemy's ability to resist your forces, and on top of that your supply lines. If your tanks can push 600km on one tank, but in the same time your supply trucks can only move 300km, you lose a day of fighting (in which not only will you not advance, but your enemy will either dig in or worse counterattack against your fuel-less tanks) waiting for them to catch up and resupply you.

The best part though is, an Abrams can run on any fuel. Lose a fuel depot? No problem! Loot your nearest air force base (or theirs), and use their aviation fuel, because an Abrams will burn it! Lost the FAB? No problem! Loot the naval base! Lost the naval base? Well, you're probably retreating at this point.
Sapphire's WA Regional Delegate.
Call me Para.
In IC, I am to be referred to as The People's Republic of Samozniy Russia
Malgrave wrote:You are secretly Vladimir Putin using this forum to promote Russian weapons and tracking down and killing those who oppose you.
^ trufax
Samozniy foreign industry will one day return...
I unfortunately don't RP.
Puppets: The Federal Republic of the Samozniy Space Corps (PMT) and The Indomitable Orthodox Empire of Imperializt Russia (PT).
Take the Furry Test today!

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San-Silvacian
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Posts: 12111
Founded: Aug 11, 2011
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Postby San-Silvacian » Fri Aug 10, 2012 4:44 pm

The Battle of 73 Easting was, sadly, a massive joke.

The T-72s that the Iraqis fielded were in everyway worse than even the Monkey Model T-72s that the Russians exported. The Lyon of Babylon as it was called may have looked like a T-72, but what the two shared was only skin deep.

I'm not sure were it stands, but the Olifant Mk.2 seems to be a very good combination of a tried and tested chassis (The Centurion) that has been modernized.

The main draw back is the 105mm cannon, which is not very strong in NS anymore and the almost standard tank gun caliber is 120-140mm.
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Samozaryadnyastan
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Founded: Mar 08, 2011
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Postby Samozaryadnyastan » Fri Aug 10, 2012 4:49 pm

105mm gun is LAHAT-capable.
Issue some of your armoured divisions with nothing but LAHAT and have them knock out enemy armour and helicopters.
The rest of your tanks can directly support infantry with HE and HEAT, for anti-personnel, anti-structure and anti-tank when required.
Sapphire's WA Regional Delegate.
Call me Para.
In IC, I am to be referred to as The People's Republic of Samozniy Russia
Malgrave wrote:You are secretly Vladimir Putin using this forum to promote Russian weapons and tracking down and killing those who oppose you.
^ trufax
Samozniy foreign industry will one day return...
I unfortunately don't RP.
Puppets: The Federal Republic of the Samozniy Space Corps (PMT) and The Indomitable Orthodox Empire of Imperializt Russia (PT).
Take the Furry Test today!

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Liugark
Diplomat
 
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Founded: Aug 07, 2011
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Postby Liugark » Fri Aug 10, 2012 4:51 pm

Hm,could you modify the calibre of the Olifant ?´

Good point about the supplylines Samo.I think it would be logical for Liugark to have smaller hidden depots
in the countryside,especially at the borders.Not talking about an barrack or something,just a small hole
filled with some ammunation and stuff in times of war.Local garrisons would know their locations,so they
could fight on without depending on a supplyline all the time,even though supplys are still very important.

The Abrams looks good,may use it.
"looks like the guy is having very intimate anal intercourse while licking his head because hes holding a bottle of some german shite" - IRC madness.

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San-Silvacian
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Posts: 12111
Founded: Aug 11, 2011
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Postby San-Silvacian » Fri Aug 10, 2012 4:56 pm

Liugark wrote:Hm,could you modify the calibre of the Olifant ?´

Good point about the supplylines Samo.I think it would be logical for Liugark to have smaller hidden depots
in the countryside,especially at the borders.Not talking about an barrack or something,just a small hole
filled with some ammunation and stuff in times of war.Local garrisons would know their locations,so they
could fight on without depending on a supplyline all the time,even though supplys are still very important.

The Abrams looks good,may use it.


You're looking into the field of spider holes like those used the insurgents.

You could also have the soldiers, say like militia, have 50 rounds of ammunition in their homes for emergency deployments only. The Swiss did this, but there are to many issue that come with such a thing.

Plus, LAHAT is an asskick in a can (Literally) and 105mm gun tanks suddenly make the battlefield allot more level, just focus on the defensive side of your tanks and throw LAHAT out like mad.
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