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How Is Conflict Resolved In Your Nation?

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How Is Conflict Resolved In Your Nation?

Avoidance
1
2%
Toleration
4
6%
Negotiation
19
29%
Mediation
6
9%
Arbitration
6
9%
Adjudication
8
12%
Violence
22
33%
 
Total votes : 66

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The Multiversal Species Alliance
Ambassador
 
Posts: 1856
Founded: Dec 13, 2011
Ex-Nation

How Is Conflict Resolved In Your Nation?

Postby The Multiversal Species Alliance » Mon Aug 06, 2012 12:17 am

How Is Conflict Resolved In Your Nation?
In the Alliance, conflict between people is resolved by toleration, never by violence, also by tea parties.
Last edited by The Multiversal Species Alliance on Mon Aug 06, 2012 4:27 pm, edited 2 times in total.
In regards to RP,see my factbook:
http://www.nationstates.net/nation=the_ ... l=factbook
My nation absolutely DOES represent my beliefs.
my author avatar: Garious, who's based on the author of this nation

Telegrams welcome.

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Yankee Empire
Senator
 
Posts: 4186
Founded: Aug 01, 2012
Ex-Nation

Postby Yankee Empire » Mon Aug 06, 2012 12:18 am

Let me check my thesaurus to see what these words mean...

Okay Mediation, Arbitration and Adjudication are pretty similar so i'd say Adjudication.

Thats the preferred course though violence is always an option.
Last edited by Yankee Empire on Mon Aug 06, 2012 12:21 am, edited 3 times in total.
Economic Left/Right: -6.50
Social Libertarian/Authoritarian: 2.05


Pro: U.S.,Diplomatic Militarism, Imperialism, Patriotism/Civic Nationalism, Cosmopolitanism, Stoicism, Authoritarianism, Classical Liberalism, Unionism, Centralization (usually), Federalism, Corporatism.
Anti:Tribalism, Seccessionism(usually),Decentralization,Pure Capitalism/State controlled economics, Misanthropy,Cruelty, Cowardice, Pacifism,Hedonism, Corporitocracy.
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Greater Mackonia
Negotiator
 
Posts: 5085
Founded: Sep 13, 2011
Ex-Nation

Postby Greater Mackonia » Mon Aug 06, 2012 12:20 am

A good ole Mackonian plotting and assassination of course! .

Mackonia is known across the world for its legalization of murder to stop murder,you are likely to see at least one person being hurled out of a window on a visit to Mackonia.It is also for this reason
that Mackonians are one of the most paranoid peoples on earth.
The Agonocracy of Greater Mackonia
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Swith Witherward
Post Czar
 
Posts: 30350
Founded: Feb 11, 2012
Democratic Socialists

Postby Swith Witherward » Mon Aug 06, 2012 12:23 am

Moderated mediation.
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Xathranaar
Minister
 
Posts: 3384
Founded: Jul 25, 2012
Ex-Nation

Postby Xathranaar » Mon Aug 06, 2012 12:24 am

I'd say probably all of those.
My views summarized.
The Gospel According to Queen.
It is possible that some of my posts may not be completely serious.

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Varijnland
Minister
 
Posts: 2760
Founded: Mar 17, 2012
Ex-Nation

Postby Varijnland » Mon Aug 06, 2012 12:24 am

Violence. Violence solves everything.

Retiring from NS, I wish you all the best in your future endevours :)

- Rasmus


P.S stay off drugs

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Teddy Bear Republic
Negotiator
 
Posts: 7424
Founded: Apr 29, 2009
Ex-Nation

Postby Teddy Bear Republic » Mon Aug 06, 2012 6:25 am

Conflict is usually resolved by reasoned discussion, rather than violence, especially between citizens of varying political opinions.
My full name is actually "[The] Teddy Bear Republic Empire."
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Retro Lyra
Negotiator
 
Posts: 5646
Founded: Jan 28, 2012
Civil Rights Lovefest

Postby Retro Lyra » Mon Aug 06, 2012 6:39 am

Peace talks and muffin baskets. Lots of muffin baskets.
The IC name is Rlyra.

Prussia-Steinbach wrote:
Retro Lyra wrote:So, does this mean that since I'm white and my boyfriend is spanish he's going to rob all my money from me, scream "Hasta la vista!", and drive off into the sunset in a stolen car? Good to know.

Any time now, Lyra. Any time. Watch your car keys.

And your weed stash.

And your bedroom door. Chances are, he'll rape you first, the Genocidal Bastard.

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The Imperial Terran Republic
Envoy
 
Posts: 276
Founded: Jul 18, 2012
Ex-Nation

Postby The Imperial Terran Republic » Mon Aug 06, 2012 6:49 am

In the Imperial Terran Republic we resolve conflict by two ways.

1st we try very hard to negotiate a peace talk with the hostile nation.

2nd we use force only and only if the nation make direct hostile actions towards our country. (We have only had to use violence 05% of the time.)

We are a very peaceful nation.
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My nation is made up of TERRANS! Please do not call my nation as having Humans.
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Saurisisia
Post Czar
 
Posts: 30239
Founded: Jan 28, 2011
Ex-Nation

Postby Saurisisia » Mon Aug 06, 2012 1:15 pm

We'd attempt negotiation with the nation in question. If that doesn't work, well, we avoid interaction with said nation. If it comes to it, we utilize violence to settle the issue, doing it as quickly and efficiently as possible.
Autistic, Christian, Capitalist, Libertarian
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Xekliv
Minister
 
Posts: 3058
Founded: May 12, 2011
Ex-Nation

Postby Xekliv » Mon Aug 06, 2012 1:16 pm

Slaughter.
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Maraque
Postmaster-General
 
Posts: 10604
Founded: Nov 22, 2004
Civil Rights Lovefest

Postby Maraque » Mon Aug 06, 2012 1:22 pm

We're like Switzerland. We don't get into conflict in the first place.

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Aleckandor
Minister
 
Posts: 3063
Founded: May 30, 2011
Inoffensive Centrist Democracy

Postby Aleckandor » Mon Aug 06, 2012 1:25 pm

Problems On The Inside: Negotiation
On The Outside: Violence
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The IC demonym is "Aleckandorean(s)". Just call me Aleck.
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Confederate Constituencies | Ethnocultural Groups | Yerhvennian Continent Map | Diplomatic Relationships
RP Tech: MT/PMT | Total GDP: $354.6 Trillion | Population (2020): 24.7 Billion | Standing Military: 10.3 Million

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Nua Corda
Powerbroker
 
Posts: 8342
Founded: Jul 17, 2012
Ex-Nation

Postby Nua Corda » Mon Aug 06, 2012 1:27 pm

Arbitration, or, if both parties agree, revolver duel.
Call me Corda.
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Auzkhia
Postmaster of the Fleet
 
Posts: 28887
Founded: Mar 11, 2010
Scandinavian Liberal Paradise

Postby Auzkhia » Mon Aug 06, 2012 1:57 pm

Between citizens: a duel or a gentlemen's agreement
Diplomacy: tolerance, threats, or negotiations
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IC name: Celestial Empire of the Romans
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Veceria
Postmaster of the Fleet
 
Posts: 24832
Founded: Jul 12, 2009
Ex-Nation

Postby Veceria » Mon Aug 06, 2012 2:13 pm

Internal or external conflict?
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Victorious Decepticons
Powerbroker
 
Posts: 8739
Founded: Sep 15, 2008
Iron Fist Consumerists

Postby Victorious Decepticons » Mon Aug 06, 2012 2:35 pm

Varijnland wrote:Violence. Violence solves everything.

This.

If the aggrieved party is the weaker one or knows he's a bad shot compared to his opponent, he will use devious tricks to damage or kill the enemy. If he's the stronger, he'll just start blasting or even hammer the other guy into sheet metal with his bare fists. Of course, if the other guy turns out to be a better fighter, the resolution of the conflict will go in the other direction.

International conflicts? Enemies can look forward to being on the Raid List. Decepticons who raid from nations on this list will be paid a premium for their loot. The amount of the premium and which resources it'll be paid on depends on how angry we are at the other nation. If that doesn't cause the offending nation to bow to our demands, outright warfare may follow. If we do go to war, we will do our best to utterly destroy the enemy nation. That which no longer exists cannot cause further conflict with us.
No war RPs; no open RPs.

Explosive .50 cal shells vs. Decepticons: REAL, IRL PROOF the Decepticons would laugh at them - https://www.youtube.com/watch?v=FeVTZlNQfPA
Newaswa wrote:What is the greatest threat to your nation?
Vallermoore wrote:The Victorious Decepticons.

Bluquse wrote:Imperialist, aggressive, and genociding aliens or interdimensional beings that would most likely slaughter or enslave us
rather than meet up to have a talk. :(

TurtleShroom wrote:Also, like any sane, civilized nation, we always consider the Victorious Decepticons a clear, present, and obvious threat we must respect, honor, and leave alone in all circumstances. Always fear the Victorious Decepticons.


The Huskar Social Union wrote: ... massive empires of genocidal machines.

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Brystolville
Envoy
 
Posts: 228
Founded: Oct 12, 2008
Ex-Nation

Postby Brystolville » Mon Aug 06, 2012 2:51 pm

Parliament decides what is right.
Political Parties of Brystolville

If you're not outraged, you're part of the problem.

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New Vudnia
Ambassador
 
Posts: 1621
Founded: Aug 01, 2012
Ex-Nation

Postby New Vudnia » Mon Aug 06, 2012 2:55 pm

DANCE CONTEST!!! :lol:

But in all seriousness, we try to mediate things.

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United Marxist Nations
Post Czar
 
Posts: 33804
Founded: Dec 02, 2011
Ex-Nation

Postby United Marxist Nations » Mon Aug 06, 2012 2:58 pm

Really depends on specifics.
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Wisconsin9
Post Czar
 
Posts: 35753
Founded: May 18, 2012
Ex-Nation

Postby Wisconsin9 » Mon Aug 06, 2012 3:00 pm

If you're talking about personal conflicts, then people just have to get the hell over it. If talking about international conflicts, then we've been known to carpet bomb/nuke cities. Or send in black ops teams to [REDACTED]
Last edited by Wisconsin9 on Mon Aug 06, 2012 3:08 pm, edited 1 time in total.
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Ulvena
Minister
 
Posts: 2422
Founded: Jun 02, 2012
Ex-Nation

Postby Ulvena » Mon Aug 06, 2012 3:43 pm

Between Citizens/Businesses: Most likely negotiation. Usually, before they even take it to court, both parties usually settle for a deal that benefits both of them so they don't have to spend money on lawyers and take time out of their day to go to Court.

Between Political Parties: Violence. Threats to destroy them if they don't get absorbed into the Sol-Luna party and if it's a party that is a threat to the Sol-Luna Party? Leaders are called traitors to the State and imprisoned or enslaved. Usually though, it's the former to harmonize the government and absorb new ideas.

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The Orson Empire
Post Czar
 
Posts: 31400
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Mon Aug 06, 2012 3:45 pm

Negotiation. If that doesn't work, violence. Pure violence.

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Cruciland
Senator
 
Posts: 4649
Founded: Dec 22, 2011
Authoritarian Democracy

Postby Cruciland » Mon Aug 06, 2012 5:09 pm

NATIONAL: Crucilandians oftentimes settle disputes through negotiation. If the matter cannot be decided on by the lesser individuals or parties, it is taken to outsiders of the conflict for mediation, followed by adjudication if a supreme authority on the issue can be located.

INTERNATIONAL: Often through negotiation and diplomacy, Cruciland attempts to convince the other side to agree with their opinions facts. If they continue to dissent, the result depends entirely on what the argument was about. If it is not serious or in violation of our moral codex, we will use mediation to come to a reasonable compromise. However, it is not often things end that pleasantly. Often, the international event is of considerable importance to us, and refusal results in spamming the opponent with weapons of mass-destruction. (note how one of our tropes is "No such thing as overkill")
Last edited by Cruciland on Mon Aug 06, 2012 5:16 pm, edited 1 time in total.
THREADS SINGLE-HANDEDLY KILLED: 29 | Beliefs IBeliefs IIBeliefs III
Crucilandians - Old Capital - New Capital | A 4.8 civilization, according to this index.
Socialdemokraterne wrote:If the absence of secularism wasn't enough to scare our people, the rate of which the doomsday button is pressed by them sure settled the matter.

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The Inevitable Syndicate wrote:My advice to you, dear Gordano-Lysandus, is to run. Or hide. Maybe not hiding, because the Crucilandians will find you, and by their god, you will be assimilated.

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Delta Vega IV
Spokesperson
 
Posts: 103
Founded: Jul 01, 2012
Scandinavian Liberal Paradise

Postby Delta Vega IV » Mon Aug 06, 2012 5:34 pm

Conflicts are solved by a Duel. Weapon choice is that of the receiver of the duel offer, though any firearms are banned. Typical weapons are daggers, javelins and crossbows. Groups choose representatives to duel for them, though Negotiations and Arbitration are sometimes resorted to.
--Lord Ochranop, Chief Ijstragnorph of the Galactic Commonwealth Cloud Data Storage of Delta Vega IV, Sugpalopf galaxy

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