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Battle tactics thread

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Edward Richtofen
Negotiator
 
Posts: 5055
Founded: Mar 26, 2012
Ex-Nation

Postby Edward Richtofen » Sat Aug 04, 2012 7:30 am

Tsuyoi tekikoku wrote:
Edward Richtofen wrote:I tend to use zombies as my primary cannon fodder as we have millions we just throw them at the enemy and the'll erode the defenses while we prepare to HIT THEM AGAIN VITH ZHE SCHTICK!!!!!!!

zombies........? i like killing them and i also like Edward richtofen for making them so i can kill them,thank you doctor richtofen for making my favorite thing to kill.

You are welcome? i guess
but i also use Wunderwaffe Fallschirmjager like navy seals and soften up the D-Fence
then i use stealth field genorators to hide my armies while they sneak up behind you and knife the ever loving SH*T out of you!!!!!!
Member of the Socialist Treaty Organization
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Nationalist State of Knox wrote:It seems like Donald has pulled out his Trump card.

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Death Metal wrote:By the OP's logic:

-Communists are big fans of capitalism
-Anarchists believe in the necessity of the state
-Vegans fucking love to eat meat.
-Christians actually worship Satan.
-Homosexual men all like to sleep with women.

Rob Halfordia wrote:Poduck, Kentucky?

coordinates confirmed, cruise missile away

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Luw
Diplomat
 
Posts: 546
Founded: Jul 18, 2012
Ex-Nation

Postby Luw » Sat Aug 04, 2012 7:34 am

Edward Richtofen wrote:
Tsuyoi tekikoku wrote:zombies........? i like killing them and i also like Edward richtofen for making them so i can kill them,thank you doctor richtofen for making my favorite thing to kill.

You are welcome? i guess
but i also use Wunderwaffe Fallschirmjager like navy seals and soften up the D-Fence
then i use stealth field genorators to hide my armies while they sneak up behind you and knife the ever loving SH*T out of you!!!!!!


Then I would nuke you.... :rofl:
Peace through order |☆|

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Peoples Republic of Old Russia
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Posts: 649
Founded: Dec 09, 2011
Ex-Nation

Postby Peoples Republic of Old Russia » Sat Aug 04, 2012 7:44 am

If we were attacking a small third world or second world nation the Army Imperialist Division would be deployed. The AID is comprised of fifteen thousand Army soldiers who are specially trained in "imperialist tactics". The purpose of the AID is to directly attack the capital city(ies) of a nation, quickly overthrow the government leader, and replace the leader with an "imperialist ambassador". While doing this, the regular Army or Marine forces would be attacking the nation as a whole, and not focussing on a specific target. This tactic has only been used once, and the effectiveness of it is debatable.

Read more about the AID in our public record: http://www.nationstates.net/nation=peop ... k/id=28333
Colonies of the PROR:
Cape of New Beginnings (independent)
Weatherington (independent)
Luna Praetoria
Blackweather (independent)
Conshockton (independent)
New Springs (independent)
Stonewater (independent)
Saint Nova (independent)
Snowpoint
City-states of the PROR:
Kravchenkograd
Dimitrigrad

The PROR is a non-Communist people's republic.
Economic Left/Right: 3.12
Social Libertarian/Authoritarian: 2.46


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Gwrachbyd
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Posts: 275
Founded: Nov 06, 2009
Ex-Nation

Postby Gwrachbyd » Sat Aug 04, 2012 7:48 am

gwrachbyd specialises in small unit surgical strikes and infomation warfare.
the general battle plan goes as follows

1) deny enemy comunication and intelligence assets.
this generally takes the form of mass hacking attacks on enemy military and goverment computer systems. inserting false information and orders, shutting down key systems and the likes.
small teams of covert operatives are also inserted into the enemy teritory with orders to strike key comunication, transport, production and ecconomic targets including major road and rail bridges and tunnels, docks and airports (especially runways and radar systems), munition factories, power stations, television and radio masts and using "blotto boxes" to overload key telephone systems.

2) striking at enemy military targets
this is usually set up well in advance of actual hostilities sometimes as long as years in advance, other times it's set up though misinfomation missions during phase one. special operation units known as "special operations excecutives" (SOEs) are inserted into enemy military installations, their job is on a preset signal to begin saboutaging key targets such as vehicles, security systems, armouries and other vital targets and setting bombs around the base. they then exfiltrate as a small special forces unit strikes the base hard and fast. the combination of the lightening fast supprise raid (usually opened with a hail of heavy automatic fire, motars and anti tank rockets) and the detonation of explosives within the base and disabled comunications is designed to cause maximum disruption, fear, confusion and disorientation. almost as soon as the attack is initated it will stop for a length of time anything from minuts to hours before starting up again with just as much vigor, this keeps the enemy on their toes and paralyses not knowing if the attack has ended or if the enemy is going to strike again.

3) mopping up
with the enemy effectivly paralysed, blind and disarmed the main force of gwrachbyd military moves in with the airforce mopping up any remaining enemy aircraft and keeping pressure on key targets while ground forces finish off enemy resistance and secure the area. the whole aim is to force the enemy surrender with minimal loss of life, both military and civilian on both sides.

naval warfare usually employs a range of tactics such as carrier groups to provide cover for battle ships, missile cruisers, and other craft, while hunter killer subs operate to take out enemy targets before they become a threat. HK subs usually operate in packs with several small remote operated drones that operate away from the main sub allowing the sub to strike at targets with out being detected. the drone is designed to be small and agile combining only sensor equipment (such as sonar), engine, radio control gear and torpedo tubes allowing them to move fast and take out targets before the enemy can react.
other key units in our naval arsenal include submersible aircraft carrier, designed to launch UAV for recon and strikes

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Novus Niciae
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Posts: 5472
Founded: May 15, 2007
Ex-Nation

Postby Novus Niciae » Sat Aug 04, 2012 7:51 am

Our tactics vary according to what foe we are facing, the terrain , the weather, and a multitude of other factors.
No two battles are identical and as such we have no standard battle plan.

We do maintain a vast 'tool chest' of tactics and equipment so that a field commander can formulate a plan on the spot that suits their situation. This can range from orbital bombardment to blitzkrieg invasion, to a siege, to psi-ops and a multitude of other tools.
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Edward Richtofen
Negotiator
 
Posts: 5055
Founded: Mar 26, 2012
Ex-Nation

Postby Edward Richtofen » Sat Aug 04, 2012 8:50 am

Luw wrote:
Edward Richtofen wrote:You are welcome? i guess
but i also use Wunderwaffe Fallschirmjager like navy seals and soften up the D-Fence
then i use stealth field genorators to hide my armies while they sneak up behind you and knife the ever loving SH*T out of you!!!!!!


Then I would nuke you.... :rofl:

:'(
thats no fun
Member of the Socialist Treaty Organization
Economic Left/Right: -8.3
Social Libertarian/Authoritarian: -5.9
Nationalist State of Knox wrote:It seems like Donald has pulled out his Trump card.

Corrian wrote: I'm freaking Corrian.

Death Metal wrote:By the OP's logic:

-Communists are big fans of capitalism
-Anarchists believe in the necessity of the state
-Vegans fucking love to eat meat.
-Christians actually worship Satan.
-Homosexual men all like to sleep with women.

Rob Halfordia wrote:Poduck, Kentucky?

coordinates confirmed, cruise missile away

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Greater Mackonia
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Posts: 5085
Founded: Sep 13, 2011
Ex-Nation

Postby Greater Mackonia » Sat Aug 04, 2012 8:59 am

The Red Horde's tactics are those used by Mackonians for generations.

A sudden unprovoked first strike that utterly destroys the nations navy and cripples their airforce followed by a huge techwanking blitzkrieg which in theory breaks the enemies forces and morale before they can organize.

This is backed up by chemical,psychological,biological,nano and sometimes nuclear weapons.
Last edited by Greater Mackonia on Sat Aug 04, 2012 9:00 am, edited 1 time in total.
The Agonocracy of Greater Mackonia
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TechTown
Bureaucrat
 
Posts: 57
Founded: Jul 20, 2012
Ex-Nation

Postby TechTown » Sat Aug 04, 2012 9:08 am

1: Diplomacy, TechTown is not a very good military nation. Occasionally offering tribute for safe passage. Most often than not; just plotting a course around the offensive Nation.
2: Recalling of favours and alliances; TechTown produces military schematics, assists foreign nation economies and presents a sizeable chunk of electronic banking and activity. If possible; they'll call in help from more militay-active nations.
3: Use of mining drones to 'dissuade' attacks via disabling of communications and, if necessary, assassination. Meanwhile the Skycraft that contains TechTown will be at full speed out of the offending airspace
4: Open attacks; all drones reconfigured to be equipped with mining lasers, Champion Drone(s) deployed. Wholesale destruction of weakened or slow targets if attacks are possible. If enemy tech level is high enough; skip to step 5. At the same time; the enemy's electronic networks will be assaulted by AI attacks, bringing down economy, military, residential communications and businesses electronically.
5: Kamikaze strike with the Skycraft. If escape is impossible; the entire Nation will set course for the highest population area, and set electronics to overload and breach cells on impact. The Skycraft's own defences will come into play; cutting projectiles and shunting aside aerial attacks. Drones given instructions to cause maximum destruction, even after the Skycraft falls. Considering they're made to last, for decades afterwards they could survive. Killing and destroying. As many AI as possible will escape; but 99% of the TechTown race would perish.

Mostly though; diplomacy. The friendly plane of internet goodness wiring over a million or so of the local currency to the leader of the Nation with the message "Treat yourself to something nice!" does the trick, on top of good trade agreements.
So far; 2 has been used a few dozen times, even level 3 has only been used once; and level 4 has never been implemented.
TechTown would like to remind other Nation representatives that we are currently trading in Virtual creation.
Destruction gains little, trading allows growth.

TechTown is grateful for the non-discharging of weapons at this Nation.
PMT level, AI and a few somewhat futuristic inventions. No FTL/teleportation however.
Entire Nation is an orbiting "Skycraft", with a virtual world inside for the AI citizenry.
Check out my Factbook for tons of stuff I wrote about it if you're interested! Just click here!

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Fatatatutti
Postmaster-General
 
Posts: 10966
Founded: Jun 02, 2006
Ex-Nation

Postby Fatatatutti » Sat Aug 04, 2012 9:30 am

In the case of "uninvited visitors", our strategy is to contain the threat, deny the enemy supplies and communication and eventually wear them down to the point where they realize that resistance is futile. You could call it a "starve them out" strategy, which is somewhat ironic in a food-oriented culture like ours.

We contain the hosiles by controlling road intersections, bridges, airfields, etc. We harass them by destroying their supplies and equipment, though we avoid hurting people unnecessarily. Psychological warfare includes forcing them to keep moving and denying them sleep. Sometimes, we go so far as to have a luau upwind from them to drive them crazy with the music and smell of food.

Of course, all of this requires us to outnumber the enemy consideraly and if we were ever confronted by competent guerrilla fighters, our approach would have to change considerably.

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Avstroslavia
Spokesperson
 
Posts: 135
Founded: Aug 30, 2010
Ex-Nation

Postby Avstroslavia » Sat Aug 04, 2012 9:33 am

Our glorious army usually uses this tactic:

1. Deploy the active army at borders and start entrenching while waiting for the mobilization to be completed.
2. Once the mobilization is completed we protect our borders while our airforce starts massive bomb raids.
3. Wait in our fortifications until the ennemy forces are destroyed by the airforce.
4. March on dead corpses.
5. Make breaches in the ennemy lines and encircle them.
6. Cut the communication between ennemy units.
7. March on their capital while looking awesome.
8a. (complementary) If the ennemy starts guerilla warfare introduce the country to martial law and exemplary murder.
8b. If the ennemy doesn't start guerilla warfare or when the guerilla warfare is over, make them sign an armistice and occupate their lands for 7 years.
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Landuode
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Posts: 73
Founded: Jul 08, 2012
Ex-Nation

Postby Landuode » Sat Aug 04, 2012 9:43 am

All I have to work with are armed militias with outdated weaponry.

We really can't do much other than set traps (trou de loups, barbed wire hidden in cover areas, punji sticks all up in the forests), take potshots at enemies from behind bushes and rocks and the like, and burn tents/supplies using oilpot-firing catapults. This means my army is effectively useless on an offensive front, and only marginally useful on a defensive front.
I have no idea what I'm doing.
Seriously.

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Cruciland
Senator
 
Posts: 4659
Founded: Dec 22, 2011
Authoritarian Democracy

Postby Cruciland » Sat Aug 04, 2012 9:51 am

Crucilandian tactics are fast, hard, and completely unethical. They almost always employ mutually-assured destruction, total war, and blitzkrieg. Allow for us to share a few...

1. Often the first tactic is to mass-deploy weapons of mass-destruction against all major cities, military installations, and power plants. This completely decimates the nation.

2. If they somehow intercept the plethora of WMD's, a horde of various drones and AI-controlled starships will bombard the nation with a hail of (mostly) energy weapons. Sometimes, in more delicate situations, they are the FIRST to be deployed. (you don't carpet-bomb everything with ion cannons and NOVA bombs when you've got a hostage situation)

3. If somehow mechanical blitzkrieg fails, MJC soldiers may be called in. The masterminds behind the swarm of super-advanced machinery, they wield a new, mysterious, and inexplicably effective weapon- PSIONICS. By using ethereal forces, these soldiers can bypass any defense known to man, and effectively bend reality to their will. Their failure is definitely NOT anticipated.

4. You know a common defensive strategy we use? Turrets. Lots and lots of turrets. AI turrets cover every wall, floor, ceiling, vehicle, machine, furnishing, and window in Cruciland. The overwhelming plethora of turrets popping out and assaulting soldiers provides WAAAAAAY more than enough suppressive fire to pin down and scare off anyone who isn't immediately disintegrated from the amount of energy weapons hitting them at the same time.

5. Our last resort is almost always our grand finale. If you've survived almost all of Cruciland's horrible *@(# up until this point, your nation must be either super-advanced or just plain godmodding. At this point, we either call it quits or unleash the Emperor.
THREADS SINGLE-HANDEDLY KILLED: 29 | Beliefs IBeliefs IIBeliefs III
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The Two Jerseys
Postmaster of the Fleet
 
Posts: 20985
Founded: Jun 07, 2012
Father Knows Best State

Postby The Two Jerseys » Sat Aug 04, 2012 10:17 am

Our General Staff is of the opinion that regardless of the technological advances in weaponry, infantry is still the most important unit on the battlefield and a properly executed shock attack can overrun any enemy position. Therefore, our military doctrine maintains that the most effective infantry tactic is a heavy short-range volley immediately followed by a bayonet charge.
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Lorei
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Posts: 93
Founded: Aug 03, 2012
Ex-Nation

Postby Lorei » Sat Aug 04, 2012 10:26 am

Pretty much the same as 40k Tau military tactics, as we both are slightly armored but powerful long-range infantry users.

Carefully planned out attacks that generally revolve around either surrounding a target and laying down crippling fire before either destroying the target or withdrawing until a new target presents itself; or drawing the target into an ambush and destroying in the planned crossfire. Very clinical. Aggressive retreats are used too; infantry on the move as they fire until they have tactical superiority for a final strike.
Guerilla warfare is the most common, and adapting to difficult terrain the norm. The military uses small, close-knit "flock" squads instead of larger battalions.

Usually assassination and carefully planned raids are the order of the day in internal conflicts, Nation defence is done my artillery and snipers; with light aircraft support. When actually out in the field; Lorei flocks are always part of another army as special forces units, instructors or snipers.
Welcome to Lorei! Here's your pass and watch your step! No seriously, you could fall. Like, splat. And we don't want to clean that up..
Secretive late Industrial Revolution tech aesthetics, 20th century level tech level in a mountainous nation of magitek corvid-people with a non-fatal terminal velocity who are allergic to raw magic, and who like festivals. If that piqued your interest...

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Luw
Diplomat
 
Posts: 546
Founded: Jul 18, 2012
Ex-Nation

Postby Luw » Sat Aug 04, 2012 10:46 am

Edward Richtofen wrote:
Luw wrote:
Then I would nuke you.... :rofl:

:'(
thats no fun


It is for the winning side. :D
Peace through order |☆|

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Red Star Union
Diplomat
 
Posts: 649
Founded: Jun 08, 2012
Ex-Nation

Postby Red Star Union » Sat Aug 04, 2012 12:17 pm

Oh, and for coastal attacks:


Dreadnoughts bombard the shore with guns and V4 missiles.
Spam 'Badgers' (Bombers/Transports) and 'MiGs' (Fighters).
Once all (or most) coastal defenses are crushed, we land thousands upon thousands of troops and tanks.
If there is little to no enemy AA remaining, we will send in Kirov Airships.
We para-drop troops from our badgers and tanks from our 'Bears' (Heavy Transport Jets).
With the enemy being attacked from all directions, it's only a matter of time before they are killed or surrender.
After we secure whatever we were after in that area, some Badgers will drop propaganda leaflets, and spies will set up propaganda posters.
Meanwhile we'll all be listening to awesome music.

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I am currently overhauling my factbooks.

This is my oldest surviving account. I have many others.
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Von Kluge
Civil Servant
 
Posts: 9
Founded: Aug 04, 2012
Ex-Nation

Postby Von Kluge » Sat Aug 04, 2012 2:28 pm

easy ve voud do a blitzkrieg and KILL YOU ALL

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Luw
Diplomat
 
Posts: 546
Founded: Jul 18, 2012
Ex-Nation

Postby Luw » Sat Aug 04, 2012 2:36 pm

Von Kluge wrote:easy ve voud do a blitzkrieg and KILL YOU ALL


Pffft, I'd like to see you try our Blitzkrieg. :rofl:
Peace through order |☆|

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Red Star Union
Diplomat
 
Posts: 649
Founded: Jun 08, 2012
Ex-Nation

Postby Red Star Union » Sat Aug 04, 2012 2:41 pm

Von Kluge wrote:easy ve voud do a blitzkrieg and KILL YOU ALL

I can tell zhu are inzpired by Edvard Richtovven.

JA!
I am currently overhauling my factbooks.

This is my oldest surviving account. I have many others.
Тнапк уои, сомгаде!

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Dracone
Diplomat
 
Posts: 667
Founded: Jul 31, 2012
Ex-Nation

Postby Dracone » Sat Aug 04, 2012 2:46 pm

Our soldiers are extremly well trained, and use extremly powerful magnetic anti gravity sytems to allow them to fly at up to 103 mph are extremly manuverable and silent and stealthy. They also use speacial swords allowing them to cut through even tank armour. I mention this because it is important that they fight silently, can move quickly and silently, and can hide well.We do not have much infantry, because our infantry soldiers (AKA Battle Lords) are extremly expensive and dificult to train, and require expensive cybernetic augmentation.

Our tacitcs is to send Battle Lords, deep, deep into territory held by our enemies. They then act as quick efficent raiders, moving and assaulting enemies and obliterating them and then fleeing. They do this to anhilate enemy forces, force them to travel in convoys, and disrupt logistics. We attack troops in movement, anhilating as many as possible before they react and use numbers to kill them which due to the highly elite nature is generally a signifcant number, and even destroy entire convoys sometimes. They also attack citizens, disrupting the income of the country by attacking its commerce. And when there are sufficent numbers in an area they even do raids on bases. They cannot hold them, simple artillery would destroy a base, but they can force the enemy to abandon them.

Defensivly we use heavy fortifications to defend vital areas, and use our Battle Lords to gather in number and assault an enemy as it prepares to attack us. Between the time it leaves base and the time it reaches its objective and begins to do battle, our Battle lords will get to withing a few hundred meters stealthily, and charge the final space with their magnetic antigravity packs at over 100mph. they will anhilate enmy forces then get back into our defended base.
I will not source my infoprmation 99.9% of the time. If we were talking fact to face you wouldnt ask for a source, so judge what i say on its own basis, not on whether I source it, beecause I wont. Neither will I require a source, so long as the argument makes sense.

Also, Im here to have fun. If a debate gets boring, expect me to leave.

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Von Kluge
Civil Servant
 
Posts: 9
Founded: Aug 04, 2012
Ex-Nation

Postby Von Kluge » Sat Aug 04, 2012 3:09 pm

Red Star Union wrote:
Von Kluge wrote:easy ve voud do a blitzkrieg and KILL YOU ALL

I can tell zhu are inzpired by Edvard Richtovven.

JA!

haha look [region]http://www.nationstates.net/region=the_greater_german_reich[/region] look how some people talk here

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Tsuyoi Tekikoku
Post Marshal
 
Posts: 17417
Founded: Jul 31, 2012
Ex-Nation

Postby Tsuyoi Tekikoku » Sat Aug 04, 2012 4:06 pm

Edward Richtofen wrote:
Tsuyoi tekikoku wrote:zombies........? i like killing them and i also like Edward richtofen for making them so i can kill them,thank you doctor richtofen for making my favorite thing to kill.

You are welcome? i guess
but i also use Wunderwaffe Fallschirmjager like navy seals and soften up the D-Fence
then i use stealth field genorators to hide my armies while they sneak up behind you and knife the ever loving SH*T out of you!!!!!!

the melee weapon for my units are katanas! :D but not any simple katana! katanas with blue blades!
Predictably unpredictable and fabulous at the same time!
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I don't use NS stats.

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Lorei
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Posts: 93
Founded: Aug 03, 2012
Ex-Nation

Postby Lorei » Sat Aug 04, 2012 4:45 pm

Tsuyoi tekikoku wrote:the melee weapon for my units are katanas! :D but not any simple katana! katanas with blue blades!


...Melee weapons? I think we have some sabers somewhere, as well as our combat knives.. Shortswords are damn popular with some Clans too... what's so great about cobalt katanas though? RED WUNS GO FASTA!!!
Welcome to Lorei! Here's your pass and watch your step! No seriously, you could fall. Like, splat. And we don't want to clean that up..
Secretive late Industrial Revolution tech aesthetics, 20th century level tech level in a mountainous nation of magitek corvid-people with a non-fatal terminal velocity who are allergic to raw magic, and who like festivals. If that piqued your interest...

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Gridea
Envoy
 
Posts: 259
Founded: Jul 03, 2011
Ex-Nation

Postby Gridea » Sat Aug 04, 2012 5:43 pm

Lorei wrote:
Tsuyoi tekikoku wrote:the melee weapon for my units are katanas! :D but not any simple katana! katanas with blue blades!


...Melee weapons? I think we have some sabers somewhere, as well as our combat knives.. Shortswords are damn popular with some Clans too... what's so great about cobalt katanas though? RED WUNS GO FASTA!!!

ORKS DON' NEED NO STINKIN' 'UMIE ... ka ... katan ... KATANER-THINGIES! WEZ GOT SLUGGAZ AN' CHOPPAZ!

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Lorei
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Posts: 93
Founded: Aug 03, 2012
Ex-Nation

Postby Lorei » Sat Aug 04, 2012 5:46 pm

Gridea wrote:
Lorei wrote:
...Melee weapons? I think we have some sabers somewhere, as well as our combat knives.. Shortswords are damn popular with some Clans too... what's so great about cobalt katanas though? RED WUNS GO FASTA!!!

ORKS DON' NEED NO STINKIN' 'UMIE ... ka ... katan ... KATANER-THINGIES! WEZ GOT SLUGGAZ AN' CHOPPAZ!


GOT DAKKA? 'COURSE, ALWAYS NEED MOAR DAKKA. BUT YOU BOYZ GOT DAKKA GUD ENUFF FOR NOW?
Welcome to Lorei! Here's your pass and watch your step! No seriously, you could fall. Like, splat. And we don't want to clean that up..
Secretive late Industrial Revolution tech aesthetics, 20th century level tech level in a mountainous nation of magitek corvid-people with a non-fatal terminal velocity who are allergic to raw magic, and who like festivals. If that piqued your interest...

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