i have about 35 of them.
and the main weapon for my army is
my army size
and about 500 of thse as apcs and light anti air
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by Sadiristan (Ancient) » Thu Feb 18, 2010 12:13 pm



by Dimoniquid » Thu Feb 18, 2010 1:14 pm
Sadiristan wrote:my civil defense forces!http://www.youtube.com/watch?v=rEww92oFHMI
i have about 35 of them.
and the main weapon for my army is
my army size25.000 soldiers
20.000 reserve militia
40 bmp-1
and about 500 of thse as apcs and light anti air

by The Anglo-Saxon Empire » Thu Feb 18, 2010 2:06 pm
<weapon>
<group x="1181.05" y="881.15" rotation="0" scale="1" flip="1,1">
<part id="Foregrip007" x="-57.05" y="0.85" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Foregrip002" x="-139.05" y="-2.15" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<group x="73.9" y="-11.65" rotation="0" scale="1" flip="1,1">
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<part id="Bipod02D" x="-8.6" y="12.6" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Bipod02B" x="-44.7" y="0.85" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
<part id="Bipod02C" x="-26.75" y="-15.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</group>
<group x="1156.75" y="1009.75" rotation="0" scale="1" flip="1,1">
<group x="132.25" y="5.15" rotation="0" scale="1" flip="1,1">
<part id="GL01RMount" x="-6.45" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="GL01TubeS" x="32.1" y="-0.35" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
<group x="-135.75" y="-6.25" rotation="0" scale="1" flip="1,1">
<part id="Bayonet01" x="0" y="0" rotation="0" scale="1" flip="1,1" colors="e1e1e1,666666,999999"/>
<part id="RCover04S" x="-66" y="4.3" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RCover04B" x="-66" y="17.75" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RCover04T" x="-66" y="-6.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</group>
<group x="605.05" y="752.35" rotation="0" scale="1" flip="1,1">
<part id="RedDot008" x="21.9" y="-163.35" rotation="0" scale="1" flip="1,1" colors="666666,999999"/>
<part id="Holo007" x="-5.05" y="79.05" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666,999999"/>
<part id="Scope004" x="-10.05" y="13.05" rotation="0" scale="1" flip="1,1" colors="666666,ff5656"/>
<part id="Scope002" x="-1.05" y="-57.9" rotation="0" scale="1" flip="1,1" colors="666666,ff5656"/>
<group x="0" y="163.15" rotation="0" scale="1" flip="1,1">
<part id="Scope007" x="0" y="-5.1" rotation="0" scale="1" flip="1,1" colors="666666,38ff38"/>
<part id="RMount011" x="-43" y="2.85" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
</group>
<group x="1246.9" y="702.45" rotation="0" scale="1" flip="1,1">
<part id="ISight008B" x="-6.65" y="-1.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="ISight008A" x="9.45" y="0.55" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
<group x="909" y="699.45" rotation="0" scale="1" flip="1,1">
<part id="ISight007B" x="-5.7" y="0.1" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="ISight007A" x="9.65" y="0" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
<group x="804.95" y="724.8" rotation="0" scale="1.05" flip="1,1">
<part id="ChamberLid01" x="-69.9" y="-10.35" rotation="5" scale="1" flip="1,1" colors="666666"/>
<part id="CStock13B" x="19.35" y="1.6" rotation="0" scale="1.05" flip="1,1" colors="666666,e1e1e1,666666"/>
</group>
<part id="LReceiver015" x="971.9" y="805.55" rotation="0" scale="1.07" flip="1,1" colors="666666,666666,666666"/>
<part id="Handguard025" x="1129.15" y="739.5" rotation="0" scale="1.07" flip="1,1" colors="666666,444444"/>
<part id="Shape08" x="964.65" y="748.5" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Buttplate01" x="707.75" y="769.35" rotation="0" scale="0.9660000000000001" flip="1,1" colors="666666"/>
<part id="FStock02" x="837.65" y="768.95" rotation="0" scale="1.2127500000000002" flip="1,1" colors="666666,666666,e1e1e1"/>
<part id="Shape09" x="1170" y="730.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RIS024" x="1086.45" y="736.5" rotation="0" scale="1" flip="-1,1" colors="666666,666666,666666,444444"/>
<part id="RIS024" x="1100.45" y="745.5" rotation="0" scale="1" flip="-1,-1" colors="666666,666666,666666,444444"/>
<part id="Shape09" x="810.05" y="757.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="MagAcc04" x="826.3" y="767.15" rotation="0" scale="1.35" flip="1,-1" colors="666666"/>
<part id="RMag008" x="826.3" y="818.1" rotation="0" scale="1.1" flip="1,1" colors="666666"/>
<part id="Bolt010" x="940.95" y="740.05" rotation="0" scale="0.9199981689453125" flip="1,1" colors="666666"/>
<part id="Compensator004" x="1389.7" y="740.05" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Shape01" x="1402.65" y="738.65" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Barrel004" x="1210.35" y="739.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
<group x="983.5" y="599.65" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="67.9" y="1.15" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="260.25" y="0" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Compensator004" x="247.25" y="1.35" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Bolt010" x="-201.5" y="1.35" rotation="0" scale="0.9199981689453125" flip="1,1" colors="666666"/>
</group>
<group x="983.85" y="668.2" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="67.6" y="-3.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="169" y="-1.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="201" y="-0.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="233" y="0.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="264" y="1.55" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Compensator004" x="163" y="-3.05" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Bolt010" x="-201.75" y="-3.05" rotation="0" scale="0.9199981689453125" flip="1,1" colors="666666"/>
</group>
<group x="984.35" y="635.75" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="67.1" y="-0.85" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="232.55" y="3" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="264.55" y="-2.95" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Compensator004" x="214.5" y="-0.65" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Bolt010" x="-202.3" y="-0.65" rotation="0" scale="0.9199981689453125" flip="1,1" colors="666666"/>
</group>
<group x="1009.55" y="570.05" rotation="0" scale="1" flip="1,1">
<group x="67.65" y="0" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="-26.65" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Compensator004" x="205.75" y="0.2" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
</group>
<part id="Bolt010" x="-227.55" y="-0.85" rotation="0" scale="0.9199981689453125" flip="1,1" colors="666666"/>
</group>
<group x="825" y="898" rotation="0" scale="1.3705" flip="1,1">
<part id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
</weapon>
by Norrisburgh » Thu Feb 18, 2010 2:08 pm

by Byelorussian SSR » Thu Feb 18, 2010 2:41 pm
Satirius wrote:I's made a OICW too.
Cheekrest doubles as breech for the anitmateriel rifle part, and it ejects forward.
- Code: Select all
<weapon>
<group x="787" y="717.8" rotation="0" scale="1.05" flip="1,1">
<part id="ChamberLid01" x="-69.9" y="-10.35" rotation="5" scale="1" flip="1,1" colors="666666"/>
<part id="CStock13B" x="19.35" y="1.6" rotation="0" scale="1.05" flip="1,1" colors="666666,e1e1e1,666666"/>
</group>
<part id="LReceiver015" x="963.95" y="799.55" rotation="0" scale="1.07" flip="1,1" colors="666666,666666,666666"/>
<part id="Handguard025" x="1147.25" y="737.45" rotation="0" scale="1.07" flip="1,1" colors="666666,444444"/>
<group x="748.3" y="767.2" rotation="0" scale="1.05" flip="1,1">
<part id="FStock02" x="7" y="-0.25" rotation="0" scale="1.1550000000000002" flip="1,1" colors="666666,666666,e1e1e1"/>
<part id="Buttplate01" x="-119.65" y="-0.05" rotation="0" scale="0.92" flip="1,1" colors="666666"/>
</group>
<part id="MagAcc04" x="806.25" y="759.1" rotation="0" scale="1.25" flip="1,-1" colors="666666"/>
<part id="RMag008" x="805.3" y="806.15" rotation="0" scale="1" flip="1,1" colors="999999"/>
<part id="ScopeCover01" x="1041.15" y="675.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Scope004" x="1002.4" y="678.55" rotation="0" scale="0.98" flip="1,1" colors="666666,ff5656"/>
<part id="Shape08" x="955.6" y="742.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RIS024" x="1069.5" y="731.55" rotation="0" scale="1" flip="-1,1" colors="666666,666666,666666,444444"/>
<group x="1038.55" y="721.05" rotation="0" scale="1" flip="1,1">
<group x="67.65" y="0" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="-26.65" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Compensator004" x="205.75" y="0.2" rotation="0" scale="0.9" flip="1,1" colors="666666"/>
</group>
<part id="Bolt010" x="-227.55" y="-0.85" rotation="0" scale="0.92" flip="1,1" colors="666666"/>
</group>
<group x="1054.1" y="750.2" rotation="0" scale="1" flip="1,1">
<part id="Bolt013" x="-262.05" y="5.25" rotation="0" scale="0.85" flip="1,1" colors="666666"/>
<part id="Bolt002" x="-230.6" y="0.2" rotation="0" scale="1" flip="1,1" colors="666666"/>
<group x="46.05" y="-2.5" rotation="0" scale="1" flip="1,1">
<part id="Barrel008" x="-17.75" y="6.35" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Compensator002" x="242.35" y="6" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Barrel008" x="-17.5" y="-6.1" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="GasBlock08" x="155.5" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</group>
</weapon>

by Militire » Thu Feb 18, 2010 2:54 pm

by Byelorussian SSR » Thu Feb 18, 2010 3:46 pm

by Eirros » Thu Feb 18, 2010 3:49 pm

by The Bratva » Thu Feb 18, 2010 3:51 pm

by The chrisman union » Thu Feb 18, 2010 3:56 pm
Shebu wrote: 9 out of 10 times when you have a Ak47 pointed at you, you pay attention.
North Defese wrote:If I had a nickle and the head of everyone who called me [Defense], I'd be rich, and thrown in prison for all the mutliated corpses strewn about my house.
Tunizcha wrote:Never get in a staring contest with a cat. Even if you win, you still lose, because you just spent 5 minutes staring at a cat.
Canadai wrote:In Canadai, the vertically impaired are treated as equal citizens, and given ladders by the government.
Niur wrote:Lets all just get brain transplants to shark bodies.

by Eirros » Thu Feb 18, 2010 3:57 pm

by The Ularn » Thu Feb 18, 2010 4:00 pm
The Bratva wrote:AK-74 for our infantry.
The Dragunov for our snipers.
The MIG for our main airforce.
For our citizens, fully automatic weapons are allowed if you had joined the military and served for at least 10 years.
The main pistol is a VP70.
The explosive of choice for us is the RPG7.
We use ICBMs and Hydrogen Bombs, we believe Nuclear missiles are barbaric.
Also, we use computer viruses and biological viruses.

by Satirius » Thu Feb 18, 2010 4:17 pm
Byelorussian SSR wrote:
Just a guess, do you get to PMG through your favorites? If so, just google pimp my gun. It's got a new homepage and a new version of the game. Its still got the old one aswell though.Satirius wrote:I's made a OICW too.
Cheekrest doubles as breech for the anitmateriel rifle part, and it ejects forward.
- Code: Select all
<weapon>
<group x="787" y="717.8" rotation="0" scale="1.05" flip="1,1">
<part id="ChamberLid01" x="-69.9" y="-10.35" rotation="5" scale="1" flip="1,1" colors="666666"/>
<part id="CStock13B" x="19.35" y="1.6" rotation="0" scale="1.05" flip="1,1" colors="666666,e1e1e1,666666"/>
</group>
<part id="LReceiver015" x="963.95" y="799.55" rotation="0" scale="1.07" flip="1,1" colors="666666,666666,666666"/>
<part id="Handguard025" x="1147.25" y="737.45" rotation="0" scale="1.07" flip="1,1" colors="666666,444444"/>
<group x="748.3" y="767.2" rotation="0" scale="1.05" flip="1,1">
<part id="FStock02" x="7" y="-0.25" rotation="0" scale="1.1550000000000002" flip="1,1" colors="666666,666666,e1e1e1"/>
<part id="Buttplate01" x="-119.65" y="-0.05" rotation="0" scale="0.92" flip="1,1" colors="666666"/>
</group>
<part id="MagAcc04" x="806.25" y="759.1" rotation="0" scale="1.25" flip="1,-1" colors="666666"/>
<part id="RMag008" x="805.3" y="806.15" rotation="0" scale="1" flip="1,1" colors="999999"/>
<part id="ScopeCover01" x="1041.15" y="675.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Scope004" x="1002.4" y="678.55" rotation="0" scale="0.98" flip="1,1" colors="666666,ff5656"/>
<part id="Shape08" x="955.6" y="742.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RIS024" x="1069.5" y="731.55" rotation="0" scale="1" flip="-1,1" colors="666666,666666,666666,444444"/>
<group x="1038.55" y="721.05" rotation="0" scale="1" flip="1,1">
<group x="67.65" y="0" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="-26.65" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Compensator004" x="205.75" y="0.2" rotation="0" scale="0.9" flip="1,1" colors="666666"/>
</group>
<part id="Bolt010" x="-227.55" y="-0.85" rotation="0" scale="0.92" flip="1,1" colors="666666"/>
</group>
<group x="1054.1" y="750.2" rotation="0" scale="1" flip="1,1">
<part id="Bolt013" x="-262.05" y="5.25" rotation="0" scale="0.85" flip="1,1" colors="666666"/>
<part id="Bolt002" x="-230.6" y="0.2" rotation="0" scale="1" flip="1,1" colors="666666"/>
<group x="46.05" y="-2.5" rotation="0" scale="1" flip="1,1">
<part id="Barrel008" x="-17.75" y="6.35" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Compensator002" x="242.35" y="6" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Barrel008" x="-17.5" y="-6.1" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="GasBlock08" x="155.5" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</group>
</weapon>
I like it! But why is there a third barrel in between the two main ones? Or is it a gas tube/cover?
I also like Anglo-Saxon's take on it. Very modular!

by Satirius » Thu Feb 18, 2010 4:22 pm
The Anglo-Saxon Empire wrote:
- Code: Select all
<weapon>
<group x="1181.05" y="881.15" rotation="0" scale="1" flip="1,1">
<part id="Foregrip007" x="-57.05" y="0.85" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Foregrip002" x="-139.05" y="-2.15" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<group x="73.9" y="-11.65" rotation="0" scale="1" flip="1,1">
<part id="Bipod02A" x="18.15" y="14.05" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
<part id="Bipod02D" x="-8.6" y="12.6" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Bipod02B" x="-44.7" y="0.85" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
<part id="Bipod02C" x="-26.75" y="-15.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</group>
<group x="1156.75" y="1009.75" rotation="0" scale="1" flip="1,1">
<group x="132.25" y="5.15" rotation="0" scale="1" flip="1,1">
<part id="GL01RMount" x="-6.45" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="GL01TubeS" x="32.1" y="-0.35" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
<group x="-135.75" y="-6.25" rotation="0" scale="1" flip="1,1">
<part id="Bayonet01" x="0" y="0" rotation="0" scale="1" flip="1,1" colors="e1e1e1,666666,999999"/>
<part id="RCover04S" x="-66" y="4.3" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RCover04B" x="-66" y="17.75" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RCover04T" x="-66" y="-6.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</group>
<group x="605.05" y="752.35" rotation="0" scale="1" flip="1,1">
<part id="RedDot008" x="21.9" y="-163.35" rotation="0" scale="1" flip="1,1" colors="666666,999999"/>
<part id="Holo007" x="-5.05" y="79.05" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666,999999"/>
<part id="Scope004" x="-10.05" y="13.05" rotation="0" scale="1" flip="1,1" colors="666666,ff5656"/>
<part id="Scope002" x="-1.05" y="-57.9" rotation="0" scale="1" flip="1,1" colors="666666,ff5656"/>
<group x="0" y="163.15" rotation="0" scale="1" flip="1,1">
<part id="Scope007" x="0" y="-5.1" rotation="0" scale="1" flip="1,1" colors="666666,38ff38"/>
<part id="RMount011" x="-43" y="2.85" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
</group>
<group x="1246.9" y="702.45" rotation="0" scale="1" flip="1,1">
<part id="ISight008B" x="-6.65" y="-1.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="ISight008A" x="9.45" y="0.55" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
<group x="909" y="699.45" rotation="0" scale="1" flip="1,1">
<part id="ISight007B" x="-5.7" y="0.1" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="ISight007A" x="9.65" y="0" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
<group x="804.95" y="724.8" rotation="0" scale="1.05" flip="1,1">
<part id="ChamberLid01" x="-69.9" y="-10.35" rotation="5" scale="1" flip="1,1" colors="666666"/>
<part id="CStock13B" x="19.35" y="1.6" rotation="0" scale="1.05" flip="1,1" colors="666666,e1e1e1,666666"/>
</group>
<part id="LReceiver015" x="971.9" y="805.55" rotation="0" scale="1.07" flip="1,1" colors="666666,666666,666666"/>
<part id="Handguard025" x="1129.15" y="739.5" rotation="0" scale="1.07" flip="1,1" colors="666666,444444"/>
<part id="Shape08" x="964.65" y="748.5" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Buttplate01" x="707.75" y="769.35" rotation="0" scale="0.9660000000000001" flip="1,1" colors="666666"/>
<part id="FStock02" x="837.65" y="768.95" rotation="0" scale="1.2127500000000002" flip="1,1" colors="666666,666666,e1e1e1"/>
<part id="Shape09" x="1170" y="730.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RIS024" x="1086.45" y="736.5" rotation="0" scale="1" flip="-1,1" colors="666666,666666,666666,444444"/>
<part id="RIS024" x="1100.45" y="745.5" rotation="0" scale="1" flip="-1,-1" colors="666666,666666,666666,444444"/>
<part id="Shape09" x="810.05" y="757.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="MagAcc04" x="826.3" y="767.15" rotation="0" scale="1.35" flip="1,-1" colors="666666"/>
<part id="RMag008" x="826.3" y="818.1" rotation="0" scale="1.1" flip="1,1" colors="666666"/>
<part id="Bolt010" x="940.95" y="740.05" rotation="0" scale="0.9199981689453125" flip="1,1" colors="666666"/>
<part id="Compensator004" x="1389.7" y="740.05" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Shape01" x="1402.65" y="738.65" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Barrel004" x="1210.35" y="739.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
<group x="983.5" y="599.65" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="67.9" y="1.15" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="260.25" y="0" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Compensator004" x="247.25" y="1.35" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Bolt010" x="-201.5" y="1.35" rotation="0" scale="0.9199981689453125" flip="1,1" colors="666666"/>
</group>
<group x="983.85" y="668.2" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="67.6" y="-3.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="169" y="-1.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="201" y="-0.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="233" y="0.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="264" y="1.55" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Compensator004" x="163" y="-3.05" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Bolt010" x="-201.75" y="-3.05" rotation="0" scale="0.9199981689453125" flip="1,1" colors="666666"/>
</group>
<group x="984.35" y="635.75" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="67.1" y="-0.85" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="232.55" y="3" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="264.55" y="-2.95" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Compensator004" x="214.5" y="-0.65" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Bolt010" x="-202.3" y="-0.65" rotation="0" scale="0.9199981689453125" flip="1,1" colors="666666"/>
</group>
<group x="1009.55" y="570.05" rotation="0" scale="1" flip="1,1">
<group x="67.65" y="0" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="-26.65" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Compensator004" x="205.75" y="0.2" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
</group>
<part id="Bolt010" x="-227.55" y="-0.85" rotation="0" scale="0.9199981689453125" flip="1,1" colors="666666"/>
</group>
<group x="825" y="898" rotation="0" scale="1.3705" flip="1,1">
<part id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
</weapon>
Too lazy to post an image, modified Satirius' rifle, and created a modular rifle system. It fires the 7.62x63mm round .30-06, and has 4 different barrel lengths, 750mm, 735mm, 710mm, 650mm respectively, and can range from 820mm to 920mm long. The version being shown has a 735mm barrel.

by Solyhniya » Thu Feb 18, 2010 4:35 pm
<weapon>
<part id="ScopeCover01" x="987" y="679" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Scope010" x="963" y="679" rotation="0" scale="1" flip="1,-1" colors="666666,666666"/>
<group x="1051" y="909" rotation="0" scale="1" flip="1,1">
<part id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="1275.05" y="886.15" rotation="0" scale="1" flip="1,1">
<part id="Foregrip007" x="-57.05" y="0.85" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Foregrip002" x="-139.05" y="-2.15" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<group x="73.9" y="-11.65" rotation="0" scale="1" flip="1,1">
<part id="Bipod02A" x="18.15" y="14.05" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
<part id="Bipod02D" x="-8.6" y="12.6" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Bipod02B" x="-44.7" y="0.85" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
<part id="Bipod02C" x="-26.75" y="-15.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</group>
<group x="1042.75" y="985.75" rotation="0" scale="1" flip="1,1">
<group x="132.25" y="5.15" rotation="0" scale="1" flip="1,1">
<part id="GL01RMount" x="-6.45" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="GL01TubeS" x="32.1" y="-0.35" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
<group x="-135.75" y="-6.25" rotation="0" scale="1" flip="1,1">
<part id="Bayonet01" x="0" y="0" rotation="0" scale="1" flip="1,1" colors="e1e1e1,666666,999999"/>
<part id="RCover04S" x="-66" y="4.3" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RCover04B" x="-66" y="17.75" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RCover04T" x="-66" y="-6.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</group>
<group x="611.05" y="792.35" rotation="0" scale="1" flip="1,1">
<part id="RedDot008" x="21.9" y="-163.35" rotation="0" scale="1" flip="1,1" colors="666666,999999"/>
<part id="Holo007" x="-5.05" y="79.05" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666,999999"/>
<part id="Scope004" x="-10.05" y="13.05" rotation="0" scale="1" flip="1,1" colors="666666,ff5656"/>
<part id="Scope002" x="-1.05" y="-57.9" rotation="0" scale="1" flip="1,1" colors="666666,ff5656"/>
<group x="0" y="163.15" rotation="0" scale="1" flip="1,1">
<part id="Scope007" x="0" y="-5.1" rotation="0" scale="1" flip="1,1" colors="666666,38ff38"/>
<part id="RMount011" x="-43" y="2.85" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
</group>
<group x="804.95" y="724.8" rotation="0" scale="1.05" flip="1,1">
<part id="ChamberLid01" x="-69.9" y="-10.35" rotation="5" scale="1" flip="1,1" colors="666666"/>
<part id="CStock13B" x="19.35" y="1.6" rotation="0" scale="1.05" flip="1,1" colors="666666,e1e1e1,666666"/>
</group>
<part id="LReceiver015" x="971.9" y="805.55" rotation="0" scale="1.07" flip="1,1" colors="666666,666666,666666"/>
<part id="Handguard025" x="1129.15" y="739.5" rotation="0" scale="1.07" flip="1,1" colors="666666,444444"/>
<part id="Shape08" x="964.65" y="748.5" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Buttplate01" x="707.75" y="769.35" rotation="0" scale="0.966" flip="1,1" colors="666666"/>
<part id="FStock02" x="837.65" y="768.95" rotation="0" scale="1.2127500000000002" flip="1,1" colors="666666,666666,e1e1e1"/>
<part id="Shape09" x="1170" y="730.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RIS024" x="1086.45" y="736.5" rotation="0" scale="1" flip="-1,1" colors="666666,666666,666666,444444"/>
<part id="RIS024" x="1100.45" y="745.5" rotation="0" scale="1" flip="-1,-1" colors="666666,666666,666666,444444"/>
<part id="Shape09" x="810.05" y="757.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="MagAcc04" x="826.3" y="767.15" rotation="0" scale="1.35" flip="1,-1" colors="666666"/>
<part id="RMag008" x="826.3" y="818.1" rotation="0" scale="1.1" flip="1,1" colors="666666"/>
<part id="Bolt010" x="940.95" y="740.05" rotation="0" scale="0.9199981689453124" flip="1,1" colors="666666"/>
<part id="Compensator004" x="1387.7" y="727.05" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Shape01" x="1402.65" y="738.65" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<group x="993.5" y="528.65" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="67.9" y="1.15" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="260.25" y="0" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Compensator004" x="247.25" y="1.35" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Bolt010" x="-201.5" y="1.35" rotation="0" scale="0.9199981689453124" flip="1,1" colors="666666"/>
</group>
<group x="993.85" y="601.2" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="67.6" y="-3.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="169" y="-1.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="201" y="-0.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="233" y="0.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="264" y="1.55" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Compensator004" x="163" y="-3.05" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Bolt010" x="-201.75" y="-3.05" rotation="0" scale="0.9199981689453124" flip="1,1" colors="666666"/>
</group>
<group x="994.35" y="568.75" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="67.1" y="-0.85" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="232.55" y="3" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="264.55" y="-2.95" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Compensator004" x="214.5" y="-0.65" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Bolt010" x="-202.3" y="-0.65" rotation="0" scale="0.9199981689453124" flip="1,1" colors="666666"/>
</group>
<group x="1019.55" y="494.05" rotation="0" scale="1" flip="1,1">
<group x="67.65" y="0" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="-26.65" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Compensator004" x="205.75" y="0.2" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
</group>
<part id="Bolt010" x="-227.55" y="-0.85" rotation="0" scale="0.9199981689453124" flip="1,1" colors="666666"/>
</group>
<group x="825" y="898" rotation="0" scale="1.3705" flip="1,1">
<part id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<part id="RMag010" x="1039" y="827" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Barrel003" x="1154" y="747" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Barrel004" x="1210.35" y="726.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Barrel024" x="1205" y="762" rotation="0" scale="1" flip="1,1" colors="666666"/>
</weapon>Dimoniquid wrote:Dear God, Solyhniya, you kick so much ass!
Skaladora wrote:Christians in general and Catholics in particular should stop giving more weight to the words of random morons, and listen more closely to what the guy they believe to have been the son of God has been saying.
United human countries wrote:Funniest joke is one you don't have to explain.
Unless they don't get it.

by Sadiristan (Ancient) » Thu Feb 18, 2010 4:37 pm
Dimoniquid wrote:Sadiristan wrote:my civil defense forces!http://www.youtube.com/watch?v=rEww92oFHMI
i have about 35 of them.
and the main weapon for my army is
my army size25.000 soldiers
20.000 reserve militia
40 bmp-1
and about 500 of thse as apcs and light anti air
You have a video game for you civil defense force?

by Cbngggfv » Thu Feb 18, 2010 4:39 pm

by Joesavi » Thu Feb 18, 2010 4:48 pm
Idaho Conservatives wrote:Adolf Hitler.
He's still livin' on that South American island, bitches! Along with Elvis Presley, Amelia Earhart, and Mace Windu.
Idaho Conservatives wrote:Once again Joesavi, you have proven yourself as NS's master firearm pimp.
Slakonian wrote:And do not tell i am not wrong because i am absolutly right
Non-Exploding Cupcake wrote:Twelve-tone death polka! Thrash baroque reggae! Neoclassical stoner trance jazz!
Wilconson wrote:The creator of a communist version of ThunderCats.
Mushrenia wrote:The creator of Spetznaz Felines

by The shee of Albia » Thu Feb 18, 2010 5:51 pm




by Solyhniya » Thu Feb 18, 2010 6:10 pm
The shee of Albia wrote:As due to our island home being rather to small to atract would-be-conquerers we have very few weapons, most all used for hunting or police. They are made to be nondeadly.
A sludgegun. It shoots a chunk of compacted into a near-solid knockout fluids which as they fly at the targat fall apart into a mess of jellylike gunk that sends anything that it touchs into dreamland for a few hours. A non-legal modafied type where a high-voltage wire has been stuck in so the jell is able to kill has also been made but anyone found with one in the whole reagend of albia is looking at a long time in jail.
Dimoniquid wrote:Dear God, Solyhniya, you kick so much ass!
Skaladora wrote:Christians in general and Catholics in particular should stop giving more weight to the words of random morons, and listen more closely to what the guy they believe to have been the son of God has been saying.
United human countries wrote:Funniest joke is one you don't have to explain.
Unless they don't get it.

by Satirius » Thu Feb 18, 2010 6:28 pm
Solyhniya wrote:Great OICW, Satirius, and I like Anglo-Saxon Empire's version. Only issue is for the former, that there's only one ejection tube, and for Anglo-Saxon, that there doesn't appear to be one at all.
Here's my take on it.
- Code: Select all
<weapon>
<part id="ScopeCover01" x="987" y="679" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Scope010" x="963" y="679" rotation="0" scale="1" flip="1,-1" colors="666666,666666"/>
<group x="1051" y="909" rotation="0" scale="1" flip="1,1">
<part id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="1275.05" y="886.15" rotation="0" scale="1" flip="1,1">
<part id="Foregrip007" x="-57.05" y="0.85" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Foregrip002" x="-139.05" y="-2.15" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<group x="73.9" y="-11.65" rotation="0" scale="1" flip="1,1">
<part id="Bipod02A" x="18.15" y="14.05" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
<part id="Bipod02D" x="-8.6" y="12.6" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Bipod02B" x="-44.7" y="0.85" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
<part id="Bipod02C" x="-26.75" y="-15.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</group>
<group x="1042.75" y="985.75" rotation="0" scale="1" flip="1,1">
<group x="132.25" y="5.15" rotation="0" scale="1" flip="1,1">
<part id="GL01RMount" x="-6.45" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="GL01TubeS" x="32.1" y="-0.35" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
<group x="-135.75" y="-6.25" rotation="0" scale="1" flip="1,1">
<part id="Bayonet01" x="0" y="0" rotation="0" scale="1" flip="1,1" colors="e1e1e1,666666,999999"/>
<part id="RCover04S" x="-66" y="4.3" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RCover04B" x="-66" y="17.75" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RCover04T" x="-66" y="-6.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</group>
<group x="611.05" y="792.35" rotation="0" scale="1" flip="1,1">
<part id="RedDot008" x="21.9" y="-163.35" rotation="0" scale="1" flip="1,1" colors="666666,999999"/>
<part id="Holo007" x="-5.05" y="79.05" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666,999999"/>
<part id="Scope004" x="-10.05" y="13.05" rotation="0" scale="1" flip="1,1" colors="666666,ff5656"/>
<part id="Scope002" x="-1.05" y="-57.9" rotation="0" scale="1" flip="1,1" colors="666666,ff5656"/>
<group x="0" y="163.15" rotation="0" scale="1" flip="1,1">
<part id="Scope007" x="0" y="-5.1" rotation="0" scale="1" flip="1,1" colors="666666,38ff38"/>
<part id="RMount011" x="-43" y="2.85" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
</group>
<group x="804.95" y="724.8" rotation="0" scale="1.05" flip="1,1">
<part id="ChamberLid01" x="-69.9" y="-10.35" rotation="5" scale="1" flip="1,1" colors="666666"/>
<part id="CStock13B" x="19.35" y="1.6" rotation="0" scale="1.05" flip="1,1" colors="666666,e1e1e1,666666"/>
</group>
<part id="LReceiver015" x="971.9" y="805.55" rotation="0" scale="1.07" flip="1,1" colors="666666,666666,666666"/>
<part id="Handguard025" x="1129.15" y="739.5" rotation="0" scale="1.07" flip="1,1" colors="666666,444444"/>
<part id="Shape08" x="964.65" y="748.5" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Buttplate01" x="707.75" y="769.35" rotation="0" scale="0.966" flip="1,1" colors="666666"/>
<part id="FStock02" x="837.65" y="768.95" rotation="0" scale="1.2127500000000002" flip="1,1" colors="666666,666666,e1e1e1"/>
<part id="Shape09" x="1170" y="730.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RIS024" x="1086.45" y="736.5" rotation="0" scale="1" flip="-1,1" colors="666666,666666,666666,444444"/>
<part id="RIS024" x="1100.45" y="745.5" rotation="0" scale="1" flip="-1,-1" colors="666666,666666,666666,444444"/>
<part id="Shape09" x="810.05" y="757.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="MagAcc04" x="826.3" y="767.15" rotation="0" scale="1.35" flip="1,-1" colors="666666"/>
<part id="RMag008" x="826.3" y="818.1" rotation="0" scale="1.1" flip="1,1" colors="666666"/>
<part id="Bolt010" x="940.95" y="740.05" rotation="0" scale="0.9199981689453124" flip="1,1" colors="666666"/>
<part id="Compensator004" x="1387.7" y="727.05" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Shape01" x="1402.65" y="738.65" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<group x="993.5" y="528.65" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="67.9" y="1.15" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="260.25" y="0" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Compensator004" x="247.25" y="1.35" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Bolt010" x="-201.5" y="1.35" rotation="0" scale="0.9199981689453124" flip="1,1" colors="666666"/>
</group>
<group x="993.85" y="601.2" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="67.6" y="-3.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="169" y="-1.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="201" y="-0.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="233" y="0.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="264" y="1.55" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
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<part id="Barrel004" x="67.1" y="-0.85" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="232.55" y="3" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="264.55" y="-2.95" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Compensator004" x="214.5" y="-0.65" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Bolt010" x="-202.3" y="-0.65" rotation="0" scale="0.9199981689453124" flip="1,1" colors="666666"/>
</group>
<group x="1019.55" y="494.05" rotation="0" scale="1" flip="1,1">
<group x="67.65" y="0" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="-26.65" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Compensator004" x="205.75" y="0.2" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
</group>
<part id="Bolt010" x="-227.55" y="-0.85" rotation="0" scale="0.9199981689453124" flip="1,1" colors="666666"/>
</group>
<group x="825" y="898" rotation="0" scale="1.3705" flip="1,1">
<part id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<part id="RMag010" x="1039" y="827" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Barrel003" x="1154" y="747" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Barrel004" x="1210.35" y="726.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Barrel024" x="1205" y="762" rotation="0" scale="1" flip="1,1" colors="666666"/>
</weapon>
I re-added the assault rifle barrel (chambered for 5.56 NATO) and added a frontal ejection port. I removed the ironsights, as these seem pointless on an assault rifle combined with an anti-materiel rifle. Instead, there is an adjustable, telescopic display with nightvision and thermal functionality.
My main issue was finding a suitable ejection port for the anti-materiel rifle. While side ejection is an issue for bullpup rifles, I was wondering if this would still be the case for a heavy-caliber sniper weapon? It's not as if cases are being spewed out, and most likely the operator will be prone anyway.

by The Anglo-Saxon Empire » Thu Feb 18, 2010 6:33 pm
Solyhniya wrote:Great OICW, Satirius, and I like Anglo-Saxon Empire's version. Only issue is for the former, that there's only one ejection tube, and for Anglo-Saxon, that there doesn't appear to be one at all.
Here's my take on it.
- Code: Select all
<weapon>
<part id="ScopeCover01" x="987" y="679" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Scope010" x="963" y="679" rotation="0" scale="1" flip="1,-1" colors="666666,666666"/>
<group x="1051" y="909" rotation="0" scale="1" flip="1,1">
<part id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="1275.05" y="886.15" rotation="0" scale="1" flip="1,1">
<part id="Foregrip007" x="-57.05" y="0.85" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Foregrip002" x="-139.05" y="-2.15" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<group x="73.9" y="-11.65" rotation="0" scale="1" flip="1,1">
<part id="Bipod02A" x="18.15" y="14.05" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
<part id="Bipod02D" x="-8.6" y="12.6" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Bipod02B" x="-44.7" y="0.85" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
<part id="Bipod02C" x="-26.75" y="-15.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</group>
<group x="1042.75" y="985.75" rotation="0" scale="1" flip="1,1">
<group x="132.25" y="5.15" rotation="0" scale="1" flip="1,1">
<part id="GL01RMount" x="-6.45" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="GL01TubeS" x="32.1" y="-0.35" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
<group x="-135.75" y="-6.25" rotation="0" scale="1" flip="1,1">
<part id="Bayonet01" x="0" y="0" rotation="0" scale="1" flip="1,1" colors="e1e1e1,666666,999999"/>
<part id="RCover04S" x="-66" y="4.3" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RCover04B" x="-66" y="17.75" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RCover04T" x="-66" y="-6.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</group>
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<part id="RedDot008" x="21.9" y="-163.35" rotation="0" scale="1" flip="1,1" colors="666666,999999"/>
<part id="Holo007" x="-5.05" y="79.05" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666,999999"/>
<part id="Scope004" x="-10.05" y="13.05" rotation="0" scale="1" flip="1,1" colors="666666,ff5656"/>
<part id="Scope002" x="-1.05" y="-57.9" rotation="0" scale="1" flip="1,1" colors="666666,ff5656"/>
<group x="0" y="163.15" rotation="0" scale="1" flip="1,1">
<part id="Scope007" x="0" y="-5.1" rotation="0" scale="1" flip="1,1" colors="666666,38ff38"/>
<part id="RMount011" x="-43" y="2.85" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
</group>
<group x="804.95" y="724.8" rotation="0" scale="1.05" flip="1,1">
<part id="ChamberLid01" x="-69.9" y="-10.35" rotation="5" scale="1" flip="1,1" colors="666666"/>
<part id="CStock13B" x="19.35" y="1.6" rotation="0" scale="1.05" flip="1,1" colors="666666,e1e1e1,666666"/>
</group>
<part id="LReceiver015" x="971.9" y="805.55" rotation="0" scale="1.07" flip="1,1" colors="666666,666666,666666"/>
<part id="Handguard025" x="1129.15" y="739.5" rotation="0" scale="1.07" flip="1,1" colors="666666,444444"/>
<part id="Shape08" x="964.65" y="748.5" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Buttplate01" x="707.75" y="769.35" rotation="0" scale="0.966" flip="1,1" colors="666666"/>
<part id="FStock02" x="837.65" y="768.95" rotation="0" scale="1.2127500000000002" flip="1,1" colors="666666,666666,e1e1e1"/>
<part id="Shape09" x="1170" y="730.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RIS024" x="1086.45" y="736.5" rotation="0" scale="1" flip="-1,1" colors="666666,666666,666666,444444"/>
<part id="RIS024" x="1100.45" y="745.5" rotation="0" scale="1" flip="-1,-1" colors="666666,666666,666666,444444"/>
<part id="Shape09" x="810.05" y="757.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="MagAcc04" x="826.3" y="767.15" rotation="0" scale="1.35" flip="1,-1" colors="666666"/>
<part id="RMag008" x="826.3" y="818.1" rotation="0" scale="1.1" flip="1,1" colors="666666"/>
<part id="Bolt010" x="940.95" y="740.05" rotation="0" scale="0.9199981689453124" flip="1,1" colors="666666"/>
<part id="Compensator004" x="1387.7" y="727.05" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Shape01" x="1402.65" y="738.65" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<group x="993.5" y="528.65" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="67.9" y="1.15" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="260.25" y="0" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Compensator004" x="247.25" y="1.35" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Bolt010" x="-201.5" y="1.35" rotation="0" scale="0.9199981689453124" flip="1,1" colors="666666"/>
</group>
<group x="993.85" y="601.2" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="67.6" y="-3.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="169" y="-1.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="201" y="-0.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="233" y="0.5" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="264" y="1.55" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Compensator004" x="163" y="-3.05" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Bolt010" x="-201.75" y="-3.05" rotation="0" scale="0.9199981689453124" flip="1,1" colors="666666"/>
</group>
<group x="994.35" y="568.75" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="67.1" y="-0.85" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="232.55" y="3" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="264.55" y="-2.95" rotation="0" scale="1" flip="1,1" colors="ffffff"/>
<part id="Compensator004" x="214.5" y="-0.65" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
<part id="Bolt010" x="-202.3" y="-0.65" rotation="0" scale="0.9199981689453124" flip="1,1" colors="666666"/>
</group>
<group x="1019.55" y="494.05" rotation="0" scale="1" flip="1,1">
<group x="67.65" y="0" rotation="0" scale="1" flip="1,1">
<part id="Barrel004" x="-26.65" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Compensator004" x="205.75" y="0.2" rotation="0" scale="0.899993896484375" flip="1,1" colors="666666"/>
</group>
<part id="Bolt010" x="-227.55" y="-0.85" rotation="0" scale="0.9199981689453124" flip="1,1" colors="666666"/>
</group>
<group x="825" y="898" rotation="0" scale="1.3705" flip="1,1">
<part id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<part id="RMag010" x="1039" y="827" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Barrel003" x="1154" y="747" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Barrel004" x="1210.35" y="726.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Barrel024" x="1205" y="762" rotation="0" scale="1" flip="1,1" colors="666666"/>
</weapon>
I re-added the assault rifle barrel (chambered for 5.56 NATO) and added a frontal ejection port. I removed the ironsights, as these seem pointless on an assault rifle combined with an anti-materiel rifle. Instead, there is an adjustable, telescopic display with nightvision and thermal functionality.
My main issue was finding a suitable ejection port for the anti-materiel rifle. While side ejection is an issue for bullpup rifles, I was wondering if this would still be the case for a heavy-caliber sniper weapon? It's not as if cases are being spewed out, and most likely the operator will be prone anyway.

by Solyhniya » Thu Feb 18, 2010 7:09 pm

Dimoniquid wrote:Dear God, Solyhniya, you kick so much ass!
Skaladora wrote:Christians in general and Catholics in particular should stop giving more weight to the words of random morons, and listen more closely to what the guy they believe to have been the son of God has been saying.
United human countries wrote:Funniest joke is one you don't have to explain.
Unless they don't get it.

by Uawc » Thu Feb 18, 2010 7:31 pm
Solyhniya wrote:GV-9 (Gewehr Vlasjuk - Devjat')
АВ-9 (Ґевер Власюк - Девять)
(All mods attached)
This battle rifle or "gewehr" as it is called in Solyhniyan (the word borrowed from German and adapted to a more specific definition) is Borys Vlasjuk's adaptation of his AV-9 design into the medium to long range realm. The GV-9 is chambered for the heavier 7.62x63 round and uses the same "balanced gas operating system" to diminish recoil, combined with a recoil controlling stock. The weapon is still in prototype stage, and the "Vojsko Solyhniji" refuses to disseminate the details of its performance at the present moment.

by Eirros » Thu Feb 18, 2010 8:26 pm
Eirros wrote:
The EIR-16 Syberia (side-arm) and Eir-J28 Assault Weapon were both shown before. The Syberia is a .45 and is the pride of Eirros' national police and home defense force. It is also the preferred side arm of all of the armed forces.
The EIR-J28's caliber is lost somewhere between page 70 and 80 of this thread. It is the main assault weapon of Eirros.
The newly developed Heavy Support weapon is called the EIR-92 Constantine. It has a 7.62 x 54mm round and can carry 200 rounds in its special "drum" magazine (It's not actually a drum, but rather a bulging rounded magazine). Each round is connected and due to the complicated reloading structure, it takes quite a while (45+ seconds) to reload. Studies shown that this is not optimal, and is being researched and developed further. You take the round chain from the dust cover on the magazine, pull and connect through the dust cover on the slot leading into the chamber. The weapon is ambidextrous, thanks to a symmetrical design in the reloading and cartridge ejection system.
The small series of tubing near the barrel allow excess pressure to be ventilated and cool air to be run through the weapon, preventing serious damage due to overheating. This is optimal for desert operations.
The foregrip is hollow to allow small doses of medication and first aid to be stored for quick fixes. A quick unscrewing of the bottom cap will reveal the inside compartment. The back handle work similarly, except it stores water purification pills and an emergency cleaning kit for when full cleaning is not possible.
Constantine fires at around 625 rpm and has a range of 1200 yards, although if you want the weapon to actually *hit* the target you want, it's not recommended to fire at over 600 yards. The Constantine is used mainly for supporting soldiers with smaller weapons and is ideal for smaller operations, as it can hold down areas of interest with ease. It can be used for ranges as short as 30 meters, but should not be used as a close quarters combat weapon.
Due to the large amount of ammunition and parts, this weapon is heavy. It has been shaved down to its lightest, but is still 18.65 (8.5kg) pounds with the ACOG, bipod, full ammunition, and compartments.
tl;dr version:
Pros: Lotsa ammo, decent accuracy, added compartments
Cons: Heavy as hell, bulky, difficult to reload.
OOC: Thoughts? Questions? Would you buy this weapon, if it was for sale?
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