Inutoland wrote:Zeiffelheim wrote:Zeiffelheim's MBT is currently the T-98 "Leonidas" MPABP (Multi-Purpose Armored Battle Platform). It is armed with: 1x smooth-bore 100mm cannon capable of firing several types of rounds, including: Solid Tungsten slugs, Tungsten HESH shells, and Anti-infantry Shrapnel Burst Rounds (ASBRs). 2x Mk.7 .50 Caliber anti-infantry machine guns, mounted on opposite sides of the main turret and capable of rotating 360 degrees. 2x Type-19 Spearmaster missile launchers housed alongside the main cannon inside the top of the turret, armed with anti-aircraft, anti-personnel, and anti-armor warheads. 2x Type-84 Trebuchet heavy missile launchers mounted inside the main body of the tank, designed to act as artillery support for units in combat, and to destroy heavily fortified enemy installations. The T-98 is protected by 4.5" reactive Durasteel armor, and a Karlin EKFSN (Explosive Kinetic Force and Shrapnel Net) Point Defense System capable of detecting any incoming projectile with a mass of at least 3 kg, and defeating any incoming projectile with a velocity of up to 1200 m/s. The engine driving the T-98 is highly classified (The T-98's power system is its one drawback, as the T-98 requires a tremendous amount of fuel, and they are prone to engine overheat in the middle of combat when the tank is being heavily taxed. The tank itself utilizes a quad-tred system (with four sets of treds, two of equal length along each side) The T-98 is manned by a crew of 4, including a Commander, a Pilot, a Gunner, and a Systems Engineer. The crew positions are found in the rear half of the vehicle (the forward half being devoted to the engine and Trebuchet missiles). The pilot is seated on the left, just fore of the turret, the commander is seated to his immediate right. The Gunner is seated just beneath the main cannon, within the turret itself, and the systems engineer is seat to the rear, below the gunner (his station is bisected by the rearmost portion of the turret. There is an escape hatch to the left and above of the pilot, one to the right and above of the commander, and one to the immediate rear of the systems engineer (the gunner uses the systems engineer's escape hatch.) The gunner has control of the main cannon and the turret's swivel (the .50 cal machine guns rotate independent of the main turret). All other positions have full access to the other weapons (save the Trebuchet missiles, which can only be controlled by the commander or gunner). The pilot has full control of the tanks movements, but the commander has an override control, in the event that the pilot should be unable to continue functioning.
Potential upgrades to the T-98 include: A Mark 2 Railgun, to replace the main cannon. A Korchevski Fusion generator to replace the current engine and power system. A 2" upgrade to the exterior armor. and A Moradin-HESG (High Energy Shield Generator) to compliment the Karlin point defense system.
Currently under development is the XT-100 "Sabre", which may potentially replace the T-98 "Leonidas" as Zeiffelheim's MBT in the near future.
The T-98 replaced the Hadrian line of tanks, which included the T-32 LBT, T-34 MBT, and T-36 HBT.
The density of technobabble in this is quite intense.
-100mm smoothbore gun won't even dent most RL modern tanks, and is woefully undergunned by the standards of NS, unless you RP in the 1950s. If you're PMT, you want at least an ETC gun, of at least 140mm calibre.
-Housing your missile tubes inside the turret or inside the hull is a bad idea. Just use GLATGMs.
-Durasteel sounds like badly-named Wankonium
-No details on how this point defence net is supposed to work
-Why a 4-man crew? Use the space taken up by your Systems Engineer for something worthwhile, like more ammunition stowage.
-A railgun in MT is totally unworkable. You can't make a power source small enough until (high-end) PMT. I guess you're at least PMT, though, as you mention a shield generator upgrade.
Thanks, I don't really know too much about armor, 100mm is a lot beefier than a 5.56 or 7.62, so it seemed good to me. Obviously I was wrong. 180mm ETC should do the trick.
-As far as the GLATGMs go, the idea behind the turret mounted missiles was to be able to fire both the main cannon and two different missiles at once (allowing the tank to engage three enemies simultaneously). The GLAT is fired from the main barrel, so that kind of defeats the purpose (also the Type-19 missiles aren't really that big, more like rpg's on steroids than real bunker busters).
-Durasteel is just something I picked up somewhere, I wanted something better than regular steel, and that's what popped into my head.
-You mentioned how the techno-babble was intense, that's why there's not more about the PD system, I thought about adding it but then realized how many words that would take and I thought better of it.
-The Systems Engineer is mainly responsible to seeing to the engine, because it is so temperamental. Without him the tank wouldn't really be able to run during combat (or while going up a relatively steep hill). He also serves as a secondary gunner, operating the Type-19 missiles and the coaxial guns (if those guns can be considered coaxial). Still, with a fusion reactor upgrade, he could be obsolete. The responsibilities of the extra weapons can be passed on to the remaining crew.


