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Factbook for the Tau-Covenant Empire [U.C]

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Premislyd
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Factbook for the Tau-Covenant Empire [U.C]

Postby Premislyd » Sun Jul 31, 2011 11:39 pm

Factbook of the Holy Tau-Covenant Empire


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Background
Population: 565,897,000
Amount of Planets under control: 12 Systems:76 Inhabited Planets:198 Moons
Capital of Empire: T'au (Politically) Sangheilios (Military)
Species: Tau, Sangheili, Jiralhanae, Kroot, Kig-Yar, Unggoy, Gue'vessa
Languages: Tau Lexicron, Sangheili, Galactic Standard (English)
Religion: Greater Good
Life Expectancy: Depends on Specie and Caste
Literacy Rate: Depends on Specie and Caste
Distant Measurement: Parsect (1 Parsect= 3.2856 Lightyears)
Temperature Measurements: Kelvin for Galactic, Celsius for regional

Politics

Type of Government: Theocratic Cultural Hegemony
Head of State: High Prophets/Hierarchs
Ideology: Greater Good
Subdivisions: Homeworlds, First Expansion Sphere Sept, Second Sphere Expansion Sept, Third Sphere Expansion Sept, Artifact Worlds.

Religion

The Greater Good, or Tau'va (literally the "Good Greater" in the Tau Lexicon language), is the founding religio-philosophical principle of modern Covenant society which holds that all sentient beings should strive to ensure the greatest good for the greatest number of beings in the galaxy. The Tau'va is based on the Tau-Covenant caste system and is designed to allow for the advancement of the entire Covenant society towards a more successful, prosperous and peaceful existence in the future without much of the violent conflict that marked earlier Tau-Covenant history. The Greater Good was first introduced to the Tau during the Mont'au ("Death Age"), the long period of war fought between the Tau and the Covenant on their homeworld of T'au before the formation of the unified Tau-Covenant Empire under the guidance of the Hierarchs.

This concept involves the pursuit of perfect societal harmony and combines the particular strengths of each caste to counter the many weaknesses and divisions their culture once possessed. Within only a few years after the Hierarchs, and subsequently Covenant, first revealed themselves, Tau culture was dominated by the pursuit of the Greater Good and the Tau-Covenant Empire began its long march towards the development of advanced, starfaring technology. The philosophy of the Greater Good now guides the Tau in their attempts to conquer the rest of the galaxy and unite all the intellignt races in pursuit of the Greater Good. The philosophy forces the Tau-Covenant to both desire to expand their empire for the Greater Good, and to absorb other intelligent races and their cultures into their own, which could ultimately have disastrous effects upon their ability to actually keep their newborn interstellar empire united.
Last edited by Premislyd on Tue Aug 30, 2011 9:31 pm, edited 8 times in total.
Just a heads up, I suffer from [insert stereotypical internet illness here], and will use it as an excuse instead of taking responsibility for my actions.
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Pimps Inc wrote:Swastikas are not allowed in nationstates unless your are RPing as Nazi Germany or sumthing

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Premislyd
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Posts: 10456
Founded: Feb 06, 2011
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Postby Premislyd » Mon Aug 01, 2011 12:12 am

Economy

GDP: #90,000,000,000
GDP per capita: #455,000
Government Budget: #40 Billion (10% Law and Order, 15% Defense, 20% Transportation, 30% Industry, 10% Administration, 10% Healthcare)
Monetary Unit: Imperial Credit (#) although the Galactic Credit (G#) is used for all transfers
Trade Partners: Jolthig, Ilum-East Jolthig, Empire of the Greater Evil Japanese Imperial Dystopia, many other planets.
Exports: Machinery, textiles, various steels, carbonite, high-grade weapons, Starships, lumber, gems, Plasma Batteries(used for all plasma-run vehicles), Cloning Technology, Droids (Both Battle and standard).
Imports: Ancient(Current-Time) texts, various other materiel

The economy of the nation is dominated by trade and industry. Corporations like the Trade Federation, Kuat Drive Yards, Techno Union, and BlasTech Industry, provide the mainstream of goods. The Kuat Drive Yards making the majority of Starships, and BlasTech making all blaster weapons for the armed forces. The Trade Federation is responsible for keeping track of all exports/imports, making sure that the Empire benefits more than their trade partner(s). The InterGalactic Banking Clan owns all the banks in the Empire, loans money out to other nations, and is the treasury for the Empire. All droids are manufactured by the Techno Union, ranging from the typical astromech droid, to the Droid Tanks, Battle Droids, etc.

The Empire ensures a free-market system, meaning that the government does not control any business. This allows people to invest in stocks, start their own business, etc. As a direct result of this, there a distinct social classes, ranging from the Farmers(lowest) to wealthy business owners. However, people can move from social class to social class, meaning a poor farmer can progress further and further up the social pyramid.

Military

The military is broken up into two branches, the Imperial Corps(Army) and Imperial Navy respectively. The Corps is made up of 95% Phase-II Troopers(which are cloned using Mandalorian Templates) while the other 5% are Premislydan Officers and Field Commands. The Imperial Navy is made up of 95% B1 Battle Droids, while further more 60% are "Pilot" droids while 40% are Droid Marines, and 5% are Premislydans that serve in command and Admirals.

Imperial Corps (Army)

The Imperial Corps are made up of Phase-II Troopers, which are cloned from a Mandalore template. The usually cloning technique takes about 2 years for a clone to develop and go through training. That being said the Corps easily has over 65 million clones in it, while about 20 million Premislydan Officers. Most troopers are armed with a DC-15A Blaster Rifle, capable of fire 500 shots with each plasma power pack while troopers carry an additional 6 packs with them. Officers are armed with the E-11 Blaster Carbine, they are shorter and lighter, but have less power, only being able to fire 300 shots per pack, while officers carry an additional 8 packs.

Troopers are organized into detachments of 25, with a Clone Sergeant in charge. These detachments are then organized into Companies, which hold about 250 clones, or 10 Detachments, with a Premislydan Leytenant(Lieutenant), and two Clone Praporshchiks(Warrant Officers) as his sub-orderlies. Ten Companies equal one Strike Battalion, which are the basic unit structure of the Imperial Corps. Each Company is lead by a Premislydan Kapitan, with two Premislydan Leytenants as his executive officers. Ten detachments equal a Star, or Nova, Corps, with an Atrodite as the commanding officer, one Clone Senior Commander as an executive officer, and several other Premislydan Officers and clones.

A few select clones are given further training, usually 8-months worth, turning them into Clone Commandos. The Commandos are grouped into 4-man teams, with each clone having a different function. Leader of the squads are usually a Clone Kapitan, with his training excelling in independent and critical thinking. The other commandos are trained in (with one excelling in each), demolitions, slicing (bypassing security systems, sealed doors, etc.), and marksmanship.

Weapons of the Imperial Corps:

DC-15A Blaster Rifle
E-11 Carbine
M-19 Marksman Rifle
SC-17m IWS(Used by Commandos)



Imperial Navy

The Imperial Navy is made up of B1 Battle Droids, separated into two types: Pilot and Marine. Pilot droids are distinguished by blue markings on their heads, shoulders and abdomens. They are the backbone of any crew on a capital ship, running everything from the engines to the turbolaser batteries. The Marines are distinguished by green markings on their shoulders and abdomen. They serve as boarding parties and as security on the ship. The droids are easily produced, with their training already programmed into them, total training and manufacturing takes place in 15 days, making the naval force exceed 5 billion droids of both types, with a mere 956,000 Premislydans in charge on the bridge and commanders.
Last edited by Premislyd on Thu Aug 04, 2011 9:29 pm, edited 1 time in total.
Just a heads up, I suffer from [insert stereotypical internet illness here], and will use it as an excuse instead of taking responsibility for my actions.
~Transgendered, bisexual, transsexual, metrosexual, homosexual, Japanophile, heterosexual, transvestite asexual and proud~
Pimps Inc wrote:Swastikas are not allowed in nationstates unless your are RPing as Nazi Germany or sumthing


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