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What Does your Military Excel In?

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Acerbic
Diplomat
 
Posts: 676
Founded: Jul 07, 2011
Ex-Nation

Postby Acerbic » Sat Dec 31, 2011 2:16 pm

Acerbic Army: Specialized infantry troops allow them to be very adapt at one single thing and the cooperation at war is drilled into their head from the start of their training. Similarly, the various armored forces are designed to support each other.

Acerbic Navy: Extremely specialized once again, to a point that the Destroyers and Cruisers are never deployed without each other. Similarly, Corvettes rely on PT Boat escorts. Frigates have been all but abandoned in favor of large Corvettes and Helicopter Carriers.

Acerbic Ground Support Forces: With Helicopters that might as well be bombers, the Ground Support Forces are based off of the total destruction of enemy assets.

Acerbic Strategic Air Force: Much less specialized than others, Acerbic's air force's main aircraft is a Fighter-Bomber equipped with missiles for anti-air and anti-tank warfare. Also has about 10 Space Fighters.

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Nekoland
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Posts: 782
Founded: Oct 09, 2011
Ex-Nation

Postby Nekoland » Sat Dec 31, 2011 2:23 pm

The Parthians wrote:
North Defese wrote:
"Urban combat" is a messy business. It is much more efficient to beseige the city itself and starve the defenders out. There is no city today that is built to resist such a tactic, so supplies would quickly be dwindled down.


No, no.

What you do is carpet bomb the center of it with three waves of bombers. The first with conventional high explosives to tear up buildings and expose the interiors, the second with incendiaries to start raging fires that sweep through huge areas of the city, and the third with cluster munitions to cut down firefighters and rescue crews who respond to the fires or civilians fleeing from the raging inferno. You end up with a firestorm that burns hot enough to light asphalt on fire and guts the city with flame.

Having done that, all that remains is to wait for the firestorm to die in a day or so, then carpet bomb the city again with thermobaric bombs to smoke out the rest of the population.

Or just bombard the city with an artillery barrage of VX, leaving a lifeless, chemically soaked, yet intact city for your troops to cross unimpeded.


Why waste so many resources on just one city?

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Lemonius
Minister
 
Posts: 2265
Founded: May 14, 2010
Ex-Nation

Postby Lemonius » Sat Dec 31, 2011 2:54 pm

Size and technological advancement..

Our tactics are considered barbaric and primitive really...
Overwhelm them with numbers or glass the enemy if we're losing...

With a theoretical and ideal RP military of 1,954,590,775 - but a more logical and acceptable number of 174,400,000 it's fair to say in either case that size matters.
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Arkiasis
Senator
 
Posts: 3586
Founded: Aug 30, 2011
Ex-Nation

Postby Arkiasis » Sat Dec 31, 2011 3:04 pm

Covert ops and air superiority.
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Inky Noodles
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Founded: Sep 05, 2010
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Postby Inky Noodles » Sat Dec 31, 2011 3:08 pm

Invasion tactics, bombings, weapons, and stealth troop movements, air-force too.
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Melqan
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Posts: 120
Founded: Mar 28, 2011
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Postby Melqan » Sat Dec 31, 2011 3:10 pm

Power Armor, brute force close combat with arm mounted chainsaws

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Flaxxony-Setram
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Posts: 1220
Founded: Mar 01, 2011
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Postby Flaxxony-Setram » Sat Dec 31, 2011 3:13 pm

Hoaku wrote:Hoaku's military excels at winter combat, naval warefare due to a large number of submarines and some carriers, long term deployment, and survivability. We are also know for our Special Operations, tactics, guerilla warefare, endurance (due to high alititude training), biological and chemical warfare, and finally we are known for and excel at psychological warefare

On a side note we believe biological weapons are more effective than nukes, atomic bombs and H bombs. 1 single biological weapon can harm a whole nation plus more than 1 silly nuke.

P.S. Of course we have the vaccine but it's only available to Hoaku's citizens.

Well the only problem with bio is if it gets spread back into your army. That's what's sucks because people can catch the disease in your army and then poof that didnt help. Same with chemical; what if the gas blows back on your troops. Nukes do that too as the radiation spreads to the upper atmosphere. And radiological is not effective at all
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Dimoniquid
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Posts: 9819
Founded: Jul 10, 2009
Psychotic Dictatorship

Postby Dimoniquid » Sat Dec 31, 2011 3:15 pm

Flaxxony-Setram wrote:
Hoaku wrote:Hoaku's military excels at winter combat, naval warefare due to a large number of submarines and some carriers, long term deployment, and survivability. We are also know for our Special Operations, tactics, guerilla warefare, endurance (due to high alititude training), biological and chemical warfare, and finally we are known for and excel at psychological warefare

On a side note we believe biological weapons are more effective than nukes, atomic bombs and H bombs. 1 single biological weapon can harm a whole nation plus more than 1 silly nuke.

P.S. Of course we have the vaccine but it's only available to Hoaku's citizens.

Well the only problem with bio is if it gets spread back into your army. That's what's sucks because people can catch the disease in your army and then poof that didnt help. Same with chemical; what if the gas blows back on your troops. Nukes do that too as the radiation spreads to the upper atmosphere. And radiological is not effective at all

If it's a harmful biological weapon (like mustard gas), wouldn't all of the suffering and injuries effect the mentality of the soldiers anyway? You'd be sending your own troops to hell.

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Fegeleinland
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Posts: 151
Founded: Dec 12, 2011
Ex-Nation

Postby Fegeleinland » Sat Dec 31, 2011 3:20 pm

Making downfall parodies to annoy the fuher
Antics

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Santheres
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Posts: 3408
Founded: Apr 29, 2005
Civil Rights Lovefest

Postby Santheres » Sat Dec 31, 2011 11:21 pm

Dimoniquid wrote:
Flaxxony-Setram wrote:Well the only problem with bio is if it gets spread back into your army. That's what's sucks because people can catch the disease in your army and then poof that didnt help. Same with chemical; what if the gas blows back on your troops. Nukes do that too as the radiation spreads to the upper atmosphere. And radiological is not effective at all

If it's a harmful biological weapon (like mustard gas), wouldn't all of the suffering and injuries effect the mentality of the soldiers anyway? You'd be sending your own troops to hell.


1) Mustard gas is a chemical agent, not biological.

2) Your troops should have been trained for this scenario, and if you're the sort to use such weapons off-hand, then you probably do a good job of preparing them for this. Yes, it'll be awful, but not necessarily hell and it won't by default lower their effectiveness.

Now, response to the post you quoted: biological weapons can be vaccinated against, and if you're invading somewhere where you just released an agent, you'd be an idiot if they weren't vaccinated. Likewise, you're not going to charge in to where you released chemical agents without defenses against it. You can have those defenses because you know it's going to happen. They don't (not necessarily, anyway).
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Lolzieristan
Minister
 
Posts: 3214
Founded: Jun 28, 2011
Ex-Nation

Postby Lolzieristan » Sat Dec 31, 2011 11:24 pm

Santheres wrote:
Dimoniquid wrote:If it's a harmful biological weapon (like mustard gas), wouldn't all of the suffering and injuries effect the mentality of the soldiers anyway? You'd be sending your own troops to hell.


1) Mustard gas is a chemical agent, not biological.

2) Your troops should have been trained for this scenario, and if you're the sort to use such weapons off-hand, then you probably do a good job of preparing them for this. Yes, it'll be awful, but not necessarily hell and it won't by default lower their effectiveness.

Now, response to the post you quoted: biological weapons can be vaccinated against, and if you're invading somewhere where you just released an agent, you'd be an idiot if they weren't vaccinated. Likewise, you're not going to charge in to where you released chemical agents without defenses against it. You can have those defenses because you know it's going to happen. They don't (not necessarily, anyway).


I think he's talking about the psychological effect of looking at all the bodies...it's just off-putting to see people that have died like that. Those chemicals can do some pretty bad stuff, ya know.
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The New Velociraptor Empire
Postmaster-General
 
Posts: 13245
Founded: Dec 18, 2011
Ex-Nation

Postby The New Velociraptor Empire » Sat Dec 31, 2011 11:27 pm

Ground Combat, Stealth & Hand to Claw

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Santheres
Game Moderator
 
Posts: 3408
Founded: Apr 29, 2005
Civil Rights Lovefest

Postby Santheres » Sat Dec 31, 2011 11:28 pm

Lolzieristan wrote:
Santheres wrote:
1) Mustard gas is a chemical agent, not biological.

2) Your troops should have been trained for this scenario, and if you're the sort to use such weapons off-hand, then you probably do a good job of preparing them for this. Yes, it'll be awful, but not necessarily hell and it won't by default lower their effectiveness.

Now, response to the post you quoted: biological weapons can be vaccinated against, and if you're invading somewhere where you just released an agent, you'd be an idiot if they weren't vaccinated. Likewise, you're not going to charge in to where you released chemical agents without defenses against it. You can have those defenses because you know it's going to happen. They don't (not necessarily, anyway).


I think he's talking about the psychological effect of looking at all the bodies...it's just off-putting to see people that have died like that. Those chemicals can do some pretty bad stuff, ya know.


I know what he's talking about. That's what I responded to.
:: Absolutely Orwellian :: Positively Kafkaesque ::
:: Undeviatingly the Year of Our Lord Nineteen Hundred and Eighty-Four ::
:: IIWiki :: The Local Cluster (FT) :: NSFT Community Discord :: IIWiki Community Discord
Up on the housetop Santhbots pause;
Peace torn apart by steely claws!
Does it bring gifts of fun and games?
Nay, 'tis the king of acid rains!
Where can we flee from Santhbot's path?
No place is sheltered from his wrath!
Cyborg horror of the skies,
Flee! Save your children! Santhbot rides!
Proprietor of IIwiki :: santh dot ns, gmail for any iiwiki inquiries (and only iiwiki inquiries)
NS RP Community Manager - my TGs are open for RP community management/moderation purposes

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The Kaiju Free State
Envoy
 
Posts: 305
Founded: Dec 22, 2011
Ex-Nation

Postby The Kaiju Free State » Sun Jan 01, 2012 9:29 am

Saurisisia wrote:We excel at speed and maneuvering, at least, we think we do.

We do excel at bringing the hurt on the enemy from above, everything from proton bombs, anti-matter bombs, napalm, toxic gas, and other things like that. Oh yes and orbital bombardment too and orbital nuking.

How is orbital bombardment supposed to work? Is it just firing off a bunch of ICBMs?
I'll have a hard time respecting you if you use stock images for your buildings/ships/planes/guns/cars/cities/etc.

If you don't like that then we might have a problem.

Anyway, giant monsters! Yay!

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Lemonius
Minister
 
Posts: 2265
Founded: May 14, 2010
Ex-Nation

Postby Lemonius » Sun Jan 01, 2012 9:30 am

The Kaiju Free State wrote:
Saurisisia wrote:We excel at speed and maneuvering, at least, we think we do.

We do excel at bringing the hurt on the enemy from above, everything from proton bombs, anti-matter bombs, napalm, toxic gas, and other things like that. Oh yes and orbital bombardment too and orbital nuking.

How is orbital bombardment supposed to work? Is it just firing off a bunch of ICBMs?


Orbital bombardment by my standards is glassing the planet from orbit, I'd assume Saur's is similar..
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The Kaiju Free State
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Posts: 305
Founded: Dec 22, 2011
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Postby The Kaiju Free State » Sun Jan 01, 2012 9:33 am

We try to have our navy be quick and easy to deploy while not compromising stopping power, and our army is mostly oriented towards fighting the monsters.
I'll have a hard time respecting you if you use stock images for your buildings/ships/planes/guns/cars/cities/etc.

If you don't like that then we might have a problem.

Anyway, giant monsters! Yay!

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Viritica
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Posts: 7790
Founded: Nov 25, 2011
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Postby Viritica » Sun Jan 01, 2012 9:35 am

The Armed Forces of the Viritican Republic excel in technology and training their soldiers to be an extremely formidable fighting force.
Last edited by Viritica on Sun Jan 01, 2012 9:36 am, edited 1 time in total.
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Segmentia
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Posts: 8795
Founded: Jan 16, 2010
Psychotic Dictatorship

Postby Segmentia » Sun Jan 01, 2012 9:43 am

Every world and every Regiment excels at one thing or the other. Overall, however, I would have to say the Imperial Guard excels at superior firepower and brute force.
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The Daleks
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Posts: 24
Founded: Oct 26, 2011
Ex-Nation

Postby The Daleks » Sun Jan 01, 2012 9:43 am

Genocide and temporal warfare.

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Waraqistan
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Posts: 159
Founded: Sep 28, 2011
Ex-Nation

Postby Waraqistan » Sun Jan 01, 2012 9:48 am

Waraqistan's Military Excels in Urban Combat as in Cities, towns, and outside city combat and my troops where mad for desert Wafare as long as also ambush wafare this is what my military is born to do.

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The Sword
Diplomat
 
Posts: 949
Founded: Oct 11, 2011
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Postby The Sword » Sun Jan 01, 2012 9:49 am

Swordian Army: Mainly frontline combat
Swordian Air Force: Bombing runs
Swordian Starfleet: Orbital Bombardment and space combat
Swordian Army Orbital Drop Troopers: Shock Attacks.
Swordian Air Force Paratroopers: Reinforcements
Swordian Starfleet Task Force Delta: Delta excels in covert operations, such as assassination, spying, sabotage and can also be deployed on the front line.
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The Parthians
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Posts: 1060
Founded: Jan 14, 2004
Benevolent Dictatorship

Postby The Parthians » Sun Jan 01, 2012 10:26 am

Nekoland wrote:
Why waste so many resources on just one city?


City fighting is messy business and (very sensibly) people tend to use cities as strong points to hold back attackers or delay their advance. Because Parthia places emphasis on sweeping advances, mobility, and deep operations, city fighting is something we'd rather avoid, so we neutralize the existence of the city rather than bother to fight for it. If we didn't destroy the city and any armed civilians or enemy forces within them, it would require us to devote forces to pinning any enemy forces within the city and starving them out.

It's also an effective propaganda vehicle. It says "keep fighting and we'll obliterate pretty much all of your country without pause or mercy."
Last edited by The Parthians on Sun Jan 01, 2012 10:28 am, edited 1 time in total.
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Syleru
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Posts: 2807
Founded: Aug 11, 2011
Ex-Nation

Postby Syleru » Sun Jan 01, 2012 10:32 am

Complete tactical ingenuity, we always plan out our assaults which may leave us fairly weak to blitzkreig attacks.

We also specialize in futuristic (well, post-modern) weaponry that can smite the opposing enemy's equipment.
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Nekoland
Diplomat
 
Posts: 782
Founded: Oct 09, 2011
Ex-Nation

Postby Nekoland » Sun Jan 01, 2012 10:52 am

The Parthians wrote:
Nekoland wrote:
Why waste so many resources on just one city?


City fighting is messy business and (very sensibly) people tend to use cities as strong points to hold back attackers or delay their advance. Because Parthia places emphasis on sweeping advances, mobility, and deep operations, city fighting is something we'd rather avoid, so we neutralize the existence of the city rather than bother to fight for it. If we didn't destroy the city and any armed civilians or enemy forces within them, it would require us to devote forces to pinning any enemy forces within the city and starving them out.

It's also an effective propaganda vehicle. It says "keep fighting and we'll obliterate pretty much all of your country without pause or mercy."


What if the enemy has air superiority in the area?Or launches a counter attack on your forces before you can bombard?

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The Soviet Technocracy
Negotiator
 
Posts: 6371
Founded: Dec 19, 2010
Ex-Nation

Postby The Soviet Technocracy » Sun Jan 01, 2012 10:55 am

The Parthians wrote:
North Defese wrote:
"Urban combat" is a messy business. It is much more efficient to beseige the city itself and starve the defenders out. There is no city today that is built to resist such a tactic, so supplies would quickly be dwindled down.


No, no.

What you do is carpet bomb the center of it with three waves of bombers. The first with conventional high explosives to tear up buildings and expose the interiors, the second with incendiaries to start raging fires that sweep through huge areas of the city, and the third with cluster munitions to cut down firefighters and rescue crews who respond to the fires or civilians fleeing from the raging inferno. You end up with a firestorm that burns hot enough to light asphalt on fire and guts the city with flame.

Having done that, all that remains is to wait for the firestorm to die in a day or so, then carpet bomb the city again with thermobaric bombs to smoke out the rest of the population.

Or just bombard the city with an artillery barrage of VX, leaving a lifeless, chemically soaked, yet intact city for your troops to cross unimpeded.


Unless enemy troops are entrenched with chemical protective gear.

Dimoniquid wrote:
Flaxxony-Setram wrote:Well the only problem with bio is if it gets spread back into your army. That's what's sucks because people can catch the disease in your army and then poof that didnt help. Same with chemical; what if the gas blows back on your troops. Nukes do that too as the radiation spreads to the upper atmosphere. And radiological is not effective at all

If it's a harmful biological weapon (like mustard gas), wouldn't all of the suffering and injuries effect the mentality of the soldiers anyway? You'd be sending your own troops to hell.


They can dwi.

Cluster munitions and anti-personnel mines are arguably more inhumane than chemical weapons.
Last edited by The Soviet Technocracy on Sun Jan 01, 2012 11:01 am, edited 2 times in total.
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