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The Imperial Fleet of Talyth

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The Imperial Fleet of Talyth

Postby Talyth » Tue Jul 12, 2011 5:31 am

After the coup in Talyth by the Vipran Imperium, the former Talythian Realm Navy was renamed the Imperial Talythian Fleet, an official division of the Imperial Navy of Vipra. As such, all Talythian ships are identified with the prefix 'INV', as opposed to 'ITF', as a symbol of their inclusion in the Vipran Navy. However, the logistics of absorbing and breaking down a close-knit force such as the Talythian Navy made its complete absorption impractical, especially given the willingness with which a great portion of the Talythian Navy joined the Imperium. Indeed, many of the Talythian conspirators made the wholeness of their fleet a condition they required to join with the Imperium. As a result, while Talythian worlds are taxed by the Imperium, and the Talythian fleet itself is funded in great part by those taxes, it is the continuation of the Talythian Fleet that keeps the Talythian people loyal, and the naval officers of Talyth willing to serve the Imperium.

However, the Imperial Fleet is a sleeker, more efficient version of the old Realm Navy that once served Talyth's military needs. With one-tenth as many ships of the line, not to mention far fewer pickets and cruisers, the Imperial Fleet is designed to be able to stand up to modern interstellar navies ship-for-ship, as well as being able to match those navies in terms of maneuverability and logistics. The old fleet had several times the firepower of the modern one, but was unable to concentrate that force effectively against her enemies.

With the loss of the majority of Talythian battleplates to the rebels, or to captains who preferred to remain independent, given the strength of their ships, the Imperial Fleet was forced to develop new naval vessels and doctrines to suit their new tasks.

Tonnage in terms of classes is given below.

Pinnace: Rarely used as anything but commerce investigation, massing between 10k-25k tons.
Cutter: Lacking a FTL drive, massing between 25k-50k tons. Often used for police work.
Corvette: FTL-capable, massing between 50k-100k tons. The smallest independent ship in most fleet deployments.
Frigate: The smallest ship generally used in independent actions. Masses between 100k-300k tons.
Subdivisions: Support frigates mass 100k-180k tons. Regular frigates mass between 180k-250k. Missile or heavy frigates mass between 250k-300k.
Destroyer: The smallest ship-of-the-line. Destroyers are generally leaders of smaller battlegroups, or alternatively given to independent missions of some importance. Generally weigh between 300k-1000k tons.
Subdivisions: Light destroyers mass between 200k-400k tons. Heavy destroyers mass between 400k-1000k tons.
Cruiser: The second smallest ship-of-the-line. Cruisers form the vast majority of the Talythian Navy. They weigh between 1000k-3000k tons. There are three subdivisions, light, heavy, and battlecruiser, being between 1000k-1600k, 1600k-2500k, and 2500k-3000k respectively.
Battleship: Battleships mass between 3m-10m tons, though this class only exists on paper at present. Battleships are divided into three subdivisions, with 3m-5m being a pocket battleship, 5m-10m being a battleship proper.
Dreadnoughts: Any ship weighing above 10m tons in the Talythian navy is classed as a dreadnought, and any ship weighing over 20m is classified as a superdreadnought.


Table of Contents:

Pinnaces

Cutters

Corvettes

Frigates

Destroyers

Cruisers

Battleships

Dreadnoughts
Last edited by Talyth on Wed Jul 13, 2011 7:13 pm, edited 1 time in total.

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Postby Talyth » Tue Jul 12, 2011 5:38 am

Regulator-class light frigate


The Regulator is the Imperial Fleet's workhouse when it comes to police work and local antipiracy efforts. It also has a place performing picket work and scouting during major conflicts, though it has no realistic chance of standing up to a ship of the wall.

It should be noted that the various 'Grades' are on a one-to-ten scale, and are used to qualitatively compare various ships within the Talythian Navy. It should be further noted that sublight drives include the fusion generators used to power Talythian ships.

Ship Mass: 120,000 tons dry, 140,200 tons fueled.
Length: 300.90 m
Beam: 34.04 m
Draught: 18.04 m

Drives, Structure, and Communication:
FTL Drive: Grade 3
Sublight Drives: 18,000 tons, annihilation drive
Structure: 30,000 tons
Communications Equipment:: Grade 3
Targeting: Grade 3

Weaponry:
Point-Defense Lasers: 514
Anti-Ship Xasers: 64
Anti-Capital Grasers, Grade 2: 2
Missile Launch Tubes: 36
Missile Complement:
2,000 MIRV fusion missiles
14 gravitic pulse missiles

Defenses
ECM: Grade 3
Armor: 10,240 tons
Shielding: Grade 2
FTLi: Grade 1

Other:
Lifeboats: 400, total capacity 1600 persons.
Berths: 3,840 tons
Officers Quarters: 1,120 tons
Medical Bay: 1,520 tons
Total Crew: 514

Yearly Upkeep (Excluding crew pay): £0.752 billion
Total Cost: £60.193 billion
Last edited by Talyth on Wed Jul 13, 2011 11:00 pm, edited 2 times in total.

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Postby Talyth » Wed Jul 13, 2011 10:58 pm

Patience-class superdreadnought


The Patience is the Imperial Fleet's primary ship of the wall, used in large-scale fleet engagements and planetary sieges. As the largest ship in the Imperial Fleet, the Patience is also the most expensive, and considerably the most powerful. With the most sophisticated Talythian technology available, as well as Vipran sensor suites and tracking software, the Patience is, tonne-for-tonne, a hugely effective capital ship. At over a kilometre and a half long, the Imperial Fleet cannot afford to deploy hundreds of these ships, indeed, laying down four hulls a year would consume the entirety of the Fleet's shipbuilding budget every year. Nevertheless, the Patience remains a key component of any major fleet engagement, simply because very few ships of the line can afford to face her head-on. Her immense missile capabilities as well as her powerful shipkilling grasers allow her to engage at further distances than smaller ships, and her highly efficient annihilation drives allow her a more powerful defensive capability than has been seen in the Fleet for decades.

Ship Mass: 21,000,000 tons dry, 27,000,000 tons fueled.
Length: 1,794.32 m
Beam: 217.61 m
Draught: 105.92 m

Drives, Structure, and Communication:
FTL Drive: Grade 8
Sublight Drives: 3,145,000 tons, annihilation drive
Structure: 5,400,000 tons
Communications Equipment:: Grade 10
Targeting: Grade 10

Weaponry:
Point-Defense Lasers: 60,224
Anti-Ship Xasers: 11,227
Anti-Capital Grasers, Grade 3: 129
Anti-Capital Grasers, Grade 8: 22
Missile Launch Tubes: 32,145
Missile Complement:
214,000 MIRV fusion missiles
12,133 gravitic pulse missiles

Defenses
ECM: Grade 9
Armor: 2,144,000 tons
Shielding: Grade 10
FTLi: Grade 10

Other:
Lifeboats: 12,000, total capacity 48,000 persons.
Berths: 612,000 tons
Officers Quarters: 166,000 tons
Medical Bay: 88,000 tons
Total Crew: 34,120

Yearly Upkeep (Excluding crew pay): £38.2 billion
Total Cost: £4.177 trillion

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Postby Talyth » Thu Jul 14, 2011 2:09 am

Hypatia-class dreadnought


The Hypatia is the only dreadnought-class in service in the Imperial Fleet, and is largely considered to be a stop-gap measure while Talyth produces more Patience-class superdreadnoughts. While a perfectly serviceable ship of the wall, the Hypatia is, tonne-for-tonne, not as effective as the Patience, and it is too slow to serve as anything else. While the necessity of having a larger wall than the enemy means that the Hypatia will always have a place in the Fleet's wall of battle. Like all dreadnoughts, it is named after a world from Talyth's history. The Hypatia has less anti-ship grasers than the Patience, but each of these grasers is of tremendously more power. As a result, the Hypatia is designed to engage in a wall of battle against ships far larger than she is.

Ship Mass: 12,000,000 tons dry, 15,000,000 tons fueled.
Length: 1,428.32 m
Beam: 185.61 m
Draught: 84.92 m

Drives, Structure, and Communication:
FTL Drive: Grade 7
Sublight Drives: 1,245,000 tons, annihilation drive
Structure: 2,700,000 tons
Communications Equipment:: Grade 9
Targeting: Grade 9

Weaponry:
Point-Defense Lasers: 30,224
Anti-Ship Xasers: 4,227
Anti-Capital Grasers, Grade 4: 54
Anti-Capital Grasers, Grade 10: 12
Missile Launch Tubes: 10,145
Missile Complement:
112,000 MIRV fusion missiles
4,133 gravitic pulse missiles

Defenses
ECM: Grade 8
Armor: 1,344,000 tons
Shielding: Grade 10
FTLi: Grade 6

Other:
Lifeboats: 6,000, total capacity 24,000 persons.
Berths: 307,000 tons
Officers Quarters: 88,000 tons
Medical Bay: 44,000 tons
Total Crew: 18,934

Yearly Upkeep (Excluding crew pay): £20.2 billion
Total Cost: £2.277 trillion
Last edited by Talyth on Thu Jul 14, 2011 2:10 am, edited 1 time in total.

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Postby Hyperspatial Travel » Mon Jul 25, 2011 7:04 pm

Stalwart-class battleship


The Stalwart is a ship designed to fulfill a stopgap measure, as a battleship can neither stand up to a ship of the wall, but nor can it chase down a battlecruiser. Rather, the Stalwart is a redesign of an older Talythian battleship model, allowing it to use older hulls for its construction. As a result, the average Stalwart-class vessel is in fact fairly old in terms of its hull, but has had new weaponry and systems put in. Nevertheless, it serves as Talyth's primary ship-of-the-wall while dreadnoughts are being laid down.

Ship Mass: 7,000,000 tons dry, 9,000,000 tons fueled.
Length: 1,199.52 m
Beam: 155.43 m
Draught: 70.54 m

Drives, Structure, and Communication:
FTL Drive: Grade 5
Sublight Drives: 726,000 tons, annihilation drive
Structure: 1,565,000 tons
Communications Equipment:: Grade 7
Targeting: Grade 7

Weaponry:
Point-Defense Lasers: 17,000
Anti-Ship Xasers: 2,322
Anti-Capital Grasers, Grade 5: 31
Anti-Capital Grasers, Grade 6: 6
Missile Launch Tubes: 5,255
Missile Complement:
44,000 MIRV fusion missiles
1,133 gravitic pulse missiles

Defenses
ECM: Grade 5
Armor: 7,344,000 tons
Shielding: Grade 8
FTLi: Grade 5

Other:
Lifeboats: 6,000, total capacity 24,000 persons.
Berths: 169,000 tons
Officers Quarters: 54,000 tons
Medical Bay: 12,000 tons
Total Crew: 10,934

Yearly Upkeep (Excluding crew pay): £14.3 billion
Total Cost: £1.205 trillion
Last edited by Hyperspatial Travel on Mon Jul 25, 2011 7:15 pm, edited 1 time in total.
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