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NationStates: The Trading Card Game

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]

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Old Vester
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Posts: 3831
Founded: Sep 05, 2010
Ex-Nation

Postby Old Vester » Sat Jun 18, 2011 5:22 pm

Itailian Maifias wrote:United Empire of Itailia
Defense: 5
[Type:Military (M)]
[Ability - Diehard- This card may be revived one time during the game after it is defeated and sent to the graveyard ]
Attacks:
[Attack 1- Legions of Hell, Does four damage to the target card]
[Attack 2- Imperial Virture, May only be used once every two turns and will restore or give two defense to this card]

One powerful card.
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Itailian Maifias
Postmaster-General
 
Posts: 10240
Founded: Mar 15, 2010
Left-Leaning College State

Postby Itailian Maifias » Sat Jun 18, 2011 5:31 pm

Old Vester wrote:
Itailian Maifias wrote:United Empire of Itailia
Defense: 5
[Type:Military (M)]
[Ability - Diehard- This card may be revived one time during the game after it is defeated and sent to the graveyard ]
Attacks:
[Attack 1- Legions of Hell, Does four damage to the target card]
[Attack 2- Imperial Virture, May only be used once every two turns and will restore or give two defense to this card]

One powerful card.

Eek, I'll edit in a few
The Kingdom of Hibernia [FT]| The Empire of Britain [E2] | The Kappan Dominion [SWG]
Your Local Peculiarity in the Southern Beta Quadrant
" You hypocritical Venetian bastard "
" Intentions pave a certain road, outcomes are what matter."
For Minnysota
Come here ya' Frenchie. The only Viking fan I ever liked.
For Reformed Britannia
Remember, remember the Plight of Sir Roberts
For Gibet
Vorwärts Für Immer

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Vortiaganica
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Posts: 3880
Founded: Jun 14, 2008
Ex-Nation

Postby Vortiaganica » Sat Jun 18, 2011 6:01 pm

[Vortiaganica]
Defense: 4
[Type: Political (P)]
[Closed-Door Conference] Vortiaganica can re-shuffle the defense ratings of two cards and itself, so that none of the cards have more than half of the total defense, and none has 0 or less.
Attacks:
[Radio Silence] Vortiaganica can sacrifice 1 defense to carry out extensive propaganda (6 damage)
[Guerrilla Warfare] Vortiaganica can use the attack of any other card owned by the same player, including one knocked out last turn, and take on any negative effects, but not positive ones.

Flag if you need: http://www.azhu.org/wiki/File:FLAGOFAWESOME.gif
Last edited by Vortiaganica on Sat Jun 18, 2011 6:06 pm, edited 3 times in total.
The Grim Reaper in Disguise

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Synavia
Secretary
 
Posts: 38
Founded: Mar 20, 2011
Ex-Nation

Postby Synavia » Sat Jun 18, 2011 6:05 pm

Dang, this looks fantastic.

I'll come up with attacks later.
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Unibot II
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Posts: 3852
Founded: Jan 10, 2011
Ex-Nation

Postby Unibot II » Sat Jun 18, 2011 6:08 pm

Can I have a card? My power can be the Fury of the International Community!


Unibot
Defense: Ceaseless Telegram Lobbying
[Type: Political (P)]
[Ability: Political Manipulation of the International Community]
Attacks:
[Attack Name 1 : Astroturf Campaign]
[Attack Name 2 : International Bribery]


:P
Last edited by Unibot II on Sat Jun 18, 2011 6:15 pm, edited 1 time in total.
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
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Vortiaganica
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Posts: 3880
Founded: Jun 14, 2008
Ex-Nation

Postby Vortiaganica » Sat Jun 18, 2011 6:10 pm

Unibot II wrote:Can I have a card? My power can be the Fury of the International Community!

Grassroots Attack: 1
Astroturf Attack: 5
International Bribery: 40

:P


[violet] wrote:
Not EVERYTHING is about the WA. :)
The Grim Reaper in Disguise

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NSTCG
Attaché
 
Posts: 83
Founded: Jun 18, 2011
Ex-Nation

Postby NSTCG » Sat Jun 18, 2011 6:10 pm

Unibot II wrote:Can I have a card? My power can be the Fury of the International Community!

Grassroots Attack: 1
Astroturf Attack: 5
International Bribery: 40

:P


omg dude you amazings.

Furious Fury of the Furious International Community of Furious Furies!
NationStates: The Trading Card Game
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Shanix
Negotiator
 
Posts: 5168
Founded: Jul 07, 2010
Father Knows Best State

Postby Shanix » Sat Jun 18, 2011 6:13 pm

[Shanix]
Defense: 2
[Type: Economic (E)]
[Ability - Arms Manufacturing- Utilizing several Government-owned, less-than-normally regulated factories, any player using this card can arm their forces with substantially advanced weapons, boosting attack and defense by two.]
Attacks:
[Industrial Sabotage: Shanix companies lease out their own workers to the government, allowing them to be hired into the enemy's industrial centers, quietly inhibiting and destroying production facilities (inflicts 1 damage per turn for 5 turns).]
[Blitzkrieg: The Armies and Air Force of Shanix charge the field, doing 2*(number of cards enemy has in play) damage to each card in place by the enemy.]
Last edited by Shanix on Sat Jun 18, 2011 6:15 pm, edited 1 time in total.
Just know when it's real and when it isn't.

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Marcheria
Minister
 
Posts: 2170
Founded: Mar 19, 2011
Ex-Nation

Postby Marcheria » Sat Jun 18, 2011 6:16 pm

Marcheria
Defense:7
Military
Ability: Socialist Strike: When this is played, all Economic-type cards lose 3 defense for the round.
Attacks:
[Grunderbears Roll!-Powerful Marcherian tanks storm enemy lines, dealing 2 damage per turn for three turns]
[Chancellor Strike- Helicopter gunships ripple off everything they have, stunning any military-type cards for three turns ]
I'm BACK after a long absence! New sig to come.

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Goldsaver
Negotiator
 
Posts: 5100
Founded: Mar 07, 2008
Civil Rights Lovefest

Postby Goldsaver » Sat Jun 18, 2011 6:16 pm

This is full of win.
Not sure if this is balanced well.
[Goldsaver]
Defense: 2
[Type:M]
[Ability - Sacrificial Charge, allows you to sacrifice this card to destroy an enemy card of your choosing]
Attacks:
[Sharpshooting- Does 2 Damage to any enemy card]
[Clusterbomb- Does 4 Damage to two random enemy cards]
The Free Federation of the Golden Lands
Free Federation Q&A
Liberal Democracy; Militaristic; Federation; Feminist
"None Shall be Held in Chains"
"All May Find Shelter Behind Our Walls"
"No Evil Shall Survive Our Wrath"

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Sailsia
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Posts: 4475
Founded: Mar 05, 2010
Ex-Nation

Postby Sailsia » Sat Jun 18, 2011 6:21 pm

Milograd wrote:
Sibero-Russia wrote:Fortress Cosszka
Defense: (Kraven's bitch... so 9)
[Type: Military (M)]
[Ability - Oppression]
Attacks:
[Oppression - Kill enemies of the state in the blink of an eye using extreme far right political soldiers, all communists are killed as inhumanely as possible.]
[Firezone - Same as Kraven, being that I am his bitch.]

amidoinitrite?

If Kraven is a six in the defense stat, how are you a nine?

Well, he IS a fortress.
RIP RON PAUL
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Minnysota
Negotiator
 
Posts: 6395
Founded: Mar 21, 2010
Ex-Nation

Postby Minnysota » Sat Jun 18, 2011 6:22 pm

I would like card of Minnysota. :P
Minnysota - Unjustly Deleted

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Tergnitz
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Posts: 4149
Founded: Nov 06, 2009
Ex-Nation

Postby Tergnitz » Sat Jun 18, 2011 6:24 pm

You sir win the intertubez.

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Yohannes
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Posts: 13162
Founded: Mar 17, 2010
Ex-Nation

Postby Yohannes » Sat Jun 18, 2011 6:25 pm

I gotta say though.. i am really impressed by the initiative behind this game..!

As Ustio said

Ustio North wrote:
So. Much. Win.
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Butmanlands
Bureaucrat
 
Posts: 61
Founded: Jun 13, 2010
Ex-Nation

Postby Butmanlands » Sat Jun 18, 2011 6:26 pm

[Butmanland]Defense: 3[P][Ability Vengence- When killed 20 damage is done to the card that killed it]Attacks:[Invasion][Spy Network]
Last edited by Butmanlands on Sat Jun 18, 2011 6:27 pm, edited 1 time in total.
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Mount Shavano
Minister
 
Posts: 2125
Founded: Jan 04, 2008
Corporate Bordello

Postby Mount Shavano » Sat Jun 18, 2011 6:27 pm

Minnysota wrote:I would like card of Minnysota. :P


You'll need to come up with some attacks, maybe an ability, and decide if you're economic, military, or political.
The Federation of Mount Shavano
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The Cowboy Angel Rides

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Al-Harakut al-Islami
Minister
 
Posts: 2489
Founded: Dec 18, 2010
Ex-Nation

Postby Al-Harakut al-Islami » Sat Jun 18, 2011 6:27 pm

Oh...my...Lord...
This, children, is what was once known as 'awesome.'
Nationstatelandsville wrote:
Can you imagine how awkward that would be?

"Mom, Dad... I'm an owl."

"Wha... what?!"

"I know, I know. I..."

"Can you stop being an owl?"

"Mom, it's not a choice."

"NO SON OF MINE CAN BE AN OWL!"

"Dad! It's not even physically possible! Christ, how can you be racist against something you didn't know existed until 5 seconds ago?!"

"Do you have an owlfriend?"

"Yes Mom. His name is Damien."
NS's resident Islamist.

I'm a proud American, sweetheart. And a weeaboo and a brony.
I~ Use~ Tildes~ When~ I~ Write~

Check out my dA: http://sharpieinkedcupcakes.deviantart.com/

MEMBER OF THE COALITION OF PONYIST STATES~

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Minnysota
Negotiator
 
Posts: 6395
Founded: Mar 21, 2010
Ex-Nation

Postby Minnysota » Sat Jun 18, 2011 6:30 pm

[Nation Name] Minnysota
Defense: 8
[Type: Economic (E), Political (P), Military (M)] E
[Ability - Mass Production]
Attacks:
[Attack Name 1 (Mass Production) - Increases total output by 10% for one turn]
[Attack Name 2 (Stability) - Allows economy to survive from any damage during one enemy attack]

Not really sure if I did this right.. :p
Last edited by Minnysota on Sat Jun 18, 2011 6:31 pm, edited 1 time in total.
Minnysota - Unjustly Deleted

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Bisgea
Diplomat
 
Posts: 783
Founded: Nov 28, 2008
Ex-Nation

Postby Bisgea » Sat Jun 18, 2011 6:30 pm

[Bisgea]
Defense: 3
[Type:M]
[Ability - Peace Treaty: When activated, this ability prevents a selected opponent card and this card to deal damage for two turns]
Attacks:
[Humanitarian Efforts- Bisgea sends in humanitarian efforts to aid victims. Restores or gives 3 Defense to any allied card]
[Strategic Bombing- The Bisgean Air Force starts strategic bombing to a selected enemy card, dealing 2 damage and lessens its attack by 1 for 3 turns]
OOC: All posts and events before 2015 are retconned.

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Al-Harakut al-Islami
Minister
 
Posts: 2489
Founded: Dec 18, 2010
Ex-Nation

Postby Al-Harakut al-Islami » Sat Jun 18, 2011 6:34 pm

[al-Harakut al-Islami]
Defense: 7
[Type: Political]
[Ability - God wills it -- no Middle-Eastern or Muslim-majority nation can attack al-Harakut for one turn.]
Attacks:
1. Religious Zeal (6) -- enormous human-wave attacks on the enemy, and adds +1 defense for only one turn. Can be used only once every three turns.

2. Oil Sheikh (3) -- stop shipping vital oil and mineral wealth to enemy country/countries to cripple enemy economy.

How's this?
Last edited by Al-Harakut al-Islami on Sat Jun 18, 2011 7:50 pm, edited 3 times in total.
Nationstatelandsville wrote:
Can you imagine how awkward that would be?

"Mom, Dad... I'm an owl."

"Wha... what?!"

"I know, I know. I..."

"Can you stop being an owl?"

"Mom, it's not a choice."

"NO SON OF MINE CAN BE AN OWL!"

"Dad! It's not even physically possible! Christ, how can you be racist against something you didn't know existed until 5 seconds ago?!"

"Do you have an owlfriend?"

"Yes Mom. His name is Damien."
NS's resident Islamist.

I'm a proud American, sweetheart. And a weeaboo and a brony.
I~ Use~ Tildes~ When~ I~ Write~

Check out my dA: http://sharpieinkedcupcakes.deviantart.com/

MEMBER OF THE COALITION OF PONYIST STATES~

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Habsburg Austro
Lobbyist
 
Posts: 14
Founded: Jun 16, 2011
Ex-Nation

Postby Habsburg Austro » Sat Jun 18, 2011 7:42 pm

[Nation Name]: Habsburg Austro-Hungary
Defense: 5
[Type: Economic (E), Political (P), Military (M)]: Military
[Ability - OPTIONAL]: Domino Effect: When the Habsburg Austro-Hungarian is attacked, all the opponent's countries take the damage taken by Habsburg Austro-Hungary.
Attacks:
[Attack Name 1] Mighty Allies(3): You may sacrifice two defense point to double the power of this attack.
[Attack Name 2] Ethnic Supremacy(2): The attack is increased by one point for all other Habsburg Austro-Hungary cards in play on both side.
Last edited by Habsburg Austro on Sat Jun 18, 2011 7:58 pm, edited 1 time in total.

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Tergnitz
Senator
 
Posts: 4149
Founded: Nov 06, 2009
Ex-Nation

Postby Tergnitz » Sat Jun 18, 2011 8:04 pm

.
Last edited by Tergnitz on Sat Jun 18, 2011 9:01 pm, edited 1 time in total.

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Ryugyong Central
Secretary
 
Posts: 26
Founded: Jun 10, 2011
Ex-Nation

Postby Ryugyong Central » Sat Jun 18, 2011 8:22 pm

[Nation Name]: Ryugyong Central City State
[Defense]: 6
[Type: Economic (E), Political (P), Military (M)]: Military
[Ability - OPTIONAL]: Secret Police Surveillance: All other abilities are void as long as Ryugyong Central City State is in play.
Attacks:
[Attack Name 1] Self destruction: All nations on the field are destroyed.
[Attack Name 2] Wild Bombings(4): One country of each player is affected by the attack, unless Ryugyong Central City State is your only card in play, than no country on your side is damaged.
Last edited by Ryugyong Central on Sun Jun 19, 2011 2:40 am, edited 1 time in total.

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The Corparation
Post Czar
 
Posts: 34137
Founded: Aug 31, 2009
Father Knows Best State

Postby The Corparation » Sat Jun 18, 2011 8:35 pm

[Nation Name]The Corparation
Defense:8
[Type: Economic/Military]
[Ability -Retaliation. Upon attack on The Corparation, roll a dice if 6 or 5 25% of attack hits the Corparation, 75% is inflicted on the attacking card is also inflicted on foe, if 4 or 3 attack is split between The Corparation and the attacking card, if 1 or 2 The Corparation takes all damage
Attacks:
[Attack Name 1] Airstrike (1) Basic Attack on enemy card
[Attack Name 2] Predatory Pricing (1) (Negates the special ability of any economic card hit with this attack)
Last edited by The Corparation on Sat Jun 18, 2011 8:35 pm, edited 1 time in total.
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NSTCG
Attaché
 
Posts: 83
Founded: Jun 18, 2011
Ex-Nation

Postby NSTCG » Sat Jun 18, 2011 8:42 pm

I am supplying all cards thus far submitted, with a rundown of criticisms, fixes and whatnot. Knowing that I take this 2legit2quit, no one fuck with my advice on dis shit

[Orlkjestad]
Defense: 7
[Type: (E)]
[Negative Externality - All Orlkjestad cards in play receive +2 attack. However, one of your other economic cards must be discarded. Your opponent retains the Influence.]
Attacks:
[Salvos - 3]
[Hegemony - This attack deals 2 damage to an economic card.]

- Initially broken
- Removed 'Economic' and the +4 for Externality
- Made you Economic type

[Mount Shavano]
Defense: 6
[Type: Economic (E)]
[Ability - Fierce Defiance : Any card that damages Mount Shavano takes 1 damage (in addition to any damage from other sources). ]
Attacks:
[Precision Strike : 2]

- Good man

[Marcheria]
Defense:7
[M]
[Ability: Socialist Strike: When this is played, all Economic-type cards lose 3 defense for the round.]
Attacks:
[Grunderbears Roll!]
[Chancellor Strike]

- What the hell do your attacks do?
- Attack ability is broken ability
- Denied until more details provided

[Aquilinia]
Defense: 5
[Type: Political (P)]
[Ability: Ceasefire]
This may be used once per card. If an attack would destroy Aquilinia, Aquilinia keeps 1 defence point. The card that attacked Aquilinia may not attack the next turn.
Attacks:
[Pre-emptive Strike: 1 - The opponent shuffles one card from this safe zone into his deck and draws a new card.]

- Good man

[Ustio North]
Defense: 5
[Type: Political (P)]
[Ability - Miraculous Comeback - When defeated by Rethan, Ustio North may remain in play with 1 defence until attacked again.]
Attacks:
[Precision Strike]
[Diplomatic Meeting]

- Stupidly conditional Ability, but I'll allow it
- What the hell do your attacks do?
- Denied until more details provided

[The Master M]
Defence: 4
[M]
[Ability – Concentrated Fire: +1 attack against any military card with a defence higher than 5]
Attacks:
[Naval Supremacy: 2]
[Bayonet Charge: 4 – This attack does 1 damage to this card]

- This man knows how to make a good card
- Accepted

[Tiurabo]
Defense: 1
[Type: Military (M), Economic (E)]
[Ability - Versatility: This card can be deployed as an Economic or Military card.]
Attacks:
[Psychosis: 4
This attack does 2 damage to this card.]
[Looter's Rights: Attack +1 per Economic card to all Tiuraboan cards on field.]

- Psychosis = Self-Destruct Card?
- Sounds like a bitchin' card; good man

[Rethan]
Defense: 6
[Type: Military (M)]
[Ability - Scorched Earth: May be used once per Rethan card. Each time it is used, Opponent's next attack is negated and 1 damage is done to the card which used it.]
Attacks:
[Chemical Launch, 4, Rethan cannot attack on its next turn]
[Precision Strike, 2]

- This card is disturbingly broken: Scorched Earth + Chemical Launch can lock down an opponent from ever attacking
- Changed Chemical Launch

[Mount Shavano]
Defense: 8
[Type: Economic]
[Ability - Fierce Defiance: If a card damages Mount Shavano, that card takes 1 damage. This is an addition to any damage from other sources.]
Attacks:
[Precision Strike: 2]
[Nation Building: 1 (If this attack Knocks Out an enemy nation, you may move one Mount Shavano card from your discard pile or deck into your safe zone.)]

- This card sucks
- Added more health

North Mack
Defense: 5
Military (M)
Ability:
[Quality Of Its Own ]
[ The total defense point for North Mack is +1 for each military card (yours) in play. ]
Attacks:
[Marine Landing: 1 ]
[ North Mack does 1 damage to itself ]
[Mandatory Service: 1 ]
[ North Mack does 1 plus 1 times the amount of damage done to North Mack]

- Fixed the card to be less broken

Oterro
Defense:6
Type: Military (M)]
Ability: Will without consent: Can be used once per game. Select the opponent's weakest over all card in play to take control of it for the following three turns. (Not sure if this is viable? If it isn't let me no, that's fine.)
Attacks:
Expand, expand, expand!:
Restore 2 defence to 1 damaged card in play of your choice at the cost of 1 defence to Oterro.
Unclear Aims:
Inflict 2 damage on any opponent's card in play. Oterro receives 2 damage from your opponent on your opponent's next turn.

- Ability is broken
- Attacks sounds lulzy, but receives '3 turns later' sounds like unneeded grief for the Gamemaster
- Changed to 'Opponent's Attack does 2 extra damage to Oterro on your opponent's next turn'

Shanix]
Defense: 2
[Type: Economic (E)]
[Ability - Arms Manufacturing- Provides +2 to Defense and Attack to this card. If Shanix is knocked out with this Ability active, your opponent gains double the Influence]
Attacks:
[Industrial Sabotage: Even if Shanix is knocked out, this attack does 1 damage to an opponent for 5 turns]
[Blitzkrieg: This attack does 2 times the number of cards the opponent has in play]

- Super complex for bonuses
- Blitzkrieg Shanix swarm deck = oh gawd
- Accepted

[Esternial]
Defense: 6
[Type: M]
[Ability - Retribution]
When played, this card allows you deal 1 damage to a chosen card when Esternial is defeaten.
Attacks:
Precision Strike: 2
Tactical Insertion: 1
Flip a coin. If heads, you can deal an additional 1 damage to a card in your opponent's hand. If tails, Esternial receives 1 damage.

- Obvious Pokemon references here.
- Need to change Tactical Insertion, as hand isn't a mechanic in this game

[Nation Name] The Federal Union, States, and Territories of Mewsland-Kardonia
Defense: 7
[Type: P]
[Ability - OPTIONAL] Peace Treaty: This ability can only be used once every game. No card (either yours or your opponents') can attack for 4 turns.
Attacks:
[Attack Name 1] Photonic Cannon (5): Mewsland-Kardonia cannot attack on your next turn.

- Holy shit long name there dude
- Recovery is stupidly broken

Swkoll
Defense: 3
Type: Political (P)
[Ability -Logistical Support]
While in play decrease all opposing card's health by 3
Attacks:
[Attack Name 1-Sabotage] Does 1 damage to opponents.
[Attack Name 2-MAD] Does 10 damage to one opponent and destroys this card.

- Card is supar broken
- Swkoll terrorist suicide squad will dominate the metagamez

[Red Tidean Union]
Defense: 6
[Military (M)]
[Ablity - Vast Reserves: All of your other cards in play gain a permanent defense buff of +2 as long as the Vast Reserves card is in play. The buff is removed as soon as this card is destroyed. Vast Reserves does not stack.]
Attacks:
[Shock Assault: 3 - Red Tidean Union does 1 damage to itself]
[Deep Penetration: Does 2 damage to a random card in the opponent's safe zone.]

- I made Vast Reserves unstackable, since VR + Azumeth = 14-16 Defense godlessness
- Made you do damage to yourself, since you have inherent buffer anyways

Fortress Cosszka
Defense: (Kraven's bitch... so 6)
[Type: Military (M)]
[Ability - Oppression - Force your opponent to lay down one random card to the graveyard (or something along those lines)]
Attacks:
[Silence - Kill enemies of the state in the blink of an eye using extreme far right political soldiers, all communists are killed as inhumanely as possible.]
[Firezone - Same as Kraven, being that I am his bitch.]

- Stupid

United Empire of Itailia
Defense: 5
[Type:Military (M)]
[Ability - Diehard- You may use this Ability once. Take a United Empire of Itailia card and shuffle it into your deck. ]
Attacks:
[Attack 1- Legions of Hell: 3]
[Attack 2- Imperial Virtue: Recover 2 Damage from 1 of your cards]

- Fixed a bunch of stuff

[Vortiaganica]
Defense: 4
[Type: Political (P)]
[Closed-Door Conference] Vortiaganica can re-shuffle the defense ratings of two cards and itself, so that none of the cards have more than half of the total defense, and none has 0 or less.
Attacks:
[Radio Silence] Vortiaganica can sacrifice 1 defense to carry out extensive propaganda (6 damage)
[Guerrilla Warfare] Vortiaganica can use the attack of any other card owned by the same player, including one knocked out last turn, and take on any negative effects, but not positive ones.

- Super confusing Ability

[Goldsaver]
Defense: 2
[Type:M]
[Ability - Sacrificial Charge, allows you to sacrifice this card to destroy an enemy card of your choosing]
Attacks:
[Sharpshooting- Does 2 Damage to any enemy card]
[Clusterbomb- Does 4 Damage to two random enemy cards]

- Broken
- Clusterbomb + Sacrificial Charge is asking for your card to be banned

[Nation Name] Minnysota
Defense: 8
[Type: Economic (E), Political (P), Military (M)] E
[Ability - Mass Production]
Attacks:
[Attack Name 1 (Mass Production) - Increases total output by 10% for one turn]
[Attack Name 2 (Stability) - Allows economy to survive from any damage during one enemy attack]

- Does this thing actually attack or anything???

[Bisgea]
Defense: 3
[Type:M]
[Ability - Peace Treaty: When activated, this ability prevents a selected opponent card and this card to deal damage for two turns]
Attacks:
[Humanitarian Efforts- Recover 3 defense to any allied card.]
[Strategic Bombing- 3. On your next turn, this attack's base damage is 2.]

- I love you

[al-Harakut al-Islami]
Defense: 7
[Type: Political]
[Ability - God wills it -- no Middle-Eastern or Muslim-majority nation can attack al-Harakut for one turn.]
Attacks:
1. Religious Zeal: 6 al-harakut al-Islami does 4 damage to itself.

2. Oil Sheikh: Choose one of your opponent's Economic cards. This attack does 2 damage to that card.

- There is no Middle-Eastern / Muslim-Majority category yet
- Fixed your super broken attacks

[Nation Name]: Habsburg Austro-Hungary
Defense: 5
[Type: Economic (E), Political (P), Military (M)]: Military
[Ability - OPTIONAL]: Domino Effect: When the Habsburg Austro-Hungarian is attacked, all the opponent's countries take the damage taken by Habsburg Austro-Hungary.
Attacks:
[Attack Name 1] Mighty Allies(3): You may sacrifice two defense point to double the power of this attack.
[Attack Name 2] Ethnic Supremacy(2): The attack is increased by one point for all other Habsburg Austro-Hungary cards in play on both side.

- Domino Effect is absurdly, orgasmically broken

Special Shout out to Layarteb: Your card doesn't have actual attacks, last I saw.

If you don't have 'good man' or any sort of praise, then you were not accepted. Get back to revising, you unfortunate lot.
NationStates: The Trading Card Game
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