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by Auman » Thu Sep 03, 2009 8:05 am

by Bryn Shander » Thu Sep 03, 2009 8:38 pm

by The Cosmic Balance » Thu Sep 03, 2009 9:45 pm

by Naggeroth » Thu Sep 03, 2009 11:28 pm
Bryn Shander wrote:You know, maybe it's just me, but hiring mercenaries to fight on your side in a war when said mercenary's puppet just joined your alliance seems an awful lot like the worst form of puppet wanking.

by Red Talons » Thu Sep 03, 2009 11:56 pm

by Bryn Shander » Fri Sep 04, 2009 12:08 am

by Auman » Fri Sep 04, 2009 1:57 am

by -Raysia- » Fri Sep 04, 2009 2:01 am
Auman wrote:When I had a puppet, I used it in a manner in which it would never, ever, conflict with or even have any business regarding my primary nation.
Webster's wrote:Puppet (adjective): designating or of a state or nation that is ostensibly independent but is actually controlled by another

by Kanuckistan » Fri Sep 04, 2009 2:48 am
-Raysia- wrote:Well, Bryn... I'm just assuming your FTLi blocks subspace communications as well...
Anyway, I guess Im going to have to use my work-around. I already have massive observatories, telescopes etc, all around my territory, tracking all sorts of objects and receiving transmissions. So far almost all my subspace communications have taken place via these observatories.
As my ships do not have warp drives or hyperdrives or anything like that, I'd really have no good reason to have transmitters mounted on the ships... But I suppose my massive observatories could act as the main subspace relays...
As for sensors... I think Ill limit subspace scanning to those observatories as well... No sense having communications there if I can't have sensors
Auman wrote:I also hear that handwavium is in limited supply at the moment. But we've had all kinds of things pop up in the past that have generally been laughed out of the room, like Neutronium, for example...
Bryn Shander wrote:Otagia wrote:Nah, I just handwave matter straight to energy. But don't let that stop your foot-in-mouth syndrome.
Whatever you say, buddy. The simple fact of the matter is that using AM to power anything is about as stupid as building a race car out of magnesium. It is retarded no matter how you try to spin it and will end up getting you killed in a massive fire.

by Auman » Fri Sep 04, 2009 2:50 am

by -Raysia- » Fri Sep 04, 2009 3:01 am
Auman wrote:However, when it comes to actually playing the game... If you have a puppet nation, it really should not be used in close collaboration with your main.

by Bryn Shander » Fri Sep 04, 2009 3:10 am
Kanuckistan wrote:If you want limited FTL comms that'll always work, my Contextual Thermal Entanglement(Not Quantum!) cannot be blocked, operating via contextually unified thermal states. It is, however, very much descriptive in the entanglement bit, being fixed point-to-point between nodes - no dialing another number.
Kanuckistan wrote:Using it as ship munitions, however, is insane, especially if you expect to fight within an enemy ship's point-defence envelope - nothing sucks more than the other guy popping your own antimatter warheads with pulse-lasers as they leave your shield arcs, turning your own weapons against you. Or, if the angle is right and your shields are down, while they're transiting the launch tubes themselves.![]()

by Kanuckistan » Fri Sep 04, 2009 3:44 am
Bryn Shander wrote:Does the communication transmit at a speed greater than c? If the answer is yes, FTLi blocks it.

by Auman » Fri Sep 04, 2009 5:38 am

by Red Talons » Fri Sep 04, 2009 6:37 am
Bryn Shander wrote:Couldn't be avoided my ass. Your mercenaries are nomads. They don't have to be involved any more than they have to be in the north.

by Allemande » Fri Sep 04, 2009 7:29 am
-Raysia- wrote:If you have a puppet nation, chances are it's on a different tech-base/reality than your main nation... either that or it's a related spin-off... otherwise... why would anyone be like that? Being your own ally? Laaame...

by The Cosmic Balance » Fri Sep 04, 2009 7:34 am
Bryn Shander wrote:Kanuckistan wrote:If you want limited FTL comms that'll always work, my Contextual Thermal Entanglement(Not Quantum!) cannot be blocked, operating via contextually unified thermal states. It is, however, very much descriptive in the entanglement bit, being fixed point-to-point between nodes - no dialing another number.
Does the communication transmit at a speed greater than c? If the answer is yes, FTLi blocks it.
Kanuckistan wrote:Besides, if I wanted to get technical(mostly because I enjoy it), it doesn't actually transmit anything. The thermal state of the two entangled nodes is a single unified variable in the proverbial code of reality(with a specific heat equal to that of the two nodes combined, pre-entanglement) - mechanics-wise, it's a cheat(hence one of the reasons I called it entanglement), and the only way to block it would necessitate specifically suspending the thermal state of all matter within the affected volume. I suppose another way of looking at it in analog might be open jumpgate VS opening a new jumpgate VS FTLi - a physicly established, open connection can generally be expected to resist FTLi.

by Auman » Fri Sep 04, 2009 8:19 am

by Auman » Fri Sep 04, 2009 8:31 am
by Neo-Mekanta » Fri Sep 04, 2009 9:13 am
Kanuckistan wrote:My solution to dealing with having to invade a planet is simple: "Surrender peacefully and don't give me too much trouble, and I'll protect you from my allies."![]()
It, uh, actually worked surprisingly well, the one time I had cause to try it.

by Allemande » Fri Sep 04, 2009 9:24 am

by Bryn Shander » Fri Sep 04, 2009 9:39 am
Red Talons wrote:Bryn Shander wrote:Couldn't be avoided my ass. Your mercenaries are nomads. They don't have to be involved any more than they have to be in the north.
your just mad i didn't join Hermes.
And no it couldn't. which is why as i stated before if you had been paying attention, even though they may be working with the same alliance, they will never interact or be in the same thread together. Seeing as the general use of puppet wanking is to artificially inflate an alliance's numbers, i don't think this is really an issue seeing as my puppet just broke 200 million and everyone else involved is in the multi billions...
Now, when you combine the aspect of the size of the puppet to the fact that they will never be interacting with my main nation, i dont see exactly what has everyone's panties in a twist about this....

by -Raysia- » Fri Sep 04, 2009 11:49 am

by Naggeroth » Fri Sep 04, 2009 2:46 pm
Naggeroth are terrible roleplayers and terrible players in general.

by -Bretonia- » Fri Sep 04, 2009 4:14 pm
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