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by Galla- » Sun Feb 19, 2012 5:12 am
Fashiontopia wrote:Look don't come here talking bad about Americans, that will get you cussed out faster than relativity.
Besides: Most posters in this thread are Americans, and others who are non-Americans have no problems co-existing so shut that trap...

by Ularn » Sun Feb 19, 2012 6:11 am

by Arkania 5 » Sun Feb 19, 2012 7:34 pm
Allanea wrote:evil shithole of a country

by Feazanthia » Sun Feb 19, 2012 10:03 pm
Arkania 5 wrote:My Zerg nation is actually being controlled by inter dimensional starcraft Korean players.

by Ruthless Slaughter » Sun Feb 19, 2012 10:57 pm

by Dbrought » Sun Feb 19, 2012 11:35 pm

by Azhuru » Sun Feb 19, 2012 11:42 pm

by Sertian » Mon Feb 20, 2012 8:23 am

by Red Talons » Mon Feb 20, 2012 9:55 am

by Ularn » Mon Feb 20, 2012 10:02 am
Red Talons wrote:Ularn wrote:True (I use the same thing) but I still don't know why you'd want to put your starships in atmosphere. There seems no advantage to it and plenty that can go wrong.
three words, Close Air Support.
Have a battleship park a few dozen kilometers over the the combat zone, and bam, instant aerial artillery.

by Rethan » Mon Feb 20, 2012 10:17 am
Ularn wrote:Red Talons wrote:three words, Close Air Support.
Have a battleship park a few dozen kilometers over the the combat zone, and bam, instant aerial artillery.
They could accomplish the same task from orbit while being less vulnerable and also able to cover a larger area (i.e. the whole planet instead of a few square kilometres) so I still don't know why you'd want them that close and vulnerable.

by Ularn » Mon Feb 20, 2012 10:38 am
Rethan wrote:Ularn wrote:They could accomplish the same task from orbit while being less vulnerable and also able to cover a larger area (i.e. the whole planet instead of a few square kilometres) so I still don't know why you'd want them that close and vulnerable.
Not everybody is that accurate with their fire unfortunately. My old school Militocracy had to have ships in-atmo for precision strikes. Otherwise they could only deploy city destroying firepower.

by Risen Britannia » Mon Feb 20, 2012 1:13 pm
Rethan wrote:Ularn wrote:They could accomplish the same task from orbit while being less vulnerable and also able to cover a larger area (i.e. the whole planet instead of a few square kilometres) so I still don't know why you'd want them that close and vulnerable.
Not everybody is that accurate with their fire unfortunately. My old school Militocracy had to have ships in-atmo for precision strikes. Otherwise they could only deploy city destroying firepower.
Lineart:Risen Britannia is no longer my main nation, if you have any questions please TG Novorden.
Old showroom and requests
New showroom

by Rethan » Mon Feb 20, 2012 1:20 pm
Risen Britannia wrote:Rethan wrote:Not everybody is that accurate with their fire unfortunately. My old school Militocracy had to have ships in-atmo for precision strikes. Otherwise they could only deploy city destroying firepower.
I'm assuming that the weapons in question are the same that are used to shoot at other ships whilst in space. If they are then they should have no issue with accuracy when aiming at ground targets

by Ularn » Mon Feb 20, 2012 2:25 pm

by Red Talons » Mon Feb 20, 2012 2:37 pm

by Feazanthia » Mon Feb 20, 2012 9:43 pm

by Risen Britannia » Fri Feb 24, 2012 1:38 pm
Lineart:Risen Britannia is no longer my main nation, if you have any questions please TG Novorden.
Old showroom and requests
New showroom

by Arthropoda Ingens » Fri Feb 24, 2012 2:47 pm
The shield produces a signal mirroring low levels of incoming radiation to feed to the ship's sensors, or serves as a sensory field in the first place?Risen Britannia wrote:If shields stop all incoming matter (KE) and EM (lasers).... How the funk are your sensors and targeting devices going work?

by Otagia » Fri Feb 24, 2012 3:05 pm
Risen Britannia wrote:If shields stop all incoming matter (KE) and EM (lasers).... How the funk are your sensors and targeting devices going work?

by Risen Britannia » Fri Feb 24, 2012 3:28 pm
If your shields let a % of everything through that's going lower the effectiveness of your shields . It will also mean that as 90% (random %) is being blocked out, communication signals will have to be allot stronger.Arthropoda Ingens wrote:The shield produces a signal mirroring low levels of incoming radiation to feed to the ship's sensors, or serves as a sensory field in the first place?Risen Britannia wrote:If shields stop all incoming matter (KE) and EM (lasers).... How the funk are your sensors and targeting devices going work?
Lineart:Risen Britannia is no longer my main nation, if you have any questions please TG Novorden.
Old showroom and requests
New showroom

by Rethan » Fri Feb 24, 2012 3:34 pm
Risen Britannia wrote:Sensor drones would have that same problem that they have to broadcast through the shields.

by Risen Britannia » Fri Feb 24, 2012 3:40 pm
Rethan wrote:Risen Britannia wrote:Sensor drones would have that same problem that they have to broadcast through the shields.
QE doesn't work that way. A QE'd sensor drone cannot (as far as I am, aware) be jammed or intercepted. It'll transmit through shields just fine, just make sure it's outside the shields.
Lineart:Risen Britannia is no longer my main nation, if you have any questions please TG Novorden.
Old showroom and requests
New showroom

by Rethan » Fri Feb 24, 2012 3:47 pm
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