Risen Britannia wrote:Galla- wrote:unless you're dropping giant asteroids/other rocks or nuclear missiles, any weaponry carried by spehs ships should be devoted to space support and attack, not surface attack
i disagree. Ships in orbit can contribute massively to ground battles, either though fire support or through logistics. Having a ship(s) in the battle can pretty much eliminate the need for air stikes/artillery as they can both be preformed by the ship with LOS (line of sight) weapons so they are even more accurate.
Lets say that it changes the battle.
It rapes large formations and super vehicles*, but that only means that the defender switches to guerilla tactics, where CAS & artillery don't necessarily have to be, but certainly can be preferable to orbital strikes.
Don't get me wrong, I generally agree with you insofar as giant armoured vehicles and their utility is concerned, but unless one shits genocides (Which admittedly, a lot of people do), orbital bombardements aren't the be-all-end-all of planetary conquest, just as airstrikes aren't the be-all-end-all of modern warfare. They're important, and they dictate
how the battle is fought, but they don't automatically determine the victor, nor can they win them alone.
There is of course always the option of super-accurate orbital laser shots to deal with a single insurgent (Hey, it happened before), but it's arguably cheaper to do that kind of thing with CAS, simply because CAS doesn't involve multi-million tonne spaceships being used for... Sniping lone insurgents.
I mean, it's a kind of 'If the opportunity is there, sure, but this sure isn't what we specifically deploy our spaceboats to do' situation.
* Well, in the one war I had/ have, it actually had troubles with super vehicles, but that was due to specifically agreed upon super-EW. Not exactly a feasible scenario, but both, me & ZMI like supertanks. ZMI to use them, and me to shoot them heroically with commandos