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by Auman » Thu Dec 03, 2009 10:30 pm
by Mostrov » Thu Dec 03, 2009 10:43 pm
UNIverseVERSE wrote:Mostrov wrote:I would think thats something akin to early 20th century battleships should be the predominate ships in FT warfare.
I doubt it. The battleship is based on the tactical and technological demands of sea warfare, very few of which translate into space.
For example, the battleship gains power by mounting a large number of large weapons. For some hypothetical spacebattleship, however, mounting nine main lasers, plus a variety of little point defense lasers, is a bad idea.
UNIverseVERSE wrote:Mostrov wrote:Fractions of lightspeed from 0.6 - 0.8 C are the optimum for these kinds of weapons due to advantages of relativistic effects and lower energy costs then say 0.95 C.
Given that anything over 3km/sec relative velocity will cause more damage than its mass in TNT, that might be considered an insane amount of overkill, with various side effects you haven't properly considered. For example, have you thought about the effect that the magnetic fields you're using to achieve that acceleration would have on your ship?
UNIverseVERSE wrote:Mostrov wrote:Except if you had a full 'broadside of projectiles fired at once, the ships in the 15th century where particularly susceptible to this, some such as the Mary Rose sinking consequently.
Which also puts your power consumption to insane levels, and has the incidental side effect of turning your crew into a fine paste on the sides of the cabin. If you want to achieve reasonable speeds, you need to spread out your acceleration, which is exactly the opposite of what a 'broadside' will do.

by Otagia » Thu Dec 03, 2009 10:45 pm
Auman wrote:
You mean like the battleplates that your ally, Central Facehuggeria, was famous for? It's been done before, Cerberii... By people who have been around for awhile. Just don't wank them and it should be good.

by Bryn Shander » Thu Dec 03, 2009 11:08 pm
Mostrov wrote:A 'shield' of charged particles around me ship, kept there magnetically, that refract the light. Also reflective armor.

by Balrogga » Thu Dec 03, 2009 11:23 pm

by Bears Armed » Fri Dec 04, 2009 1:25 am
Mostrov wrote:Why would I field humans on a crew considering they cannot target as quickly as a computer, neither could the withstand the enormous acceleration a shipboard AI could;
Mostrov wrote:I do presume we have more advanced technology then Fusion to generate power,


by Bryn Shander » Fri Dec 04, 2009 2:09 am
Balrogga wrote:I actually used the orbital trick in a battle, but the other way arround.
I sent out an order on a clear channel letting my foe know I was going to bombard the planet if he did not use his ships to block the fire. He chose to sacrifice his ships instead of his people. It allowed me to guarentee a strike by convincing him to let me hit his ships instead of his planet. Either way the trick allowed me to gain orbital superority. There were other circumstances involved, but those details are not important for this discussion.

by Otagia » Fri Dec 04, 2009 2:16 am
Bears Armed wrote:Mostrov wrote:Why would I field humans on a crew considering they cannot target as quickly as a computer, neither could the withstand the enormous acceleration a shipboard AI could;
Loyalty? If the AI isn't intrinsically one of your people then maybe it won't be willing to risk its existence for their sake... and as far as the acceleration problem is concerned, considering the speeds involved, I'd assume the use of some kind of FT device (based on artifical gravity?) to compensate for this anyway...
That, or giving them roughly the intelligence of your average dog.Mostrov wrote:I do presume we have more advanced technology then Fusion to generate power,
Such as?

by Balrogga » Fri Dec 04, 2009 2:43 am
Bryn Shander wrote:Balrogga wrote:I actually used the orbital trick in a battle, but the other way arround.
I sent out an order on a clear channel letting my foe know I was going to bombard the planet if he did not use his ships to block the fire. He chose to sacrifice his ships instead of his people. It allowed me to guarentee a strike by convincing him to let me hit his ships instead of his planet. Either way the trick allowed me to gain orbital superority. There were other circumstances involved, but those details are not important for this discussion.
Fleet General Lyboc was here. Your tactics are shit tier.
by Mostrov » Fri Dec 04, 2009 5:03 am

by The Kafers » Fri Dec 04, 2009 5:20 am

by UNIverseVERSE » Fri Dec 04, 2009 7:37 am
Mostrov wrote:Undoubtedly less then concentrating enough energy into a laser to make into something that is large and powerful enough to actually effect my ship.
Mostrov wrote:A 'shield' of charged particles around me ship, kept there magnetically, that refract the light. Also reflective armor.
Mostrov wrote:Except that large weapons had the advantage of being able to hit their enemies from a long distance, which small guns cannot, having not the power.
Mostrov wrote:I was thinking some kind of chemical detonation to launch the shell on a supersonic speed then an extremely rapid use of magnets to accelerate to such a speed. However the magnets would be spaced around the barrel so that individually they don't have such a great magnetic field; but intercept in the centre of the barrel, driving the projectile forwards. Still I do see how this is an issue, however wouldn't similar problems apply with plasma and the like?
Mostrov wrote:Why would I field humans on a crew considering they cannot target as quickly as a computer, neither could the withstand the enormous acceleration a shipboard AI could; after all more battles are being fought with automated technologies then ever before, for instance aerial drones. Also considering that space warfare is more three dimensional large speeds are required to out maneuver an enemy force rather then sit passively in a line-of-battle formation throwing shells at one another. I do presume we have more advanced technology then Fusion to generate power, otherwise FTL would be impossible in my opinion. My ideal for a ship would be on that travels to <0.5 C, then relies on the energy system required to accelerate to such a speed to power its weapons.
Mostrov wrote:I would also like to add in response to UNIverseVERSE that the projectiles being propelled here are miniscule in size making them hard to detect and respond. For instance how are you going to dodge a bullet sized project with the same energy imparted into it as an atomic bomb?

by The Kafers » Fri Dec 04, 2009 12:41 pm
UNIverseVERSE wrote:If it does the second, I end up with a bullet sized hole through my ship, which can be patched rather easily, and thus isn't an issue.

by Arthropoda Ingens » Fri Dec 04, 2009 1:14 pm
IC, I solve this problem by way of my reactors consisting of teenage boys fantasizing about spaceships and hot women on these spaceships, and then using the heat generated by friction to suit all my needs."Antimatter" is not an answer to this problem. It doesn't exist in nature: You have to manufacture it. How do you do that? With power. Where do you get the power? People have suggested some pretty amazing mechanisms for doing that (vast orbital solar arrays, covering entire planets [like Mercury] or planetoids [like the Moon] with solar panels), etc., but even such megastructures would require years to produce viable amounts of the stuff. No, antimatter is not a power source; it's an energy storage system. Where is the power going to come from?

by Kilrany » Fri Dec 04, 2009 1:58 pm

by The Romulan Republic » Fri Dec 04, 2009 2:16 pm
UNIverseVERSE wrote:Presuming sufficiently strong AI.

by The Romulan Republic » Fri Dec 04, 2009 2:19 pm

by Rethan » Fri Dec 04, 2009 2:26 pm

by Rethan » Fri Dec 04, 2009 2:29 pm

by The Romulan Republic » Fri Dec 04, 2009 2:36 pm

by The Kafers » Fri Dec 04, 2009 2:37 pm
Kilrany wrote:In WWII the round from many large German guns could punch clean through a Sherman tank, generally this would be fatal for the crew because of spalling as you mentioned, but depending on what the shell hit on the way through said tank, you could just pop more crewmen in there and carry on, or conduct minor repairs. I naturally don't discount the threat from such a round, but it would not necessarily mean instant death for a starship.

by Ilharessa » Fri Dec 04, 2009 2:41 pm
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