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Auman
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Founded: Antiquity
Father Knows Best State

Postby Auman » Wed Sep 09, 2009 1:13 am

1000th post.
IBNFTW local 8492

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Feazanthia
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Founded: Feb 27, 2004
Inoffensive Centrist Democracy

Postby Feazanthia » Wed Sep 09, 2009 3:22 pm

GODDAMNIT AUMAN! D:<

Out of curiosity, how much time has passed since the Galactic Assembly: Arcturan Incident debacle? I hate invoking fluid time and inadvertantly stepping on toes. I got the impression it's anywhere between a year and two years.



Also, not sure if this belongs in the FTLi thread or not, but I was wondering something. I don't use FTLi, instead I use something called a "listening post", basically barebones stations out on the fringes of my territory (and scattered throughout the galactic north :3) that monitor irregularities in space-time. Effectively, once you filter out the technobabbly explanation, they detect faster-than-light travel and can predict where the object utilizing it will come out, and when. They're not terribly accurate, getting it right roughly 60% of the time (and of course they're only rather useful against "tunneling" drives, or detecting jump drives with limited range). I was just wondering if this technology is acceptable before I try to use it in a combat scenario.
Last edited by Feazanthia on Wed Sep 09, 2009 3:29 pm, edited 3 times in total.
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-Raysia-
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Founded: Aug 25, 2009
Ex-Nation

Postby -Raysia- » Wed Sep 09, 2009 3:29 pm

Most of us aren't putting it anywhere more than 6 months
It's fairly recent still.
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-Raysia-
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Founded: Aug 25, 2009
Ex-Nation

Postby -Raysia- » Wed Sep 09, 2009 3:33 pm

And as for the FTL scope... why would you want to ruin all the fun of looking for the enemy? It sounds like a story-killer to me.

Something that predicts where they're going based on their last-known trajectory is perfectly fine, but otherwise it's kinda lame.

But then again, almost everyone has FTL scopes anyway, so who cares... but I personally think they're stupid. MAYBE for short range I'd allow them in an RP... but if you pull them out on a galactic scale, I would totally BS a workaround.

Even though Raysia doesn't exactly have an FTL drive, as mentioned before... many of the Capsule corp ships do.
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Feazanthia
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Founded: Feb 27, 2004
Inoffensive Centrist Democracy

Postby Feazanthia » Wed Sep 09, 2009 3:39 pm

-Raysia- wrote:And as for the FTL scope... why would you want to ruin all the fun of looking for the enemy? It sounds like a story-killer to me.

Something that predicts where they're going based on their last-known trajectory is perfectly fine, but otherwise it's kinda lame.

But then again, almost everyone has FTL scopes anyway, so who cares... but I personally think they're stupid. MAYBE for short range I'd allow them in an RP... but if you pull them out on a galactic scale, I would totally BS a workaround.

Even though Raysia doesn't exactly have an FTL drive, as mentioned before... many of the Capsule corp ships do.


Each post has a range of a few thousand light-years. And like I said, it's pretty hit-or-miss. There's been a ton of hostile traffic of late I haven't even gotten whiffs of :P
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-Raysia-
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Founded: Aug 25, 2009
Ex-Nation

Postby -Raysia- » Wed Sep 09, 2009 3:54 pm

Hyperdrives will be hard to anticipate because they can drop out at any point on what would appear to be their course, if indeed they hold to only one course, and not several. Instant Translocation and Spacefold drives would be technically possible to predict by measuring the energy output of the fold, if such a measurement were obtainable... put that with the last seen trajectory and you'll have a good idea where to look. This works especially well with short-range, but only if you study a specific enemy enough to learn their fold power requirement algorithms.

This is one that WILL require IC research and study of EVERY individual FTL tech.. no blanket crap here. FTLi is one thing, FTL prediction is a whole other ballgame. If you're going to predict where I'm going you had better have some research data to compare your guesses against, otherwise you would be basically just throwing out a wild guess, far less than 60%.

I'd say your scope could probably nail the basic ones, like warp drives and hyperdrives... those who just copy star wars / trek tech... just because it's commonplace in the galaxy. But, beyond market-grade tech, you've got some recon and research to do.

Could be fun :)
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Feazanthia
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Founded: Feb 27, 2004
Inoffensive Centrist Democracy

Postby Feazanthia » Wed Sep 09, 2009 4:25 pm

-Raysia- wrote:I'd say your scope could probably nail the basic ones, like warp drives and hyperdrives... those who just copy star wars / trek tech... just because it's commonplace in the galaxy. But, beyond market-grade tech, you've got some recon and research to do.

Could be fun :)


Indeed. Sounds like a blast :D
<Viridia>: Because 'assisting with science' is your code-phrase for 'fucking about like a rampant orangutan being handed the keys to a banana factory'
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Kanuckistan
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Founded: Antiquity
Ex-Nation

Postby Kanuckistan » Wed Sep 09, 2009 9:12 pm

That could be interesting, seeing as I generally scout pre-jump by sending in a few dozen sensor drones(called forerunners) ahead of my ship from a displacer platform(often chartered from a KAG base in the region - they're scattered all over the galaxy), so I don't run into anything or appear off the bow of a hostile Death Star or something.

This is rather necessary, as my main FTL is functionally teleportation, and I have no way of seeing where I'm going unless I have eyes on the other end to check things out.


I imagine your outposts could get some... amusing, readings, if you figured out how to detect them. Not that it would help much, there being no travel time, but it would still be funny - 50 jump-plots suddenly show up in lose formation on the tac plot! "OMG INVASION!" No, wait, false alarm - it's just a freighter and some drones. Damn Kanuckistani! :D
Founded: December 28th, 2002

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Balrogga
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Founded: Apr 16, 2004
Iron Fist Consumerists

Postby Balrogga » Thu Sep 10, 2009 2:06 pm

I typically consider the 10 LY being the extreme range for my sensors. Anything outside that would be silly to be able to see but if there is an incomming FTL signature somehow detected it should give enough time to justify a reactionary post. I mainly use it for scouting and exploring. Also for keeping an eye on the immediate area I would be currently positioned (being nomadic).
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I had to read that post a couple times to make sure there was not something brilliant burried under all that stupidity...
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Babylon Commonwealth
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Founded: Jul 20, 2009
Ex-Nation

Postby Babylon Commonwealth » Tue Sep 15, 2009 1:28 pm

in Babylon 5 canon, they were able to detect the energy spike in local space caused by another ship activating its jump engine from hyperspace. I'd imagine it would be detecting the buildup of exotic energy in this dimension leading up to the jump point forms and the ships start coming out.

In the series, they had anywhere between 10-30 seconds warning before the jump point actually formed that there was infact something going to jump out of hyperspace. now, i'd assume with any sort of FTL that has the ship exiting at a specific point, you should be able to detect a buildup of energy before the ship arrives, so long as you have something within range to do so. Where with FTL like star wars hyperdrive, or startrek warp, you'd be able to detect the mass shadow of the incoming object, but you wouldnt exactly know where or when its going to drop to sublight.

Now, we may not have FTLi, but if we pick up something coming out of FTL too horribly close to the home planet, it's greeted by the defense fleet at gunpoint.
Last edited by Babylon Commonwealth on Tue Sep 15, 2009 1:30 pm, edited 1 time in total.
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Auman
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Founded: Antiquity
Father Knows Best State

Postby Auman » Wed Sep 16, 2009 11:36 am

Feazanthia wrote:GODDAMNIT AUMAN! D:<

Out of curiosity, how much time has passed since the Galactic Assembly: Arcturan Incident debacle? I hate invoking fluid time and inadvertantly stepping on toes. I got the impression it's anywhere between a year and two years.



Also, not sure if this belongs in the FTLi thread or not, but I was wondering something. I don't use FTLi, instead I use something called a "listening post", basically barebones stations out on the fringes of my territory (and scattered throughout the galactic north :3) that monitor irregularities in space-time. Effectively, once you filter out the technobabbly explanation, they detect faster-than-light travel and can predict where the object utilizing it will come out, and when. They're not terribly accurate, getting it right roughly 60% of the time (and of course they're only rather useful against "tunneling" drives, or detecting jump drives with limited range). I was just wondering if this technology is acceptable before I try to use it in a combat scenario.


I'd just go with real time on this one. A couple of months.
IBNFTW local 8492

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OMGeverynameistaken
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Posts: 12437
Founded: Jun 24, 2009
Ex-Nation

Postby OMGeverynameistaken » Wed Sep 16, 2009 11:18 pm

Alright, the naval factbook is more or less done...ish:

viewtopic.php?f=23&t=6459

I still need to work on the fighters, but they require a bit more thought.
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-Raysia-
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Founded: Aug 25, 2009
Ex-Nation

Postby -Raysia- » Wed Sep 16, 2009 11:37 pm

Auman wrote:
Feazanthia wrote:GODDAMNIT AUMAN! D:<

Out of curiosity, how much time has passed since the Galactic Assembly: Arcturan Incident debacle? I hate invoking fluid time and inadvertantly stepping on toes. I got the impression it's anywhere between a year and two years.



Also, not sure if this belongs in the FTLi thread or not, but I was wondering something. I don't use FTLi, instead I use something called a "listening post", basically barebones stations out on the fringes of my territory (and scattered throughout the galactic north :3) that monitor irregularities in space-time. Effectively, once you filter out the technobabbly explanation, they detect faster-than-light travel and can predict where the object utilizing it will come out, and when. They're not terribly accurate, getting it right roughly 60% of the time (and of course they're only rather useful against "tunneling" drives, or detecting jump drives with limited range). I was just wondering if this technology is acceptable before I try to use it in a combat scenario.


I'd just go with real time on this one. A couple of months.
Which is exactly why I don't support the establishment of the IRON slipgate network ... at least that it should be operational already
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Population: 3.5 Billion | [Future Tech]
[Raysian / Capsule Corporation Factbook]

All original artwork contained in these posts is (c)2010 http://jor-dan.deviantart.com/

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Gaian Ascendancy
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Posts: 717
Founded: Dec 31, 2004
Democratic Socialists

Postby Gaian Ascendancy » Wed Sep 16, 2009 11:54 pm

Just out of curiosity, has anyone ever come across an image of the actual Last Exile hibernation ship, the final version at the very end of the series, not the cocoon phase it was before that. I've been looking forever for a good image of that ship, to use in my own star fleet. (Maybe a good excuse to evolve away from my current mismash fleet of ship types, to something far more elegant. A step between my 'conventional' star fleet, and the Hikari (aka Jurai hybrid knock off,) Treeships.

If anyone knows of a good image, where to find one and such, I'd be seriously appreciative. =^^= Sorry if this isn't argumentative, but I try to keep all that in Plot and all.

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Phenia
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Founded: May 06, 2009
Ex-Nation

Postby Phenia » Fri Sep 18, 2009 8:32 am

Anyone but me have an issue with these supposed delegates who always talk about "morons" and "retarded" and "faggotry?"

Am I just supposed to believe that immensely huge and powerful nations all just happen to create delegates who all just happen to sound like bickering chav-wannabes on the internet?

Whatever happened to playing, you know, a role? Like for example, the role of a representative of a powerful nation sent to negotiate and discuss a treaty. You know, people who are adults. I mean name one conference in the history of politics - ever - where a delegate of a nation-state ever uttered the word "faggotry." You can't do it, because it hasn't ever happened, because that shit is fucking retarded.

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Huerdae
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Founded: Feb 28, 2009
Corrupt Dictatorship

Postby Huerdae » Fri Sep 18, 2009 8:43 am

I admit I was surprised, as well. It seems to me that tongues would be more guarded, and that slander would be taboo.

But then, running militaristic Empire of my own, where military officers are the only sort of diplomats, I can't really say that I was the most polite either. Unless, perhaps, we're re-enacting a particularly calm day of British parliament.

Edit: Of course, I'm the one basically laughed out of the GA...so we see how much what I say means.
Last edited by Huerdae on Fri Sep 18, 2009 8:55 am, edited 1 time in total.
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Xiscapia wrote:It amused her for a time to wonder if the two fleets could not see each other, so she could imagine them blindly stabbing in the dark, like a game of tag, if tag was played with rocket launchers in pitch blackness.
[17:15] <Telros> OH HO HO, YOU THOUGHT HUE WAS OUT OF LUCK, DID YOU
[17:15] <Telros> KUKUKU, HE HAS REINFORCEMENTS
[17:15] <Telros> FOR TELROS IS REINFORCEMENTS MAN

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-Bretonia-
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Founded: Aug 13, 2004
Ex-Nation

Postby -Bretonia- » Fri Sep 18, 2009 9:04 am

Phenia wrote:Anyone but me have an issue with these supposed delegates who always talk about "morons" and "retarded" and "faggotry?"

Am I just supposed to believe that immensely huge and powerful nations all just happen to create delegates who all just happen to sound like bickering chav-wannabes on the internet?

Whatever happened to playing, you know, a role? Like for example, the role of a representative of a powerful nation sent to negotiate and discuss a treaty. You know, people who are adults. I mean name one conference in the history of politics - ever - where a delegate of a nation-state ever uttered the word "faggotry." You can't do it, because it hasn't ever happened, because that shit is fucking retarded.


It's not just you, but this has been a traditional issue throughout NationStates roleplay. Not to say that politicians in real life aren't childish and argumentative - spending more than five minutes on BBC Parliament will show you that much - but even they guard their language a little better.

Some nations you can sort-of understand it - Automagfreek, for example, is essentially run by a genetically engineered chav. But when it comes to democracies there's no excuse.

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-Raysia-
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Founded: Aug 25, 2009
Ex-Nation

Postby -Raysia- » Fri Sep 18, 2009 11:40 am

Have you guys never RP'ed with Bryn and Auman before? Diplomacy isn't exactly one of their favorite things, and usually involves firearms and any randomly generated excuse for assassination, murder, or genocide.

Speaking a word like "faggotry" is a relatively toned-down and civil word coming from a warmonger. He says those words ICly because that's what his people talk like IC'ly. Diplomacy is a very foreign concept to them.
Last edited by -Raysia- on Fri Sep 18, 2009 11:42 am, edited 1 time in total.
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Capsule Corporation FT Storefront

Population: 3.5 Billion | [Future Tech]
[Raysian / Capsule Corporation Factbook]

All original artwork contained in these posts is (c)2010 http://jor-dan.deviantart.com/

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Phenia
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Founded: May 06, 2009
Ex-Nation

Postby Phenia » Fri Sep 18, 2009 12:28 pm

-Raysia- wrote:Have you guys never RP'ed with Bryn and Auman before? Diplomacy isn't exactly one of their favorite things, and usually involves firearms and any randomly generated excuse for assassination, murder, or genocide.

Speaking a word like "faggotry" is a relatively toned-down and civil word coming from a warmonger. He says those words ICly because that's what his people talk like IC'ly. Diplomacy is a very foreign concept to them.


There are plenty of warmongers whose representatives do not turn everything into the 4th grade. I'm expecting your-momma insults any minute now. Is that really due to Auman's entire population apparently never even heard of diplomacy? And just what kind of alien creatures inhabit Auman if that's the case?

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Feazanthia
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Founded: Feb 27, 2004
Inoffensive Centrist Democracy

Postby Feazanthia » Fri Sep 18, 2009 12:30 pm

I prefer my diplomatic insults to be far more veiled and eloquent.
<Viridia>: Because 'assisting with science' is your code-phrase for 'fucking about like a rampant orangutan being handed the keys to a banana factory'
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OMGeverynameistaken
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Posts: 12437
Founded: Jun 24, 2009
Ex-Nation

Postby OMGeverynameistaken » Fri Sep 18, 2009 12:59 pm

One of the nice things about being a sort of weird anachronistic 19th century Earth is that you have lots of neighbors who are all completely slimy little bastards who will, given an opportunity, gladly pull the diplomatic carpet right out from under you. Hence, while lacking some native talent in the field, the Russian upper classes have gotten modestly good at diplomacy :P


In other news, I finished the lineart for the Imperator Pyotr I class.

Behold:
http://i38.tinypic.com/11awfeq.png

I decided not to show anything smaller than the 47mm guns since adding a further 24 turrets would have, I felt, made it feel rather crowded.

As you can probably tell, this took over 10,000 hours in MSpaint to complete :P
I AM DISAPPOINTED

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Feazanthia
Minister
 
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Founded: Feb 27, 2004
Inoffensive Centrist Democracy

Postby Feazanthia » Fri Sep 18, 2009 1:09 pm

Looks nice. While I'm a fan personally of the broadside configuration (very flexible), it seems your sides are relativity spartan. Don't know if you use missile technology, but you may want to add some off-axis launch cells there. Sensor equipment maybe.
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-Raysia-
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Founded: Aug 25, 2009
Ex-Nation

Postby -Raysia- » Fri Sep 18, 2009 1:14 pm

Ahhh, gotta love the ships that are shaped like giant assault rifles. The Sulaco, from Aliens, was my favorite.
Primeworld of the Capsule Corporation
Capsule Corporation FT Storefront

Population: 3.5 Billion | [Future Tech]
[Raysian / Capsule Corporation Factbook]

All original artwork contained in these posts is (c)2010 http://jor-dan.deviantart.com/

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Huerdae
Ambassador
 
Posts: 1987
Founded: Feb 28, 2009
Corrupt Dictatorship

Postby Huerdae » Fri Sep 18, 2009 1:16 pm

Heh. I personally agree with the broadside configuration, mostly because it permits massed firepower against a single target. The longer the ship, the more firepower. The taller and longer, more still. It allows overwhelming force against a single target that can't match a broadside. Of course, he can simulate a broadside, as many of his weapon systems appear to be turrets.
The Huerdaen Star Empire is an FT Nation.

Xiscapia wrote:It amused her for a time to wonder if the two fleets could not see each other, so she could imagine them blindly stabbing in the dark, like a game of tag, if tag was played with rocket launchers in pitch blackness.
[17:15] <Telros> OH HO HO, YOU THOUGHT HUE WAS OUT OF LUCK, DID YOU
[17:15] <Telros> KUKUKU, HE HAS REINFORCEMENTS
[17:15] <Telros> FOR TELROS IS REINFORCEMENTS MAN

Rezo wrote:If your battleship turrets have a smaller calibre than your penis is long, you're doing it wrong.

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OMGeverynameistaken
Postmaster-General
 
Posts: 12437
Founded: Jun 24, 2009
Ex-Nation

Postby OMGeverynameistaken » Fri Sep 18, 2009 1:20 pm

The sides are a little spartan because I couldn't figure out how to make a decent looking sponson mount :P

The ship I based the design off of was actually designed to take on enemies coming from ABOVE, so theoretically the best way for this ship to go into a fight would be with the top side facing the enemy, which would allow it to bring all of those top heavy guns and it's side turret-mounts into action, as well as presenting a relatively thin target.

But that would look rather silly.
I AM DISAPPOINTED

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