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by Telvira » Sat May 07, 2011 9:39 pm
by Bavin » Sun May 08, 2011 12:45 am
Mozarabic Cordoba wrote:OMGeverynameistaken wrote:In other news, I made a slight redesign of the Suvorov class:
http://img849.imageshack.us/img849/589/suvorov.png
Damn Imageshack and its not having thumbnails anymore :\
You people and your artistic ability. *Shakes fist* I tried to make a dhow for Cordoba and it turned out looking like an oil supertanker.
by Galla- » Sun May 08, 2011 1:26 am
Mozarabic Cordoba wrote:OMGeverynameistaken wrote:In other news, I made a slight redesign of the Suvorov class:
http://img849.imageshack.us/img849/589/suvorov.png
Damn Imageshack and its not having thumbnails anymore :\
You people and your artistic ability. *Shakes fist* I tried to make a dhow for Cordoba and it turned out looking like an oil supertanker.
Fashiontopia wrote:Look don't come here talking bad about Americans, that will get you cussed out faster than relativity.
Besides: Most posters in this thread are Americans, and others who are non-Americans have no problems co-existing so shut that trap...
by The Fedral Union » Sun May 08, 2011 3:11 pm
by Thrashia » Wed May 11, 2011 11:02 pm
OMGeverynameistaken wrote:In other news, I made a slight redesign of the Suvorov class:
http://img849.imageshack.us/img849/589/suvorov.png
by OMGeverynameistaken » Thu May 12, 2011 12:04 am
by The Fedral Union » Thu May 12, 2011 11:57 am
by North Mack » Thu May 12, 2011 12:14 pm
The Fedral Union wrote:That looks, alot larger than 1.8 km in scale I mean.
by Saurisisia » Thu May 12, 2011 12:16 pm
by OMGeverynameistaken » Thu May 12, 2011 1:18 pm
The Fedral Union wrote:That looks, alot larger than 1.8 km in scale I mean.
by Thrashia » Thu May 12, 2011 1:26 pm
by Saurisisia » Thu May 12, 2011 1:37 pm
OMGeverynameistaken wrote:The Fedral Union wrote:That looks, alot larger than 1.8 km in scale I mean.
An ISD is about 1.6km, I believe. That's what the scale's there for.
Some of the parts are probably a bit off in comparison, but I'm far too lazy to go around making everything to scale every time I want to throw a ship together in MSpaint.
@Saurisia
Half of it's modified stuff from Wolf's Shipyard. It's mostly a matter of copy/pasting.
by OMGeverynameistaken » Thu May 12, 2011 3:54 pm
Thrashia wrote:OMG, that ship is, quite frankly, ridiculous. That ship would need to be significantly larger in order to accommodate such a large number of weapon batteries.
Not to mention that the placement of those weapons is equally ridiculous, since the destruction of one could trigger a train-reaction explosion that reaches inside the ship (this estimate based upon whatever munitions or connecting hardware attaches each turret to the main ship).
Also, this ship would require extremely powerful shields,
My opinion? Scrap at least 1/3rd of those weapon batteries and enlarge it by half a klom.
by EternalNight » Thu May 12, 2011 4:38 pm
OMGeverynameistaken wrote:Thrashia wrote:OMG, that ship is, quite frankly, ridiculous. That ship would need to be significantly larger in order to accommodate such a large number of weapon batteries.
Says you. Considering this particular drawing contains no references to power outputs, consumption of power per weapon, or even the width of the ship, you might ask for such details before you start making judgments.
Of course, while I can tell you that the ship is 180m wide at the midpoint, for the other two I'll tell you that it produces "enough" power and that each weapon consumes a "lot" of power. Those are metric measurements, BTW.Not to mention that the placement of those weapons is equally ridiculous, since the destruction of one could trigger a train-reaction explosion that reaches inside the ship (this estimate based upon whatever munitions or connecting hardware attaches each turret to the main ship).
Not really, no. Since explosive munitions are fairly rare and railguns do not require explosive propellants and are not, generally, prone to exploding dramatically when shot. This also assumes that a large amount of such explosives would be present in each turret prior to firing, Russian ships have central magazines. It would be bloody stupid to keep large amounts of ammunition for each gun in a turret that's already crowded.
In conclusion, your estimate is silly.Also, this ship would require extremely powerful shields,
Which it has. And very good armor as well.
[qute]since by using so much energy to power its weapon systems, the engine output must be negated by sheer necessity; which in turn repeats the previous point of it being too small.
My opinion? Scrap at least 1/3rd of those weapon batteries and enlarge it by half a klom.
by The Fedral Union » Thu May 12, 2011 4:53 pm
by Balrogga » Thu May 12, 2011 5:13 pm
by Sertian » Thu May 12, 2011 5:33 pm
by OMGeverynameistaken » Thu May 12, 2011 5:44 pm
Balrogga wrote:I have found through reading other people's posts over the years that assigning values to weapon yeilds only promotes numberwanking. Description of the effects of the weapon on the other hand allows one to remain in the story without some silly number bursting the bubble of disbelief and drag you out of the story.
Seriously, woudl you rather read a story that contains an argument about ever increasing mathematical values of weapon yeilds in the middle of a battle scene or one which instead describes the effects of the weapons being used? Most people would want the latter rather than the former.
by Derscon » Thu May 12, 2011 6:28 pm
OMGeverynameistaken wrote:Balrogga wrote:I have found through reading other people's posts over the years that assigning values to weapon yeilds only promotes numberwanking. Description of the effects of the weapon on the other hand allows one to remain in the story without some silly number bursting the bubble of disbelief and drag you out of the story.
Seriously, woudl you rather read a story that contains an argument about ever increasing mathematical values of weapon yeilds in the middle of a battle scene or one which instead describes the effects of the weapons being used? Most people would want the latter rather than the former.
Quite. I just classify my weapon's ability based on simple, relative terms to give people an understanding of what sort of damage they can do. A 6" gun is a cruiser weapon and will deal nicely with lesser capital ships. A 12" gun is a fairly standard capital ship weapon designed for brawling with other capital ships. Anything OVER 12" is getting into the 'scary' range and if you see a gun with a caliber over 20" you're looking at the space combat equivalent of a laxative (it goes in one end if your ship and everything else comes out the other.)
Why bother with more details? If I say "HERPDA DERP MY GUN SHOOTS YOU WITH 24x10^9001 GIGADERPS OF FORCE" it just promotes the "WELL MY ARMOR CAN WITHSTAND 24.1x10^9001 GIGADERPS" argument. And then both sides whip out their calculators and a math duel to the death ensues.
Although I have no opposition to hard FT, just as long as the hard FT crowd doesn't expect everybody else to play by their rules.
by Axis Nova » Thu May 12, 2011 8:08 pm
by Allanea » Thu May 12, 2011 8:10 pm
Why bother with more details? If I say "HERPDA DERP MY GUN SHOOTS YOU WITH 24x10^9001 GIGADERPS OF FORCE" it just promotes the "WELL MY ARMOR CAN WITHSTAND 24.1x10^9001 GIGADERPS" argument. And then both sides whip out their calculators and a math duel to the death ensues.
by Iduarc » Thu May 12, 2011 8:45 pm
by The WIck » Thu May 12, 2011 9:32 pm
by Thrashia » Thu May 12, 2011 11:21 pm
The WIck wrote:I hate OMGs ships because of their resemblance to the Last Exile yet I am conflicted because green is also my favorite color :/
by Derscon » Thu May 12, 2011 11:51 pm
The WIck wrote:I hate OMGs ships because of their resemblance to the Last Exile yet I am conflicted because green is also my favorite color :/
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