NATION

PASSWORD

Advice Thread OOC Future Tech Only

A resting-place for threads that might have otherwise been lost.

Advertisement

Remove ads

User avatar
YellowApple
Postmaster-General
 
Posts: 13821
Founded: Apr 08, 2011
Ex-Nation

Postby YellowApple » Sat Dec 03, 2011 7:04 pm

OMGeverynameistaken wrote:
YellowApple wrote:Another question: what are some accepted methods of achieving FTL travel? In my case, I'm thinking using the Casimir effect to stabilize wormholes, though I imagine that to be potentially unsafe if the vessel initiating the jump fails to close the wormhole due to malfunction or destruction. Basically, I'd be using my IC explanation for pony magic in this context.

Generally, anything that isn't "I can instantly go anywhere I want with no charge-up/cool down time" is accepted. I use a sort of wormhole like system myself, for instance. I gather that ST/SW systems are fairly popular, though.


Alright. What would be an acceptable warmup/cooldown period for a wormhole-based system?

Mallorea and Riva should resign
Member of the One True Faith and Church. Join The Church of Derpy today!

User avatar
Arthropoda Ingens
Ambassador
 
Posts: 1289
Founded: Jul 31, 2008
Ex-Nation

Postby Arthropoda Ingens » Sat Dec 03, 2011 7:10 pm

YellowApple wrote:Another question: what are some accepted methods of achieving FTL travel? In my case, I'm thinking using the Casimir effect to stabilize wormholes, though I imagine that to be potentially unsafe if the vessel initiating the jump fails to close the wormhole due to malfunction or destruction. Basically, I'd be using my IC explanation for pony magic in this context.
Going really, really fast.
Bright and noble bugs in space. Occasionally villainous.
Hataria: Unjustly Deleted

User avatar
Sertian
Diplomat
 
Posts: 642
Founded: Mar 20, 2008
Ex-Nation

Postby Sertian » Sat Dec 03, 2011 10:09 pm

YellowApple wrote:Another question: what are some accepted methods of achieving FTL travel? In my case, I'm thinking using the Casimir effect to stabilize wormholes, though I imagine that to be potentially unsafe if the vessel initiating the jump fails to close the wormhole due to malfunction or destruction. Basically, I'd be using my IC explanation for pony magic in this context.


I like the Einstinium Drive, personally. :D

And why do I fear that your FTL leaves behind a rainbow trail?

But I digress... I suggest perhaps making FTL/wormhole jumps take longer to charge up/plot the longer the jump is, perhaps some sort of scaling, exponential increase. So it might take a few seconds to jump to the other side of a planet, minutes for in-system travel, hours for regional interstellar travel, and days to jump/charge a jump across sector. While across quadrant/galaxy jumps might take weeks/months, or several smaller jumps across.

It'll also make longer jumps more efficient (less charge/plotting time between instantaneous jumps) with the cost of leaving you in the same area during all that time. Of course, there's probably some sort of limit to how far a ship could jump depending on whatever circumstances you want (type of drive/generation of drive used, mass, computer available, how many dragons or unicorns you have on hand to sacrifice to a false god, etc).
Last edited by Sertian on Sat Dec 03, 2011 10:13 pm, edited 1 time in total.
The Sertian Empire Factbook
Flag generously made by Rommel, A.K.A. North Mack

User avatar
YellowApple
Postmaster-General
 
Posts: 13821
Founded: Apr 08, 2011
Ex-Nation

Postby YellowApple » Sat Dec 03, 2011 10:49 pm

Sertian wrote:
YellowApple wrote:Another question: what are some accepted methods of achieving FTL travel? In my case, I'm thinking using the Casimir effect to stabilize wormholes, though I imagine that to be potentially unsafe if the vessel initiating the jump fails to close the wormhole due to malfunction or destruction. Basically, I'd be using my IC explanation for pony magic in this context.


I like the Einstinium Drive, personally. :D

And why do I fear that your FTL leaves behind a rainbow trail?

But I digress... I suggest perhaps making FTL/wormhole jumps take longer to charge up/plot the longer the jump is, perhaps some sort of scaling, exponential increase. So it might take a few seconds to jump to the other side of a planet, minutes for in-system travel, hours for regional interstellar travel, and days to jump/charge a jump across sector. While across quadrant/galaxy jumps might take weeks/months, or several smaller jumps across.

It'll also make longer jumps more efficient (less charge/plotting time between instantaneous jumps) with the cost of leaving you in the same area during all that time. Of course, there's probably some sort of limit to how far a ship could jump depending on whatever circumstances you want (type of drive/generation of drive used, mass, computer available, how many dragons or unicorns you have on hand to sacrifice to a false god, etc).


Einstinium Drive? And no, I actually RP it looking more like hyperspace from the Homeworld games, with a rectangular plane sweeping over the length of the jumping vehicle.

And I'm sure electrical energy storage/generation would be the main limiting factor in that case, now that I think about it. Distance would be determined by the number of Ohms in a supercapacitor, speed would be determined by the voltage and/or amplitude of the electric current stored within said supercapacitor, and charge rate would be determined by the speed at which the supercapacitor can take in sufficient electrical energy from its power source(s) to make the jump.

In that case, I would imagine that the following layout would be useful in determining the effectiveness of a wormhole-based FTL jump:

Power Source --> Capacitor/Battery --> Wormhole Generator

In my specific technological interpretation:

Fusion reactor --> Graphene supercapacitor --> Graphene-stabilized space-time hole-punch

I'm sure this is oversimplified, though.

Mallorea and Riva should resign
Member of the One True Faith and Church. Join The Church of Derpy today!

User avatar
Rethan
Minister
 
Posts: 2139
Founded: Aug 09, 2006
Corporate Police State

Postby Rethan » Sun Dec 04, 2011 1:33 am

Arthropoda Ingens wrote:
YellowApple wrote:Another question: what are some accepted methods of achieving FTL travel? In my case, I'm thinking using the Casimir effect to stabilize wormholes, though I imagine that to be potentially unsafe if the vessel initiating the jump fails to close the wormhole due to malfunction or destruction. Basically, I'd be using my IC explanation for pony magic in this context.
Going really, really fast.

High five!
As Was Devoured Shall Devour | As Was Buried Shall Bury

User avatar
Sertian
Diplomat
 
Posts: 642
Founded: Mar 20, 2008
Ex-Nation

Postby Sertian » Sun Dec 04, 2011 5:46 pm

YellowApple wrote:Einstinium Drive?


It's a means of Faster Than Light travel that works by making Einstine roll over in his grave, specifically for every rotation per second his corpse makes, your ship travels at 1 C. The maximum speed is reached when Einstine begins rolling in his grave at the speed of light.
The Sertian Empire Factbook
Flag generously made by Rommel, A.K.A. North Mack

User avatar
Ularn
Negotiator
 
Posts: 6864
Founded: Oct 23, 2011
Ex-Nation

Postby Ularn » Sun Dec 04, 2011 5:55 pm

Sertian wrote:
YellowApple wrote:Einstinium Drive?


It's a means of Faster Than Light travel that works by making Einstine roll over in his grave, specifically for every rotation per second his corpse makes, your ship travels at 1 C. The maximum speed is reached when Einstine begins rolling in his grave at the speed of light.

What if two ships are using an Einsteinium Drive simultaneously? Will their max speed be halved due to having to share Einstein's revolutions?
ULARN INTERSTELLAR FEDERATION
Many Worlds; One Ring!
FACTBOOK | Q&A | EMBASSIES & FOREIGN OFFICE | #NSFT | #NSLegion | TRIPLICATE DEFENCE INDUSTRIES
P2tM
Broken World: Beastmasters | Of Zombies and Men
Jesus was a carpenter, so really I'm the one doing God's work - all anyone else cares about is what he got up to on the dole!

User avatar
YellowApple
Postmaster-General
 
Posts: 13821
Founded: Apr 08, 2011
Ex-Nation

Postby YellowApple » Sun Dec 04, 2011 7:27 pm

Ularn wrote:
Sertian wrote:
It's a means of Faster Than Light travel that works by making Einstine roll over in his grave, specifically for every rotation per second his corpse makes, your ship travels at 1 C. The maximum speed is reached when Einstine begins rolling in his grave at the speed of light.

What if two ships are using an Einsteinium Drive simultaneously? Will their max speed be halved due to having to share Einstein's revolutions?


Not if Einstein exists in infinite universes, which would mean their is an infinite quantity of Einsteins to roll. Though that also means that a ship with two Einstinium Drives, if I'm understanding this right, could travel at 2c per Hz of Einstein rotation.

But alright then.

Mallorea and Riva should resign
Member of the One True Faith and Church. Join The Church of Derpy today!

User avatar
Ularn
Negotiator
 
Posts: 6864
Founded: Oct 23, 2011
Ex-Nation

Postby Ularn » Sun Dec 04, 2011 7:46 pm

The Einsteinium Drive can also be powered by a Newton drive. It works by hooking Newton's corpse up to a dynamo and then explaining how the Einsteinium Drive works within earshot of the body. Newton Spinning in his grave will fuel the process to make Einstein spin in his.
ULARN INTERSTELLAR FEDERATION
Many Worlds; One Ring!
FACTBOOK | Q&A | EMBASSIES & FOREIGN OFFICE | #NSFT | #NSLegion | TRIPLICATE DEFENCE INDUSTRIES
P2tM
Broken World: Beastmasters | Of Zombies and Men
Jesus was a carpenter, so really I'm the one doing God's work - all anyone else cares about is what he got up to on the dole!

User avatar
YellowApple
Postmaster-General
 
Posts: 13821
Founded: Apr 08, 2011
Ex-Nation

Postby YellowApple » Sun Dec 04, 2011 7:50 pm

Ularn wrote:The Einsteinium Drive can also be powered by a Newton drive. It works by hooking Newton's corpse up to a dynamo and then explaining how the Einsteinium Drive works within earshot of the body. Newton Spinning in his grave will fuel the process to make Einstein spin in his.


In this regard, would discussion of Skynet, HAL 9000, and the Geth from Mass Effect be useful in creating an Asimov Drive? I'm sure Skynet (or maybe Google) alone would make him roll in his grave many times over.

Mallorea and Riva should resign
Member of the One True Faith and Church. Join The Church of Derpy today!

User avatar
Sertian
Diplomat
 
Posts: 642
Founded: Mar 20, 2008
Ex-Nation

Postby Sertian » Sun Dec 04, 2011 9:02 pm

Hmmm... On one hand he did describe three law robots eventually usurping control over Humanity, but purely in a benevolent dictator way, come to think of it, I don't think Asimov wrote a single evil robot from what I can remember off the back of my hand.

But an Asimov drive would only be useful in powering a robot, it wouldn't get you anywhere since the Asimov radiation produced by his body's rotation wouldn't be useful in breaking the speed of light which the Einstein radiation from Einstein's corpse is.
The Sertian Empire Factbook
Flag generously made by Rommel, A.K.A. North Mack

User avatar
YellowApple
Postmaster-General
 
Posts: 13821
Founded: Apr 08, 2011
Ex-Nation

Postby YellowApple » Sun Dec 04, 2011 9:04 pm

Sertian wrote:Hmmm... On one hand he did describe three law robots eventually usurping control over Humanity, but purely in a benevolent dictator way, come to think of it, I don't think Asimov wrote a single evil robot from what I can remember off the back of my hand.

But an Asimov drive would only be useful in powering a robot, it wouldn't get you anywhere since the Asimov radiation produced by his body's rotation wouldn't be useful in breaking the speed of light which the Einstein radiation from Einstein's corpse is.


But that means I could also use an Asimov Drive to power the AI on my ships, which would thus be useful in regard to controlling my Einstein and Newton Drives.

Mallorea and Riva should resign
Member of the One True Faith and Church. Join The Church of Derpy today!

User avatar
Thrashia
Minister
 
Posts: 2251
Founded: Aug 31, 2004
Compulsory Consumerist State

Postby Thrashia » Mon Dec 05, 2011 12:00 am

[Insert personal favorite choice of FT FTL wank-name] = Rule Of Cool = WTF ever works, so long as the story continues and we can move on with our lives.
FT Factbook | Thrashian Maintenance Thread | Newbies Need to Read This | Thrashia IIwiki


"D-Damn you all...! All of you dogs whose souls are still bound to the Earth! Long live Neo Zeon!" - MSG: Unicorn

User avatar
YellowApple
Postmaster-General
 
Posts: 13821
Founded: Apr 08, 2011
Ex-Nation

Postby YellowApple » Mon Dec 05, 2011 12:04 am

Thrashia wrote:[Insert personal favorite choice of FT FTL wank-name] = Rule Of Cool = WTF ever works, so long as the story continues and we can move on with our lives.


Makes perfect sense.

Mallorea and Riva should resign
Member of the One True Faith and Church. Join The Church of Derpy today!

User avatar
Vocenae
Ambassador
 
Posts: 1097
Founded: Jan 19, 2006
Compulsory Consumerist State

Postby Vocenae » Mon Dec 05, 2011 5:51 am

Rule of cool and the code of bro are the two main pillars of any successful ft rp.
The Imperial Star Republic
18:34 <Kyrusia> Voc: The one anchor of moral conscience in a sea of turbulent depravity.

User avatar
Sskiss
Diplomat
 
Posts: 954
Founded: May 20, 2004
Inoffensive Centrist Democracy

Postby Sskiss » Mon Dec 05, 2011 6:03 am

YellowApple wrote:
Thrashia wrote:[Insert personal favorite choice of FT FTL wank-name] = Rule Of Cool = WTF ever works, so long as the story continues and we can move on with our lives.


Makes perfect sense.


It certainly does! :D Within the FT community we have one true rule - we call it "Code of Bro". What does it mean? Well, it means we treat each other with respect and common courtesy. I means we hash out the "rough draft" of an RP before it starts. Its not about who has the biggest whatever, the most whatever etc.. etc... Its about telling a good story. In other words, its pretty free-form RP. Simple, yes? 8)
"Eat or be Eaten"
"The first pain of life is to be driven from the creche to the harsh lands beyond.
The first joy of life is the crechemates you will meet there"
"Above the Isss' Raak is only the sky"
"Greenfood feeds redfood. Redfood feeds Sskiss"

"All is oneness/isness. All feed on death"
Sskiss Apothegms

User avatar
YellowApple
Postmaster-General
 
Posts: 13821
Founded: Apr 08, 2011
Ex-Nation

Postby YellowApple » Mon Dec 05, 2011 9:46 am

Sskiss wrote:
YellowApple wrote:
Makes perfect sense.


It certainly does! :D Within the FT community we have one true rule - we call it "Code of Bro". What does it mean? Well, it means we treat each other with respect and common courtesy. I means we hash out the "rough draft" of an RP before it starts. Its not about who has the biggest whatever, the most whatever etc.. etc... Its about telling a good story. In other words, its pretty free-form RP. Simple, yes? 8)


Certainly a better system than MT and PMT, where strict realism is number one and telling a good story is put on the backburner while e-peen waving becomes a priority.

In other words, I'm looking forward to the transition to FT even more.

Mallorea and Riva should resign
Member of the One True Faith and Church. Join The Church of Derpy today!

User avatar
Ularn
Negotiator
 
Posts: 6864
Founded: Oct 23, 2011
Ex-Nation

Postby Ularn » Mon Dec 05, 2011 10:11 am

YellowApple wrote:
Sskiss wrote:
It certainly does! :D Within the FT community we have one true rule - we call it "Code of Bro". What does it mean? Well, it means we treat each other with respect and common courtesy. I means we hash out the "rough draft" of an RP before it starts. Its not about who has the biggest whatever, the most whatever etc.. etc... Its about telling a good story. In other words, its pretty free-form RP. Simple, yes? 8)


Certainly a better system than MT and PMT, where strict realism is number one and telling a good story is put on the backburner while e-peen waving becomes a priority.

In other words, I'm looking forward to the transition to FT even more.

It's also a lot less likely for war to break out; the focus is generally more on diplomacy and suchlike, which I often find is a lot more fun that a straight-up battle - especially if Commander "Do-as-I-say-if-you-don't-want-your-day-ruined" T'chria is one of the negotiators. In that way the tone of FT RPs often puts me in mind of an episode of Babylon 5 as opposed to Star Wars.
Last edited by Ularn on Mon Dec 05, 2011 10:15 am, edited 2 times in total.
ULARN INTERSTELLAR FEDERATION
Many Worlds; One Ring!
FACTBOOK | Q&A | EMBASSIES & FOREIGN OFFICE | #NSFT | #NSLegion | TRIPLICATE DEFENCE INDUSTRIES
P2tM
Broken World: Beastmasters | Of Zombies and Men
Jesus was a carpenter, so really I'm the one doing God's work - all anyone else cares about is what he got up to on the dole!

User avatar
YellowApple
Postmaster-General
 
Posts: 13821
Founded: Apr 08, 2011
Ex-Nation

Postby YellowApple » Mon Dec 05, 2011 10:18 am

Ularn wrote:
YellowApple wrote:
Certainly a better system than MT and PMT, where strict realism is number one and telling a good story is put on the backburner while e-peen waving becomes a priority.

In other words, I'm looking forward to the transition to FT even more.

It's also a lot less likely for war to break out; the focus is generally more on diplomacy and suchlike, which I often find is a lot more fun that a straight-up battle - especially if Commander "Do-as-I-say-if-you-don't-want-your-day-ruined" T'chria is one of the negotiators. In that way the tone of FT RPs often puts me in mind of an episode of Babylon 5 as opposed to Star Wars.


Well then praise the Lord, Allah, Buddha, Celestia, and Luna, I've found my niche. Diplomatic and economic RPs are precisely what I crave. Nice to know that I'm not going to have to sort through so many wars and skirmishes now :)

Mallorea and Riva should resign
Member of the One True Faith and Church. Join The Church of Derpy today!

User avatar
Ularn
Negotiator
 
Posts: 6864
Founded: Oct 23, 2011
Ex-Nation

Postby Ularn » Mon Dec 05, 2011 10:34 am

YellowApple wrote:
Ularn wrote:It's also a lot less likely for war to break out; the focus is generally more on diplomacy and suchlike, which I often find is a lot more fun that a straight-up battle - especially if Commander "Do-as-I-say-if-you-don't-want-your-day-ruined" T'chria is one of the negotiators. In that way the tone of FT RPs often puts me in mind of an episode of Babylon 5 as opposed to Star Wars.


Well then praise the Lord, Allah, Buddha, Celestia, and Luna, I've found my niche. Diplomatic and economic RPs are precisely what I crave. Nice to know that I'm not going to have to sort through so many wars and skirmishes now :)

Of course, since nearly everyone does all their space exploring in warships, the aforementioned diplomatic incidents usually take place between captains and admirals while pointing very large guns at each other's heads (see T'chria's interactions with the Imperati officer in the Planet 17 thread). Thus, there's an incentive to resolve things peacefully.
Last edited by Ularn on Mon Dec 05, 2011 10:47 am, edited 2 times in total.
ULARN INTERSTELLAR FEDERATION
Many Worlds; One Ring!
FACTBOOK | Q&A | EMBASSIES & FOREIGN OFFICE | #NSFT | #NSLegion | TRIPLICATE DEFENCE INDUSTRIES
P2tM
Broken World: Beastmasters | Of Zombies and Men
Jesus was a carpenter, so really I'm the one doing God's work - all anyone else cares about is what he got up to on the dole!

User avatar
Sskiss
Diplomat
 
Posts: 954
Founded: May 20, 2004
Inoffensive Centrist Democracy

Postby Sskiss » Mon Dec 05, 2011 10:41 am

Crap, double post!
Last edited by Sskiss on Mon Dec 05, 2011 10:43 am, edited 1 time in total.
"Eat or be Eaten"
"The first pain of life is to be driven from the creche to the harsh lands beyond.
The first joy of life is the crechemates you will meet there"
"Above the Isss' Raak is only the sky"
"Greenfood feeds redfood. Redfood feeds Sskiss"

"All is oneness/isness. All feed on death"
Sskiss Apothegms

User avatar
Sskiss
Diplomat
 
Posts: 954
Founded: May 20, 2004
Inoffensive Centrist Democracy

Postby Sskiss » Mon Dec 05, 2011 10:42 am

YellowApple wrote:Certainly a better system than MT and PMT, where strict realism is number one and telling a good story is put on the backburner while e-peen waving becomes a priority.


Having read a large number of such RP's, I would agree with you overall. However, in some cases at least, I have found that the reasons for waging a war are often, how shall I put this gently? Dubious, that would be a good word for it. I'll just leave it at that. Then there's the proliferation of non humans. So MT, strictly speaking (pardon the pun!) is not completely realistic.

In FT, its a different story of course! Do you find the Sskiss as a disease to be wiped out? Are the forces of Chronosia a threat to be stomped into oblivion because they're evil? Thrashia's imperial ambitions got you down so you decide to wage a holy crusade to utterly destroy him?

Of course, reasons for wars in FT can be totally realistic as well. Such as "we need more elbow room" type of reasons. This is what we'd do by the way. :D

YellowApple wrote:In other words, I'm looking forward to the transition to FT even more.


Then I welcome you! As I'm sure many here will as well.
Last edited by Sskiss on Mon Dec 05, 2011 10:52 am, edited 1 time in total.
"Eat or be Eaten"
"The first pain of life is to be driven from the creche to the harsh lands beyond.
The first joy of life is the crechemates you will meet there"
"Above the Isss' Raak is only the sky"
"Greenfood feeds redfood. Redfood feeds Sskiss"

"All is oneness/isness. All feed on death"
Sskiss Apothegms

User avatar
Vocenae
Ambassador
 
Posts: 1097
Founded: Jan 19, 2006
Compulsory Consumerist State

Postby Vocenae » Mon Dec 05, 2011 11:18 am

Well the whole. Elbow room is a bit dubious, considering just how stupid large space is. But to hell with realistic distances AND GET OFF MY STELLER LAWN
The Imperial Star Republic
18:34 <Kyrusia> Voc: The one anchor of moral conscience in a sea of turbulent depravity.

User avatar
Sskiss
Diplomat
 
Posts: 954
Founded: May 20, 2004
Inoffensive Centrist Democracy

Postby Sskiss » Mon Dec 05, 2011 11:21 am

Vocenae wrote:Well the whole. Elbow room is a bit dubious, considering just how stupid large space is. But to hell with realistic distances AND GET OFF MY STELLER LAWN


Is it? Life bearing worlds are not a dime a dozen...

And even terraforming has its limitations.
"Eat or be Eaten"
"The first pain of life is to be driven from the creche to the harsh lands beyond.
The first joy of life is the crechemates you will meet there"
"Above the Isss' Raak is only the sky"
"Greenfood feeds redfood. Redfood feeds Sskiss"

"All is oneness/isness. All feed on death"
Sskiss Apothegms

User avatar
YellowApple
Postmaster-General
 
Posts: 13821
Founded: Apr 08, 2011
Ex-Nation

Postby YellowApple » Mon Dec 05, 2011 11:24 am

Sskiss wrote:
Vocenae wrote:Well the whole. Elbow room is a bit dubious, considering just how stupid large space is. But to hell with realistic distances AND GET OFF MY STELLER LAWN


Is it? Life bearing worlds are not a dime a dozen...

And even terraforming has its limitations.


In my case, seeing as YellowApple's PMT existence in the lower stratosphere has resulted in near-perfection of oxygen generation and hydroponic agriculture, I don't think I'll be worrying too much about finding naturally-habitable worlds. My nomadic nature would be more akin to the Quarians from Mass Effect, roaming around in a giant fleet (or many smaller fleets) seeking untapped resources, derelict vessels, and trade partners.

Mallorea and Riva should resign
Member of the One True Faith and Church. Join The Church of Derpy today!

PreviousNext

Advertisement

Remove ads

Return to Archives

Who is online

Users browsing this forum: No registered users

Advertisement

Remove ads