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Kyrusia
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Postby Kyrusia » Fri Nov 01, 2013 4:11 pm

The Laxus Union wrote:Is 45 star systems to you all considered godmodding? I say no if its taken much time to colonize,[...]

Did you roleplay the sum of that colonization on NationStates? If the answer is "Yes", then the next question is, "Does the community-at-large feel it was justified and well-executed?". If the answer is further "Yes", then no, it is not godmodding. Did you just "colonize" all of those star systems in "backstory", "history", or "fluff"? If the answer is "Yes", then yes, it would very much be considered godmodding, poor form, and likely would receive a blanket ignore by a significant portion of the community. That, like galactic, intergalactic, and transgalactic empires tends to result in the player being rather communally declared persona non grata - especially if the player absolutely insists on that size against advice of more veteran and experienced players or, otherwise, is exceptionally stubborn and unable (or unwilling) to see and accept the possible validity of the opinions of others.

Also: Did you roleplay the sum of that colonization elsewhere? If the answer is "Yes", then it would still likely be considered godmodding and poor form. Science-fiction roleplaying, canon, and continuity created or executed outside of NationStates is, in general, irrelevant to the community itself. A player may have eighty-seven galaxies and may have, rightfully, roleplayed their capture and conquering - and may have done so very well and in an excellent way with great stories... But at the end of the day, that's not NS FT; that's the novel that they wrote or the canon of the community where they roleplayed the conquest at.

This, further, isn't really an issue about "how many worlds you have" or "how big your space territory is" or, even, "how large your population is"; it's a matter of practicality and creative efficiency. Given the scale the general NS FT community works at, the time scales, the broad mean level of technological development, and simply the limit of actual time one can spend creating (without diminishing time spent with friends and family, your respective employer or academic institution, social responsibilities, etc.). Fewer worlds, in general, means it is far easier for someone to tackle both the scope of their given civilization/entity/polity, etc. and means greater detail can be put into what they do have.

Since FT is not a numbers- or territory-game, but a storytelling exercise and a worldbuilding/roleplaying game, the more detail, the greater interest. The more detail, the more lush and rich environments, settings, and stories the player can create. For players - especially new players still "learning the ropes", as it were - it is far easier to work-with something of modest size (in comparison, though even a sole star system is massive; see below) and far easier to create a level of detail that would attract others than it is to, say, do so in the instance of a pan-galactic hegemony. Again, it's not an issue of "turf size" or "population": it's an issue of the practical considerations that must be taken if one is to have a fulfilling history of interaction and activity on NationStates.

The Laxus Union wrote:you have great management skills, and a beneficial political system for your planets as a whole.

Define "great management skills"; define "beneficial political system". Ultimately, to a degree, these two definitions will always receive different interpretations based on whom you ask. The rule of thumb is, "Is it executed creative manner and not as a rip of pre-existing franchises? Does the player compromise to allow for plot? Did they collaborate and work well with others?", not some arbitrary definition of "great" or "beneficial" based on two ideas which are inherently subjective and beyond the scope of relevance insofar as story-telling is concerned. Again, presuming the "political systems" isn't simply an absurd impossibility or so unfeasibly un-workable as to be, well, absurd. Sure, "working well with others", "creatively", etc. are equally subjective, but they are subjective qualities that can, do a degree of certainty, be analyzed in situ and, thus, are relevant to the community-at-large.

The Laxus Union wrote:I'm told off and on that I'm a crazy godmodder and should stick with one system.

You should stick, as a new player, to between one to three star systems. See this post; it contains a more detailed explanation of mine as to why.

The Laxus Union wrote:See, the thing is, my canon shows that my nation is heavily involved and interested in colonization for many purposes. Is rather not stick with one star system do to this. What are some opinions of yours and please no putting me down. There is no reason for it. Especially since its just a thread on a forum of an internet political simulation game.

Then it is advisable you re-work your canon to be more acceptable based on the community, as if the canon of your civilization/entity/polity is not broadly accepted or is so [x] that it makes it difficult to interact with, you likely will not find... well, many people willing to interact with you. It's as simple as that. If that's not your style, and you are absolutely set on such-and-such characteristics, you might consider making something new for the broader community of FT that meets the conventions and standards of the community you desire to be a part of and participate with on a regular basis and with great ease.

Hope that was helpful.
Last edited by Kyrusia on Fri Nov 01, 2013 4:29 pm, edited 4 times in total.
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Mini Miehm
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Postby Mini Miehm » Fri Nov 01, 2013 4:12 pm

The Laxus Union wrote:Is 45 star systems to you all considered godmodding? I say no if its taken much time to colonize, you have great management skills, and a beneficial political system for your planets as a whole. I'm told off and on that I'm a crazy godmodder and should stick with one system. See, the thing is, my canon shows that my nation is heavily involved and interested in colonization for many purposes. Is rather not stick with one star system do to this. What are some opinions of yours and please no putting me down. There is no reason for it. Especially since its just a thread on a forum of an internet political simulation game.


Not a godmodder, but also not sticking with the community standards. The key here is that you are simply joining the game, and demanding to be given things which other players have worked and roleplayed to create. There are nations with some thirty odd systems. They have worked to create those empires over the course of years. You have not. We're not saying you can't have forty five systems if you want. We're saying that you'll have to show us that you can actually do a good job with an empire of that size. Build your empire through roleplay. You want forty systems or more? Go out and conquer them, build them, whatever. Don't just say that your empire is a major colonial power and never show yourself colonizing everything. Show, don't tell. If you can master that, you'll be fine. If not, then no, you won't be taken seriously by others. That's just how things work.
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Themiclesia
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Postby Themiclesia » Fri Nov 01, 2013 4:19 pm

Laurasia wrote:
OMGeverynameistaken wrote:Laurasia, whatever you do, whatever you may think of people telling you to downsize, whatever strange and cyclopean dreams may beset you, whatever eldritch voices whisper in your ears, though the stars may fade and the sky grow dark, though the earth itself be torn asunder and every god past and future cry out to you, do not join Vaxon.


Why should I not join Vaxon? Is he a godmodder? Or is his material implausible?

It's just one view. You might want to see his previous posts in this thread, to permit yourself a considered and informed decision as to whether you should join him, or not.
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SquareDisc City
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Postby SquareDisc City » Fri Nov 01, 2013 4:20 pm

I suggest not discussing Vaxon, unless people want to 1) derail the thread, and 2) annoy the moderation staff.

The Laxus Union wrote:Is 45 star systems to you all considered godmodding?
Personally I wouldn't care. I'm not sure why others attach more importance to world or system counts than to populations and military sizes. But I'd say that unless you have a pressing need for 45 systems in order to RP the societies and stories you're interested in, consider a downsize. It's easier to develop fewer worlds.
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-The Unified Earth Governments-
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Postby -The Unified Earth Governments- » Fri Nov 01, 2013 4:22 pm

SquareDisc City wrote:I suggest not discussing Vaxon, unless people want to 1) derail the thread, and 2) annoy the moderation staff.

The Laxus Union wrote:Is 45 star systems to you all considered godmodding?
Personally I wouldn't care. I'm not sure why others attach more importance to world or system counts than to populations and military sizes. But I'd say that unless you have a pressing need for 45 systems in order to RP the societies and stories you're interested in, consider a downsize. It's easier to develop fewer worlds.

SqaureDisc City, the continued voice of reason, well said.
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Mini Miehm
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Postby Mini Miehm » Fri Nov 01, 2013 4:27 pm

SquareDisc City wrote:I suggest not discussing Vaxon, unless people want to 1) derail the thread, and 2) annoy the moderation staff.

The Laxus Union wrote:Is 45 star systems to you all considered godmodding?
Personally I wouldn't care. I'm not sure why others attach more importance to world or system counts than to populations and military sizes. But I'd say that unless you have a pressing need for 45 systems in order to RP the societies and stories you're interested in, consider a downsize. It's easier to develop fewer worlds.


We don't attach more importance. But, most people who want 45 systems, or a hundred worlds, or whatever, also want a multi-billion man military, and a multi-trillion person population. And a multi-million ship navy. The people who want large empires want large everything, because they are new, and thing that large equates to awesome and better. Does that help explain things to you a bit clearer?
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Themiclesia
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Postby Themiclesia » Fri Nov 01, 2013 4:31 pm

Mini Miehm wrote:
SquareDisc City wrote:I suggest not discussing Vaxon, unless people want to 1) derail the thread, and 2) annoy the moderation staff.

Personally I wouldn't care. I'm not sure why others attach more importance to world or system counts than to populations and military sizes. But I'd say that unless you have a pressing need for 45 systems in order to RP the societies and stories you're interested in, consider a downsize. It's easier to develop fewer worlds.


We don't attach more importance. But, most people who want 45 systems, or a hundred worlds, or whatever, also want a multi-billion man military, and a multi-trillion person population. And a multi-million ship navy. The people who want large empires want large everything, because they are new, and thing that large equates to awesome and better. Does that help explain things to you a bit clearer?

I don't. I wanted a large nation, but I didn't want a large military. I remember you saying something to the effect that as long as the population that I RP (regardless of canon) is on equal footing with most others, I should be fine.
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Mini Miehm
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Postby Mini Miehm » Fri Nov 01, 2013 4:34 pm

Themiclesia wrote:
Mini Miehm wrote:
We don't attach more importance. But, most people who want 45 systems, or a hundred worlds, or whatever, also want a multi-billion man military, and a multi-trillion person population. And a multi-million ship navy. The people who want large empires want large everything, because they are new, and thing that large equates to awesome and better. Does that help explain things to you a bit clearer?

I don't. I wanted a large nation, but I didn't want a large military. I remember you saying something to the effect that as long as the population that I RP (regardless of canon) is on equal footing with most others, I should be fine.


Still, there are exceptions to every rule. I would be less concerned since you seem to not be a violently expansionist lunatic. That doesn't mean I wouldn't suggest you start with less, but I'd be more willing to overlook it if you're not doing it to gain an "advantage" over other players.
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Telros
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Postby Telros » Fri Nov 01, 2013 4:35 pm

What Miehm said. Most people want those numbers to sound impressive, due to having a large military, nation size, whatever. We are not saying you can't have those, as Kyrusia said in his post, you can do that. It's just that many won't really be eager to roleplay with you, as we have had past trends of people claiming large piles of things in order to sound awesome, FEAR ME AND MY BILLION SHIP FLEET, LO I AM AWESOME FOR I HAVE OVER ONE HUNDRED SYSTEMS when they have just arrived on the scene.

It's the difference between the new guy coming into work and saying "I am the best at IT work in the world!" If someone did that and you had been working there for a while, you would be irritated at the very least and not like a boastful guy who hasn't even worked a day there, and the guy who comes in and you know has several commendations for doing fantastic IT work, has shown multiple examples of his work during the interview going, and has basically shown the work and dedication he has put into making his claim reality. He can claim that because he has the proof to show that he has done the work for it.

If you want something more technical: Math. Teachers like to see you've done the work by showing the steps you took rather than just put the answer. You may have done it in your head, sure, but you also might have cheated and put it down just to get it done. That's what this is about: you want to claim something, by all means, but show the work.

PS: Another consideration. We are very picky about this because we only have so much time to put into writing and roleplaying, and we don't want to waste it on players who just want to win or claim incredible things and don't work for it. Nothing sucks more than investing time and energy in posting when the thread derails or dies due to OOC stupidity and ridiculousness. It's up there with getting the first draft deleted out from under you.
Last edited by Telros on Fri Nov 01, 2013 5:32 pm, edited 2 times in total.

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Themiclesia
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Postby Themiclesia » Fri Nov 01, 2013 5:44 pm

Telros wrote:What Miehm said. Most people want those numbers to sound impressive, due to having a large military, nation size, whatever. We are not saying you can't have those, as Kyrusia said in his post, you can do that. It's just that many won't really be eager to roleplay with you, as we have had past trends of people claiming large piles of things in order to sound awesome, FEAR ME AND MY BILLION SHIP FLEET, LO I AM AWESOME FOR I HAVE OVER ONE HUNDRED SYSTEMS when they have just arrived on the scene.

It's the difference between the new guy coming into work and saying "I am the best at IT work in the world!" If someone did that and you had been working there for a while, you would be irritated at the very least and not like a boastful guy who hasn't even worked a day there, and the guy who comes in and you know has several commendations for doing fantastic IT work, has shown multiple examples of his work during the interview going, and has basically shown the work and dedication he has put into making his claim reality. He can claim that because he has the proof to show that he has done the work for it.

If you want something more technical: Math. Teachers like to see you've done the work by showing the steps you took rather than just put the answer. You may have done it in your head, sure, but you also might have cheated and put it down just to get it done. That's what this is about: you want to claim something, by all means, but show the work.

PS: Another consideration. We are very picky about this because we only have so much time to put into writing and roleplaying, and we don't want to waste it on players who just want to win or claim incredible things and don't work for it. Nothing sucks more than investing time and energy in posting when the thread derails or dies due to OOC stupidity and ridiculousness. It's up there with getting the first draft deleted out from under you.

I entirely disclaim your accusations. Large nations may not have complete control over every corner of their territory, and in my case, the central government can't command every ship there is.

I find it objectionable that you think every large nation has a better chance of winning. I don't, and I don't plan to move from RPing to number generation.
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Vocenae
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Postby Vocenae » Fri Nov 01, 2013 5:49 pm

You're misunderstanding what he's saying. He's saying that people that MUST play stupidly large nations do so mainly because they want to win. They want to stroll in and steamroll and be the best ever because they don't know how to write or cooperate with other writers in a mature way.
Last edited by Vocenae on Fri Nov 01, 2013 5:55 pm, edited 1 time in total.
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Dreadful Sagittarius
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Postby Dreadful Sagittarius » Fri Nov 01, 2013 5:50 pm

Themiclesia wrote:
Telros wrote:What Miehm said. Most people want those numbers to sound impressive, due to having a large military, nation size, whatever. We are not saying you can't have those, as Kyrusia said in his post, you can do that. It's just that many won't really be eager to roleplay with you, as we have had past trends of people claiming large piles of things in order to sound awesome, FEAR ME AND MY BILLION SHIP FLEET, LO I AM AWESOME FOR I HAVE OVER ONE HUNDRED SYSTEMS when they have just arrived on the scene.

It's the difference between the new guy coming into work and saying "I am the best at IT work in the world!" If someone did that and you had been working there for a while, you would be irritated at the very least and not like a boastful guy who hasn't even worked a day there, and the guy who comes in and you know has several commendations for doing fantastic IT work, has shown multiple examples of his work during the interview going, and has basically shown the work and dedication he has put into making his claim reality. He can claim that because he has the proof to show that he has done the work for it.

If you want something more technical: Math. Teachers like to see you've done the work by showing the steps you took rather than just put the answer. You may have done it in your head, sure, but you also might have cheated and put it down just to get it done. That's what this is about: you want to claim something, by all means, but show the work.

PS: Another consideration. We are very picky about this because we only have so much time to put into writing and roleplaying, and we don't want to waste it on players who just want to win or claim incredible things and don't work for it. Nothing sucks more than investing time and energy in posting when the thread derails or dies due to OOC stupidity and ridiculousness. It's up there with getting the first draft deleted out from under you.

I entirely disclaim your accusations. Large nations may not have complete control over every corner of their territory, and in my case, the central government can't command every ship there is.

I find it objectionable that you think every large nation has a better chance of winning. I don't, and I don't plan to move from RPing to number generation.


Somehow, I don't think you actually read Telros' post.
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Telros
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Postby Telros » Fri Nov 01, 2013 5:50 pm

Themis, do me a favor and read my post again, I don't think you got what I was saying. You only took one part, about them wanting to win, and completely ignored the rest of what I said. I basically said if you want to claim something extraordinary, best soldiers, incredibly large territories, etc, you can't just write it in a factbook, look at the NSFT community and go "RESPECT IT!"

That's not how this works. Anyone can write that in a factbook, but to gain the reputation and belief of the community that yes, you should have that and you do not abuse it, takes hard work. It takes interaction and writing. You have to show your work, using the math analogy again. That is the core of what I was saying, not about the I win stuff.

Yes, large nations does not mean an I win button. You can be small and still a viable threat, I support this wholeheartedly. I don't know where you got the idea that I don't.
Last edited by Telros on Fri Nov 01, 2013 5:58 pm, edited 4 times in total.

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Santheres
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Civil Rights Lovefest

Postby Santheres » Fri Nov 01, 2013 5:51 pm

Themiclesia wrote:
Telros wrote:What Miehm said. Most people want those numbers to sound impressive, due to having a large military, nation size, whatever. We are not saying you can't have those, as Kyrusia said in his post, you can do that. It's just that many won't really be eager to roleplay with you, as we have had past trends of people claiming large piles of things in order to sound awesome, FEAR ME AND MY BILLION SHIP FLEET, LO I AM AWESOME FOR I HAVE OVER ONE HUNDRED SYSTEMS when they have just arrived on the scene.

It's the difference between the new guy coming into work and saying "I am the best at IT work in the world!" If someone did that and you had been working there for a while, you would be irritated at the very least and not like a boastful guy who hasn't even worked a day there, and the guy who comes in and you know has several commendations for doing fantastic IT work, has shown multiple examples of his work during the interview going, and has basically shown the work and dedication he has put into making his claim reality. He can claim that because he has the proof to show that he has done the work for it.

If you want something more technical: Math. Teachers like to see you've done the work by showing the steps you took rather than just put the answer. You may have done it in your head, sure, but you also might have cheated and put it down just to get it done. That's what this is about: you want to claim something, by all means, but show the work.

PS: Another consideration. We are very picky about this because we only have so much time to put into writing and roleplaying, and we don't want to waste it on players who just want to win or claim incredible things and don't work for it. Nothing sucks more than investing time and energy in posting when the thread derails or dies due to OOC stupidity and ridiculousness. It's up there with getting the first draft deleted out from under you.

I entirely disclaim your accusations. Large nations may not have complete control over every corner of their territory, and in my case, the central government can't command every ship there is.

I find it objectionable that you think every large nation has a better chance of winning. I don't, and I don't plan to move from RPing to number generation.


I find it objectionable that you didn't even really read the post. Or at least, you decided not to bother actually responding to it.

All that is being said is that instead of starting off HEY BIG AND COOL, that you work a bit on it over time. Have some RPs and enjoy building up to it. Otherwise, I'd just say that my culture's megaprojects are all completed and now please accept their ramifications because I said so and I have every right to RP megaprojects.
Last edited by Santheres on Fri Nov 01, 2013 5:53 pm, edited 1 time in total.
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Themiclesia
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Postby Themiclesia » Fri Nov 01, 2013 6:01 pm

Telros wrote:Themis, do me a favor and read my post again, I don't think you got what I was saying. You only took one part, about them wanting to win, and completely ignored the rest of what I said. To TL;DR it for you, I basically said if you want to claim something extraordinary, best soldiers, incredibly large territories, you can't just write it in a factbook, look at the NSFT community and go "RESPECT IT!"

That's not how this works. Anyone can write that in a factbook, but to gain the reputation and belief of the community that yes, you should have that and you do not abuse it, takes hard work. It takes interaction and writing. You have to show your work, using the math analogy again. That is the core of what I was saying, not about the I win stuff.

Yes, large nations does not mean an I win button. I have been here for a while, I think I've managed to figure that out. Especially considering, I support people starting out small and still being viable threats.

I happen to like writing about large nations (which may or may not have more people) because I like writing about politics and government. I especially like writing about their failures. If I have a tiny government, I simply can't make errors on the larger scale work out. Larger nations have hopefully a more diverse political base, and more infighting which I like narrating.

If that is what you desire then I will abide by them. I will RP a portion of my nation, because my nation is barely sewn together at the seams, and I will demonstrate it. I have made a point of disregarding the result of an RP the moment I set foot in NS, and I will continue it.

And I might not even reveal the other portions of my nation, because evidently you are prone to seizures to numbers. For your information, my army is 75,535 persons total, and I'm not changing it.
Last edited by Themiclesia on Fri Nov 01, 2013 6:04 pm, edited 1 time in total.
NS stats not in effect
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Gameside factbooks not canon
Sample military factbook
Nations:
Themiclesia
Camia
Antari
>>>Member of Septentrion, Atlas, Alithea, Tyran<<<
Left-of-centre, multiple home countries and native languages, socially and fiscally liberal; he/him/his
Pro: diversity, choice, liberty, democracy, equality | Anti: racism, sexism, nationalism, dictatorship, war
News | Court of Appeal overturns Sgt. Ker conviction for larceny in quartermaster's pantry | TNS Hat runs aground in foreign harbour, hull unhurt | House of Lords passes Stamp Collection Act, counterfeiting used stamps now a crime | New bicycle lanes under the elevated railways | Demonstration against rights abuses in Menghe in Crystal Park, MoD: parade to be postponed for civic activity

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Dreadful Sagittarius
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Postby Dreadful Sagittarius » Fri Nov 01, 2013 6:07 pm

Themiclesia wrote:
Telros wrote:Themis, do me a favor and read my post again, I don't think you got what I was saying. You only took one part, about them wanting to win, and completely ignored the rest of what I said. To TL;DR it for you, I basically said if you want to claim something extraordinary, best soldiers, incredibly large territories, you can't just write it in a factbook, look at the NSFT community and go "RESPECT IT!"

That's not how this works. Anyone can write that in a factbook, but to gain the reputation and belief of the community that yes, you should have that and you do not abuse it, takes hard work. It takes interaction and writing. You have to show your work, using the math analogy again. That is the core of what I was saying, not about the I win stuff.

Yes, large nations does not mean an I win button. I have been here for a while, I think I've managed to figure that out. Especially considering, I support people starting out small and still being viable threats.

I happen to like writing about large nations (which may or may not have more people) because I like writing about politics and government. I especially like writing about their failures. If I have a tiny government, I simply can't make errors on the larger scale work out. Larger nations have hopefully a more diverse political base, and more infighting which I like narrating.

If that is what you desire then I will abide by them. I will RP a portion of my nation, because my nation is barely sewn together at the seams, and I will demonstrate it. I have made a point of disregarding the result of an RP the moment I set foot in NS, and I will continue it.

And I might not even reveal the other portions of my nation, because evidently you are prone to seizures to numbers. For your information, my army is 75,535 persons total, and I'm not changing it.


You're being very combative at a time when Telros is trying to help you. That does not, for your information, make you look good. Especially this little nugget; "I have made a point of disregarding the result of an RP the moment I set foot in NS, and I will continue it."

That to me says right there you have no interest in RP'ing beyond a 'I want to win', like you're playing a map of Civilisation. It says that you're not someone to be collaborated with in writing, since you're as likely to say 'YOLO this never happened' as you are to accept it.
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Telros
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Postby Telros » Fri Nov 01, 2013 6:09 pm

Themiclesia wrote:
Telros wrote:Themis, do me a favor and read my post again, I don't think you got what I was saying. You only took one part, about them wanting to win, and completely ignored the rest of what I said. To TL;DR it for you, I basically said if you want to claim something extraordinary, best soldiers, incredibly large territories, you can't just write it in a factbook, look at the NSFT community and go "RESPECT IT!"

That's not how this works. Anyone can write that in a factbook, but to gain the reputation and belief of the community that yes, you should have that and you do not abuse it, takes hard work. It takes interaction and writing. You have to show your work, using the math analogy again. That is the core of what I was saying, not about the I win stuff.

Yes, large nations does not mean an I win button. I have been here for a while, I think I've managed to figure that out. Especially considering, I support people starting out small and still being viable threats.

I happen to like writing about large nations (which may or may not have more people) because I like writing about politics and government. I especially like writing about their failures. If I have a tiny government, I simply can't make errors on the larger scale work out. Larger nations have hopefully a more diverse political base, and more infighting which I like narrating.

If that is what you desire then I will abide by them. I will RP a portion of my nation, because my nation is barely sewn together at the seams, and I will demonstrate it. I have made a point of disregarding the result of an RP the moment I set foot in NS, and I will continue it.

And I might not even reveal the other portions of my nation, because evidently you are prone to seizures to numbers. For your information, my army is 75,535 persons total, and I'm not changing it.


..There's nothing wrong with that. You accept the consequences of a large nation, but just bear in mind many will be leery of you until you prove you're not going to abuse it. That's just the way it is, too many have ruined it for the rest of us and so on. Also I'm talking ludicrously big here, fifty, one hundred, two hundred systems. How many are you going with for this large government of yours?

Also, what do you mean by "I have made a point of disregarding the result of an rp the moment I set foot in NS and I will continue it?"

Further, I would appreciate it if you stopped trying to dig at me with such quips as 'you are prone to seizures to numbers.' If you want to discuss this fine, but don't get snippy with me. There's no need for that.

Actually, that army is rather small compared to a lot of armies out there. When I balk is when I see armies in the billion or trillions, or tens of thousands of warships. That is the scale I am talking about. I was vague for a reason, as there is give to the concept, which is why engaging with the community in a place like the Advice Thread helps to reveal light on what is acceptable and not is good, considering the community has had to basically police itself in regards to discouraging negative roleplay.
Last edited by Telros on Fri Nov 01, 2013 6:10 pm, edited 2 times in total.

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The Laxus Union
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Founded: Jun 16, 2013
Ex-Nation

Postby The Laxus Union » Fri Nov 01, 2013 6:12 pm

I'm actually not new to the site. I've been here for 5 years ,but with different nations. 3 of them were FT and held around 2 star systems. I'm just trying to expand a little more. Maybe 12 star systems would be fine.


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The Laxus Union
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Postby The Laxus Union » Fri Nov 01, 2013 6:13 pm

At least I'm not like the minority who claim they have 100 galaxies.


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SquareDisc City
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Inoffensive Centrist Democracy

Postby SquareDisc City » Fri Nov 01, 2013 6:14 pm

Well, large nations on Earth have plenty of governmental complexity and scope for errors, yet even the biggest is tiny by sci-fi standard. So I'm not sure why you need a big (by FT standards) population to RP complex governments. Heck, the UPT is a modest size in the grand scheme of things, and with a mere 40 members of the federal legislature, and that hasn't stopped me RPing the government with a whole bunch of troubles.
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Non-Aligned Worlds
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Ex-Nation

Postby Non-Aligned Worlds » Fri Nov 01, 2013 6:15 pm

The Laxus Union wrote:At least I'm not like the minority who claim they have 100 galaxies.


Honestly, you can claim as much as you like as long as you can RP it well enough and give it sufficient back story and detail.
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Telros
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Founded: Apr 29, 2006
Inoffensive Centrist Democracy

Postby Telros » Fri Nov 01, 2013 6:15 pm

The Laxus Union wrote:I'm actually not new to the site. I've been here for 5 years ,but with different nations. 3 of them were FT and held around 2 star systems. I'm just trying to expand a little more. Maybe 12 star systems would be fine.


To be fair, just being here does not give any particular credence either. I remember nations from 2002 or 2003 that were /horrible/, despite being around for so long. One has to be willing to learn and make changes to improve, like with anything.

How many systems are you starting with and how many are you intending to end up with by the end of the expansion? More importantly, why are your people expanding? Seeing as a single system could hold an incredibly large amount of people and contain all the resources it will need for a very long time.

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Vaxon
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Ex-Nation

Postby Vaxon » Fri Nov 01, 2013 6:16 pm

I find it funny. This argument. I find it funny indeed.
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Themiclesia
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Postby Themiclesia » Fri Nov 01, 2013 6:18 pm

Telros wrote:
Themiclesia wrote:I happen to like writing about large nations (which may or may not have more people) because I like writing about politics and government. I especially like writing about their failures. If I have a tiny government, I simply can't make errors on the larger scale work out. Larger nations have hopefully a more diverse political base, and more infighting which I like narrating.

If that is what you desire then I will abide by them. I will RP a portion of my nation, because my nation is barely sewn together at the seams, and I will demonstrate it. I have made a point of disregarding the result of an RP the moment I set foot in NS, and I will continue it.

And I might not even reveal the other portions of my nation, because evidently you are prone to seizures to numbers. For your information, my army is 75,535 persons total, and I'm not changing it.


..There's nothing wrong with that. You accept the consequences of a large nation, but just bear in mind many will be leery of you until you prove you're not going to abuse it. That's just the way it is, too many have ruined it for the rest of us and so on. Also I'm talking ludicrously big here, fifty, one hundred, two hundred systems. How many are you going with for this large government of yours?

Also, what do you mean by "I have made a point of disregarding the result of an rp the moment I set foot in NS and I will continue it?"

Further, I would appreciate it if you stopped trying to dig at me with such quips as 'you are prone to seizures to numbers.' If you want to discuss this fine, but don't get snippy with me. There's no need for that. Actually, that army is rather small compared to a lot of armies out there. When I balk is when I see armies in the billion or trillions, or tens of thousands of warships. That is the scale I am talking about. I was vague for a reason, as there is give to the concept, which is why engaging with the community in a place like the Advice Thread helps to reveal light on what is acceptable and not is good, considering the community has had to basically police itself in regards to discouraging negative roleplay.

I'm sorry. I was typing on a dying phone, and I was desperate to get my point across. And I apologize if it appeared offensive to you.

I will start with RPing one system in my nation, with a total of 7 planets of which 3 are inhabited. This system is like the majority of systems -- barely in contact with the central government. What you will see is this system, not the rest of my nation which size I must regrettably withhold from you as it is unimportant. This system sends MPs to the central government and all that, but is otherwise almost sovereign in its own sphere. The central government will refrain from interfering with this system. I hope I will not overwhelm the RPs this way.
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SquareDisc City
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Inoffensive Centrist Democracy

Postby SquareDisc City » Fri Nov 01, 2013 6:20 pm

Non-Aligned Worlds wrote:
The Laxus Union wrote:At least I'm not like the minority who claim they have 100 galaxies.


Honestly, you can claim as much as you like as long as you can RP it well enough and give it sufficient back story and detail.
In my opinion, though, nobody can RP even one galaxy with sufficient back story and detail. Consider settings like the Star Wars Extended Universe, or Warhammer 40,000. They have multiple professional writers working on them, and they've still detailed only a minuscule portion of the true scale of a galaxy.
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