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Floofybit
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Founded: Sep 11, 2020
Psychotic Dictatorship

Postby Floofybit » Tue Jan 31, 2023 8:52 am

Ashtyn looked at the strange man bursting into the saloon. I don't think it would be a good idea to challenge the other people in the saloon to a gunfight. Someone from the police department would naturally be handy with a gun. The burly man sitting nearby seemed to have some experience, considering the guns strapped to him. This would be a joy to watch.
Compass: Northwest
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Anti: Capitalism, Liberalism, Abortion, Anarchy, Inequality, Crime, Drugs, Guns, Violence, Fruit-Haters
Religious ace male therian (?) who really, really, really loves fruit.
Broadcasting From Foxlington
Safety & Equality > Freedom
If I CTE hold a funeral because I'm dead :)
New TET, the day is saved
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Romanic Imperium
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Founded: Dec 14, 2021
Inoffensive Centrist Democracy

Postby Romanic Imperium » Tue Jan 31, 2023 8:58 am

Regnum Alea Spaceflee wrote:A Regnum Alian busts in, challenging anyone to a gunfight


Jaguar stands up.

"I suggest you put down the gun before somebody gets hurt"
Guess who's back? Back again.
I am back and yes I am Italian. And I am American.

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Regnum Alea Spaceflee
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Founded: Dec 02, 2022
Psychotic Dictatorship

Postby Regnum Alea Spaceflee » Tue Jan 31, 2023 9:04 am

Romanic Imperium wrote:
Regnum Alea Spaceflee wrote:A Regnum Alian busts in, challenging anyone to a gunfight


Jaguar stands up.

"I suggest you put down the gun before somebody gets hurt"

"And what do you know, you roman SCUM!"
Why is Emperor Nero in a red dress?
Must be
Fate./Extra Last Encore
Sometimes I'm glad Adam and Eve ate the apple.

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San Lumen
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Posts: 87322
Founded: Jul 02, 2009
Liberal Democratic Socialists

Postby San Lumen » Tue Jan 31, 2023 9:18 am

Floofybit wrote:"I'd agree," responded Ashtyn. "Alcohol isn't anywhere close to anything I like. But I could always get a fruit drink." He decided the man sitting next to him didn't want to talk much. It wasn't worth it to spark any more fire and he decided he would give a shot with the boy sitting next to him.

He looked important. Ashtyn wondered what would be a good conversation starter. He was seldom good at those. When he opened his mouth to speak, the boy opened his. "Thanks," Ashtyn said with a quiver. "So, you're from the police department, I assume? Are you on any special cases? That type of stuff is always interesting." Ashtyn sipped his juice until the last drop.


"At the moment no. Have you ever wondered what the true nature of this place is? I've heard itsspeculated its like the Nexus of all Realities."

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Floofybit
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Founded: Sep 11, 2020
Psychotic Dictatorship

Postby Floofybit » Tue Jan 31, 2023 9:35 am

Ashtyn sipped his juice. Fight, fight, fight! he chanted to himself. All of the sudden, Leo responded.

"I've always wondered that too. How did you get here? I dived into a pit of pillows and when I came out the other side I was on the Saloon street. I wonder if there's a portal in all our nations that transport across the multiverse." Ashtyn asked for another glass. The orange juice was addictive.
Compass: Northwest
Reformative Authoritarian Pacifist
Pro: Socialism, Authoritarianism, The Right To Life, Environment, Public Services, Government, Equity and Equality, Surveillance, Police, Religion, Pacifism, Fruit
Anti: Capitalism, Liberalism, Abortion, Anarchy, Inequality, Crime, Drugs, Guns, Violence, Fruit-Haters
Religious ace male therian (?) who really, really, really loves fruit.
Broadcasting From Foxlington
Safety & Equality > Freedom
If I CTE hold a funeral because I'm dead :)
New TET, the day is saved
Telegram me your favourite colour, I'm doing a survey

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Romanic Imperium
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Founded: Dec 14, 2021
Inoffensive Centrist Democracy

Postby Romanic Imperium » Tue Jan 31, 2023 9:54 am

Regnum Alea Spaceflee wrote:
Romanic Imperium wrote:
Jaguar stands up.

"I suggest you put down the gun before somebody gets hurt"

"And what do you know, you roman SCUM!"


Jaguar portal behind the man and draws a sword putting it to the man's back.

"I know 20 different ways to kill you right now. And I know that you seem drunk"
Guess who's back? Back again.
I am back and yes I am Italian. And I am American.

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Regnum Alea Spaceflee
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Founded: Dec 02, 2022
Psychotic Dictatorship

Postby Regnum Alea Spaceflee » Tue Jan 31, 2023 10:09 am

Romanic Imperium wrote:
Regnum Alea Spaceflee wrote:"And what do you know, you roman SCUM!"


Jaguar portal behind the man and draws a sword putting it to the man's back.

"I know 20 different ways to kill you right now. And I know that you seem drunk"

https://www.nationstates.net/nation=regnum_alea_spaceflee/detail=factbook/id=1830166
Read this, now back to the IC

IC:
"HA....I AM NOT DRUNK BUT YOU ARE A FOOL!"
Why is Emperor Nero in a red dress?
Must be
Fate./Extra Last Encore
Sometimes I'm glad Adam and Eve ate the apple.

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San Lumen
Post Kaiser
 
Posts: 87322
Founded: Jul 02, 2009
Liberal Democratic Socialists

Postby San Lumen » Tue Jan 31, 2023 10:49 am

Floofybit wrote:Ashtyn sipped his juice. Fight, fight, fight! he chanted to himself. All of the sudden, Leo responded.

"I've always wondered that too. How did you get here? I dived into a pit of pillows and when I came out the other side I was on the Saloon street. I wonder if there's a portal in all our nations that transport across the multiverse." Ashtyn asked for another glass. The orange juice was addictive.


" I came here through a wormhole. From my research one can reach any reality from here."

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Romanic Imperium
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Posts: 3285
Founded: Dec 14, 2021
Inoffensive Centrist Democracy

Postby Romanic Imperium » Tue Jan 31, 2023 11:04 am

Regnum Alea Spaceflee wrote:
Romanic Imperium wrote:
Jaguar portal behind the man and draws a sword putting it to the man's back.

"I know 20 different ways to kill you right now. And I know that you seem drunk"

https://www.nationstates.net/nation=regnum_alea_spaceflee/detail=factbook/id=1830166
Read this, now back to the IC

IC:
"HA....I AM NOT DRUNK BUT YOU ARE A FOOL!"



"Fool? You are the one walking into a saloon with at least 2 armed people yet you call me the fool"

OOC: This guy us Immortal?!
Guess who's back? Back again.
I am back and yes I am Italian. And I am American.

User avatar
Floofybit
Powerbroker
 
Posts: 8997
Founded: Sep 11, 2020
Psychotic Dictatorship

Postby Floofybit » Tue Jan 31, 2023 1:27 pm

San Lumen wrote:
Floofybit wrote:Ashtyn sipped his juice. Fight, fight, fight! he chanted to himself. All of the sudden, Leo responded.

"I've always wondered that too. How did you get here? I dived into a pit of pillows and when I came out the other side I was on the Saloon street. I wonder if there's a portal in all our nations that transport across the multiverse." Ashtyn asked for another glass. The orange juice was addictive.


" I came here through a wormhole. From my research one can reach any reality from here."


"Interesting... Maybe I'll try to travel to another nation of anthropomorphic foxes like me."

Ashtyn watched the fight, anxiously sipping his juice. He secretly hoped the man would be victorious, but he didn't know the characteristics of the strange shadow creature. He didn't express it out loud because he didn't want to make enemies.

"Quite the fight. Thinking of intervention, or holding back? I'd put a stop to it but I'm just a fox." Ashtyn tittered.
Compass: Northwest
Reformative Authoritarian Pacifist
Pro: Socialism, Authoritarianism, The Right To Life, Environment, Public Services, Government, Equity and Equality, Surveillance, Police, Religion, Pacifism, Fruit
Anti: Capitalism, Liberalism, Abortion, Anarchy, Inequality, Crime, Drugs, Guns, Violence, Fruit-Haters
Religious ace male therian (?) who really, really, really loves fruit.
Broadcasting From Foxlington
Safety & Equality > Freedom
If I CTE hold a funeral because I'm dead :)
New TET, the day is saved
Telegram me your favourite colour, I'm doing a survey

User avatar
Regnum Alea Spaceflee
Ambassador
 
Posts: 1384
Founded: Dec 02, 2022
Psychotic Dictatorship

Postby Regnum Alea Spaceflee » Tue Jan 31, 2023 1:36 pm

Floofybit wrote:
San Lumen wrote:
" I came here through a wormhole. From my research one can reach any reality from here."


"Interesting... Maybe I'll try to travel to another nation of anthropomorphic foxes like me."

Ashtyn watched the fight, anxiously sipping his juice. He secretly hoped the man would be victorious, but he didn't know the characteristics of the strange shadow creature. He didn't express it out loud because he didn't want to make enemies.

"Quite the fight. Thinking of intervention, or holding back? I'd put a stop to it but I'm just a fox." Ashtyn tittered.


He was ready to shoot once he remembered something, something so importent that it made him start crying in a fetal position
Why is Emperor Nero in a red dress?
Must be
Fate./Extra Last Encore
Sometimes I'm glad Adam and Eve ate the apple.

User avatar
Romanic Imperium
Minister
 
Posts: 3285
Founded: Dec 14, 2021
Inoffensive Centrist Democracy

Postby Romanic Imperium » Tue Jan 31, 2023 2:27 pm

Regnum Alea Spaceflee wrote:
Floofybit wrote:
"Interesting... Maybe I'll try to travel to another nation of anthropomorphic foxes like me."

Ashtyn watched the fight, anxiously sipping his juice. He secretly hoped the man would be victorious, but he didn't know the characteristics of the strange shadow creature. He didn't express it out loud because he didn't want to make enemies.

"Quite the fight. Thinking of intervention, or holding back? I'd put a stop to it but I'm just a fox." Ashtyn tittered.


He was ready to shoot once he remembered something, something so importent that it made him start crying in a fetal position


Jaguar is confused by this. He sheathed his sword and sits back down at his seat. Ordering another strawberry lemonade
Guess who's back? Back again.
I am back and yes I am Italian. And I am American.

User avatar
Floofybit
Powerbroker
 
Posts: 8997
Founded: Sep 11, 2020
Psychotic Dictatorship

Postby Floofybit » Tue Jan 31, 2023 2:50 pm

Ashtyn looked over at the shadow figure and then back to Leo and the man. "Is he okay?" Ashtyn asked. He finished his drink and asked for another. "I should stop drinking these, but they're just so good." While they were good, he was actually drinking so many of them because he was anxious. He had too much empathy. He couldn't sit back and watch. He wanted to do something.

Ashtyn confronted the shadow figure in a quiet, calming voice. "Are you okay? I can tell a... A shadow like you wouldn't quit a battle over nothing."
Compass: Northwest
Reformative Authoritarian Pacifist
Pro: Socialism, Authoritarianism, The Right To Life, Environment, Public Services, Government, Equity and Equality, Surveillance, Police, Religion, Pacifism, Fruit
Anti: Capitalism, Liberalism, Abortion, Anarchy, Inequality, Crime, Drugs, Guns, Violence, Fruit-Haters
Religious ace male therian (?) who really, really, really loves fruit.
Broadcasting From Foxlington
Safety & Equality > Freedom
If I CTE hold a funeral because I'm dead :)
New TET, the day is saved
Telegram me your favourite colour, I'm doing a survey

User avatar
Riley Gen
Bureaucrat
 
Posts: 46
Founded: Dec 28, 2022
Left-wing Utopia

Postby Riley Gen » Wed Feb 01, 2023 8:57 am

Riley sets aside his glass full of a translucent, pale yellow substance, wiping the sheen from his lips.

"Are you alright, comrade?" He asks, glancing at the distressed shadow being.

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Regnum Alea Spaceflee
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Posts: 1384
Founded: Dec 02, 2022
Psychotic Dictatorship

Postby Regnum Alea Spaceflee » Wed Feb 01, 2023 9:02 am

Floofybit wrote:Ashtyn looked over at the shadow figure and then back to Leo and the man. "Is he okay?" Ashtyn asked. He finished his drink and asked for another. "I should stop drinking these, but they're just so good." While they were good, he was actually drinking so many of them because he was anxious. He had too much empathy. He couldn't sit back and watch. He wanted to do something.

Ashtyn confronted the shadow figure in a quiet, calming voice. "Are you okay? I can tell a... A shadow like you wouldn't quit a battle over nothing."


Riley Gen wrote:Riley sets aside his glass full of a translucent, pale yellow substance, wiping the sheen from his lips.

"Are you alright, comrade?" He asks, glancing at the distressed shadow being.

"THEY STOPPED MAKING BIONICLES!!!" he said with anguish
Last edited by Regnum Alea Spaceflee on Wed Feb 01, 2023 9:07 am, edited 1 time in total.
Why is Emperor Nero in a red dress?
Must be
Fate./Extra Last Encore
Sometimes I'm glad Adam and Eve ate the apple.

User avatar
Romanic Imperium
Minister
 
Posts: 3285
Founded: Dec 14, 2021
Inoffensive Centrist Democracy

Postby Romanic Imperium » Wed Feb 01, 2023 9:08 am

Regnum Alea Spaceflee wrote:
Floofybit wrote:Ashtyn looked over at the shadow figure and then back to Leo and the man. "Is he okay?" Ashtyn asked. He finished his drink and asked for another. "I should stop drinking these, but they're just so good." While they were good, he was actually drinking so many of them because he was anxious. He had too much empathy. He couldn't sit back and watch. He wanted to do something.

Ashtyn confronted the shadow figure in a quiet, calming voice. "Are you okay? I can tell a... A shadow like you wouldn't quit a battle over nothing."


Riley Gen wrote:Riley sets aside his glass full of a translucent, pale yellow substance, wiping the sheen from his lips.

"Are you alright, comrade?" He asks, glancing at the distressed shadow being.

"THEY STOPPED MAKING BIONICLES!!!" he said with anguish


Jaguar looks at the shadow confused.

"Bionicles?"
Guess who's back? Back again.
I am back and yes I am Italian. And I am American.

User avatar
Regnum Alea Spaceflee
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Posts: 1384
Founded: Dec 02, 2022
Psychotic Dictatorship

Postby Regnum Alea Spaceflee » Wed Feb 01, 2023 9:12 am

Romanic Imperium wrote:
Regnum Alea Spaceflee wrote:

"THEY STOPPED MAKING BIONICLES!!!" he said with anguish


Jaguar looks at the shadow confused.

"Bionicles?"

"
Bionicle

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From Wikipedia, the free encyclopedia
This article is about the toy line. For associated media properties, see List of Bionicle media. For other uses, see Bionicle (disambiguation).
Bionicle
Bionicle2015Logo.png
Parent theme Lego Technic (2000–2003)
Licensed from The Lego Group
Availability 2000–2010, 2015–2016, 2023
Total sets 452[1]
Bionicle is a line of Lego construction toys, marketed primarily towards 8-to-16-year-olds. The line originally launched in 2001 as a subsidiary of Lego's Technic series. Over the following decade, it became one of Lego's biggest-selling properties, turning into a franchise and playing a part in saving the company from its financial crisis of the late 1990s. Despite a planned twenty-year tenure,[2] the theme was discontinued in 2010, but was rebooted in 2015 for a further two years.

Unlike previous Lego themes, Bionicle was accompanied by an original story told across a multimedia spectrum. It depicts the exploits of the Toa, heroic biomechanical beings with innate elemental abilities whose duty is to maintain peace throughout their universe. Bionicle's success prompted subsequent Lego themes to use similar story-telling methods.

History
Concept
After suffering a decade-long downturn in the 1990s, the Lego Group went forward with the idea that a theme with a storyline behind it would appeal to consumers. Their first attempt was the space opera franchise Star Wars, which became an instant success, however, the royalty payments to Lucasfilm marginalized Lego's profits, prompting them to conceive their own story-driven themes, one of which would eventually become Bionicle.

The concept for Bionicle originated from an idea by co-creator Christian Faber named "Cybots", a line of humanoid action figures with attachable limbs and ball-and-socket joints. Faber recalled, "I was sitting with Lego Technic and thought I would love to build a character instead of a car. I thought of this biological thing: The human body is built from small parts into a functional body just like a model. What if you got a box full of spare parts and built a living thing?". He pitched the idea to Lego, but it was initially implemented as the themes Slizer/Throwbots in 1999 and RoboRiders in 2000.[3]

A new project called "BoneHeads of Voodoo Island" was later conceived by Faber and Lego employees Bob Thompson and Martin Riber Andersen from a brief by Erik Kramer that was sent to outside writers, one of whom was Alastair Swinnerton, who rewrote the concept and was later invited to pitch it to the Lego Group at their headquarters in Billund, Denmark. The revised concept was well received and Swinnerton was commissioned to expand his initial pitch into a full 'bible'. On his second visit to Billund, the project was given approval and entitled "Bionicle" at an internal Lego meeting (a portmanteau constructed from the words "biological chronicle",[4] with reference to the word "bionics"). The names "BioKnights" and "Afterman" were also considered prior to the finalization of the brand.[5]

To accompany theme, Lego worked with Swinnerton and the creative agency Advance to create an elaborate story featuring extensive lore centering on half-organic, half-robotic characters and telling it across a vast multimedia spectrum including comic books, novels, games, movies and online content. Māori culture became a key inspiration behind the story and the theme at large. The use of tropical environments and characters based on classical elements were also carried over from Slizer/Throwbots and RoboRiders. The toys themselves would be an expansion of the Lego Technic sub-series, featuring the same building system that was already featured in Slizer/Throwbots and RoboRiders. One particular element – the then-innovative ball-and-socket system which created free joint movement – would feature heavily in Bionicle and be expanded upon in subsequent sets.

Launch and success
The first wave of Bionicle sets were initially launched in December 2000 in Europe and Australasia as a "test market" to predict how well the series would sell in North America. The official website, explaining the premise of Bionicle, also debuted around the same time. After a positive reception, Bionicle premiered in North America in mid-2001, where it generated massive success and garnered the Lego Group £100 million in its first year.[6] New sets were released every six months, ranging from buildable action figures to play sets and vehicles, and would gradually increase in size and flexibility with every new wave. Collectibles such as weapon ammo and the "Kanohi" masks that certain characters wore were also sold; some became rare and valuable and withheld secret codes that when entered onto the official Bionicle website, provided the user with "Kanoka Points" that enabled them to access exclusive membership material.

As Bionicle's popularity rose, it became one of Lego's most successful properties, accounting for nearly all of their financial turnover from the previous decade. It was named as the #1 Lego theme in 2003 and 2006 in terms of sales and popularity,[7] with other Lego themes at the time failing to match the profits generated by Bionicle. Its popularity led to high web traffic via its official website, averaging more than one million page views per month, and further kinds of merchandise such as clothes, toiletries and fast-food restaurant toy collectibles.

Discontinuation
On November 24, 2009, Lego announced that production on new Bionicle sets would cease after a final wave was released in 2010. The decision was made due to recent low sales and a lack of new consumer interest in the brand, possibly brought on by its decade-long backstory and extensive lore. A successor theme, Hero Factory, was launched in 2010. It continued to use the building system introduced in Bionicle before evolving into the Character and Creature Building System (CCBS) that would later be carried over into other Lego sets and eventually Bionicle's 2015 reintroduction. Hero Factory itself ceased after 2014.

At his request, long-term Bionicle comic book writer and story contributor Greg Farshtey was given permission to continue the Bionicle storyline, with chapters for new serials arranged to be posted regularly on the website BionicleStory.com.[8] However, Farshtey stopped posting new content in 2011 due to his other commitments and the website was shut down in 2013, leaving a number of serials incomplete. Farshtey continues to play an active role in the Bionicle fan community and regularly contributes new story details via online forums and message boards.

Reboot
Work on a reboot of Bionicle began in 2012. Matt Betteker, a junior designer who worked on Hero Factory, was promoted to senior designer for the project. The theme's comeback was announced on September 19, 2014, with the first wave of sets and story details revealed at New York Comic Con on October 9.[9] Dubbed "Generation 2" by fans, the new storyline features the same premise as the original, albeit with simplified lore and a smaller media platform.

The reboot launched in January 2015 to a mixed reception from toy critics and fans of the original Bionicle franchise, with the playability of the new sets and the inspiration taken from the theme's first wave being praised, but the simplified story and undeveloped characters receiving less positive feedback. Despite plans to release new Bionicle sets through to at least 2017, Lego discontinued the reboot in 2016, citing low sales.

Fans believe the lack of Lego marketing the theme themselves, instead relying on the fans to market and promote the theme, coupled with the irregular release of the simplified story across varying formats generated a decreased interest that contributed to this - however interest in Bionicle remains to this day.

Legacy
Despite the discontinuation, the popularity of Bionicle persisted and the theme was acknowledged by Lego in the 90th anniversary poll, winning the first round.[10]

Due to this Lego chose to celebrate Bionicle in a promotional set in 2022 and with a 'gift with purchase set' in 2023 which the community responded well to.

Story
See also: List of Bionicle media
Generation 1 (2001–2010)

A promotional image of the original Tahu set (2001).
Set in a time predating recorded history (described as "the time before time") in a science fantasy universe featuring a diversity of cyborgs, the main story depicts the exploits of the Toa, heroic beings with elemental powers whose sworn duty is to protect the Matoran, the prime populace of their world, and reawaken the Great Spirit Mata Nui, their god-like guardian who was forced into a coma by the actions of the evil Makuta.

The first story arc (2001–2003) takes place on the tropical island of Mata Nui, named after the Great Spirit, and deals with the arrival of the six Toa Mata (later transformed into the more powerful Toa Nuva) and their adventures in protecting the Matoran villagers from Makuta's minions. A heavy emphasis is placed on the Kanohi masks worn by the Toa, which supplement their elemental powers with abilities such as super-strength and super-speed. The second arc (2004–2005) acts as a prequel to the first, set on an island city called Metru Nui. It follows another group of Toa who would go on to become Turaga, the Matoran's elders, and explains how they all came to settle on Mata Nui island. The culminating third arc (2006–2008) sees a new team of Toa set out on a quest to find the Mask of Life, an artifact that can save the dying Mata Nui. A fourth arc (2009), originally envisioned as a soft reboot of the franchise, introduces the desert world of Bara Magna and its inhabitants. However, future storylines were scrapped after Lego cancelled Bionicle later that year and replaced with one that concluded the main narrative in 2010.

Characters such as the Toa and Matoran are typically divided into tribes based on six "primary" elements: fire, water, air, earth, stone, and ice. Less common "secondary" elements, such as light, gravity and lightning, began being introduced in 2003. The 2009 storyline, which features a different society, uses a similar grouping method for its Glatorian and Agori characters.

The whole saga was developed for a multimedia platform by a team of Lego employees led by Bob Thompson[7] and spans animations, comic books, novels, console and online games, short stories, and a series of direct-to-DVD films – Bionicle: Mask of Light (2003), Bionicle 2: Legends of Metru Nui (2004), Bionicle 3: Web of Shadows (2005) and Bionicle: The Legend Reborn (2009). The majority of comics and novels were written by Greg Farshtey, who also published a number of in-character blogs, serials, and podcasts that expanded the franchise lore. After the toyline was discontinued, publication of these serials continued through to 2011 before halting abruptly due to Farshtey's other commitments.

Generation 2 (2015–2016)
A reboot of the original story, the revival chronicles the adventures of six elemental Toa heroes who protect the bio-mechanical inhabitants of the mystical island of Okoto from Makuta and his minions. Characters are again divided into six elemental tribes: fire, water, jungle (changed from air for creative reasons), earth, stone and ice. The reboot's multimedia spectrum was scaled back in comparison to the first generation's – online animations, a series of books and graphics novels authored by Ryder Windham, and the animated Netflix series Lego Bionicle: The Journey to One (2016) detail the narrative. Christian Faber and Greg Farshtey served as creative consultants.[11]

Reception
Initially, the idea of Bionicle faced resistance from company traditionalists as the Lego Group had no experience of marketing a story-based brand of their own. The "war-like" appearance of the characters also went against the company's values of creating sets without themes of modern warfare or violence.[7] Lego reconciled on this statement by claiming that the theme was about "Good versus evil; "good hero warriors" designed to combat "evil enemy fighters" in a mythical universe, so children are not encouraged to fight each other".[12]

The Bionicle franchise was well received over its venture and became one of the Lego Group's biggest-selling properties. At the time of its launch, one reviewer described the sets as "A good combination of assembly and action figure".[13] and first-year sales of £100 million.[14] Bionicle later received a Toy of the Year Award for Most Innovative Toy in 2001 from the Toy Industry Association.[15]

Bionicle's rapid success had a major impact on the Lego Company. Stephanie Lawrence, the global director of licensing for Lego, stated "We've created an evergreen franchise to complement the many event-based properties on the children's market. An increasing number of category manufacturers want to tap into the power of the Bionicle universe, and the key for us now is to manage the excitement to stay true to the brand and the lifestyle of our core consumer."[16]

Since its launch, toy critics have said that Bionicle has changed the way children think and play with Lego products by combining "The best of Lego building with the story telling and adventure of an action figure". Toy statistics have revealed that as of 2009, 85% of American boys aged 6–12 have heard of Bionicle while 45% own the sets.[16]

Māori language controversy
In 2002, several Māori iwi (tribes) from New Zealand were angered by Lego's lack of respect for some of their words which were used to name certain characters, locations and objects in the Bionicle storyline.[17][18] A letter of complaint was written, and the company agreed to change the names of certain story elements (e.g. the villagers originally known as "Tohunga" was changed to "Matoran")[18] and met with an agreement with the Māori people to still use a small minority of their words.[19]

In the story, the reason for certain name changes was dubbed as a Naming Ceremony for certain Matoran after doing heroic deeds (though the pronunciations remain the same), an example being the name change of 'Huki' to 'Hewkii'.[20] Other names such as "Toa" meaning "Warrior", "Kanohi" meaning "Face" and "Kōpaka" meaning "Ice"[18] were not changed.

See also
List of Bionicle media
Lego Technic
References
"BrickLink Reference Catalog - Sets - Category Bionicle". BrickLink. Retrieved 12 April 2021.
Widdicombe, Rupert (27 April 2004). "Building blocks for the future". The Guardian. Archived from the original on 4 January 2022. Retrieved 6 November 2021.
Lumb, David (2020-06-21). "LEGO Almost Went Bankrupt. These Heroes Saved Our Bricks". Popular Mechanics. Retrieved 2021-03-13.
Official Greg Discussion p. 198 Archived April 30, 2008, at the Wayback Machine on BZPower forums, post #5922
Faber (4 December 2015). "Faber Files: Name suggestions from the time before time".
"Lego: play it again". 17 December 2009 – via www.telegraph.co.uk.
Widdicombe, Rupert (2004-04-29). "Building blocks for the future". The Guardian. London. Retrieved 29 December 2009.
"An Important Announcement Regarding Bionicle". Archived from the original on 11 January 2010. Retrieved 28 December 2009.
"LEGO Bionicle". www.facebook.com.
https://www.brickfanatics.com/it-looks- ... -fan-vote/
"Greg Farshtey". BIONICLEsector01. Retrieved 2022-02-08.
Danger, Tatiana (15 September 2015). "Review: New LEGO Bionicle Sets Are Here to Slice and Bash Skulls".
Doug Cornelius. "The end of LEGO Bionicle". Wired. Retrieved 2010-01-01.
Telegraph (2009-12-17). "Lego: play it again". The Daily Telegraph. London. Retrieved 2010-01-01.
Business Wire (2002-04-16). "LEGO Company to Channel Strong 2001 Performance into Aggressive Growth Strategy for North America; World leader in construction toys aims to double its Canadian business by 2005". Business Wire. Retrieved 2010-02-08. {{cite news}}: |author= has generic name (help)
Business Wire (2004-06-07). "BIONICLE Fever Heats, Blazes Into New Categories; Key Players in Five Children's Merchandise Categories Jump on BIONICLE Bandwagon". Business Wire. Retrieved 2009-12-26. {{cite news}}: |author= has generic name (help)
"Lego game irks Maoris". BBC News. London. 2005-05-31. Retrieved 2006-08-14.
Griggs, Kim (2002-11-21). "Lego Site Irks Maori Sympathizer". Wired News. Retrieved 2006-08-14.
"Lego agrees to stop using Maori names". BBC News. London. 2001-10-30. Retrieved 2006-08-14.
Bionicle Encyclopedia, Scholastic 2007
External links
BioMedia Project, an online archive of BIONICLE media
BIONICLEsector01.com, an external wiki
BZPower.info, a LEGO and BIONICLE news site
Wall of History, an online compendium of BIONICLE story content
vte
Bionicle
vte
Lego
Categories: Bionicle2000s toys2010s toysAction figuresCyborgs in fictionDC Comics titlesFiction about parasitesFiction about robotsLego themesProducts and services discontinued in 2010Products and services discontinued in 2016Products introduced in 2000Products introduced in 2015Toy controversies
"
he said with both anguish and a bit of anger due to them not knowing what Bionicles was
Last edited by Regnum Alea Spaceflee on Wed Feb 01, 2023 9:13 am, edited 1 time in total.
Why is Emperor Nero in a red dress?
Must be
Fate./Extra Last Encore
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Romanic Imperium
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Inoffensive Centrist Democracy

Postby Romanic Imperium » Wed Feb 01, 2023 9:16 am

Regnum Alea Spaceflee wrote:
Romanic Imperium wrote:
Jaguar looks at the shadow confused.

"Bionicles?"

"
Bionicle

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From Wikipedia, the free encyclopedia
This article is about the toy line. For associated media properties, see List of Bionicle media. For other uses, see Bionicle (disambiguation).
Bionicle
Bionicle2015Logo.png
Parent theme Lego Technic (2000–2003)
Licensed from The Lego Group
Availability 2000–2010, 2015–2016, 2023
Total sets 452[1]
Bionicle is a line of Lego construction toys, marketed primarily towards 8-to-16-year-olds. The line originally launched in 2001 as a subsidiary of Lego's Technic series. Over the following decade, it became one of Lego's biggest-selling properties, turning into a franchise and playing a part in saving the company from its financial crisis of the late 1990s. Despite a planned twenty-year tenure,[2] the theme was discontinued in 2010, but was rebooted in 2015 for a further two years.

Unlike previous Lego themes, Bionicle was accompanied by an original story told across a multimedia spectrum. It depicts the exploits of the Toa, heroic biomechanical beings with innate elemental abilities whose duty is to maintain peace throughout their universe. Bionicle's success prompted subsequent Lego themes to use similar story-telling methods.

History
Concept
After suffering a decade-long downturn in the 1990s, the Lego Group went forward with the idea that a theme with a storyline behind it would appeal to consumers. Their first attempt was the space opera franchise Star Wars, which became an instant success, however, the royalty payments to Lucasfilm marginalized Lego's profits, prompting them to conceive their own story-driven themes, one of which would eventually become Bionicle.

The concept for Bionicle originated from an idea by co-creator Christian Faber named "Cybots", a line of humanoid action figures with attachable limbs and ball-and-socket joints. Faber recalled, "I was sitting with Lego Technic and thought I would love to build a character instead of a car. I thought of this biological thing: The human body is built from small parts into a functional body just like a model. What if you got a box full of spare parts and built a living thing?". He pitched the idea to Lego, but it was initially implemented as the themes Slizer/Throwbots in 1999 and RoboRiders in 2000.[3]

A new project called "BoneHeads of Voodoo Island" was later conceived by Faber and Lego employees Bob Thompson and Martin Riber Andersen from a brief by Erik Kramer that was sent to outside writers, one of whom was Alastair Swinnerton, who rewrote the concept and was later invited to pitch it to the Lego Group at their headquarters in Billund, Denmark. The revised concept was well received and Swinnerton was commissioned to expand his initial pitch into a full 'bible'. On his second visit to Billund, the project was given approval and entitled "Bionicle" at an internal Lego meeting (a portmanteau constructed from the words "biological chronicle",[4] with reference to the word "bionics"). The names "BioKnights" and "Afterman" were also considered prior to the finalization of the brand.[5]

To accompany theme, Lego worked with Swinnerton and the creative agency Advance to create an elaborate story featuring extensive lore centering on half-organic, half-robotic characters and telling it across a vast multimedia spectrum including comic books, novels, games, movies and online content. Māori culture became a key inspiration behind the story and the theme at large. The use of tropical environments and characters based on classical elements were also carried over from Slizer/Throwbots and RoboRiders. The toys themselves would be an expansion of the Lego Technic sub-series, featuring the same building system that was already featured in Slizer/Throwbots and RoboRiders. One particular element – the then-innovative ball-and-socket system which created free joint movement – would feature heavily in Bionicle and be expanded upon in subsequent sets.

Launch and success
The first wave of Bionicle sets were initially launched in December 2000 in Europe and Australasia as a "test market" to predict how well the series would sell in North America. The official website, explaining the premise of Bionicle, also debuted around the same time. After a positive reception, Bionicle premiered in North America in mid-2001, where it generated massive success and garnered the Lego Group £100 million in its first year.[6] New sets were released every six months, ranging from buildable action figures to play sets and vehicles, and would gradually increase in size and flexibility with every new wave. Collectibles such as weapon ammo and the "Kanohi" masks that certain characters wore were also sold; some became rare and valuable and withheld secret codes that when entered onto the official Bionicle website, provided the user with "Kanoka Points" that enabled them to access exclusive membership material.

As Bionicle's popularity rose, it became one of Lego's most successful properties, accounting for nearly all of their financial turnover from the previous decade. It was named as the #1 Lego theme in 2003 and 2006 in terms of sales and popularity,[7] with other Lego themes at the time failing to match the profits generated by Bionicle. Its popularity led to high web traffic via its official website, averaging more than one million page views per month, and further kinds of merchandise such as clothes, toiletries and fast-food restaurant toy collectibles.

Discontinuation
On November 24, 2009, Lego announced that production on new Bionicle sets would cease after a final wave was released in 2010. The decision was made due to recent low sales and a lack of new consumer interest in the brand, possibly brought on by its decade-long backstory and extensive lore. A successor theme, Hero Factory, was launched in 2010. It continued to use the building system introduced in Bionicle before evolving into the Character and Creature Building System (CCBS) that would later be carried over into other Lego sets and eventually Bionicle's 2015 reintroduction. Hero Factory itself ceased after 2014.

At his request, long-term Bionicle comic book writer and story contributor Greg Farshtey was given permission to continue the Bionicle storyline, with chapters for new serials arranged to be posted regularly on the website BionicleStory.com.[8] However, Farshtey stopped posting new content in 2011 due to his other commitments and the website was shut down in 2013, leaving a number of serials incomplete. Farshtey continues to play an active role in the Bionicle fan community and regularly contributes new story details via online forums and message boards.

Reboot
Work on a reboot of Bionicle began in 2012. Matt Betteker, a junior designer who worked on Hero Factory, was promoted to senior designer for the project. The theme's comeback was announced on September 19, 2014, with the first wave of sets and story details revealed at New York Comic Con on October 9.[9] Dubbed "Generation 2" by fans, the new storyline features the same premise as the original, albeit with simplified lore and a smaller media platform.

The reboot launched in January 2015 to a mixed reception from toy critics and fans of the original Bionicle franchise, with the playability of the new sets and the inspiration taken from the theme's first wave being praised, but the simplified story and undeveloped characters receiving less positive feedback. Despite plans to release new Bionicle sets through to at least 2017, Lego discontinued the reboot in 2016, citing low sales.

Fans believe the lack of Lego marketing the theme themselves, instead relying on the fans to market and promote the theme, coupled with the irregular release of the simplified story across varying formats generated a decreased interest that contributed to this - however interest in Bionicle remains to this day.

Legacy
Despite the discontinuation, the popularity of Bionicle persisted and the theme was acknowledged by Lego in the 90th anniversary poll, winning the first round.[10]

Due to this Lego chose to celebrate Bionicle in a promotional set in 2022 and with a 'gift with purchase set' in 2023 which the community responded well to.

Story
See also: List of Bionicle media
Generation 1 (2001–2010)

A promotional image of the original Tahu set (2001).
Set in a time predating recorded history (described as "the time before time") in a science fantasy universe featuring a diversity of cyborgs, the main story depicts the exploits of the Toa, heroic beings with elemental powers whose sworn duty is to protect the Matoran, the prime populace of their world, and reawaken the Great Spirit Mata Nui, their god-like guardian who was forced into a coma by the actions of the evil Makuta.

The first story arc (2001–2003) takes place on the tropical island of Mata Nui, named after the Great Spirit, and deals with the arrival of the six Toa Mata (later transformed into the more powerful Toa Nuva) and their adventures in protecting the Matoran villagers from Makuta's minions. A heavy emphasis is placed on the Kanohi masks worn by the Toa, which supplement their elemental powers with abilities such as super-strength and super-speed. The second arc (2004–2005) acts as a prequel to the first, set on an island city called Metru Nui. It follows another group of Toa who would go on to become Turaga, the Matoran's elders, and explains how they all came to settle on Mata Nui island. The culminating third arc (2006–2008) sees a new team of Toa set out on a quest to find the Mask of Life, an artifact that can save the dying Mata Nui. A fourth arc (2009), originally envisioned as a soft reboot of the franchise, introduces the desert world of Bara Magna and its inhabitants. However, future storylines were scrapped after Lego cancelled Bionicle later that year and replaced with one that concluded the main narrative in 2010.

Characters such as the Toa and Matoran are typically divided into tribes based on six "primary" elements: fire, water, air, earth, stone, and ice. Less common "secondary" elements, such as light, gravity and lightning, began being introduced in 2003. The 2009 storyline, which features a different society, uses a similar grouping method for its Glatorian and Agori characters.

The whole saga was developed for a multimedia platform by a team of Lego employees led by Bob Thompson[7] and spans animations, comic books, novels, console and online games, short stories, and a series of direct-to-DVD films – Bionicle: Mask of Light (2003), Bionicle 2: Legends of Metru Nui (2004), Bionicle 3: Web of Shadows (2005) and Bionicle: The Legend Reborn (2009). The majority of comics and novels were written by Greg Farshtey, who also published a number of in-character blogs, serials, and podcasts that expanded the franchise lore. After the toyline was discontinued, publication of these serials continued through to 2011 before halting abruptly due to Farshtey's other commitments.

Generation 2 (2015–2016)
A reboot of the original story, the revival chronicles the adventures of six elemental Toa heroes who protect the bio-mechanical inhabitants of the mystical island of Okoto from Makuta and his minions. Characters are again divided into six elemental tribes: fire, water, jungle (changed from air for creative reasons), earth, stone and ice. The reboot's multimedia spectrum was scaled back in comparison to the first generation's – online animations, a series of books and graphics novels authored by Ryder Windham, and the animated Netflix series Lego Bionicle: The Journey to One (2016) detail the narrative. Christian Faber and Greg Farshtey served as creative consultants.[11]

Reception
Initially, the idea of Bionicle faced resistance from company traditionalists as the Lego Group had no experience of marketing a story-based brand of their own. The "war-like" appearance of the characters also went against the company's values of creating sets without themes of modern warfare or violence.[7] Lego reconciled on this statement by claiming that the theme was about "Good versus evil; "good hero warriors" designed to combat "evil enemy fighters" in a mythical universe, so children are not encouraged to fight each other".[12]

The Bionicle franchise was well received over its venture and became one of the Lego Group's biggest-selling properties. At the time of its launch, one reviewer described the sets as "A good combination of assembly and action figure".[13] and first-year sales of £100 million.[14] Bionicle later received a Toy of the Year Award for Most Innovative Toy in 2001 from the Toy Industry Association.[15]

Bionicle's rapid success had a major impact on the Lego Company. Stephanie Lawrence, the global director of licensing for Lego, stated "We've created an evergreen franchise to complement the many event-based properties on the children's market. An increasing number of category manufacturers want to tap into the power of the Bionicle universe, and the key for us now is to manage the excitement to stay true to the brand and the lifestyle of our core consumer."[16]

Since its launch, toy critics have said that Bionicle has changed the way children think and play with Lego products by combining "The best of Lego building with the story telling and adventure of an action figure". Toy statistics have revealed that as of 2009, 85% of American boys aged 6–12 have heard of Bionicle while 45% own the sets.[16]

Māori language controversy
In 2002, several Māori iwi (tribes) from New Zealand were angered by Lego's lack of respect for some of their words which were used to name certain characters, locations and objects in the Bionicle storyline.[17][18] A letter of complaint was written, and the company agreed to change the names of certain story elements (e.g. the villagers originally known as "Tohunga" was changed to "Matoran")[18] and met with an agreement with the Māori people to still use a small minority of their words.[19]

In the story, the reason for certain name changes was dubbed as a Naming Ceremony for certain Matoran after doing heroic deeds (though the pronunciations remain the same), an example being the name change of 'Huki' to 'Hewkii'.[20] Other names such as "Toa" meaning "Warrior", "Kanohi" meaning "Face" and "Kōpaka" meaning "Ice"[18] were not changed.

See also
List of Bionicle media
Lego Technic
References
"BrickLink Reference Catalog - Sets - Category Bionicle". BrickLink. Retrieved 12 April 2021.
Widdicombe, Rupert (27 April 2004). "Building blocks for the future". The Guardian. Archived from the original on 4 January 2022. Retrieved 6 November 2021.
Lumb, David (2020-06-21). "LEGO Almost Went Bankrupt. These Heroes Saved Our Bricks". Popular Mechanics. Retrieved 2021-03-13.
Official Greg Discussion p. 198 Archived April 30, 2008, at the Wayback Machine on BZPower forums, post #5922
Faber (4 December 2015). "Faber Files: Name suggestions from the time before time".
"Lego: play it again". 17 December 2009 – via http://www.telegraph.co.uk.
Widdicombe, Rupert (2004-04-29). "Building blocks for the future". The Guardian. London. Retrieved 29 December 2009.
"An Important Announcement Regarding Bionicle". Archived from the original on 11 January 2010. Retrieved 28 December 2009.
"LEGO Bionicle". http://www.facebook.com.
https://www.brickfanatics.com/it-looks- ... -fan-vote/
"Greg Farshtey". BIONICLEsector01. Retrieved 2022-02-08.
Danger, Tatiana (15 September 2015). "Review: New LEGO Bionicle Sets Are Here to Slice and Bash Skulls".
Doug Cornelius. "The end of LEGO Bionicle". Wired. Retrieved 2010-01-01.
Telegraph (2009-12-17). "Lego: play it again". The Daily Telegraph. London. Retrieved 2010-01-01.
Business Wire (2002-04-16). "LEGO Company to Channel Strong 2001 Performance into Aggressive Growth Strategy for North America; World leader in construction toys aims to double its Canadian business by 2005". Business Wire. Retrieved 2010-02-08. {{cite news}}: |author= has generic name (help)
Business Wire (2004-06-07). "BIONICLE Fever Heats, Blazes Into New Categories; Key Players in Five Children's Merchandise Categories Jump on BIONICLE Bandwagon". Business Wire. Retrieved 2009-12-26. {{cite news}}: |author= has generic name (help)
"Lego game irks Maoris". BBC News. London. 2005-05-31. Retrieved 2006-08-14.
Griggs, Kim (2002-11-21). "Lego Site Irks Maori Sympathizer". Wired News. Retrieved 2006-08-14.
"Lego agrees to stop using Maori names". BBC News. London. 2001-10-30. Retrieved 2006-08-14.
Bionicle Encyclopedia, Scholastic 2007
External links
BioMedia Project, an online archive of BIONICLE media
BIONICLEsector01.com, an external wiki
BZPower.info, a LEGO and BIONICLE news site
Wall of History, an online compendium of BIONICLE story content
vte
Bionicle
vte
Lego
Categories: Bionicle2000s toys2010s toysAction figuresCyborgs in fictionDC Comics titlesFiction about parasitesFiction about robotsLego themesProducts and services discontinued in 2010Products and services discontinued in 2016Products introduced in 2000Products introduced in 2015Toy controversies
"
he said with both anguish and a bit of anger due to them not knowing what Bionicles was


"So a toy?"
Guess who's back? Back again.
I am back and yes I am Italian. And I am American.

User avatar
Regnum Alea Spaceflee
Ambassador
 
Posts: 1384
Founded: Dec 02, 2022
Psychotic Dictatorship

Postby Regnum Alea Spaceflee » Wed Feb 01, 2023 9:20 am

Romanic Imperium wrote:
Regnum Alea Spaceflee wrote:"
Bionicle

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Talk
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From Wikipedia, the free encyclopedia
This article is about the toy line. For associated media properties, see List of Bionicle media. For other uses, see Bionicle (disambiguation).
Bionicle
Bionicle2015Logo.png
Parent theme Lego Technic (2000–2003)
Licensed from The Lego Group
Availability 2000–2010, 2015–2016, 2023
Total sets 452[1]
Bionicle is a line of Lego construction toys, marketed primarily towards 8-to-16-year-olds. The line originally launched in 2001 as a subsidiary of Lego's Technic series. Over the following decade, it became one of Lego's biggest-selling properties, turning into a franchise and playing a part in saving the company from its financial crisis of the late 1990s. Despite a planned twenty-year tenure,[2] the theme was discontinued in 2010, but was rebooted in 2015 for a further two years.

Unlike previous Lego themes, Bionicle was accompanied by an original story told across a multimedia spectrum. It depicts the exploits of the Toa, heroic biomechanical beings with innate elemental abilities whose duty is to maintain peace throughout their universe. Bionicle's success prompted subsequent Lego themes to use similar story-telling methods.

History
Concept
After suffering a decade-long downturn in the 1990s, the Lego Group went forward with the idea that a theme with a storyline behind it would appeal to consumers. Their first attempt was the space opera franchise Star Wars, which became an instant success, however, the royalty payments to Lucasfilm marginalized Lego's profits, prompting them to conceive their own story-driven themes, one of which would eventually become Bionicle.

The concept for Bionicle originated from an idea by co-creator Christian Faber named "Cybots", a line of humanoid action figures with attachable limbs and ball-and-socket joints. Faber recalled, "I was sitting with Lego Technic and thought I would love to build a character instead of a car. I thought of this biological thing: The human body is built from small parts into a functional body just like a model. What if you got a box full of spare parts and built a living thing?". He pitched the idea to Lego, but it was initially implemented as the themes Slizer/Throwbots in 1999 and RoboRiders in 2000.[3]

A new project called "BoneHeads of Voodoo Island" was later conceived by Faber and Lego employees Bob Thompson and Martin Riber Andersen from a brief by Erik Kramer that was sent to outside writers, one of whom was Alastair Swinnerton, who rewrote the concept and was later invited to pitch it to the Lego Group at their headquarters in Billund, Denmark. The revised concept was well received and Swinnerton was commissioned to expand his initial pitch into a full 'bible'. On his second visit to Billund, the project was given approval and entitled "Bionicle" at an internal Lego meeting (a portmanteau constructed from the words "biological chronicle",[4] with reference to the word "bionics"). The names "BioKnights" and "Afterman" were also considered prior to the finalization of the brand.[5]

To accompany theme, Lego worked with Swinnerton and the creative agency Advance to create an elaborate story featuring extensive lore centering on half-organic, half-robotic characters and telling it across a vast multimedia spectrum including comic books, novels, games, movies and online content. Māori culture became a key inspiration behind the story and the theme at large. The use of tropical environments and characters based on classical elements were also carried over from Slizer/Throwbots and RoboRiders. The toys themselves would be an expansion of the Lego Technic sub-series, featuring the same building system that was already featured in Slizer/Throwbots and RoboRiders. One particular element – the then-innovative ball-and-socket system which created free joint movement – would feature heavily in Bionicle and be expanded upon in subsequent sets.

Launch and success
The first wave of Bionicle sets were initially launched in December 2000 in Europe and Australasia as a "test market" to predict how well the series would sell in North America. The official website, explaining the premise of Bionicle, also debuted around the same time. After a positive reception, Bionicle premiered in North America in mid-2001, where it generated massive success and garnered the Lego Group £100 million in its first year.[6] New sets were released every six months, ranging from buildable action figures to play sets and vehicles, and would gradually increase in size and flexibility with every new wave. Collectibles such as weapon ammo and the "Kanohi" masks that certain characters wore were also sold; some became rare and valuable and withheld secret codes that when entered onto the official Bionicle website, provided the user with "Kanoka Points" that enabled them to access exclusive membership material.

As Bionicle's popularity rose, it became one of Lego's most successful properties, accounting for nearly all of their financial turnover from the previous decade. It was named as the #1 Lego theme in 2003 and 2006 in terms of sales and popularity,[7] with other Lego themes at the time failing to match the profits generated by Bionicle. Its popularity led to high web traffic via its official website, averaging more than one million page views per month, and further kinds of merchandise such as clothes, toiletries and fast-food restaurant toy collectibles.

Discontinuation
On November 24, 2009, Lego announced that production on new Bionicle sets would cease after a final wave was released in 2010. The decision was made due to recent low sales and a lack of new consumer interest in the brand, possibly brought on by its decade-long backstory and extensive lore. A successor theme, Hero Factory, was launched in 2010. It continued to use the building system introduced in Bionicle before evolving into the Character and Creature Building System (CCBS) that would later be carried over into other Lego sets and eventually Bionicle's 2015 reintroduction. Hero Factory itself ceased after 2014.

At his request, long-term Bionicle comic book writer and story contributor Greg Farshtey was given permission to continue the Bionicle storyline, with chapters for new serials arranged to be posted regularly on the website BionicleStory.com.[8] However, Farshtey stopped posting new content in 2011 due to his other commitments and the website was shut down in 2013, leaving a number of serials incomplete. Farshtey continues to play an active role in the Bionicle fan community and regularly contributes new story details via online forums and message boards.

Reboot
Work on a reboot of Bionicle began in 2012. Matt Betteker, a junior designer who worked on Hero Factory, was promoted to senior designer for the project. The theme's comeback was announced on September 19, 2014, with the first wave of sets and story details revealed at New York Comic Con on October 9.[9] Dubbed "Generation 2" by fans, the new storyline features the same premise as the original, albeit with simplified lore and a smaller media platform.

The reboot launched in January 2015 to a mixed reception from toy critics and fans of the original Bionicle franchise, with the playability of the new sets and the inspiration taken from the theme's first wave being praised, but the simplified story and undeveloped characters receiving less positive feedback. Despite plans to release new Bionicle sets through to at least 2017, Lego discontinued the reboot in 2016, citing low sales.

Fans believe the lack of Lego marketing the theme themselves, instead relying on the fans to market and promote the theme, coupled with the irregular release of the simplified story across varying formats generated a decreased interest that contributed to this - however interest in Bionicle remains to this day.

Legacy
Despite the discontinuation, the popularity of Bionicle persisted and the theme was acknowledged by Lego in the 90th anniversary poll, winning the first round.[10]

Due to this Lego chose to celebrate Bionicle in a promotional set in 2022 and with a 'gift with purchase set' in 2023 which the community responded well to.

Story
See also: List of Bionicle media
Generation 1 (2001–2010)

A promotional image of the original Tahu set (2001).
Set in a time predating recorded history (described as "the time before time") in a science fantasy universe featuring a diversity of cyborgs, the main story depicts the exploits of the Toa, heroic beings with elemental powers whose sworn duty is to protect the Matoran, the prime populace of their world, and reawaken the Great Spirit Mata Nui, their god-like guardian who was forced into a coma by the actions of the evil Makuta.

The first story arc (2001–2003) takes place on the tropical island of Mata Nui, named after the Great Spirit, and deals with the arrival of the six Toa Mata (later transformed into the more powerful Toa Nuva) and their adventures in protecting the Matoran villagers from Makuta's minions. A heavy emphasis is placed on the Kanohi masks worn by the Toa, which supplement their elemental powers with abilities such as super-strength and super-speed. The second arc (2004–2005) acts as a prequel to the first, set on an island city called Metru Nui. It follows another group of Toa who would go on to become Turaga, the Matoran's elders, and explains how they all came to settle on Mata Nui island. The culminating third arc (2006–2008) sees a new team of Toa set out on a quest to find the Mask of Life, an artifact that can save the dying Mata Nui. A fourth arc (2009), originally envisioned as a soft reboot of the franchise, introduces the desert world of Bara Magna and its inhabitants. However, future storylines were scrapped after Lego cancelled Bionicle later that year and replaced with one that concluded the main narrative in 2010.

Characters such as the Toa and Matoran are typically divided into tribes based on six "primary" elements: fire, water, air, earth, stone, and ice. Less common "secondary" elements, such as light, gravity and lightning, began being introduced in 2003. The 2009 storyline, which features a different society, uses a similar grouping method for its Glatorian and Agori characters.

The whole saga was developed for a multimedia platform by a team of Lego employees led by Bob Thompson[7] and spans animations, comic books, novels, console and online games, short stories, and a series of direct-to-DVD films – Bionicle: Mask of Light (2003), Bionicle 2: Legends of Metru Nui (2004), Bionicle 3: Web of Shadows (2005) and Bionicle: The Legend Reborn (2009). The majority of comics and novels were written by Greg Farshtey, who also published a number of in-character blogs, serials, and podcasts that expanded the franchise lore. After the toyline was discontinued, publication of these serials continued through to 2011 before halting abruptly due to Farshtey's other commitments.

Generation 2 (2015–2016)
A reboot of the original story, the revival chronicles the adventures of six elemental Toa heroes who protect the bio-mechanical inhabitants of the mystical island of Okoto from Makuta and his minions. Characters are again divided into six elemental tribes: fire, water, jungle (changed from air for creative reasons), earth, stone and ice. The reboot's multimedia spectrum was scaled back in comparison to the first generation's – online animations, a series of books and graphics novels authored by Ryder Windham, and the animated Netflix series Lego Bionicle: The Journey to One (2016) detail the narrative. Christian Faber and Greg Farshtey served as creative consultants.[11]

Reception
Initially, the idea of Bionicle faced resistance from company traditionalists as the Lego Group had no experience of marketing a story-based brand of their own. The "war-like" appearance of the characters also went against the company's values of creating sets without themes of modern warfare or violence.[7] Lego reconciled on this statement by claiming that the theme was about "Good versus evil; "good hero warriors" designed to combat "evil enemy fighters" in a mythical universe, so children are not encouraged to fight each other".[12]

The Bionicle franchise was well received over its venture and became one of the Lego Group's biggest-selling properties. At the time of its launch, one reviewer described the sets as "A good combination of assembly and action figure".[13] and first-year sales of £100 million.[14] Bionicle later received a Toy of the Year Award for Most Innovative Toy in 2001 from the Toy Industry Association.[15]

Bionicle's rapid success had a major impact on the Lego Company. Stephanie Lawrence, the global director of licensing for Lego, stated "We've created an evergreen franchise to complement the many event-based properties on the children's market. An increasing number of category manufacturers want to tap into the power of the Bionicle universe, and the key for us now is to manage the excitement to stay true to the brand and the lifestyle of our core consumer."[16]

Since its launch, toy critics have said that Bionicle has changed the way children think and play with Lego products by combining "The best of Lego building with the story telling and adventure of an action figure". Toy statistics have revealed that as of 2009, 85% of American boys aged 6–12 have heard of Bionicle while 45% own the sets.[16]

Māori language controversy
In 2002, several Māori iwi (tribes) from New Zealand were angered by Lego's lack of respect for some of their words which were used to name certain characters, locations and objects in the Bionicle storyline.[17][18] A letter of complaint was written, and the company agreed to change the names of certain story elements (e.g. the villagers originally known as "Tohunga" was changed to "Matoran")[18] and met with an agreement with the Māori people to still use a small minority of their words.[19]

In the story, the reason for certain name changes was dubbed as a Naming Ceremony for certain Matoran after doing heroic deeds (though the pronunciations remain the same), an example being the name change of 'Huki' to 'Hewkii'.[20] Other names such as "Toa" meaning "Warrior", "Kanohi" meaning "Face" and "Kōpaka" meaning "Ice"[18] were not changed.

See also
List of Bionicle media
Lego Technic
References
"BrickLink Reference Catalog - Sets - Category Bionicle". BrickLink. Retrieved 12 April 2021.
Widdicombe, Rupert (27 April 2004). "Building blocks for the future". The Guardian. Archived from the original on 4 January 2022. Retrieved 6 November 2021.
Lumb, David (2020-06-21). "LEGO Almost Went Bankrupt. These Heroes Saved Our Bricks". Popular Mechanics. Retrieved 2021-03-13.
Official Greg Discussion p. 198 Archived April 30, 2008, at the Wayback Machine on BZPower forums, post #5922
Faber (4 December 2015). "Faber Files: Name suggestions from the time before time".
"Lego: play it again". 17 December 2009 – via http://www.telegraph.co.uk.
Widdicombe, Rupert (2004-04-29). "Building blocks for the future". The Guardian. London. Retrieved 29 December 2009.
"An Important Announcement Regarding Bionicle". Archived from the original on 11 January 2010. Retrieved 28 December 2009.
"LEGO Bionicle". http://www.facebook.com.
https://www.brickfanatics.com/it-looks- ... -fan-vote/
"Greg Farshtey". BIONICLEsector01. Retrieved 2022-02-08.
Danger, Tatiana (15 September 2015). "Review: New LEGO Bionicle Sets Are Here to Slice and Bash Skulls".
Doug Cornelius. "The end of LEGO Bionicle". Wired. Retrieved 2010-01-01.
Telegraph (2009-12-17). "Lego: play it again". The Daily Telegraph. London. Retrieved 2010-01-01.
Business Wire (2002-04-16). "LEGO Company to Channel Strong 2001 Performance into Aggressive Growth Strategy for North America; World leader in construction toys aims to double its Canadian business by 2005". Business Wire. Retrieved 2010-02-08. {{cite news}}: |author= has generic name (help)
Business Wire (2004-06-07). "BIONICLE Fever Heats, Blazes Into New Categories; Key Players in Five Children's Merchandise Categories Jump on BIONICLE Bandwagon". Business Wire. Retrieved 2009-12-26. {{cite news}}: |author= has generic name (help)
"Lego game irks Maoris". BBC News. London. 2005-05-31. Retrieved 2006-08-14.
Griggs, Kim (2002-11-21). "Lego Site Irks Maori Sympathizer". Wired News. Retrieved 2006-08-14.
"Lego agrees to stop using Maori names". BBC News. London. 2001-10-30. Retrieved 2006-08-14.
Bionicle Encyclopedia, Scholastic 2007
External links
BioMedia Project, an online archive of BIONICLE media
BIONICLEsector01.com, an external wiki
BZPower.info, a LEGO and BIONICLE news site
Wall of History, an online compendium of BIONICLE story content
vte
Bionicle
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Lego
Categories: Bionicle2000s toys2010s toysAction figuresCyborgs in fictionDC Comics titlesFiction about parasitesFiction about robotsLego themesProducts and services discontinued in 2010Products and services discontinued in 2016Products introduced in 2000Products introduced in 2015Toy controversies
"
he said with both anguish and a bit of anger due to them not knowing what Bionicles was


"So a toy?"

"Ju-JUST A TOY?! BIONICLES MADE A GENERATION OF PEOPLE, FORMING A LIFELONG FANBASE OF DIEHARDS! SO 'Is It JuSt A tOy?' IS ENTIRILY WRONG!"
Why is Emperor Nero in a red dress?
Must be
Fate./Extra Last Encore
Sometimes I'm glad Adam and Eve ate the apple.

User avatar
Romanic Imperium
Minister
 
Posts: 3285
Founded: Dec 14, 2021
Inoffensive Centrist Democracy

Postby Romanic Imperium » Wed Feb 01, 2023 9:21 am

Regnum Alea Spaceflee wrote:
Romanic Imperium wrote:
"So a toy?"

"Ju-JUST A TOY?! BIONICLES MADE A GENERATION OF PEOPLE, FORMING A LIFELONG FANBASE OF DIEHARDS! SO 'Is It JuSt A tOy?' IS ENTIRILY WRONG!"


jaguar puts his hands up.

"Hey listen I haven't seen a toy in years let alone someone play with one. But if that's your thing you do you I guess"
Guess who's back? Back again.
I am back and yes I am Italian. And I am American.

User avatar
Floofybit
Powerbroker
 
Posts: 8997
Founded: Sep 11, 2020
Psychotic Dictatorship

Postby Floofybit » Wed Feb 01, 2023 9:21 am

Regnum Alea Spaceflee wrote:
Romanic Imperium wrote:
"So a toy?"

"Ju-JUST A TOY?! BIONICLES MADE A GENERATION OF PEOPLE, FORMING A LIFELONG FANBASE OF DIEHARDS! SO 'Is It JuSt A tOy?' IS ENTIRILY WRONG!"


"Are these like the little anthropomorphic fox toys back at home? Except... Robots?"
Last edited by Floofybit on Wed Feb 01, 2023 9:22 am, edited 1 time in total.
Compass: Northwest
Reformative Authoritarian Pacifist
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Religious ace male therian (?) who really, really, really loves fruit.
Broadcasting From Foxlington
Safety & Equality > Freedom
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New TET, the day is saved
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User avatar
San Lumen
Post Kaiser
 
Posts: 87322
Founded: Jul 02, 2009
Liberal Democratic Socialists

Postby San Lumen » Wed Feb 01, 2023 9:42 am

Floofybit wrote:
San Lumen wrote:
" I came here through a wormhole. From my research one can reach any reality from here."


"Interesting... Maybe I'll try to travel to another nation of anthropomorphic foxes like me."

Ashtyn watched the fight, anxiously sipping his juice. He secretly hoped the man would be victorious, but he didn't know the characteristics of the strange shadow creature. He didn't express it out loud because he didn't want to make enemies.

"Quite the fight. Thinking of intervention, or holding back? I'd put a stop to it but I'm just a fox." Ashtyn tittered.


"From my understanding the multiverse is infinite. Im certain there is a world out there like that. It is quite the the fight." Leo said and he turned to the fighters and said "what exactly is the problem here?"

User avatar
Romanic Imperium
Minister
 
Posts: 3285
Founded: Dec 14, 2021
Inoffensive Centrist Democracy

Postby Romanic Imperium » Wed Feb 01, 2023 9:55 am

San Lumen wrote:
Floofybit wrote:
"Interesting... Maybe I'll try to travel to another nation of anthropomorphic foxes like me."

Ashtyn watched the fight, anxiously sipping his juice. He secretly hoped the man would be victorious, but he didn't know the characteristics of the strange shadow creature. He didn't express it out loud because he didn't want to make enemies.

"Quite the fight. Thinking of intervention, or holding back? I'd put a stop to it but I'm just a fox." Ashtyn tittered.


"From my understanding the multiverse is infinite. Im certain there is a world out there like that. It is quite the the fight." Leo said and he turned to the fighters and said "what exactly is the problem here?"


"That would be my earth then. There hasn't been peace for over a decade...."
Guess who's back? Back again.
I am back and yes I am Italian. And I am American.

User avatar
San Lumen
Post Kaiser
 
Posts: 87322
Founded: Jul 02, 2009
Liberal Democratic Socialists

Postby San Lumen » Wed Feb 01, 2023 9:59 am

Romanic Imperium wrote:
San Lumen wrote:
"From my understanding the multiverse is infinite. Im certain there is a world out there like that. It is quite the the fight." Leo said and he turned to the fighters and said "what exactly is the problem here?"


"That would be my earth then. There hasn't been peace for over a decade...."


"Oh interesting. In my Earth, there is a Galactic Republic for the entire galaxy and what would be the fictional MCU is real."
Last edited by San Lumen on Wed Feb 01, 2023 9:59 am, edited 2 times in total.

User avatar
Regnum Alea Spaceflee
Ambassador
 
Posts: 1384
Founded: Dec 02, 2022
Psychotic Dictatorship

Postby Regnum Alea Spaceflee » Wed Feb 01, 2023 10:22 am

San Lumen wrote:
Romanic Imperium wrote:
"That would be my earth then. There hasn't been peace for over a decade...."


"Oh interesting. In my Earth, there is a Galactic Republic for the entire galaxy and what would be the fictional MCU is real."

"The fuck is an 'MCU'?" he said, finally regaining some kind of saneness
Why is Emperor Nero in a red dress?
Must be
Fate./Extra Last Encore
Sometimes I'm glad Adam and Eve ate the apple.

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