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The Republic of Atria
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Posts: 24431
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Wed Nov 08, 2017 9:10 pm

Alright. This is mostly to gauge some interest.

Warframe/Destiny Crossover: Light and Void.

The Vex do their time/reality thing to try to and tear open a portal through time. Guardians interfere, but portals are opened to Warframe universe across the solar system.

Lotus sends a bunch of Tenno to check out these anomalies. Crossover begins. Destiny timeline is post Gary George Gavin Greg Ghaul.

You can be a Guardian or Tenno. Story is half meeting, beating, and greeting the new neighbors, dealing with the individual threats, dealing with the new combined threats. Corpus with Vex tech. Taken Infested, THe Cabal and Grineer trying to see who can ram the bigger ship into another ship better. Poor Fallen getting wrecked by everything.

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Theyra
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Posts: 6178
Founded: Aug 29, 2015
Democratic Socialists

Postby Theyra » Wed Nov 08, 2017 9:18 pm

The Republic of Atria wrote:Alright. This is mostly to gauge some interest.

Warframe/Destiny Crossover: Light and Void.

The Vex do their time/reality thing to try to and tear open a portal through time. Guardians interfere, but portals are opened to Warframe universe across the solar system.

Lotus sends a bunch of Tenno to check out these anomalies. Crossover begins. Destiny timeline is post Gary George Gavin Greg Ghaul.

You can be a Guardian or Tenno. Story is half meeting, beating, and greeting the new neighbors, dealing with the individual threats, dealing with the new combined threats. Corpus with Vex tech. Taken Infested, THe Cabal and Grineer trying to see who can ram the bigger ship into another ship better. Poor Fallen getting wrecked by everything.


I am interested in a Destiny rp, not sure about a crossover with Warframe. I am assuming that the Warframe timeline is post War Within.

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The Republic of Atria
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Posts: 24431
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Wed Nov 08, 2017 9:20 pm

Theyra wrote:
The Republic of Atria wrote:Alright. This is mostly to gauge some interest.

Warframe/Destiny Crossover: Light and Void.

The Vex do their time/reality thing to try to and tear open a portal through time. Guardians interfere, but portals are opened to Warframe universe across the solar system.

Lotus sends a bunch of Tenno to check out these anomalies. Crossover begins. Destiny timeline is post Gary George Gavin Greg Ghaul.

You can be a Guardian or Tenno. Story is half meeting, beating, and greeting the new neighbors, dealing with the individual threats, dealing with the new combined threats. Corpus with Vex tech. Taken Infested, THe Cabal and Grineer trying to see who can ram the bigger ship into another ship better. Poor Fallen getting wrecked by everything.


I am interested in a Destiny rp, not sure about a crossover with Warframe. I am assuming that the Warframe timeline is post War Within.


Concepts are basically the same at their core: "Superpowered warriors kill legions of people/things they don't like for marginally better weapons and armor." And yes. Post War Within.

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Theyra
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Posts: 6178
Founded: Aug 29, 2015
Democratic Socialists

Postby Theyra » Wed Nov 08, 2017 9:28 pm

The Republic of Atria wrote:
Theyra wrote:
I am interested in a Destiny rp, not sure about a crossover with Warframe. I am assuming that the Warframe timeline is post War Within.


Concepts are basically the same at their core: "Superpowered warriors kill legions of people/things they don't like for marginally better weapons and armor." And yes. Post War Within.


I can see possible plot points, like New Loka hearing of a Earth that was untouched by the Orokin may do something with that. Or the Corpus wanting Golden Age tech. I am not really a fan of crossover rps.

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The Republic of Atria
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Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Wed Nov 08, 2017 9:41 pm

Theyra wrote:
The Republic of Atria wrote:
Concepts are basically the same at their core: "Superpowered warriors kill legions of people/things they don't like for marginally better weapons and armor." And yes. Post War Within.


I can see possible plot points, like New Loka hearing of a Earth that was untouched by the Orokin may do something with that. Or the Corpus wanting Golden Age tech. I am not really a fan of crossover rps.


Yeah, there's many possible plot points. Plus there's a lot of similarities in the universes. Would make for an exciting crossover.

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Theyra
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Posts: 6178
Founded: Aug 29, 2015
Democratic Socialists

Postby Theyra » Wed Nov 08, 2017 10:18 pm

The Republic of Atria wrote:
Theyra wrote:
I can see possible plot points, like New Loka hearing of a Earth that was untouched by the Orokin may do something with that. Or the Corpus wanting Golden Age tech. I am not really a fan of crossover rps.


Yeah, there's many possible plot points. Plus there's a lot of similarities in the universes. Would make for an exciting crossover.


There are similar but......... yeah, not a fan of crossover rps...... More interested in a Destiny rp, but that is just me.
Last edited by Theyra on Thu Nov 09, 2017 12:51 am, edited 1 time in total.

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Rupudska
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Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Thu Nov 09, 2017 11:14 pm

Agri told me not to make this even as a concept, but he can't tell me what to do, only suggest.

RP INTEREST AND FEEDBACK REQUEST
Please provide as much detail as possible.
RP's Overarching Concept: Comedy multi-crossover, superhumans need not apply
Genre/s: (Black) Comedy, Crossover, Action
Character or Faction Based: Character
Detailed Description: Some aeons the Guardians of Reality just can't catch a bloody break. Every once in a while some schmuck gets too big for his britches and decides conquering one universe isn't enough so they want m̨̝̑̾͘͟o̍͆͌͠҉̰͓͡ŗ̞̬̾e̯̤̟̮̼̣͚̮ͫ̇͛̂. The latest one comes after a long, long, long string of multiversal usurpers, long enough that many in the multiverse 'in the know' about inter-universal affairs have gotten a bit sick of working for the Guardians all the time, instead opting to try and protect their own universe from the forces of this 'Udorov the Ravager' dick.

As a result, the Guardians have had to... loosen their restrictions on who can get their boons and save the universe or whatever. Some less... reputable universes (or just plain unreputed) universes are getting recruited for the war effort. And a whole bloody lot of people who are physically or even mentally just average Joes for their species when contacted by the Guardians. Sure, it's risky, but Lord Yahhv is confident in it. About 53% confident, which for him is pretty confident. Pessimistic ass. These normals are all the Guardians got for themselves at this point, with other universes either bending the knee to Udorov or doing their own thing to try and contain him instead of, you know, working with the supreme governing body of the multiverse.

Need Help With: Should characters be aware of other characters' universes? I'm thinking 'yes but it depends'. And should I put out any other restrictions besides 'no starting superpowers?' Being Batman counts as a superpower, of course. You cannot be Batman.

Please leave this hashtag in place: #Mentorhelp
Last edited by Rupudska on Thu Nov 09, 2017 11:14 pm, edited 1 time in total.
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On Karlsland Witch Doctrine:
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seem to be blowing up everyones banks
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Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

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Korhal IVV
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Founded: Aug 29, 2015
Ex-Nation

Postby Korhal IVV » Fri Nov 10, 2017 12:36 am

RP INTEREST AND FEEDBACK REQUEST
Please provide as much detail as possible.
RP's Overarching Concept: An alternate timeline of WH40K where it is now M61 and the grimdarkness of the galaxy has been cranked to eleven.
Genre/s: Science Fantasy
Character or Faction Based: Maybe both??
Detailed Description: It is the Sixty First Millennium. The galaxy, already a war torn hell as it is, has become an even worse hell for its inhabitants. The Imperium has died, but not with a bang, but rather, with a whimper. In the final days of M45, no vox nor astrotelepathic transmission was received from Holy Terra once again, as it was slowly but surely consumed by a miasma of chaos and insanity. The Emperor expired on the Golden Throne, causing the Warp Rift which He has kept in bay for so long to expand with utter violence. Daemons flooded the Imperial Palace as hundreds of vessels sought to escape the new Eye of Terror of Sol. Alas, they would not find escape. The Void Dragon awakened at last, and enthralled the Adeptus Mechanicus of Mars, and utterly slaughtered every escaping vessel they could find. The forces of Chaos fought the Dragon's legions of silver sentinels and corrupted Mechanicus forces, but in the end could only contain it, as the Dragon ensured that Sol was his.

His, except for one orb of diamond hard resilience - Titan. The Grey Knights and the Custodian Guard fought on in the moon for thousands of years, destroying wave after wave of daemons that sought to take the relics in the hands of the Grey Knights. Every mundane human on Titan has died a thousand years earlier, but the mighty warriors stand fast to their ground.

The Necrons have returned in full force, but many have become slaves to the merged C'tan, some of whom are once again whole. The Deciever, the Nightbringer, and the Void Dragon, to name a few. And yet, the Silent King marshals his forces, determined to bring the galaxy under the dominion of the Necrontyr once again.

Elsewhere in the galaxy, Ultramar has become mankind's last bastion of hope in an insane galaxy. Roboute Guiliman returned to life without any known reason, and has forged his realm into an indomitable fortress. His brothers Vulkan and Lion El'Johnson have returned from their stupor as well, leading the Empire of Ultramar as an unstoppable Triumvirate. They seek to refound the Imperium, but the road is still long.

The Eldar, who have held to dear life for so long, feel the end approaching. The Eldar race now keeps only five bastions of power - Commoragh, the Black Library, the Exodite Worlds, defiant Biel-Tan, and the wandering super fleet of Ulthwe. Half of the others have been consumed and devoured as the Tyranids crashed into the galaxy with a final, mighty Hive Fleet many times greater than Leviathan, aptly known as Hive Fleet Apocalypse. Others were destroyed as Chaos ran rampant. All that remained of the ghost craftworlds are the giant wraithbone skeleton, the pulsating Infinity Circuit, and numberless scattered soul gems, containing the souls of the murdered Eldar. The Eldar, however, are as defiant and arrogant as ever - they will not give the galaxy to any usurper.

Unknown to the rest of the galaxy, it was the Orks that saved it from the ravenous hunger of the Tyranids. As the Tyranids surged, the Orks met them with equal violence. Octarius drew upon thousands of WAAAGH!!s to itself as the Orkish race fought the Great Devourer with joy. A billion trillion Orks fought Hive Fleet Apocalypse in a final confrontation in the east of the galaxy, expending their numbers as they unknowingly saved the rest of the galaxy. As the last Ork slew the last Tyranid of Apocalypse, he died with a smile from his wounds. But while the Orks all but disappeared, hulking, armored figures have emerged from the Webway, wielding armor and weapons of crystalline composition. The Old Ones have returned. And with them, the Krork.

The Tau, in their naivety, have expanded into a realm of corpses and ash. Every world they found was dead, its life consumed by the hunger of the Tyranids. As they terraformed each world with impunity, the Tau became less optimistic. They became cynical, and vowed to destroy all those in their path, as the other races cannot be trusted with the galaxy. This was the Tau Empire after all, isn't it?

But most terrifying of all was the birth of a new Chaos God: The Star Father. As the Emperor died upon the Golden Throne, the Star Child suckled into reality, killing the Astronomican. When the Emperor destroyed Horus' soul utterly, part of His soul was cast into the Warp as well. This fragment became the Star Child. At first, it was benevolent. But as it was fed by the fanatical devotion of the citizens of the Imperium, it became increasingly insane. The Star Child came to see that to enforce order, one must dominate and repress. Thus, as the Emperor died, the Star Child screamed into existence, and became the Star Father over time. Whereareas the daemons of others spread chaos and disorder, his daemons dominate the minds of mortals. Where the daemons of others are nightmares incarnate, His daemons are faceless automata, suppressing the free will of mortals. The daemon worlds of the Star Father sprung all over the Eye of Terror, places where men and women are subservient to the point of lobotomy in a cycle of self defeating order.

In all of this, hundreds of petty Imperiums have been carved into the great Imperium's corpse. All claim legitimacy over every other. Some are controlled in secret by Exodite Eldar, those erie and strange lords of the realm who never seemed to die of old age. Others are ruled by Space Marines and Fabricators that could not fully comprehend the terror of these times. Another is ruled by the Ecclesiarch in exile, and is a station of religious insanity as "heretics" were burned by the billions. Still more are ruled by surviving Inquisitors.

Dark times indeed!
Need Help With: Deciding if this should be character or faction based, as well as the concept itself.

(Inspired by a WH40K fanfiction of the same concept btw, called the Shape of the Nightmare to Come and Age of Dusk by Lord Lucan.)

Please leave this hashtag in place: #Mentorhelp
Last edited by Korhal IVV on Fri Nov 10, 2017 12:44 am, edited 1 time in total.
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Shark isle
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Posts: 3767
Founded: Nov 12, 2012
Ex-Nation

Postby Shark isle » Fri Nov 10, 2017 9:33 am

Would anyone be interested in a G.I Joe rp?

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Harbertia
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Posts: 26689
Founded: Apr 30, 2013
Ex-Nation

Postby Harbertia » Fri Nov 10, 2017 10:09 am

Shark isle wrote:Would anyone be interested in a G.I Joe rp?

*I the individual who generally shys away from militant rps am.

I have fond memories of the series :) and have been impressed with the recent CoD game, wwIi. It has me in the mood.
Last edited by Harbertia on Fri Nov 10, 2017 10:12 am, edited 1 time in total.
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Shark isle
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Posts: 3767
Founded: Nov 12, 2012
Ex-Nation

Postby Shark isle » Fri Nov 10, 2017 12:36 pm

Harbertia wrote:
Shark isle wrote:Would anyone be interested in a G.I Joe rp?

*I the individual who generally shys away from militant rps am.

I have fond memories of the series :) and have been impressed with the recent CoD game, wwIi. It has me in the mood.

Good, the rp itself will be set in modern times and will have somewhat have the same tone as the original 80s carton. But, COBRA will do most of it's terroristic actions through proxies and patsies, unlike the original show where they did it themselves. Would you be okay with that change?

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Harbertia
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Posts: 26689
Founded: Apr 30, 2013
Ex-Nation

Postby Harbertia » Fri Nov 10, 2017 4:14 pm

Shark isle wrote:
Harbertia wrote:*I the individual who generally shys away from militant rps am.

I have fond memories of the series :) and have been impressed with the recent CoD game, wwIi. It has me in the mood.

Good, the rp itself will be set in modern times and will have somewhat have the same tone as the original 80s carton. But, COBRA will do most of it's terroristic actions through proxies and patsies, unlike the original show where they did it themselves. Would you be okay with that change?

As someone who has also read editions of the Marvel Comic Book series from the era of the cartoon yes. As a story that has stuck in my mind is one regarding COBRA backing a domestic terror cell in the US.

I have no issue with this, though I will admit- I'm behind in regards to modern military technology. Still I can put an effort into it.
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Shark isle
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Posts: 3767
Founded: Nov 12, 2012
Ex-Nation

Postby Shark isle » Fri Nov 10, 2017 6:09 pm

Harbertia wrote:
Shark isle wrote:Good, the rp itself will be set in modern times and will have somewhat have the same tone as the original 80s carton. But, COBRA will do most of it's terroristic actions through proxies and patsies, unlike the original show where they did it themselves. Would you be okay with that change?

As someone who has also read editions of the Marvel Comic Book series from the era of the cartoon yes. As a story that has stuck in my mind is one regarding COBRA backing a domestic terror cell in the US.

I have no issue with this, though I will admit- I'm behind in regards to modern military technology. Still I can put an effort into it.

Don't worry, I am not too familiar with modern tech either. Expect the OOC soon. I hope other people are interested though.

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Democratic East-Asia
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Posts: 6059
Founded: Aug 30, 2016
Democratic Socialists

Postby Democratic East-Asia » Sat Nov 11, 2017 2:23 pm

OH boi, time to do some concept posting.
Revolutionary Communist State set in Asia. PMT.
NS stats are not used.
Actively funding left-wing "terrorist" organizations since its founding.

Pan Asia Broadcasting Channel: "We will achieve communism in 20 years." - Chairman Wei Yenwu, Central Government | Automation of industries threatens millions of jobs, says economic advisors

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Harbertia
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Founded: Apr 30, 2013
Ex-Nation

Postby Harbertia » Sat Nov 11, 2017 3:28 pm

Democratic East-Asia wrote:OH boi, time to do some concept posting.

This should be interesting :)
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Harbertia
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Posts: 26689
Founded: Apr 30, 2013
Ex-Nation

Postby Harbertia » Sat Nov 11, 2017 4:21 pm

I've been host to a series of Fantasy RPs set in The World of Zid, but I'm finding the setting- challenging to host in.

The RPs have been numerous enough to lead to a passage of time, and the world is changing. A new, fledgling nation has rose and an old one has collapsed.

Times are changing, and I've relied on the players to influence that change- by finding points in this progress where player action may change the setting's course.

But, the world is changing so much that I'm not sure where to go next. I've slacked on keeping track of everything on the lore page, and the latest RP ended so early that determining how it would have ended is beyond me.

Additionally, The World of Zid is a monotheistic setting- limiting the supernatural plot lines I could include.

----

As such, I am considering a new setting.

One with a focus on mysticism. Gods, Ghosts, etc. A setting with more diverse magics.

I'm thus far calling it; Mysticplane.

I am however conflicted on two points;

The players relationship to the world (are the characters native or outsiders who have 'fallen to the mortal plane'? For former forces players to research the lore before getting in and makes them feel a bit uneasy about not knowing much about it while the latter doesn't force them to, and instead gives them a reason for their character to know so little- thus making it more welcoming of new players. the latter however robs the character of a deep backstory and forces the player to build the character from interactions in the RP[s])

and

Serious or Comic tone
(The World of Zid is a serious setting, but I've considered making Mysticplanes one with more quarky and not all together realistic characters and concepts- for example, it might be a place where people get turned into chickens or a realm where even a commoner can enter a duke's house uninvited and unnannounced- specifically a comic setting [for this project's purpose] is one where social and scientific restrictions are thrown out the window in the name of entertainment. The Downside of such is that the RP will likely become highly chaotic and disorderly, thus endangering the capacity of players 'not in with it' to enjoy the RP)
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Labstoska
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Posts: 1441
Founded: Apr 22, 2016
Ex-Nation

Postby Labstoska » Sun Nov 12, 2017 1:12 pm

Has anyone here heard of Sunless Sea because I am planning to make an RP based off it.

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Military Lands of the Scottish People
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Posts: 3648
Founded: Jul 31, 2014
Ex-Nation

The Lack of Historical RP's in the Portal to the Multiverse

Postby Military Lands of the Scottish People » Sun Nov 12, 2017 8:26 pm

First things first, my Point of view here will more than likely be contradictory of that of your own, and then again it may not, but anyways my thing here is based on my perspective and may seem to insult the RPs so commonly found. So please, do not take offense. I do not usually give warnings but I do like the NS community and respect it enough to do so. As well, I do not usually find myself out of the Portal to the Multiverse so please forgive me if I do say something wrong or do something that is not applicable.


So let me get to my point: Most Roleplays are dominated by none other than obscure character roleplays or futuristic roleplays. Of course, there is also its fair share of Modern and fantasy ones aswell. There is nothing wrong with that. I am just curious as to what happened to historical and AH roleplays? I do recognize that trends die out however it appears this one is having a lasting effect. Currently, I have been able to only find one roleplay which is in the 1800's, I found a 1970 one that was based on alternate historical events in World War II. There might have been a few others that I could've missed but those are the only two that stuck out. It seems to me that these roleplays are dying out, or in a recessive period. I myself have been planning one however I usually have IRL events that prevent me from being an effective OP, therefore it dies out. Perhaps that is the case for others but I do not believe that this is just an issue applicable to Historical RPers. I do understand that this subject, the Historical RPs, can become rather boring and uninteresting, as it tends to begin to repeat itself, however this is not just solely Historical RPs. I do understand that Character RPs may create friendships and do all sorts of other things but I just do not see as to why it is becoming dominant.

Now I must go to sleep, so I hope to see some good explanations or something to talk about tomorrow, lol! Good night y'all!
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USS Monitor
Retired Moderator
 
Posts: 30410
Founded: Jul 01, 2015
Inoffensive Centrist Democracy

Postby USS Monitor » Sun Nov 12, 2017 9:33 pm

Military Lands of the Scottish People wrote:First things first, my Point of view here will more than likely be contradictory of that of your own, and then again it may not, but anyways my thing here is based on my perspective and may seem to insult the RPs so commonly found. So please, do not take offense. I do not usually give warnings but I do like the NS community and respect it enough to do so. As well, I do not usually find myself out of the Portal to the Multiverse so please forgive me if I do say something wrong or do something that is not applicable.


So let me get to my point: Most Roleplays are dominated by none other than obscure character roleplays or futuristic roleplays. Of course, there is also its fair share of Modern and fantasy ones aswell. There is nothing wrong with that. I am just curious as to what happened to historical and AH roleplays? I do recognize that trends die out however it appears this one is having a lasting effect. Currently, I have been able to only find one roleplay which is in the 1800's, I found a 1970 one that was based on alternate historical events in World War II. There might have been a few others that I could've missed but those are the only two that stuck out. It seems to me that these roleplays are dying out, or in a recessive period. I myself have been planning one however I usually have IRL events that prevent me from being an effective OP, therefore it dies out. Perhaps that is the case for others but I do not believe that this is just an issue applicable to Historical RPers. I do understand that this subject, the Historical RPs, can become rather boring and uninteresting, as it tends to begin to repeat itself, however this is not just solely Historical RPs. I do understand that Character RPs may create friendships and do all sorts of other things but I just do not see as to why it is becoming dominant.

Now I must go to sleep, so I hope to see some good explanations or something to talk about tomorrow, lol! Good night y'all!


I moved this from NSG to P2TM because it is specifically about P2TM.
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Nature-Spirits
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Founded: Feb 25, 2011
Ex-Nation

Postby Nature-Spirits » Sun Nov 12, 2017 10:05 pm

Labstoska wrote:Has anyone here heard of Sunless Sea because I am planning to make an RP based off it.

I love that franchise -- I really should get back into it. If you haven't already, you should also check out their text-based browser game upon which Sunless Sea is based, Fallen London. There's a lot of great storytelling to be found there.
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Military Lands of the Scottish People
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Posts: 3648
Founded: Jul 31, 2014
Ex-Nation

Postby Military Lands of the Scottish People » Mon Nov 13, 2017 6:50 am

USS Monitor wrote:
Military Lands of the Scottish People wrote:First things first, my Point of view here will more than likely be contradictory of that of your own, and then again it may not, but anyways my thing here is based on my perspective and may seem to insult the RPs so commonly found. So please, do not take offense. I do not usually give warnings but I do like the NS community and respect it enough to do so. As well, I do not usually find myself out of the Portal to the Multiverse so please forgive me if I do say something wrong or do something that is not applicable.


So let me get to my point: Most Roleplays are dominated by none other than obscure character roleplays or futuristic roleplays. Of course, there is also its fair share of Modern and fantasy ones aswell. There is nothing wrong with that. I am just curious as to what happened to historical and AH roleplays? I do recognize that trends die out however it appears this one is having a lasting effect. Currently, I have been able to only find one roleplay which is in the 1800's, I found a 1970 one that was based on alternate historical events in World War II. There might have been a few others that I could've missed but those are the only two that stuck out. It seems to me that these roleplays are dying out, or in a recessive period. I myself have been planning one however I usually have IRL events that prevent me from being an effective OP, therefore it dies out. Perhaps that is the case for others but I do not believe that this is just an issue applicable to Historical RPers. I do understand that this subject, the Historical RPs, can become rather boring and uninteresting, as it tends to begin to repeat itself, however this is not just solely Historical RPs. I do understand that Character RPs may create friendships and do all sorts of other things but I just do not see as to why it is becoming dominant.

Now I must go to sleep, so I hope to see some good explanations or something to talk about tomorrow, lol! Good night y'all!


I moved this from NSG to P2TM because it is specifically about P2TM.

Alright, thank you!
If you need to contact me, the best way is through either joining the Cobalt Network Discord or adding me on it. My username is Hollywood #6420. I get on NS once or twice a week on average.

I have been on here for a while and I have came and went but this Region, Cobalt Network, its full of great people. I recommend you try to join it.
Proud Cobaltian Citizen, November 13, 2017 - Present

Minister of Internal Affairs, March 23rd, 2018 - October 13th, 2018 (two terms)
Vice President, January 16th, 2019 - May 8th, 2019 (One Term)
Recipient of the Cobalt Iron Cross during 2018s N Day.
I do not put a lot of effort here, in regards to my signature, I hope that does not make you think any less of me <3

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Harbertia
Postmaster of the Fleet
 
Posts: 26689
Founded: Apr 30, 2013
Ex-Nation

Postby Harbertia » Mon Nov 13, 2017 12:38 pm

Military Lands of the Scottish People wrote:First things first, my Point of view here will more than likely be contradictory of that of your own, and then again it may not, but anyways my thing here is based on my perspective and may seem to insult the RPs so commonly found. So please, do not take offense. I do not usually give warnings but I do like the NS community and respect it enough to do so. As well, I do not usually find myself out of the Portal to the Multiverse so please forgive me if I do say something wrong or do something that is not applicable.


So let me get to my point: Most Roleplays are dominated by none other than obscure character roleplays or futuristic roleplays. Of course, there is also its fair share of Modern and fantasy ones aswell. There is nothing wrong with that. I am just curious as to what happened to historical and AH roleplays? I do recognize that trends die out however it appears this one is having a lasting effect. Currently, I have been able to only find one roleplay which is in the 1800's, I found a 1970 one that was based on alternate historical events in World War II. There might have been a few others that I could've missed but those are the only two that stuck out. It seems to me that these roleplays are dying out, or in a recessive period. I myself have been planning one however I usually have IRL events that prevent me from being an effective OP, therefore it dies out. Perhaps that is the case for others but I do not believe that this is just an issue applicable to Historical RPers. I do understand that this subject, the Historical RPs, can become rather boring and uninteresting, as it tends to begin to repeat itself, however this is not just solely Historical RPs. I do understand that Character RPs may create friendships and do all sorts of other things but I just do not see as to why it is becoming dominant.

Now I must go to sleep, so I hope to see some good explanations or something to talk about tomorrow, lol! Good night y'all!

For me it's been an issue of needing historical knowledge for such RPs, and if having it, nit picking the details of the RP. AH scenarios tend to get a lot of critique from players if players really know their history and Historical RPs tend to degrade if the players take action that results in an alternate history. A none historical RP avoids drawing such ire and doesn't degrade in that manner.

People have strong opinions regarding historical narratives. For example, overtly vilifying one of the sides during the 'War of the Roses' can draw ire. Overtly vilifying one of the sides in 'The American Civil War' can draw ire.

The need to remain in a historical narrative, and for the players to understand what that narrative is; in order for such an RP to survive, is one of the challenges of managing such an RP.
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Dayganistan
Ambassador
 
Posts: 1601
Founded: May 02, 2016
Father Knows Best State

Postby Dayganistan » Mon Nov 13, 2017 12:44 pm

Harbertia wrote:For me it's been an issue of needing historical knowledge for such RPs, and if having it, nit picking the details of the RP. AH scenarios tend to get a lot of critique from players if players really know their history and Historical RPs tend to degrade if the players take action that results in an alternate history. A none historical RP avoids drawing such ire and doesn't degrade in that manner.

People have strong opinions regarding historical narratives. For example, overtly vilifying one of the sides during the 'War of the Roses' can draw ire. Overtly vilifying one of the sides in 'The American Civil War' can draw ire.

The need to remain in a historical narrative, and for the players to understand what that narrative is; in order for such an RP to survive, is one of the challenges of managing such an RP.

To add on to this, I'll agree the reason I don't like them is because people don't do enough research. I can't count the amount of times where people have done something completely unrealistic in nation RPs, such as a revival of the Soviet Union with the majority of the republics willingly rejoining, or Middle Eastern superstates where Shia majority Iran accepts domination by a Sunni majority Arab state without resistance. Both of those would realistically result in massive civil war, but nobody RPs such consequences.

There's also people making historical empires that were doomed to collapse from almost the very beginning surviving to the modern day, but that's a whole other cans of worms. It does kind of make me want to attempt to join a modern nation RP as the Mongol Empire at its greatest territorial extent just for the meme though.
Last edited by Dayganistan on Mon Nov 13, 2017 12:48 pm, edited 2 times in total.
Republic of Dayganistan | جمهوری دهقانستان

A secular, Tajik dominated state in Central Asia which has experienced 40 years of democratic backsliding. NS stats are NOT used.

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Military Lands of the Scottish People
Senator
 
Posts: 3648
Founded: Jul 31, 2014
Ex-Nation

Postby Military Lands of the Scottish People » Mon Nov 13, 2017 3:52 pm

Dayganistan wrote:
Harbertia wrote:For me it's been an issue of needing historical knowledge for such RPs, and if having it, nit picking the details of the RP. AH scenarios tend to get a lot of critique from players if players really know their history and Historical RPs tend to degrade if the players take action that results in an alternate history. A none historical RP avoids drawing such ire and doesn't degrade in that manner.

People have strong opinions regarding historical narratives. For example, overtly vilifying one of the sides during the 'War of the Roses' can draw ire. Overtly vilifying one of the sides in 'The American Civil War' can draw ire.

The need to remain in a historical narrative, and for the players to understand what that narrative is; in order for such an RP to survive, is one of the challenges of managing such an RP.

To add on to this, I'll agree the reason I don't like them is because people don't do enough research. I can't count the amount of times where people have done something completely unrealistic in nation RPs, such as a revival of the Soviet Union with the majority of the republics willingly rejoining, or Middle Eastern superstates where Shia majority Iran accepts domination by a Sunni majority Arab state without resistance. Both of those would realistically result in massive civil war, but nobody RPs such consequences.

There's also people making historical empires that were doomed to collapse from almost the very beginning surviving to the modern day, but that's a whole other cans of worms. It does kind of make me want to attempt to join a modern nation RP as the Mongol Empire at its greatest territorial extent just for the meme though.

Yea I'll have to agree as I've been part of many AH roleplays (which in reality all historical ones are AH) where people unrealistically have millions of men or hundreds of ships in the 1800's or 1700's. As well, the lack of care put into research is rather alarming too. But to be frank it is really in the OP's responsibilities to make sure it is monitored to avoid these problems.
If you need to contact me, the best way is through either joining the Cobalt Network Discord or adding me on it. My username is Hollywood #6420. I get on NS once or twice a week on average.

I have been on here for a while and I have came and went but this Region, Cobalt Network, its full of great people. I recommend you try to join it.
Proud Cobaltian Citizen, November 13, 2017 - Present

Minister of Internal Affairs, March 23rd, 2018 - October 13th, 2018 (two terms)
Vice President, January 16th, 2019 - May 8th, 2019 (One Term)
Recipient of the Cobalt Iron Cross during 2018s N Day.
I do not put a lot of effort here, in regards to my signature, I hope that does not make you think any less of me <3

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The Republic of Atria
Postmaster of the Fleet
 
Posts: 24431
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Mon Nov 13, 2017 8:36 pm

RP INTEREST AND FEEDBACK REQUEST

RP's Overarching Concept: Space Mercenaries do things for extremely powerful factions of nebulous morality.
Genre/s: Soft Sci-fi. About as soft as you can get.
Character or Faction Based: Character. Slight faction.
Detailed Description: It's a good three or 4 thousand years in the future. Humans inhabit basically every corner of the galaxy. Space travel is about as common place as cars are now. Due to being spread so thin, mercenary work is by far the most common and profitable. The most coveted jobs given out by the two most powerful factions in the galaxy. The Spectres led by the powerful self proclaimed god-king Rakkmah, and the Collective, an extremely enigmatic and advanced race of machines who live in the outskirts of the galaxy. The former offers strange mystical powers in exchange for servitude, the latter offers extremely advanced technology in exchange for doing favors ranging from delivery to allowing them to perform experimental procedures on you.

Enter you. A mercenary who is trying to make your name known so one of the factions sees you worthy of employing. At least until their petty cold war begins to escalate with you in the middle...

You're allowed to make your own race if you don't feel like being a human. Rules are very lax. Your space merc can have a bunch of sci-fi weapons, or just a hard hitting revolver looking for his next paycheck. You can wield some space magic and just be in it for the violence.

Need Help With: Just gauging interest.

Please leave this hashtag in place: #Mentorhelp

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