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Alleniana
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Founded: Dec 23, 2012
Left-wing Utopia

Postby Alleniana » Fri Nov 14, 2014 5:49 pm

Grenartia wrote:
Alleniana wrote:So, we RP in the scenario with the hemisphere transported to 1940 (as opposed to the 1940 western hemisphere in 2010)?


Yes. The beauty of the whole thing is that the second arc could deal with the other world's timeline, and there could be a third arc where the two make contact.

This is a yessable idea.

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Lavan Tiri
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Democratic Socialists

Postby Lavan Tiri » Fri Nov 14, 2014 6:21 pm

So, I had an idea for an RP where humanity has advanced so far, technologically speaking, that they prove that there are Gods……… and promptly declare war on them. The RP would happen 10 years after the Fall of Heaven, where the humans won the God Wars. Any ideas?

It's still not fully fleshed out, but whateves.

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Alleniana
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Left-wing Utopia

Postby Alleniana » Fri Nov 14, 2014 6:26 pm

Lavan Tiri wrote:So, I had an idea for an RP where humanity has advanced so far, technologically speaking, that they prove that there are Gods……… and promptly declare war on them. The RP would happen 10 years after the Fall of Heaven, where the humans won the God Wars. Any ideas?

It's still not fully fleshed out, but whateves.

What sort of gods?

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Lavan Tiri
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Postby Lavan Tiri » Fri Nov 14, 2014 6:31 pm

Alleniana wrote:
Lavan Tiri wrote:So, I had an idea for an RP where humanity has advanced so far, technologically speaking, that they prove that there are Gods……… and promptly declare war on them. The RP would happen 10 years after the Fall of Heaven, where the humans won the God Wars. Any ideas?

It's still not fully fleshed out, but whateves.

What sort of gods?

The various pantheons of Earth, plus Jehovah and the Lovecraftian deities.

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Nature-Spirits
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Postby Nature-Spirits » Fri Nov 14, 2014 6:37 pm

Lavan Tiri wrote:
Alleniana wrote:What sort of gods?

The various pantheons of Earth, plus Jehovah and the Lovecraftian deities.

Intriguing. What would the events of the RP revolve around? And would players be humans, gods, or both?
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Lavan Tiri
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Democratic Socialists

Postby Lavan Tiri » Fri Nov 14, 2014 6:42 pm

Nature-Spirits wrote:
Lavan Tiri wrote:The various pantheons of Earth, plus Jehovah and the Lovecraftian deities.

Intriguing. What would the events of the RP revolve around? And would players be humans, gods, or both?

The events would revolve around a shadowy group who's goal is to [REDACTED], thereby destroying the world as revenge for the God Wars.

And the characters would be Craftspeople, human-and-Other magi who can, gasp, use the Craft, aka Magic. It'll have elements of academy, since there will be a school for Craftspeople, but that won't be central, just a subplot.

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Alleniana
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Postby Alleniana » Fri Nov 14, 2014 6:45 pm

Lavan Tiri wrote:
Alleniana wrote:What sort of gods?

The various pantheons of Earth, plus Jehovah and the Lovecraftian deities.

What sort of form would they take? Physical or ghostish, where would they live, etc.

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Lavan Tiri
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Postby Lavan Tiri » Fri Nov 14, 2014 6:48 pm

Alleniana wrote:
Lavan Tiri wrote:The various pantheons of Earth, plus Jehovah and the Lovecraftian deities.

What sort of form would they take? Physical or ghostish, where would they live, etc.

Besides the Fallen, like Jehovah, Zeus, and Kali, who're dead? Most have fled our dimension, are in hiding as humans, or, in the case of the Great Old Ones, still seen but never confirmed. Basically, if they're stipp here, they look how and live where they want, since Mankind is far more powerful than all of them put together.

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Alleniana
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Postby Alleniana » Fri Nov 14, 2014 6:52 pm

Lavan Tiri wrote:
Alleniana wrote:What sort of form would they take? Physical or ghostish, where would they live, etc.

Besides the Fallen, like Jehovah, Zeus, and Kali, who're dead? Most have fled our dimension, are in hiding as humans, or, in the case of the Great Old Ones, still seen but never confirmed. Basically, if they're stipp here, they look how and live where they want, since Mankind is far more powerful than all of them put together.

Oh, I mean, what form did they take in the war? They're obviously not omnipotent, having been killed, but if they've not physical manifestation, humanity couldn't win really.

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Lavan Tiri
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Postby Lavan Tiri » Fri Nov 14, 2014 6:57 pm

Alleniana wrote:
Lavan Tiri wrote:Besides the Fallen, like Jehovah, Zeus, and Kali, who're dead? Most have fled our dimension, are in hiding as humans, or, in the case of the Great Old Ones, still seen but never confirmed. Basically, if they're stipp here, they look how and live where they want, since Mankind is far more powerful than all of them put together.

Oh, I mean, what form did they take in the war? They're obviously not omnipotent, having been killed, but if they've not physical manifestation, humanity couldn't win really.

This is deep into lore, Allen! Damn it! :p.

So, since this is relevant, here's how magic works: a soul is the sum total of a being's experiences, intellect, creativity, and magical energy. By Unlocking your soul, you can use the Craft. Gods are/were souls, but physical manifestations of them, so they were walking magic. The way they were defeated was by using magic and technology, since they were weak to the latter. So they looked like they were depicted, since that was what their souls looked like.

Besides the Old Ones, who are……different.

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Alleniana
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Postby Alleniana » Fri Nov 14, 2014 7:13 pm

Lavan Tiri wrote:
Alleniana wrote:Oh, I mean, what form did they take in the war? They're obviously not omnipotent, having been killed, but if they've not physical manifestation, humanity couldn't win really.

This is deep into lore, Allen! Damn it! :p.

So, since this is relevant, here's how magic works: a soul is the sum total of a being's experiences, intellect, creativity, and magical energy. By Unlocking your soul, you can use the Craft. Gods are/were souls, but physical manifestations of them, so they were walking magic. The way they were defeated was by using magic and technology, since they were weak to the latter. So they looked like they were depicted, since that was what their souls looked like.

Besides the Old Ones, who are……different.

:P

So they look like roughly what they want, except they're made of magic and so sort of vaguely phsyical?

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Lavan Tiri
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Postby Lavan Tiri » Fri Nov 14, 2014 7:18 pm

Alleniana wrote:
Lavan Tiri wrote:This is deep into lore, Allen! Damn it! :p.

So, since this is relevant, here's how magic works: a soul is the sum total of a being's experiences, intellect, creativity, and magical energy. By Unlocking your soul, you can use the Craft. Gods are/were souls, but physical manifestations of them, so they were walking magic. The way they were defeated was by using magic and technology, since they were weak to the latter. So they looked like they were depicted, since that was what their souls looked like.

Besides the Old Ones, who are……different.

:P

So they look like roughly what they want, except they're made of magic and so sort of vaguely phsyical?


Pretty much.

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Krajstali
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Postby Krajstali » Sat Nov 15, 2014 2:20 am

I've been thinking about this for a long time but I don't know how to really put it together.
I think that it would be really good as a Character RP but also as a Mini-Nation RP as obviously the Yugoslav wars had a lot of factions. The setting would either be Bosnia or Croatia as many would assume that those were the deadliest of the Yugoslav wars.
The idea would be a character RP where someone can play as a Soldier fighting for these factions who also have Sub-factions in the Bosnian/Croatian War. One person could also play as a Special Character who is a Hero of the Bosnian War. A person can also make his own Special Character, such as a NATO Pilot or a Foreign Volunteer there would be also a special feature where a Person could create his own Militia faction or foreign Volunteer group. The RP would span around famous battles of the Bosnian War and can be Alternate History depending on how it would turn out.
Main Faction:
Republika Srpska (Or Krajina depending where is it set) (Special Character:Tupac jk)
Sub Factions:
Chetniks
Garda Panteri (Special Character: Mauzer, Commander of Garda Panteri)
Arkanovi Tigrovi (Officially Serb Volunteer Guard AKA Arkan's Tigers) (Special Character:Arkan, Commander of Arkan's Tigers and Hero)

Main Faction(S):
Republic of Bosnia and Herzegovina (Special Character:Biggie Smalls jk)
Croatia
Croatian Republic of Herzeg-Bosnia
Croatian Community of Herzeg-Bosnia

Sub Factions:
El-Mudzahideen
Various Sub Militias (Special Character(S): Marko Perković)
Last edited by Krajstali on Sat Nov 15, 2014 2:24 am, edited 2 times in total.
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Orvius
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Ex-Nation

Postby Orvius » Sat Nov 15, 2014 2:44 am

Hey guys. I need some suggestions.

What's the best way to gain traction for your role-play? Violante and I have been hard at work on our character driven post-apocalyptic role-play "Arizona: Phoenix Rising".

Phoenix Rising is basically a character-oriented nuclear post-apocalyptic RP set in 2087 radioactive Arizona wasteland, or as it's known by the local flavor, the Badlands. By combining all the things we love about the nuclear apocalypse genre, and leaving out all the things we find absurd/silly, we hope to create a more gritty and down-to-scorched-earth apocalypse roleplay experience. It's plot is esentially based around the characters forming a treasure-hunting/mercenary group to find the untouched treasures that lay in the hellishly radioactive city of Phoenix, one of the last known bastions of unsalvaged caches in the entire wasteland (due to the city's deadliness).

It hasn't quite gotten off the ground yet. So far, not counting us two, we've accepted only four applicants. What could we do to help our RP really take flight?
Last edited by Orvius on Sat Nov 15, 2014 3:00 am, edited 2 times in total.
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Alleniana
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Left-wing Utopia

Postby Alleniana » Sat Nov 15, 2014 3:45 am

Krajstali wrote:I've been thinking about this for a long time but I don't know how to really put it together.
I think that it would be really good as a Character RP but also as a Mini-Nation RP as obviously the Yugoslav wars had a lot of factions. The setting would either be Bosnia or Croatia as many would assume that those were the deadliest of the Yugoslav wars.
The idea would be a character RP where someone can play as a Soldier fighting for these factions who also have Sub-factions in the Bosnian/Croatian War. One person could also play as a Special Character who is a Hero of the Bosnian War. A person can also make his own Special Character, such as a NATO Pilot or a Foreign Volunteer there would be also a special feature where a Person could create his own Militia faction or foreign Volunteer group. The RP would span around famous battles of the Bosnian War and can be Alternate History depending on how it would turn out.
Main Faction:
Republika Srpska (Or Krajina depending where is it set) (Special Character:Tupac jk)
Sub Factions:
Chetniks
Garda Panteri (Special Character: Mauzer, Commander of Garda Panteri)
Arkanovi Tigrovi (Officially Serb Volunteer Guard AKA Arkan's Tigers) (Special Character:Arkan, Commander of Arkan's Tigers and Hero)

Main Faction(S):
Republic of Bosnia and Herzegovina (Special Character:Biggie Smalls jk)
Croatia
Croatian Republic of Herzeg-Bosnia
Croatian Community of Herzeg-Bosnia

Sub Factions:
El-Mudzahideen
Various Sub Militias (Special Character(S): Marko Perković)

I think you'd need to explain the concept of the Yugoslav wars in a bit more detail in any case, so that people know what they're getting themselves into.

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Grenartia
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Left-wing Utopia

Postby Grenartia » Sat Nov 15, 2014 3:53 am

Gvozdevsk wrote:
Grenartia wrote:Anywho. An idea I had a few minutes ago.

Basically, an alt-history RP where the Western Hemisphere (the Americas and Pacific Islands east of the International Date Line) of 2010 gets sort of temporally transferred to the world of 1940 (likewise, the Western Hemisphere of 1940 gets temporally transferred to the world of 2010). I'm thinking some sort of alien (who won't show up, but that's the OOC explanation) wormhole drive miscalculation.

I'm down for this if I can be a super high speed low drag Delta Force operator wreaking havoc behind Nazi lines.


"super high speed, low drag" refers to an interceptor. A type of aircraft (one of which is the Delta Dagger, and another being the Dagger's redesign, the Delta Dart) used during the Cold War that was intended to shoot down bombers, and often uses delta wings in the design.

A Delta Force operator is a member of US Special Forces who, as you stated, goes behind enemy lines (not necessarily all the time, though) and fucks shit up (pretty much all the time).

Unless you're wanting to be some sort of android or robot or cyborg that transforms into a mini interceptor when not being used on the ground in Delta Force, you can't be both at once. And I honestly doubt even then, any of those three would be possible, and certainly not an android or cyborg. Also, the last pure interceptor ordered by the Air Force was the Delta Dart, so even then, you're kind of SOL on that front (to say nothing of the fact that even the Dart, considered the AF's "Ultimate Interceptor" couldn't outperform the F-4 (considering that the F-4 was known as "the triumph of thrust over aerodynamics", this is notable) at its primary duty, and the F-4 had the additional benefit of being able to carry bombs (and later variants had internal guns), with the F-4E being able to carry more bombs than even the Thunderchief (also notable considering the Thud was notable for carrying more than the B-24s and B-17s of WWII)).

Rupudska wrote:
Gvozdevsk wrote:I'm down for this if I can be a super high speed low drag Delta Force operator wreaking havoc behind Nazi lines.


Just be a Navy SEAL with over 300 confirmed kills.

Same thing, really.


Pretty much.

Orvius wrote:Hey guys. I need some suggestions.

What's the best way to gain traction for your role-play? Violante and I have been hard at work on our character driven post-apocalyptic role-play "Arizona: Phoenix Rising" and it hasn't quite gotten off the ground yet. So far, not counting us two, we've accepted only four applicants. What could we do to help our RP really take flight?


I wouldn't really know, honestly.
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Rupudska
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Postby Rupudska » Sat Nov 15, 2014 4:41 am

Grenartia wrote:Anywho. An idea I had a few minutes ago.

Basically, an alt-history RP where the Western Hemisphere (the Americas and Pacific Islands east of the International Date Line) of 2010 gets sort of temporally transferred to the world of 1940 (likewise, the Western Hemisphere of 1940 gets temporally transferred to the world of 2010). I'm thinking some sort of alien (who won't show up, but that's the OOC explanation) wormhole drive miscalculation.


Character, right? I like the idea.
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Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
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Grenartia
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Postby Grenartia » Sat Nov 15, 2014 4:56 am

Rupudska wrote:
Grenartia wrote:Anywho. An idea I had a few minutes ago.

Basically, an alt-history RP where the Western Hemisphere (the Americas and Pacific Islands east of the International Date Line) of 2010 gets sort of temporally transferred to the world of 1940 (likewise, the Western Hemisphere of 1940 gets temporally transferred to the world of 2010). I'm thinking some sort of alien (who won't show up, but that's the OOC explanation) wormhole drive miscalculation.


Character, right? I like the idea.


Of course it'd be character.
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Alleniana
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Left-wing Utopia

Postby Alleniana » Sat Nov 15, 2014 5:31 am

Grenartia wrote:
Rupudska wrote:
Character, right? I like the idea.


Of course it'd be character.

*clutches at heart*
:P
though, to be honest, I'd already guessed

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Altito Asmoro
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Postby Altito Asmoro » Sat Nov 15, 2014 6:19 am

Lavan Tiri wrote:So, I had an idea for an RP where humanity has advanced so far, technologically speaking, that they prove that there are Gods……… and promptly declare war on them. The RP would happen 10 years after the Fall of Heaven, where the humans won the God Wars. Any ideas?

It's still not fully fleshed out, but whateves.


We fight gods?

Isn't that will attracts attentions?
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Lavan Tiri
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Postby Lavan Tiri » Sat Nov 15, 2014 8:26 am

Altito Asmoro wrote:
Lavan Tiri wrote:So, I had an idea for an RP where humanity has advanced so far, technologically speaking, that they prove that there are Gods……… and promptly declare war on them. The RP would happen 10 years after the Fall of Heaven, where the humans won the God Wars. Any ideas?

It's still not fully fleshed out, but whateves.


We fight gods?

Isn't that will attracts attentions?


The Gods are already defeated.

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Meinkraft
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Founded: Dec 08, 2012
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Postby Meinkraft » Sat Nov 15, 2014 3:53 pm

Thinking of creating a RP within the Arpeggio of Blue Steel (ARS NOVA) 'verse. Creating OCs, traveling the world, defeating, (or joining) the Fog, and some points of basic tomfoolery.

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Last edited by Kirby Delauter on Wed, Jan 7, 2015 2:00 am, edited Delauter times in total.


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Rupudska
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Postby Rupudska » Sat Nov 15, 2014 5:02 pm

IDEA TIME WITH RUPPY-SEMPAI
Please provide as much detail as possible.
RP's Overarching Concept: Dirty Dozen plus Evangelion plus Edge of Tomorrow plus Jedi magic. In space!
Genre/s: Science Fantasy, Action, Asskicking
Character or Faction Based: Character
Detailed Description:
It's the 23rd Century and humanity had colonized most of the Solar System, at least we'd got most of the dwarf planets and Plutoids, along with some of the larger asteroids, and some in other systems. We'd even managed to develop a primitive FTL drive, fast enough to take us to Gliese 581 in about three months - as far out as we have colonies. And yet we'd yet to encounter any alien presence - not much, at least. Sure, there were the Dryads, but our relationship with them was (and is) much like that of Rome and China. We had even managed to terraform most of the worlds we colonized in a way that each one still had its own unique biosphere via the dryad technology of genetic scrambling. It was a time of peace. Life was good, the economy was good, 'twas all good.

And then these squid-faced bastards show up and fuck up everything.

They weren't really warriors, we knew that from the start. They, the Zarnikhs as they were called, were scientists, like the Dryads. They seemed harmless enough, but some of our higher-ups knew better. The first tip-off was their 'requests' for trade. They were asking a hell of a lot while offering so little. The UN smelled bullshit and declined their offer. They again made a request, a bit more forcefully, in a way that sounded almost like they were threatening us with military force. We again politely declined, a bit more forcefully, in a way that almost sounded like we were telling them to bring it. And holy hell did they ever bring it.

As we suspected, they weren't the best at war. At least any semblance to conventional war. We had thought of the idea of using genetic scrambling as a weapon, hell, the Scandinavians came up with it - but we all agreed that it wasn't worth the money, and we didn't have anyone we hated enough to use it on at the time. These bastards had turned genetic warfare into an art form. They had three main kinds of bombs that they really loved to use. The first kind was the standard genetic scrambler turned into a weapon that could be dropped from a starship or fired out of one. They'd drop them on the wilderness - theirs seemed to be geared more towards turning everything predatorial - and watch as they wroke havoc on the more rural areas. That's how they first targeted Gliese 581c. And that was just the beginning. They also had accelerator bombs, that (you guessed it) accelerated the evolution of whatever they hit. And just like the future is unpredictable, so was this thing. Some animals became docile little pet-things, others, well, when the whales on your planet turn into Gaghiel, you know what to blame. The Zarnikhs fired these at wildernesses, too, but every once in a while it'll hit a human settlement and turn everyone into 'Freaks'. It's not pretty, and most die either by the mutations or suicide. Some get good mutations (like faster legs, stronger jaws, stronger arms, things like that, though they always look mutated), though that's pretty rare.

But by far the worst thing these assholes have come up with is the Atavistic Bomb. You ever want to get turned into an ape, or walk on all fours, or sprout a tail? Get hit by one of these things, it'll do that. They dropped these things on every city on every planet 15 lightyears out or more within the first week of the war, and suddenly each one turned into Planet of the Apes. Not literally, of course - even those directly hit didn't go further back than Sahelanthropus, physically or mentally - but it did enough damage to do its intended job, and that job was to screw our colonies to hell. And then they would send in their Warbeasts - Genetically altered monsters created by the Zarnikhs specifically for waging war. And they do their job flawlessly.

That war started four years ago, and they've been continuously hammering us ever since, with conventional warfare, gene bombs, and Warbeasts. Now all we have left are Alpha Centauri and the Sol system, officially. But we've started to do better, despite losing ground. We've still got no cure, but we've developed better power armor, better space weaponry, and better shielding systems (and tactics) to keep from getting effed up by those genetic bombs. More importantly, we've discovered a neat little quirk of those gene bombs. You see, if someone were to somehow get hit by an Atavistic and Accelerative bomb at the same time, it would do this neat thing to the brain I like to call 'turning you into a Jedi'. Well, it gives you some sort of psionic power, at least. These people, young and old, got scooped up by UN Skyfleet and put into special battalions, alongside certain Freaks that got lucky to go out and beat the shit out of the Zarnikhs, and pry their filthy little hands off our worlds, getting the more dangerous missions, because UN Skyfleet thinks they can handle it.

And y'all are just a few of them. In fact, you're the worst, the scummiest, the Dirty Dozenest, the most inglorious basterds the UN has yet found out of all the psionics on all the worlds, military or otherwise. And y'all are the best, because this could be the last chance you get before we throw you to the Zarks in a gift bag. But the United Nations Secretary General is a merciful god, and has decided to give you this second chance.

And you had best use it.


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On Karlsland Witch Doctrine:
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seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

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Grenartia
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Left-wing Utopia

Postby Grenartia » Sat Nov 15, 2014 5:14 pm

Rupudska wrote:IDEA TIME WITH RUPPY-SEMPAI
Please provide as much detail as possible.
RP's Overarching Concept: Dirty Dozen plus Evangelion plus Edge of Tomorrow plus Jedi magic. In space!
Genre/s: Science Fantasy, Action, Asskicking
Character or Faction Based: Character
Detailed Description:
It's the 23rd Century and humanity had colonized most of the Solar System, at least we'd got most of the dwarf planets and Plutoids, along with some of the larger asteroids, and some in other systems. We'd even managed to develop a primitive FTL drive, fast enough to take us to Gliese 581 in about three months - as far out as we have colonies. And yet we'd yet to encounter any alien presence - not much, at least. Sure, there were the Dryads, but our relationship with them was (and is) much like that of Rome and China. We had even managed to terraform most of the worlds we colonized in a way that each one still had its own unique biosphere via the dryad technology of genetic scrambling. It was a time of peace. Life was good, the economy was good, 'twas all good.

And then these squid-faced bastards show up and fuck up everything.

They weren't really warriors, we knew that from the start. They, the Zarnikhs as they were called, were scientists, like the Dryads. They seemed harmless enough, but some of our higher-ups knew better. The first tip-off was their 'requests' for trade. They were asking a hell of a lot while offering so little. The UN smelled bullshit and declined their offer. They again made a request, a bit more forcefully, in a way that sounded almost like they were threatening us with military force. We again politely declined, a bit more forcefully, in a way that almost sounded like we were telling them to bring it. And holy hell did they ever bring it.

As we suspected, they weren't the best at war. At least any semblance to conventional war. We had thought of the idea of using genetic scrambling as a weapon, hell, the Scandinavians came up with it - but we all agreed that it wasn't worth the money, and we didn't have anyone we hated enough to use it on at the time. These bastards had turned genetic warfare into an art form. They had three main kinds of bombs that they really loved to use. The first kind was the standard genetic scrambler turned into a weapon that could be dropped from a starship or fired out of one. They'd drop them on the wilderness - theirs seemed to be geared more towards turning everything predatorial - and watch as they wroke havoc on the more rural areas. That's how they first targeted Gliese 581c. And that was just the beginning. They also had accelerator bombs, that (you guessed it) accelerated the evolution of whatever they hit. And just like the future is unpredictable, so was this thing. Some animals became docile little pet-things, others, well, when the whales on your planet turn into Gaghiel, you know what to blame. The Zarnikhs fired these at wildernesses, too, but every once in a while it'll hit a human settlement and turn everyone into 'Freaks'. It's not pretty, and most die either by the mutations or suicide. Some get good mutations (like faster legs, stronger jaws, stronger arms, things like that, though they always look mutated), though that's pretty rare.

But by far the worst thing these assholes have come up with is the Atavistic Bomb. You ever want to get turned into an ape, or walk on all fours, or sprout a tail? Get hit by one of these things, it'll do that. They dropped these things on every city on every planet 15 lightyears out or more within the first week of the war, and suddenly each one turned into Planet of the Apes. Not literally, of course - even those directly hit didn't go further back than Sahelanthropus, physically or mentally - but it did enough damage to do its intended job, and that job was to screw our colonies to hell. And then they would send in their Warbeasts - Genetically altered monsters created by the Zarnikhs specifically for waging war. And they do their job flawlessly.

That war started four years ago, and they've been continuously hammering us ever since, with conventional warfare, gene bombs, and Warbeasts. Now all we have left are Alpha Centauri and the Sol system, officially. But we've started to do better, despite losing ground. We've still got no cure, but we've developed better power armor, better space weaponry, and better shielding systems (and tactics) to keep from getting effed up by those genetic bombs. More importantly, we've discovered a neat little quirk of those gene bombs. You see, if someone were to somehow get hit by an Atavistic and Accelerative bomb at the same time, it would do this neat thing to the brain I like to call 'turning you into a Jedi'. Well, it gives you some sort of psionic power, at least. These people, young and old, got scooped up by UN Skyfleet and put into special battalions, alongside certain Freaks that got lucky to go out and beat the shit out of the Zarnikhs, and pry their filthy little hands off our worlds, getting the more dangerous missions, because UN Skyfleet thinks they can handle it.

And y'all are just a few of them. In fact, you're the worst, the scummiest, the Dirty Dozenest, the most inglorious basterds the UN has yet found out of all the psionics on all the worlds, military or otherwise. And y'all are the best, because this could be the last chance you get before we throw you to the Zarks in a gift bag. But the United Nations Secretary General is a merciful god, and has decided to give you this second chance.

And you had best use it.


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Ammar
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Ex-Nation

Freddy Fazbear's Funland OP

Postby Ammar » Sat Nov 15, 2014 6:22 pm

Welcome boys and girls, to a world of joy, excitement,terror, and fantasy! Where your every wish is our command! You are invited to partake in the grand opening of the latest establishment in the Freddy Fazbear line, as we take a new route. You may know us for our pizza, but now it is our soul duty to kill entertain you with our new rides. You could take a spin on Bonnie's Spinning Plates until you can't stand up, you could take a cruise on Foxy's Pirate Ship, or even just come and see the band play on! Upon arriving, you will be greeted by the three lovable murderers mascots who will welcome you and give you a free coupon for free pizza. Just follow the rules and may your wishes come true, here at Freddy Fazbear's Funland!

Rules of the park:

1. No frowns

2. No swearing

3. No alcohol or drugs

4. No mascots out of costume

5. DON'T TOUCH FREDDY! EVER!

The amusement park is currently understaffed. For a minimum wage of $7.00 an hour for a five day shift, you will work starting at eight A.M. to closing at eleven P.M., then the nightshift begins.

-required positions for the park-

Prize vendors
Waiters at Freddy's Diner
Chefs
Custodians
Animatronic Repair team
Maintenance
bureaucrats
Ride operators
Toll takers
people to work the candy store


Well, if you're reading this, then you've made a poor career choice. Now, I have to read you this waiver. It's sort of a legal thing. Welcome to Freddy Fazbear's Funland, a magical place for kids and grown-ups alike. Fazer Entertainment is not responsible for any deaths or injuries to persons or to property. Upon discovering a death has occurred, a missing persons report will be filed within 90 days as soon as the carpets have been replaced and the walls thoroughly bleached, and a bouquet of flowers will be sent to the family. Now that might sound bad, I know, but there's nothing to worry about. The only real risk to you here at Freddy's Funland is that the Animatronic characters here do get a bit quirky at night. They're left in some sort of free-roaming mode at night in order to prevent their servers from locking up. The Animatronic repair team often complains that it's a nightmare to have to undo all of this, and it delays opening, so yeah. Now, concerning your safety, if the characters happen to see you after hours, they won't recognize you as a person, per say. They'll most likely see you as an endoskeleton without its costume on. Since that's against the rules, they'll most likely try to shove you into a costume and that wouldn't be so bad if the suits themselves were not filled with wires and beams and electrical equipment. You could try playing dead, then they'll think you're just an empty costume and throw you in the back room, which will always be checked in the morning, so don't worry. Of course, that's just speculation. They might actually try to shove an endoskeleton down your throat. You could try wearing a costume yourself, but unfortunately it's a two person job and one of you will be out of costume for the night. Whoever's left will just have to wing it. Don't worry though. I'm sure it'll be alright. Good night.


What do you think?
Last edited by Ammar on Sat Nov 15, 2014 6:38 pm, edited 3 times in total.
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