Conserative Morality wrote:Bloody barbarian.
They may take our lives, but they'll never take our FREEDOM!
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by Alexlantis » Wed Mar 14, 2012 8:12 pm
Conserative Morality wrote:Bloody barbarian.
Individuality-ness wrote:You are Alex, NSG's writer and lead procrastinator. *nods* :P
by Conserative Morality » Wed Mar 14, 2012 8:15 pm
The Rich Port wrote:Ptooey. I'm killing that Centurion. After the Thracian confronts her daddy issues with his sorry help, though.
Picts or it didn't happen.
Alexlantis wrote:They may take our lives, but they'll never take our FREEDOM!
by The Rich Port » Wed Mar 14, 2012 8:15 pm
by Alexlantis » Wed Mar 14, 2012 8:19 pm
Individuality-ness wrote:You are Alex, NSG's writer and lead procrastinator. *nods* :P
by Conserative Morality » Wed Mar 14, 2012 8:29 pm
Alexlantis wrote:I'd rather have freedom and equality than be part of a strong empire.
Society needs to change, anyways. It kinda sucks the way it is now.
by Conserative Morality » Wed Mar 14, 2012 9:19 pm
by Nightkill the Emperor » Wed Mar 14, 2012 10:20 pm
Nat: Night's always in some bizarre state somewhere between "intoxicated enough to kill a hair metal lead singer" and "annoying Mormon missionary sober".
Swith: It's because you're so awesome. God himself refreshes the screen before he types just to see if Nightkill has written anything while he was off somewhere else.
by The Truth and Light » Fri Mar 16, 2012 10:25 am
Nightkill the Emperor wrote:"What the fuck."
"Yep."
"That's it. You're kidding me. This is it. This is the Mass Effect 3 ending?"
"More or less."
"Jesus Christ-"
"Yes, Shiva?"
"Why. Why the HELL would they do this to us? I don't even HAVE a hell and I feel like the Bioware writers need to go there. The endings...dear Me, these endings..."
"I know man. I know. This hurts me too."
"Five years. I emotionally invested myself in this for five fucking years. Five fucking years. WHAT THE FUCK? These games were beautiful, a reason why humans deserve continued existence. And then they give us an ending that makes no sense, no fucking sense at all! I've spent Me knows how long playing and replaying the last two games, reaching every single possible fucking variable."
"Don't cry, man. It hurts to see you cry."
"Stop trying to hit on me, you damn cross dresser."
"Sorry Shiv."
"You're forgiven, JC."
"I just wanted to be with Garrus. And then he just crashes with every member of the Normandy on some dadforsaken planet somewhere. And the Mass Relays are all destroyed and everyone is completely cut off from each other."
"Now YOU'RE crying."
"I deserve to cry man. I deserve to cry after that bullshit. Goddamn EA. It's been fucking everyone over since Loki bought it out."
"I'm going to destroy these now."
"There might be a DLC."
"I'm not buying a fucking DLC for a proper ending. Now shield your eyes."
"Oh fuck! That hurt!"
"I told you to shield your eyes."
"I didn't expect you to destroy them like that!"
"I wasn't taking any chances. I put my heart and soul into this series, and was just bitch-slapped by EA and Bioware for it."
"What are we going to do now?"
"Fuck an asari."
"Asari are fictional."
"And we're gods. Your point?"
"Let's fuck an asari."
by Bontivate » Fri Mar 16, 2012 1:20 pm
by Duragg » Sat Mar 17, 2012 6:22 am
Bontivate wrote:Alright, here's something I've kinda started writing in my free time (it's a rough draft of a rough draft, so its pretty short and vague), and I'm looking for constructive criticism.Essentially, it takes place awhile after a nuclear war. Just a decade ago, the survivors emerged from their bunkers, ready to begin anew. But starting a civilization is hard, especially when everything is destroyed and there isn't enough food or water to go around. As a result, society starts degenerating into warbands and little shanty towns where people compete for everything.
The protagonist is a man by the name of Edwin. He's one of the isolationists; people who just avoid other people and all the violence that goes with it. He lives inside a small bunker, eating canned peas and scavenging across the ruins of New Carson (a city whose name I just made up) for supplies and the like. But, he's discovered by a warband known as the Police.
The Police are made up of the former Police Force who somehow survived and their lackies. They raid various settlements with their fleet, which is primarily composed of broken down Police Cars hauled by animals and slaves, along with the occasional wagon or shopping cart. The Chief of Police is a mad man who looks kinda like this guy except with a blue Police Uniform. He's a hardcore meth addict, along with most of the elite of the warband (including the Deputy, who wears a welding mask with a skull painted onto it, and the Police Chief's personal guard who has a spear gun instead of a hand).
They capture him and demand information, because lately the warband has been running out of food, water and meth. The Police Chief doesn't believe Edwin when he insists that he only owns his clothes, a water bottle and canned peas. As the Deputy is about to kill him, Edwin makes up an elaborate story about a building miles to the north east stocked with literally tons of meth that only he knows how to get to. Ecstatic, the warband forcefully recruits Edwin and demands directions. He tells them to keep going straight in one direction until they find it, hoping to find a way out before they realize he's lying.While they journey across the desert, Edwin gets to know the warband. He befriends Lenny "the Shrew", a sniper who was blinded in a freak wagon crash. Lenny manages to survive only through intimidation and bluffing that he still has his lethal sniper skills. Much like Edwin, Lenny wants out of the Police but he doesn't know how. In addition, Edwin gets to know Roxanne, one of the few women in the warband, who has managed to get out of being a sex slave by claiming she's a transvestite with AIDs. Roxanne is extremely ambitious and doesn't want to escape the warband so much as conquer it. Lastly, Edwin meets Zane, a sniveling slave of the Deputy's. The only reason the Deputy hasn't killed him is because he's the only literate member of the warband and as such is capable of reading the "ancient texts", such as stop signs and bill boards.
During the journey, a couple notable events occur. Edwin sees how the warband works they encounter a shanty town. The Police Chief's guard kills the "King of Town", a madman wearing a paper Burger King crown who rides around in a shopping cart pulled by feral cats. They proceed to ransack everything. When the Deputy encounters a man with a spade for a hand, he beats the man to within an inch of life and steals the spade by ripping it off. He also steals the man's two golden teeth. This is a Chekov's gun.
Then, the warband finds something. They stumble onto a decrepit Starbucks atop a dead hill, the only building left (relatively) unscathed by one of the many bombs that hit the city. It's guarded by the ancient sect known as the "Watchers in Darkness", who hope to preserve this relic of a more civilized age for future generations. The "Watchers in Darkness" are extremely well equipped, with an arsenal of assault rifles, grenades and sniper rifles. However, the Police outnumber them 10 to 1. The Police assume it's the meth warehouse Edwin talked about and attack. A siege results.
During the siege, Edwin schemes with his few "friends" about escaping because no matter what the situation is going to end battle. If the "Watchers in Darkness" win, they'll kill him. If the Police win, they'll kill him when they find there's no meth. Meanwhile, the Police Chief has ordered the construction of his super car, which is somewhat like this except made of Police Cars and with turrets on top and lots of spikes. The Police Chief plans to use it to crash through the walls of the Starbucks. Roxanne suggests that they steal the supercar when it's finished, before he can use it.
Meanwhile, the warband steadily tears itself apart. A low ranking Officer (just above the various henchmen and lackies in rank) by the name of Kyle finds an outhouse and guards it zealously with an assault rifle, charging people for entrance. He soon becomes extremely wealthy, to the point of threatening the Police Chief's dominance. The various Officers get bored and arrange a demolition derby with their assorted cars and wagons. It destroys approx. half of the Police's vehicles. A flying piece of wreckage destroys the outhouse. Kyle, realizing that without his control over the outhouse they'll be nothing to stop the Police Chief from killing him, attempts to flee but it caught and slain by the Chief's guard.
When one Officer hatches a plan to construct a jump and use it to land on the roof of the Starbucks with his motorcycle, the Police Chief decides to improve it by using a truck (their most valuable vehicle besides the supercar, which is still in construction) instead so that they can bring more people inside. The truck doesn't get enough air and crashes, killing everyone inside, including the Chief's Guard. Meanwhile, the supercar is almost finished (they just need to weld spikes onto the grill and hubcaps).Suddenly, Edwin, Roxanne and Lenny are imprisoned by the Chief of Police. The Deputy became suspicious of Zane's loyalties and interrogated him. Zane cracked immediately and told him everything. The Police Chief visits the three to kill them personally. However, Roxanne seduces him. When he unhandcuffs her, she brutally murders him and steals the supercar's keys. After springing Edwin and Lenny, they flee to the supercar and speed off. Zane hopes inside and gets into a fight with Lenny. Meanwhile, Roxanne drives and Edwin mans one of the turrets. The Deputy and the remainder of the Police (two cars (one of which uses the gas and the other is pulled by horses), one dunebuggy, three wagons and two motorcycles, along with a dozen or so people in shopping carts, on bikes or riding donkeys) launch a frantic chase after them.
The "Watchers in Darkness" attack the mostly abandoned Police encampment, stealing their supplies, freeing their slaves and burning their tents.
Lenny manages to shove Zane out of the car, where he is run over by a wagon. One of the motorcycle riders pulls up alongside the front of the supercar and shoots through the window with a shotgun, killing Roxanne. The recoil causes him to crash, and he's stampeded by some horses, who trip over him. Roxanne's body falls on the accelerator. A good shot from the turret causes a train reaction of crashes they destroys most of the rest of the Police.
Realizing that the warband is doomed, the Deputy speeds off in the opposite reaction. After speeding along a highway for a good ten minutes or so, he sees a man in the center of the road. It was the guy with the spade hand and golden teeth. He fires a rifle into the windshield, causing the Deputy to swerve off the road, crash and die.
The remaining Raiders give up or die. Edwin shoves Roxanne's body out the window and starts driving. Lenny asks where they're going and Edwin says, "Do I look like I have a fucking clue?" or something like that but better written. Remember this is only the rough draft of the rough draft. He finds the CD player is still working and presses play. The song Damn It Feels Good to be a Gangsta starts playing.
by Bontivate » Sat Mar 17, 2012 10:02 am
by Duragg » Sat Mar 17, 2012 11:19 am
by Alexlantis » Sun Mar 18, 2012 8:18 pm
Individuality-ness wrote:You are Alex, NSG's writer and lead procrastinator. *nods* :P
by Forsher » Sun Mar 18, 2012 8:39 pm
Alexlantis wrote:So, I've been trying to fix it, but my writing is still too fast. Any suggestions as to how to slow it down a bit?
by Arkotania » Sun Mar 18, 2012 8:46 pm
Forsher wrote:Alexlantis wrote:So, I've been trying to fix it, but my writing is still too fast. Any suggestions as to how to slow it down a bit?
Do you mean you're writing to quicly or that it reads too quickly? The latter is easy to slow down; describe, describe and describe some more. Not a good way I'm afraid but then a fast pace need not be bad either.
by Forsher » Sun Mar 18, 2012 8:58 pm
Arkotania wrote:Forsher wrote:
Do you mean you're writing to quicly or that it reads too quickly? The latter is easy to slow down; describe, describe and describe some more. Not a good way I'm afraid but then a fast pace need not be bad either.
I like to describe but i tend to keep it controlled because the last thing i need is one of those 18th-19th century stories which literally describe the description of every damn thing.
EDIT:My view is that the story should be about the story, leaving the reader with just enough detail for them to imagine it their own way. I would suggest describing to a point where you're not going deep into detail but giving enough to get the reader to have the core foundation to start from. I like it when books let me imagine the scenes the way i see it rather than force me, with excess details, to see it the way the writer wants(unless that specific portion requires such detail for some purpose).
by Nationstatelandsville » Mon Mar 19, 2012 12:25 pm
Forsher wrote:Arkotania wrote:
I like to describe but i tend to keep it controlled because the last thing i need is one of those 18th-19th century stories which literally describe the description of every damn thing.
EDIT:My view is that the story should be about the story, leaving the reader with just enough detail for them to imagine it their own way. I would suggest describing to a point where you're not going deep into detail but giving enough to get the reader to have the core foundation to start from. I like it when books let me imagine the scenes the way i see it rather than force me, with excess details, to see it the way the writer wants(unless that specific portion requires such detail for some purpose).
Grab The Adventures of Sherlock Holmes, now they are quick.
by Yoite » Mon Mar 19, 2012 7:13 pm
Arkotania wrote:Forsher wrote:
Do you mean you're writing to quicly or that it reads too quickly? The latter is easy to slow down; describe, describe and describe some more. Not a good way I'm afraid but then a fast pace need not be bad either.
I like to describe but i tend to keep it controlled because the last thing i need is one of those 18th-19th century stories which literally describe the description of every damn thing.
EDIT:My view is that the story should be about the story, leaving the reader with just enough detail for them to imagine it their own way. I would suggest describing to a point where you're not going deep into detail but giving enough to get the reader to have the core foundation to start from. I like it when books let me imagine the scenes the way i see it rather than force me, with excess details, to see it the way the writer wants(unless that specific portion requires such detail for some purpose).
by The Rich Port » Tue Mar 20, 2012 8:32 am
by Brickistan » Tue Mar 20, 2012 11:10 am
The Rich Port wrote:Am I the only one who dreads the coming of The Hunger Games movie?
by Nude East Ireland » Tue Mar 20, 2012 2:12 pm
by Nightkill the Emperor » Tue Mar 20, 2012 3:19 pm
Nude East Ireland wrote:Working on my first major book since a few years ago. It's called The Colour of Hope. Basically, it's set in France and Britain (and Berlin in later parts) during the year 1960, where Europe is dominated by Germany. Basically, hope is in short supply, and the setting is pretty grey. By the end of the book, though, the people with hope are able to inspire others to rise up.
All around, it's pretty uplifting. Not really an action book, but it's basically my way of trying to make a world where happiness and hope can make the world better, even if it is plagued by hatred and death.
Nat: Night's always in some bizarre state somewhere between "intoxicated enough to kill a hair metal lead singer" and "annoying Mormon missionary sober".
Swith: It's because you're so awesome. God himself refreshes the screen before he types just to see if Nightkill has written anything while he was off somewhere else.
by Nude East Ireland » Tue Mar 20, 2012 3:20 pm
Nightkill the Emperor wrote:Nude East Ireland wrote:Working on my first major book since a few years ago. It's called The Colour of Hope. Basically, it's set in France and Britain (and Berlin in later parts) during the year 1960, where Europe is dominated by Germany. Basically, hope is in short supply, and the setting is pretty grey. By the end of the book, though, the people with hope are able to inspire others to rise up.
All around, it's pretty uplifting. Not really an action book, but it's basically my way of trying to make a world where happiness and hope can make the world better, even if it is plagued by hatred and death.
I already told you my thoughts over TG.
by Nationstatelandsville » Tue Mar 20, 2012 3:26 pm
Nightkill the Emperor wrote:Nude East Ireland wrote:Working on my first major book since a few years ago. It's called The Colour of Hope. Basically, it's set in France and Britain (and Berlin in later parts) during the year 1960, where Europe is dominated by Germany. Basically, hope is in short supply, and the setting is pretty grey. By the end of the book, though, the people with hope are able to inspire others to rise up.
All around, it's pretty uplifting. Not really an action book, but it's basically my way of trying to make a world where happiness and hope can make the world better, even if it is plagued by hatred and death.
I already told you my thoughts over TG.
by Nightkill the Emperor » Tue Mar 20, 2012 3:27 pm
Nat: Night's always in some bizarre state somewhere between "intoxicated enough to kill a hair metal lead singer" and "annoying Mormon missionary sober".
Swith: It's because you're so awesome. God himself refreshes the screen before he types just to see if Nightkill has written anything while he was off somewhere else.
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