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A Guide to Story Making

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Anagonia
Senator
 
Posts: 3822
Founded: Dec 18, 2003
Democratic Socialists

A Guide to Story Making

Postby Anagonia » Sun Jul 10, 2011 11:29 pm

Update for Saturday, July 23rd, 2011 IMPORTANT, PLEASE READ
Hey guy's. This Guide has soared in popularity like I've never imagined. I am truly humbled beyond comprehension and am in honor of your support. Thank you so much! In recognition of this, I decided to write a new Guide. However I don't know what to make it about! So, I hope this is where you can come in. Telegram me suggestions on areas you feel are less explained and I'll draw up a consensus and write it!

That's right, NS! You decide which Guide I write next! All thanks to your outstanding support. Thank you so much again and if you haven't already, read this guide and have a giggle and learn something new!

Thank you
Omg! Thank you so much. I put a lot of effort into this and I'm so glad it got featured. Thank you very much for giving me this chance. I'm...truly humbled and honored...well...thanks to the person who made it possible, or people. You know who you are. It means a whole bunch and...thanks! I just hope everyone continues to enjoy this while the featured status lasts!


Attention Moderation and Administration
If this isn't the correct forum by all means move it. I attempted to figure this out on my own but I couldn't find another place other than here.


Edit Log
==First Edit==
Changing around the part titles
==Second edit to Eighth Edit==
OMG SPAZ ATTACK. Settled on making each section a Part, corrected spelling mistakes, added a line in here and there.
==Edit Number Ten==
Corrected some spelling. CONFOUND THESE PONIES, THEY DRIVE ME TO IMPROPER SPELLING!
==Edit Number Eleven==
Corrected minor spelling mistake, d'oh!
==Edit Thirteen through Sixteen==
Fixed some more spelling, D'oh! Added Thank You spoiler for everyone and...some other stuff I forgot. Yay!
==Edit Seventeen==
Added Update so people can telegram and make suggestions for the next Guide! Yay!


A Simple Guide to Creating a Story of Your Own
Purpose of this Simple Guide


Well hello there! The spoiler below contains the basic summary of why I decided to write this. You can skip it or read it. However I encourage you to read it.

Note also that I'll probably be constantly editing the material in this guide to better fit my OCD needs.

I'm Anagonia, a friendly lurker and a role player who constantly goes on hiatus due to real life issues. I can assure you that in all this time I have never left my heart from this place, therefore why I constantly keep coming back. No matter what happens to cause me to go on hiatus, I always feel that drag back to Nationstates to continue the story of my nation in some manner or another. I believe I can summarize this desire down to the fact that I simply enjoy doing it. As of right now I've expanded my nation onto other avenues, like offsite stories about crossovers and whatnot. All this simply because one day in December of 2003 I came here and decided to participate.

Now you may be asking yourself "Why is this thread relevant when there are so many others like it?". I can assure you that as many as I've looked through, all deal with the same basic three concepts. Story Writing, Grammar and proper Role Playing methods. I may dive into those here, but this thread isn't about that. I've never once stumbled upon a thread or guide that deals with the center piece of the situation of why I personally keep doing what I do. That purpose, that feeling is the attachment and imagination of it all.

I can assure you a few things that you are not going to see in this thread. One thing is forcing you, as the reader, new nation, old nation or just simple lurker into believing my way is the right way. Nor shall I dare reference any other works. I don't believe in most of the guides here, I never did, thus why you may not know me nor know anything about me. I'm very distant from the mainstream of things here on Nationstates. I don't feel it focuses enough on the core values of what players should be doing. That's my opinion of course, so if you have a difference of opinion by all means you are free to it. With this in mind I encourage anyone who looks at this thread and hopes to find the typical "let's show you how to do it" to look elsewhere. I'm not that type of guy and in all the years I've silently went behind the scenes of this forum and helped so many improve their abilities I have never once told someone that they should change the direction of their stories or how they write them. I may have suggested such, but never once did I dare declare them wrong.

So go ahead and find something else, some other more beneficial guide that deals with these central subjects I shall attempt to avoid. I'm not interested in an argument on the subject and my opinion of the way things are will remain such. I shall only debate it through telegram, so if you have any problems, telegram me. I will go ahead and state that if you feel offended by anything I have written or shall write, you're probably offended for no reason. I'll apologize in advance. I write this simply because it's been Gods know how many years and I've always been silent, always been in the background. I don't really care if this is successful or it busts, I just needed to write it.

All of it comes from my mind. If you don't understand it, by all means skip it. I'm just giving you advice as I go along.

So let's begin, shall we?


Part One
Moderation and Administration


I'm going to start this out with the basics before I go all out into what I want to share about my methods. The basics are respect the Mods and Admins. This goes well for any forum or archive you are on. They are people like you and being one myself on a few sites and groups other than this one I understand the constant strain of dealing with bullcrap day in and day out. Heck, I was a Supervisor at one time and dealt with individuals who complained about the smallest things to the stupidest. It nearly drove me insane. So keep this in mind next time you may have an issue.

I will state that all Mods and Admins here on this forum are of sound mind and judgment, regardless of any past misgivings or opinions I may have. You end the day understanding the situation no matter what it may be and they do to. They strive to keep a friendly atmosphere, as does many others on so many other sites. You should never go out of your way to cause trouble in any slight of disagreement no matter the severity. No matter if your precious story gets ruined or a troll happens along. Follow the guidelines stated and just go about the process for filing complaints accordingly. It will not only make your experience here on Nationstates more enjoyable, but also on any other site you visit and can share your story on also.

That's all I mentioning about that. It's common sense. They're not out to get you and all they want is to make sure you have a fun time. Obey the rules, end of story.

tl:dr version: They're here to help you, not hinder you. Guidelines, yadda yadda yadda, rules, blah blah blah, follow them. Yay!

Part Two
The First Step into Creating a Story


Now with that out of the way we can begin the juicy stuff!

The first thing I want to ask you to do is forget everything you've learned about role playing. Every guide, every piece of advice and anything else relevant. The only things I want you to remember are how you write your thoughts out and how you express your thoughts in words. Everything else can wait.

Why do I ask you to do this? It's simple. I don't operate by those standards and to properly understand what I'm writing here, you should get out of the mindset that "Only One Way is Right". It isn't, simple as that. I've proven it time and again when proof reading fellow authors on other sites and encouraging them to go about their work. People seem to love it, I simply love reading their stories and when it's applied here it seems to make everything better. The main obstacle of any type of role play on Nationstates are these rules and mindsets. They should ONLY apply when role playing with another person. Beyond that, it's complete rubbish.

That is with the exception of the guides on proper sentence structure and grammar. You'll need those.

So now that we dropped about ninety percent of everything we've been taught or somehow been given advice on here, let's examine what remains. What we see is the core basis for your story. That simple idea that one day popped into your head and said "Let's Do This!". That one thought that keeps going and going crafting these wonderful cities and worlds and characters. Indeed, this is exactly what I want to talk about. You see it?

No?

Look closer. It's right there, in your heart. That one feeling that gave you the ability to craft that thought into what is by now a world. If you're just starting, it's that feeling that's just now being nurtured and you're just now feeling confident enough to express it in some way. That core feeling, that core thought, is exactly what I want you to concentrate on for the duration of this guide. I don't care about anything else, because it doesn't matter right there. It's all about you and that thought.

So now that we both have an understanding here of what I'm exactly trying to write about in this guide, let's go ahead and examine the first step onto the path of creating that wonderful world of yours.

Part Three
It's a Wonderful Thought But....


Oh yea, we've all done that before. Had a random passing thought and suddenly thrown it away like a cheap can of soda. Yet somehow it persisted in our daydreams and then BAM, it suddenly becomes a train of thought we just can't get away. Eventually it infects our core being and we garner feelings for it, nurturing the thought into something greater. That thought then becomes an idea that is only limited by our imaginations. One day we get the bright idea to express it.

Either you're at that point now, my friend, or you've done passed it and know exactly what I'm talking about. Some of you may not, which is understandable, but this is how it started for me. I doubt it would be any different for anyone else. I can admit this entire world known as Anagonia actually came into being when I was fourteen years old. I'm twenty five now so that's kinda long ago, huh? Yea, exactly, many great authors of our time have started like this. Now, mind you, I don't proclaim to be one of them nor do I have any desire to be, but who said you weren't?

Eh? Eh?!

So let's examine that thought for a moment. That little world you suddenly created by watching Star Wars, Star Trek or a bazillion other fictional shows. Maybe that world came from looking at nature and real life, something based in fact. However it started, you're at that point now to where it's big and bad and wants to be expressed. Let's center ourselves here and pretend for a second that you've just stumbled on International Incidents or Nation States and want to write about. Let's further pretend that you have horrible spelling and really can't express your thoughts clearly in words. An obvious question comes to mind suddenly.

How can you express yourself on these Forums without attracting negative attention or comments? It's simple, screw the forums and the people on it. Especially Nation States at this point because that's as high class of a role playing forum as they come. Let's instead concentrate on International Incidents, where all the friendly doodly newbs come along to start threads and whatnot. But don't press that button yet to start a thread! I saw you...

Yep, that's right, let's hold everything at this point. You really just are not ready to start that thread yet. You should instead seek out individuals who can help you. I suggest looking for them good ol' Mentors or whatever the heck they're called. They're kinda new to me, but their purpose seems to be beneficial. Maybe send them a telegram by clicking on their nation name and clicking on their flag, then on their nation page writing a short plea for help through a telegram. Alternatively, you could ask someone else in a thread for guidance by doing the same method or perhaps just research from good old fashion Guides to Role Playing. Lastly, I suggest google or your local library. Heck, maybe send me a telegram or something.

If at this point you haven't found a solution to improving your sentence writing and spelling, then...you're probably too dang young to be on the internet. I'm not going any further by linking threads or anything else. If you haven't found a solution by now, try the basics and just research the dang site and get info on what you need to do.

So let's pretend you did find a way to improve your grammar and whatever else. Yay for you! Too bad I didn't link anything. I'm a total douche like that, but I spelled it out clearly.

Now you have this wonderful capability to express yourself properly in words and with others in role playing. Can you start that thread now? NO! You're still not ready. Whatever is going to come out in words at this point is going to be total jibberish and you'll probably make a fool of yourself. Role playing is fine and good and probably the only reason I like this site, but the story telling...aah...that's the key! You need to concentrate on this first before you decide to barge on into the big leagues, small britches. This thought you have is much too important to throw away in a simple volley of spamming and saying "LOL I DON'T KNOW WHAT TO DO". Heck, you'll probably anger the Mods with that attitude. Shame on you.

What you really need to do is sit back, relax, take a deep breath and think. Just think. That idea you had? No, not that one you pervert. Yeah, that one, the one about your world! Good job, I'm so proud. I have the same problem to. Anyway, that idea is the core thought to everything you'll do from this point on. It's that basic foundation you'll build upon from the moment you start your story to the time you decide to change it to something else. It is critical that you understand the importance of cherishing it, even if it changes. Mine did, many times. So will yours.

Part Four
To Boldly Go Where No Thought Has Gone Before


So you sat back, relaxed and essentially understood the gist of things. If you haven't, I'm sorry, like I said earlier this guide wasn't for you to begin with. For those still reading, let's continue.

You have the thought on what you want to do and you have the feeling for it. It's become a core thought, something you build upon as a foundation in daydreams and whatever else. Lately, however, it just seems to be missing something. Those random characters that pop in and out and those random changes in scenery just never seem to fit! Whatever shall you do! It's quite simple really. You need a main character. A leader, if you will. A character that will work with you as the creator of this wonderful world from thought and guide your fingers as situations randomly happen to him or her.

Sounds crazy, I know, but it's exactly the same method I use to write my stories. I place a solid well-thought out character in a situation and let it happen, almost like a movie. It's really amusing sometimes. What, did you say I'm crazy? Oh, sorry, I misunderstood. Anyway, this Main Character needs to be something you can be closely attached to. Something that when its name is spoken, you will easily remember and the surroundings you've placed it in come back just as easily as if you were to open a save file on Wordpad. So how do you do it, you ask?

Like before, it's rather simple.

Let's go ahead and just create this random Main Character. I'm not forcing it to be whatever I will suggest here, just play along and follow the basic principles if it fits you. If it doesn't, by all means just take what you will. I'll go ahead and start and...we'll just play with it, eh? So here we go.

I just thought up a male, probably thirty five years in age and maybe five feet and six inches in height. He's Caucasian, well built and my mind seems to desire to place this character in a military role. Alright, we'll roll with that. He's....a Confederate Marine! Ah, genius, a reference to my story. What's his name? Hmmm...well, I think he should be called Samuel Baker. Fits, doesn't it? Alright, well, Mr. Baker here needs a rank. Let's give him Sergeant. What about back story? I guess it feels like he joined the Marines at a young age and probably seen a war or two. No wife, kids or anything to hold him down. Bingo.

There you go. Together, or perhaps myself alone in demonstration, we just created a character. Sergeant Samuel Baker, age thirty five currently in the Confederate Marine Corps. Sounds simple enough. But we need this to be a main character so what we have to do is give him some importance. Obviously Mr. Baker just can't be any simple Marine, can he? Well, not exactly. He can be just that simple, but here's where it get's interesting. The Story makes the character, and the character simply lives in it. So while we can allow Mr. Baker here to run around in our thoughts and do whatever comes about, he just isn't going to evolve properly. We got to nudge things along.

Alright, so, let's imagine we picked Mr. Baker up. He doesn't seem to like that too much, does he? Poor guy...maybe we can throw hi- No, bad mind. So we set him down, gently, in a random scene. Obviously a story would be so boring if we had to do an enormous back story on his routine and activities. That can be reserved once we establish who Samuel Baker is exactly and what makes him Samuel Baker. Who do we want him to be? A hero? A villain? Something else?

Eh...how about we just skip the manly stuff and....oooh, romance.

Yep, that's right! Romance. Mr. Baker already is set to be quite the hard working man. Anything to do with heroism or whatnot would just get in the way of us trying to establish who he is. So we'll spice things up a bit. We'll place Mr. Baker not only with the intent of a romantic story, but a heroic story. That way we can establish who we originally thought he was with what we want him to become. Obviously doing heroic stuff is good for a Marine, amirite?

Alright, so we got the intent down and what we want to do. Let's say he's finally had enough of the lonely life and while off duty he decides to go on a blind date to a random restaurant. Okay, good enough, blind date established. Now we come to a critical crossroads in our development of our main character here. Who is this other?

Same process as before. I'll skip the description. Her name is Cristy Herald, age twenty eight and works as a part time clerk at some random company. She's had a bad history with relationships and, skipping ahead, upon meeting our Samuel Baker here has some reservations on the outcome.

Oh this just won't do! We've already set up our main character for disaster, look at that! Shame on you. But wait, have we really screwed it up? Not really.

We'll go ahead and place a catalyst to the development. A random group of robbers. Now however this plays out, I'll leave it up to you, but we can assume our friendly Sergeant there ended up being the hero of the brief display of how Marines kick butt. Suddenly he saves the life of Cristy there and the two become romantically engaged in a relationship. Several months down the road they both purchase a house and move in and thus we continue their development by engaging them in the world through various adventures. Not only have we transformed our faithful Marine from a loner to a lover, but we added another element to his life. In this way we can describe the world from two perspectives giving an enormous advantage to how we can contribute to the development of our core story.

TA-DA

There you go. The basics of character creation right there and the basic how to.

Part Five
But What About My Nation?


Ah, I knew you were going to ask that. Maybe because I typed it. I READ MINDS, OOOOOOoooOOOOooooOO!

No, really, it's what everyone is wondering at this point. It's a good question, though I dare say the Main Character was a critical part in that. How you ask? Let's go ahead and say that Samuel Baker is elected President or whatever title you choose for your leader of your nation. Well I'll be a dust bunny, we just crafted a great back story for our leader and suddenly he became our Main Character and Leader! Why is this important? Two reasons. One, we can explain his past history and what his mindset is on making decisions. Two, we can further understand the nation as a whole through those decisions.

Not only is our Mr. Baker in control of affairs, but more critically he interacts with other nations. See what I did there?

Basically to create this thought into a coherent story that you can write, specifically referenced to doing so on Nationstates, you got to have a main character with a firm backstory and something to go on. With that you can have this character, his motivations, his desires become the nation you want. Maybe Mr. Baker is more militaristic and fashions a fascist paradise. Perhaps he's a closet communist. Maybe he simply likes democracy better. The choices are endless, but the first step to that was basically creating him and allowing your understanding of his character come to life by not only explaining the environments he interacted with while detailing his backstory, but also furthering those details in his rise to power. Obviously I didn't detail those and left them for you, the reader, to decide.

This basic principle goes in line with any story. Sure, you can create the world first, but then the character is restricted to that world and suddenly it gets rather tedious to detail everything in accordance with it. It's really better to fashion the main character first and let the world evolve as we explore his characteristics. That way we can not only fashion a nation that has been founded through observations, but we can further those observations into coherent thoughts that eventually become the basis for other characters and other events and other environments. In this way we truly fashion a story.

And it all started by simply having that core thought and crafting a character with those feelings you had and then exploring the world you wanted to create through that characters actions. It's really a more enjoyable ride this way. If you prefer any other method, just simply assimilate any advice I gave before hand if you want or maybe do something entirely different. The choices are endless. The method I simply outlined allows you more freedom and more time to create that nation you want, thus why I encourage its usage. In this way you are not restricted by first creating the nation then the characters. Instead everything becomes open ended only limited by how far you want to stretch your story.

Genius, huh?

Hold On, Let's Take a Breather


Let's go ahead and review what's been stated so far.

First I basically outlined what's it is like to have that thought and the eventual desires to go ahead and express them. I further discouraged such a method and implored a more passive position until you could become better acquainted with the rules and obligations. I also insisted that such obligations be limited only to how far you wish to interact with them, with the exception of Mods and Admins of course. I also outlined the understanding of what that first thought was and how it can become something critical to you through feelings and nurturing of it.

Secondly I insisted you seek guidance from your peers. This is critical. Never go into a world alone that you are not forced to. If you're writing a story, get help from a friend or do some research. Maybe even a walk could help. Never go alone on an adventure that can be shared. It's way better to share it with a friend, trust me.

Lastly I outlined a method you can use in crafting your thought into a world simply by creating the Main Characters first. While I insisted you go about this your own way, I encouraged you to look at it in the way I first did. When you create a character the world is created around them. In this way, I believe, it's a lot more fun and has a bigger aspect of freedom to it. When a character helps you create the world, your story suddenly becomes a lot more personal and cherished. This is what I seek to encourage.

Final Part
So What Now?


Aside from continuing to improve your writing skills to better convey your story? Nothing but the limits of your imagination. From here I dare not interfere. This is your story, your nation and you dictate how it should interact with others. Obviously you should keep in mind that playing fair and being equal in all matters with other players make a role play more fun, but when writing a story you should never act alone and always try to have a friend nearby. Never push away help when it's available. Never go at it alone unless you really want to.

You're not forced to do anything here on Nationstates beyond obeying simple forum guidelines set by Admins and Mods. Beyond that, it's pretty much open to your imagination and whomever else you can grab along for your adventure. Don't be discouraged when you come along people that try to degrade your stories sense of purpose. Ignore them, they simply don't understand nor do they care. Instead seek out others who have better intentions. They could be Mentors or Guides, Admins or Mods, or simply other players. When writing a story they could be anyone from family, friends or perhaps a passing stranger who gives sound advice. When you are open with your story, everyone else becomes open to you.

From this point on I really can't give anymore comical or serious advice. I can only encourage you. No matter what you do, be proud of it. Cherish that story. I did. After all this time, I've never regretted it for one moment. Anagonia has been something of a passion for me, both in stories and in role plays. While sometimes I'm more away from Nationstates than I like to be, real life presents opportunities to expand my understanding when I have time just to write simple short stories about it. Heck, even writing my factbook helped me.

....but factbooks are for another guide. Sorry. :)

Hope you enjoyed the read and I do hope you continue forward. Never give up, never surrender. That's a famous movie quote I'll never forget. Good luck and many fun days of role playing and/or story writing!
Last edited by Jenrak on Mon Aug 22, 2011 5:50 pm, edited 18 times in total.
Founded: September 14th, 0 AUR
Capital: Liberty, State of Liberty, CSA
President: Mileethus Canisilus
Population: 430.5 Million Anagonians
GDP: D$34.1 Trillion
The Confederate States of Anagonia (MT/PMT)
An autonomous unity; A Confederate Republic whole.
Left-leaning Libertarianism - Human/Non-Human Society
Current Canon Year: 108 AUR (2034 AD)
Embassy Exchange Link | GATORnet v0.5.2b

User avatar
Latveria-Symkaria
Secretary
 
Posts: 39
Founded: Jun 28, 2011
Ex-Nation

Postby Latveria-Symkaria » Sun Jul 10, 2011 11:48 pm

IC: This thread is perfect and helpful so says Doom!

User avatar
Anagonia
Senator
 
Posts: 3822
Founded: Dec 18, 2003
Democratic Socialists

Postby Anagonia » Mon Jul 11, 2011 7:42 am

Latveria-Symkaria wrote:IC: This thread is perfect and helpful so says Doom!


Well I appreciate that. Wasn't really expecting anyone to respond, honestly. I just wanted to write up the darn thing after five years of thinking about doing it. Also it's entirely OOC in this thread, which I just edited into the title to reflect, so you're free to comment on it if you like. Anywho, like I said I do appreciate the compliment.
Founded: September 14th, 0 AUR
Capital: Liberty, State of Liberty, CSA
President: Mileethus Canisilus
Population: 430.5 Million Anagonians
GDP: D$34.1 Trillion
The Confederate States of Anagonia (MT/PMT)
An autonomous unity; A Confederate Republic whole.
Left-leaning Libertarianism - Human/Non-Human Society
Current Canon Year: 108 AUR (2034 AD)
Embassy Exchange Link | GATORnet v0.5.2b

User avatar
Fal Dara in Shienar
Chargé d'Affaires
 
Posts: 399
Founded: Mar 07, 2006
Ex-Nation

Postby Fal Dara in Shienar » Mon Jul 11, 2011 1:47 pm

I'm worried that the only people who will read this article in its entirety are the exact same people who don't need to...
One of the great triumphs of the nineteenth century was to limit the connotation of the word "immoral" in such a way that, for practical purposes, only those were immoral who drank too much or made too copious love. Those who indulged in any or all of the other deadly sins could look down in righteous indignation on the lascivious and the gluttonous.... In the name of all lechers and boozers I most solemnly protest against the invidious distinction made to our prejudice.
—Aldous Huxley

User avatar
Anagonia
Senator
 
Posts: 3822
Founded: Dec 18, 2003
Democratic Socialists

Postby Anagonia » Mon Jul 11, 2011 1:50 pm

Fal Dara in Shienar wrote:I'm worried that the only people who will read this article in its entirety are the exact same people who don't need to...


Eh, I don't even care so long as they understand the first part of it concerning moderation and following rules. Everything else after that is strictly opinion. I just felt the urge to write it. It's not a jest to anyone or anything, just...my opinion, you know?

I mean honestly I wrote it in a comical fashion to like ensure no one felt stressed while reading it. No one is obligated to and, like it states in the title, it's a Guide strictly based entirely on Opinion. There are way better guides out there created by way better role players and authors than myself that entirely outshine this guide here. I think I made that clear at one point in there so as not to confuse anyone. It's just been so long I thought maybe a bit of humor was needed along with a bit of instructional guidelines that can be followed to the T or just used for any purpose.

Anyway, here's hopin' that doesn't come to pass.
Last edited by Anagonia on Mon Jul 11, 2011 1:54 pm, edited 1 time in total.
Founded: September 14th, 0 AUR
Capital: Liberty, State of Liberty, CSA
President: Mileethus Canisilus
Population: 430.5 Million Anagonians
GDP: D$34.1 Trillion
The Confederate States of Anagonia (MT/PMT)
An autonomous unity; A Confederate Republic whole.
Left-leaning Libertarianism - Human/Non-Human Society
Current Canon Year: 108 AUR (2034 AD)
Embassy Exchange Link | GATORnet v0.5.2b

User avatar
Fal Dara in Shienar
Chargé d'Affaires
 
Posts: 399
Founded: Mar 07, 2006
Ex-Nation

Postby Fal Dara in Shienar » Mon Jul 11, 2011 4:45 pm

Anagonia wrote:
Fal Dara in Shienar wrote:I'm worried that the only people who will read this article in its entirety are the exact same people who don't need to...

Anyway, here's hopin' that doesn't come to pass.


Image

Cheers! :)
One of the great triumphs of the nineteenth century was to limit the connotation of the word "immoral" in such a way that, for practical purposes, only those were immoral who drank too much or made too copious love. Those who indulged in any or all of the other deadly sins could look down in righteous indignation on the lascivious and the gluttonous.... In the name of all lechers and boozers I most solemnly protest against the invidious distinction made to our prejudice.
—Aldous Huxley

User avatar
Cukarica
Envoy
 
Posts: 316
Founded: Oct 25, 2008
Ex-Nation

Postby Cukarica » Mon Jul 11, 2011 6:44 pm

Good guide mate.
|Tyrrhenia|
Please note that my nation is no longer called Cukarica, but Elysian Empire or Imperium Elysium.
Imperivm Elysivm: Wiki
Imperivm Elysivm: OOC & IC Factbook
Imperium Elysivm: Embassies
Quotes to remember
<Rodarion> even Yallak is reluctant to fight the Legions of Cvkarica
<Mykola> Cvk it takes a thread on II to get you to do anything
<Ralk> I'd have to blast my way through cvk. In doing so I'd lose a lot of men.
<Ossoria> isn't stupid enough to challenge someone with the caliber of military that is Cvk when he is right on the border
<Rodarion> I'm never going to try to invade you lol

User avatar
Anagonia
Senator
 
Posts: 3822
Founded: Dec 18, 2003
Democratic Socialists

Postby Anagonia » Mon Jul 11, 2011 7:07 pm

Cukarica wrote:Good guide mate.


Thank you very much. That means a lot to me. I appreciate it. :)

Fal Dara in Shienar wrote:
Cheers! :)


Also this means a lot to me too... >..> :D
Last edited by Anagonia on Mon Jul 11, 2011 7:14 pm, edited 1 time in total.
Founded: September 14th, 0 AUR
Capital: Liberty, State of Liberty, CSA
President: Mileethus Canisilus
Population: 430.5 Million Anagonians
GDP: D$34.1 Trillion
The Confederate States of Anagonia (MT/PMT)
An autonomous unity; A Confederate Republic whole.
Left-leaning Libertarianism - Human/Non-Human Society
Current Canon Year: 108 AUR (2034 AD)
Embassy Exchange Link | GATORnet v0.5.2b

User avatar
The Master M
Ambassador
 
Posts: 1894
Founded: May 18, 2009
Liberal Democratic Socialists

Postby The Master M » Tue Jul 19, 2011 9:56 pm

Helpful article, and a good read! :clap:
The Most Serene Republic of the Master M|Citizen:Mian
Gholgoth
Map|Factbook|Economic Information
Royal Mian Shipyards

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Yohannes
Postmaster-General
 
Posts: 13162
Founded: Mar 17, 2010
Ex-Nation

Postby Yohannes » Tue Jul 19, 2011 10:55 pm

Heh. Good ole' Ana, good ole' Ana. *wink*
The Pink Diary | Financial Diary | Embassy Exchange | Main Characters
The Archbishop and His Mission | Adrian Goldwert’s Yohannesian Peace | ISEC | Retired Storytelling Account
Currency | HASF Materials | Bank of Yohannes | SC Resolution # 237 | #teamnana | Posts | Views
Retired II RP Mentor | Yohannes’ [ National Flag ] | Commended WA Nation
♚ Moving to a new nation not because I "wish to move on from past events," but because I'm bored writing about a fictional large nation on NS. Can online personalities with too much time on their hands stop spreading unfounded rumours about this online boy?? XOXO ♚

User avatar
Anagonia
Senator
 
Posts: 3822
Founded: Dec 18, 2003
Democratic Socialists

Postby Anagonia » Wed Jul 20, 2011 9:04 am

The Master M wrote:Helpful article, and a good read! :clap:


Thank you very much! That means so much to me coming from you! I appreciate it a lot!

Yohannes wrote:Heh. Good ole' Ana, good ole' Ana. *wink*


Thanks old friend. That also means a lot, especially from you. *brohug* XD

ALSO
HOLY CRAP, FEATURED! WTF?!?!?!???!?!? *spaz*
Last edited by Anagonia on Wed Jul 20, 2011 9:05 am, edited 1 time in total.
Founded: September 14th, 0 AUR
Capital: Liberty, State of Liberty, CSA
President: Mileethus Canisilus
Population: 430.5 Million Anagonians
GDP: D$34.1 Trillion
The Confederate States of Anagonia (MT/PMT)
An autonomous unity; A Confederate Republic whole.
Left-leaning Libertarianism - Human/Non-Human Society
Current Canon Year: 108 AUR (2034 AD)
Embassy Exchange Link | GATORnet v0.5.2b

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New Embossia
Ambassador
 
Posts: 1567
Founded: Jun 28, 2010
Ex-Nation

Postby New Embossia » Wed Jul 20, 2011 8:50 pm

Great Thread :)
Map of the United Republic

DEFCON: 5

Please refer to as The United Republic or New Embossia or the Kingdom of Yagrun.

**New Embossia**

I RP as The United Republic of New Embossia and the Kingdom of Yagrun

I'm a devout Catholic and I support LGBT rights
.
Hornesia wrote:Homosexuality may be a sin, but Jesus died for your sins. Therefore, feel free to gay it up.

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Tiami
Post Marshal
 
Posts: 16981
Founded: Oct 24, 2010
Civil Rights Lovefest

Postby Tiami » Wed Jul 20, 2011 9:32 pm

Anagonia is awesome. :hug:
The Elven Kingdom of Amador
TETly Father of TETism and 18-year NS vet
|| All things II RP-related || Military Worldbuilding || FN&I General Help ||
|| IIWiki || ANI News || Discord: nstiami || RPing Questions? Ask Here! ||
|| Maltropia + Tiami 4ever <3 || The Best Quote ||

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Anagonia
Senator
 
Posts: 3822
Founded: Dec 18, 2003
Democratic Socialists

Postby Anagonia » Wed Jul 20, 2011 9:32 pm

New Embossia wrote:Great Thread :)


Thank you! :3

Tiami wrote:Anagonia is awesome. :hug:


Awww, thanks! :hug:
Last edited by Anagonia on Wed Jul 20, 2011 9:33 pm, edited 1 time in total.
Founded: September 14th, 0 AUR
Capital: Liberty, State of Liberty, CSA
President: Mileethus Canisilus
Population: 430.5 Million Anagonians
GDP: D$34.1 Trillion
The Confederate States of Anagonia (MT/PMT)
An autonomous unity; A Confederate Republic whole.
Left-leaning Libertarianism - Human/Non-Human Society
Current Canon Year: 108 AUR (2034 AD)
Embassy Exchange Link | GATORnet v0.5.2b

User avatar
Tiami
Post Marshal
 
Posts: 16981
Founded: Oct 24, 2010
Civil Rights Lovefest

Postby Tiami » Wed Jul 20, 2011 9:37 pm

Anagonia wrote:
Tiami wrote:Anagonia is awesome. :hug:


Awww, thanks! :hug:

Anything for a friend. :hug:
The Elven Kingdom of Amador
TETly Father of TETism and 18-year NS vet
|| All things II RP-related || Military Worldbuilding || FN&I General Help ||
|| IIWiki || ANI News || Discord: nstiami || RPing Questions? Ask Here! ||
|| Maltropia + Tiami 4ever <3 || The Best Quote ||

User avatar
Anagonia
Senator
 
Posts: 3822
Founded: Dec 18, 2003
Democratic Socialists

Postby Anagonia » Wed Jul 20, 2011 9:53 pm

Tiami wrote:Anything for a friend. :hug:


Means a lot, bro. Glad you liked it, I really do. I hope others like it as well. Well...seeing as its featured I guess it is, but anyway. :)
Last edited by Anagonia on Wed Jul 20, 2011 9:53 pm, edited 1 time in total.
Founded: September 14th, 0 AUR
Capital: Liberty, State of Liberty, CSA
President: Mileethus Canisilus
Population: 430.5 Million Anagonians
GDP: D$34.1 Trillion
The Confederate States of Anagonia (MT/PMT)
An autonomous unity; A Confederate Republic whole.
Left-leaning Libertarianism - Human/Non-Human Society
Current Canon Year: 108 AUR (2034 AD)
Embassy Exchange Link | GATORnet v0.5.2b

User avatar
The Charr
Lobbyist
 
Posts: 21
Founded: Jun 02, 2005
Ex-Nation

Postby The Charr » Fri Jul 22, 2011 2:42 pm

Fantastic thread, Anagonia. Even us old timers can take something away with us from this. And not just the giggles either.

User avatar
Anagonia
Senator
 
Posts: 3822
Founded: Dec 18, 2003
Democratic Socialists

Postby Anagonia » Fri Jul 22, 2011 3:26 pm

The Charr wrote:Fantastic thread, Anagonia. Even us old timers can take something away with us from this. And not just the giggles either.


Thank you very much for that compliment! I'm happy the comical aspect is not lost. I really tried to write it as openly and friendly as possible. Glad you had a giggle or two. Means a lot, man. Especially from an old comrade here. :)
Founded: September 14th, 0 AUR
Capital: Liberty, State of Liberty, CSA
President: Mileethus Canisilus
Population: 430.5 Million Anagonians
GDP: D$34.1 Trillion
The Confederate States of Anagonia (MT/PMT)
An autonomous unity; A Confederate Republic whole.
Left-leaning Libertarianism - Human/Non-Human Society
Current Canon Year: 108 AUR (2034 AD)
Embassy Exchange Link | GATORnet v0.5.2b

User avatar
Tiami
Post Marshal
 
Posts: 16981
Founded: Oct 24, 2010
Civil Rights Lovefest

Postby Tiami » Fri Jul 22, 2011 5:03 pm

You deserve another brohug. :hug:

Also, write me guides, I love to read. :)
The Elven Kingdom of Amador
TETly Father of TETism and 18-year NS vet
|| All things II RP-related || Military Worldbuilding || FN&I General Help ||
|| IIWiki || ANI News || Discord: nstiami || RPing Questions? Ask Here! ||
|| Maltropia + Tiami 4ever <3 || The Best Quote ||

User avatar
Anagonia
Senator
 
Posts: 3822
Founded: Dec 18, 2003
Democratic Socialists

Postby Anagonia » Fri Jul 22, 2011 5:08 pm

Tiami wrote:You deserve another brohug. :hug:

Also, write me guides, I love to read. :)


Oh gosh, all this love is making me less redneck! D:

Hehe, anyway, I plan on doing another guide soon. About what? I don't know. Something that isn't covered here. I just go by feeling.
Founded: September 14th, 0 AUR
Capital: Liberty, State of Liberty, CSA
President: Mileethus Canisilus
Population: 430.5 Million Anagonians
GDP: D$34.1 Trillion
The Confederate States of Anagonia (MT/PMT)
An autonomous unity; A Confederate Republic whole.
Left-leaning Libertarianism - Human/Non-Human Society
Current Canon Year: 108 AUR (2034 AD)
Embassy Exchange Link | GATORnet v0.5.2b

User avatar
Astholm
Senator
 
Posts: 4775
Founded: Jan 06, 2009
Ex-Nation

Postby Astholm » Sat Jul 23, 2011 4:55 am

Excellent guide. :)
[spoiler=About Me]Based on the United Kingdom, but enlarged version with alternate history.
On IIWiki
I have multiple puppets here; only a select few are used to represent the continent of Astholm; others used represent Westholme, and do not artificially boost my nation's statistics.Previously i used puppets with nation names that did not identify as Astholm (e.g. Australis Australia; now all new puppets use ASTHLM, NORTHLM, SOUTHLM, WESTHLM (HLM denoting The Holmes.
NOTE: Other uses of Astholm here have a different continuity and refer to work created by the user Astholm, not the nation

User avatar
Anagonia
Senator
 
Posts: 3822
Founded: Dec 18, 2003
Democratic Socialists

Postby Anagonia » Sat Jul 23, 2011 8:39 am

Astholm wrote:Excellent guide. :)


Thank you very much! :)
Founded: September 14th, 0 AUR
Capital: Liberty, State of Liberty, CSA
President: Mileethus Canisilus
Population: 430.5 Million Anagonians
GDP: D$34.1 Trillion
The Confederate States of Anagonia (MT/PMT)
An autonomous unity; A Confederate Republic whole.
Left-leaning Libertarianism - Human/Non-Human Society
Current Canon Year: 108 AUR (2034 AD)
Embassy Exchange Link | GATORnet v0.5.2b

User avatar
The Cookish States
Minister
 
Posts: 2497
Founded: Jun 16, 2011
Ex-Nation

Postby The Cookish States » Sat Jul 23, 2011 1:19 pm

My previous RP's could have been SO much better if I had read this, the next one'll be a dandy thanks to you though! Nice guide.
Oh, is this sig supposed to make you laugh?

User avatar
Anagonia
Senator
 
Posts: 3822
Founded: Dec 18, 2003
Democratic Socialists

Postby Anagonia » Sat Jul 23, 2011 5:16 pm

The Cookish States wrote:My previous RP's could have been SO much better if I had read this, the next one'll be a dandy thanks to you though! Nice guide.


Aw, heck, no way! Thank you for that giant compliment! I'm glad you gained so much for it and you're very welcome! Thank you very much!
Founded: September 14th, 0 AUR
Capital: Liberty, State of Liberty, CSA
President: Mileethus Canisilus
Population: 430.5 Million Anagonians
GDP: D$34.1 Trillion
The Confederate States of Anagonia (MT/PMT)
An autonomous unity; A Confederate Republic whole.
Left-leaning Libertarianism - Human/Non-Human Society
Current Canon Year: 108 AUR (2034 AD)
Embassy Exchange Link | GATORnet v0.5.2b

User avatar
Interstellar America
Diplomat
 
Posts: 616
Founded: Jan 16, 2011
Ex-Nation

Postby Interstellar America » Mon Jul 25, 2011 1:39 pm

No. Just; no. You do not, you do not tell people how to write or tell a story. You do not. It is the individual flare and style of each and every writer and author that makes every story telling unique and special. This conformity is immoral and wrong.
The United Systems of America
The United Nations of Earth
FT

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