Forsher wrote:You can't have sporting competitions that are run commercially. Rugby understands this and so it forces players to play by their rules. Of course, they're helped enormously by the difference in importance of international matches and domestic seasons in rugby vs soccer.
If you want it to be about sport, it has to be bigger than anyone alive at the present moment. If you let the best All Blacks run willy nilly off to whatever foreign clubs, there won't be an All Blacks team to do this in twenty years. Oh, sure, there'd probably still be a team called the All Blacks but they'd be rubbish since the grassroots foundation would've been gutted and ripped out... and the thing that keeps rugby alive in this country (i.e. the fact the All Blacks win) would've gone.
In the US, they've got things that look like sports but they're not. To a European, they lack to the community feel given they're not clubs but franchises and they can (and do) up sticks. To people round here, they lack the international competition which is what it's all really about (well, aside from League... but that has State of Origin, which is much the same thing though I'm not a fan of either code nor Australian so sort of outside looking in). And it's for those reasons that you get no impetus to change things like the draft system that exist to ensure a quality product, i.e. a competitive one, and handwringing about super teams. If you can't provide a quality product, people aren't going to buy the product.
Soccer was built up on sporting terms. Now, I'll be honest, I'm not sure I agree that club mobility is the best system... from the POV of a player, you're going to get moved out the door if the team wins promotion on the logic you're not X division quality (e.g. Chris Wood with Leicester)... but it seemed to work well for about a hundred years (late 1800s to the late 1900s) before colliding with the commercialism of the 1990s to now. That collision works terribly. There's no stability to the product but there's also absolutely no culture of working to ensure competivity and, indeed, a culture of Big Clubs that Win and Everyone Else (see: this thread). And fans are complacent about it because they think that's what relegation and promotion do (they don't do anything to create competition... they just give incentives for teams to always struggle... at least until things are mathematical, which ironically makes the ends of seasons the least interesting time barring flukes). In reality, though, promotion and relegation just reward the clubs that stay up.
The solution at this point is probably to pit the Leagues against each other, with each League holding player contracts and the clubs within the Leagues being given the players. And similarly to involve salary caps. It'd still get funky with promotion and relegation, but you'd get promoted teams getting the top players the League's newly acquired... so if an established team wanted those players, they'd need to swap them with the promoted clubs.
Academies would also be screwball since the Rich Clubs have, generally, more attractive academies. However, youth football needs closer regulation anyway.
And from the POV of the Broadcasters, they'd just need to invest money in making players more popular than clubs. This is probably something they want to do anyway, since a lot of people can't be arsed watching a match, but they'd love however many minutes of Player X's highlights (e.g. 33 times X made it look like the defender wasn't there).
Owners can be happy by taking ownership stakes in the Leagues (giving them secure and, hopefully increasing, revenues)... which leaves the clubs able to be owned by the fans. So, fans would probably be happy.
There'd be tension but in principle the owners are incentivised to make sure the clubs in their League are the best since that makes their League the better product which means their League gets more money from broadcasters...
The game would, of course, be unrecognisable.