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Did you like Mass Effect 2?

For discussion and debate about anything. (Not a roleplay related forum; out-of-character commentary only.)

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Valanora
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Postby Valanora » Sat Mar 20, 2010 4:55 pm

KenKenpachi wrote:
The Imperial Navy wrote:
KenKenpachi wrote:
The Imperial Navy wrote:I knew there was another character gap on the end for a reason. I suspect she'll go in the empty observation deck on the other side.

Well yeah, she has a bar actully. But I ment in terms of the final mission what use she might be.


Probably just another henchman, like Zaed.

Yeah I suspect as much minus there was alot of left over code for her in the game, that was locked away as they canned her real fast. So maybe she'll have all the options to be like a real team member, not holding my breath though.

IMO, if you read between the lines, she was canned so she would be a DLC and make EA/Bioware more money.
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The Imperial Navy
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Postby The Imperial Navy » Sat Mar 20, 2010 4:57 pm

Valanora wrote:IMO, if you read between the lines, she was canned so she would be a DLC and make EA/Bioware more money.


I've got a code that lets me use anything on the Cerberus network free. I don't pay for any DLC as a result.

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The Imperial Navy
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Postby The Imperial Navy » Sat Mar 20, 2010 5:00 pm

The Imperial Navy wrote:Also though, they mention Dark Energy throughout the game, and note it is spreading... I am wondering if the Reapers have something to do with this emerging Dark Energy, like they come to harvest it or something, or even prevent it from destroying the Universe. Wow, that'd be a ball burster. :P


Any thoughts on this? 8)

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KenKenpachi
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Postby KenKenpachi » Sat Mar 20, 2010 5:02 pm

The Imperial Navy wrote:
The Imperial Navy wrote:Also though, they mention Dark Energy throughout the game, and note it is spreading... I am wondering if the Reapers have something to do with this emerging Dark Energy, like they come to harvest it or something, or even prevent it from destroying the Universe. Wow, that'd be a ball burster. :P


Any thoughts on this? 8)

Last part I doubt, but them causing it I can see. Unless theres more to all of this than we know and Shepard ends up fighting some huge ass battle royal that makes the MC look like a girl in a skirt with a pop gun.
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Valanora
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Postby Valanora » Sat Mar 20, 2010 5:02 pm

The Imperial Navy wrote:
The Imperial Navy wrote:Also though, they mention Dark Energy throughout the game, and note it is spreading... I am wondering if the Reapers have something to do with this emerging Dark Energy, like they come to harvest it or something, or even prevent it from destroying the Universe. Wow, that'd be a ball burster. :P


Any thoughts on this? 8)

I've read a few theories on this on Bioware's forums and I'm still undecided on what the effect of the Dark Energy/Matter will be. Part of me just says it was mere add in for a reason for Tali being there while another part of me thinks that there may be a large reason for it that will be revealed in 3.
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The Imperial Navy
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Postby The Imperial Navy » Sat Mar 20, 2010 5:05 pm

Hmm, well, that don't help. :(

I have so many theorys for what the Dark matter has in store... all I know is it's somehow gotta be tied in with the Reapers.

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Postby Norstal » Sat Mar 20, 2010 5:36 pm

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But the ending is just...meh. It has no replay value imo. It just feels like you haven't really changed anything. I mean in the last game, practically saved every sentient beings. But this one...well i don't wanna give spoilers :D
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Postby Non Aligned States » Sat Mar 20, 2010 5:43 pm

Conserative Morality wrote:
Non Aligned States wrote:Renegade in ME2 is more about being Dirty Harry, while Paragon is about being Picard.

Yahtzee?


Bingo. But he's quite accurate. Renegade in ME2 is less about being a jerk for jerks sake and more about being "I don't have time for your crap. BLAM."

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The Imperial Navy
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Postby The Imperial Navy » Sat Mar 20, 2010 5:44 pm

Aye, Renegade in ME2 is about getting the job done, no matter what! Paragon is about getting the job done, taking the path with earns respect.

You're not really an asshole if you go Renegade in 2. You're just ruthless.

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Conserative Morality
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Postby Conserative Morality » Sat Mar 20, 2010 5:45 pm

The Imperial Navy wrote:Aye, Renegade in ME2 is about getting the job done, no matter what! Paragon is about getting the job done, taking the path with earns respect.

You're not really an asshole if you go Renegade in 2. You're just ruthless.

"I have nothing more to say to you."
*Headbutts out window"
"How about goodbye?"

I dunno, that seemed a bit much.
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The Imperial Navy
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Postby The Imperial Navy » Sat Mar 20, 2010 5:46 pm

Conserative Morality wrote:
The Imperial Navy wrote:Aye, Renegade in ME2 is about getting the job done, no matter what! Paragon is about getting the job done, taking the path with earns respect.

You're not really an asshole if you go Renegade in 2. You're just ruthless.

"I have nothing more to say to you."
*Headbutts out window"
"How about goodbye?"

I dunno, that seemed a bit much.


I thought that was awesome.

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Postby Non Aligned States » Sat Mar 20, 2010 5:52 pm

The Imperial Navy wrote:
True, but they'd have caught the entire galaxy completely by suprise.


Not really. AIUI, the Citadel is the Relay central command center. Take that, and you can isolate every system from each other, and pick them apart at your leisure. Showing up in slow mail allows the relays to remain functional and all spacefaring fleets to gather together as multiple coordinated defensive fronts. And nobody would be surprised after the first attack too.

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Conserative Morality
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Postby Conserative Morality » Sat Mar 20, 2010 5:54 pm

The Imperial Navy wrote:I thought that was awesome.

Awesome, yeah, but also a bit asshole-esque. "Hey, I'm not telling you anything."
"DEATH TO THE UNARMED!"
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Ultrania
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Did you like Mass Effect 2?

Postby Ultrania » Sat Mar 20, 2010 5:58 pm

very nice.\ :)

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Clamparapa
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Postby Clamparapa » Sat Mar 20, 2010 5:58 pm

Non Aligned States wrote:
The Imperial Navy wrote:
True, but they'd have caught the entire galaxy completely by suprise.


Not really. AIUI, the Citadel is the Relay central command center. Take that, and you can isolate every system from each other, and pick them apart at your leisure. Showing up in slow mail allows the relays to remain functional and all spacefaring fleets to gather together as multiple coordinated defensive fronts. And nobody would be surprised after the first attack too.


The Citadel was one giant relay that would bring in thousands of reapers on top of the seat of government.


Also, renegade = scars and red eyes, therefore, renegade = win.

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Postby Non Aligned States » Sat Mar 20, 2010 5:58 pm

Conserative Morality wrote:
The Imperial Navy wrote:I thought that was awesome.

Awesome, yeah, but also a bit asshole-esque. "Hey, I'm not telling you anything."
"DEATH TO THE UNARMED!"


Well, he was armed with a pistol IIRC. You just had the drop on him. And after all, there were only two ways off the tower.

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Valanora
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Postby Valanora » Sat Mar 20, 2010 7:28 pm

I have to wonder, if it took the whole citadel fleet and 5th fleet to take out a single reaper and a minor geth fleet, how the hell do we stand a chance against hundreds if not thousands of reapers? :unsure:
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WC 47, 51, 94 (2nd), WC 34, 38, 39, 41, 44, 45, 53, 60, 67, 92 (3rd), WC 49, 58, 87, 90 (Semifinalist), WC 33, 35-37, 46, 48, 54, 55, 62, 63, 65, 72, 83, 85, 86, 88, 91 (Quarterfinalist)
WCoH VII, VIII, XVII, XXVIII, XXX, XXXII (1st), WCoH I, XXXI, XL (2nd), WCoH II, XXIX (3rd), WCoH XII (4th)
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Postby Conserative Morality » Sat Mar 20, 2010 7:30 pm

Valanora wrote:I have to wonder, if it took the whole citadel fleet and 5th fleet to take out a single reaper and a minor geth fleet, how the hell do we stand a chance against hundreds if not thousands of reapers? :unsure:

Deus Ex Machina?

That or a downer ending.
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Postby Collective Systems » Sat Mar 20, 2010 7:31 pm

I looooved it!
Last edited by Collective Systems on Sat Mar 20, 2010 7:32 pm, edited 2 times in total.

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Valanora
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Postby Valanora » Sat Mar 20, 2010 7:38 pm

Conserative Morality wrote:
Valanora wrote:I have to wonder, if it took the whole citadel fleet and 5th fleet to take out a single reaper and a minor geth fleet, how the hell do we stand a chance against hundreds if not thousands of reapers? :unsure:

Deus Ex Machina?

That or a downer ending.

Deux Ex Machina would absolutely suck after all the hard work you've put in through one and two. It would just deflate the series IMO.

I'm thinking this is where they are going to force canon you to have aided the Geth, so that you can use them and their collective for pinpoint strikes against the Reaper fleet. Use Krogan and/or Rachni boarding parties and then have Shep go into Harbinger and bring him down with his squad. Or so I can only hope xD
World Cup 40, 42, 43, 52, & 61 Champions
WC 47, 51, 94 (2nd), WC 34, 38, 39, 41, 44, 45, 53, 60, 67, 92 (3rd), WC 49, 58, 87, 90 (Semifinalist), WC 33, 35-37, 46, 48, 54, 55, 62, 63, 65, 72, 83, 85, 86, 88, 91 (Quarterfinalist)
WCoH VII, VIII, XVII, XXVIII, XXX, XXXII (1st), WCoH I, XXXI, XL (2nd), WCoH II, XXIX (3rd), WCoH XII (4th)
AOCAF 44, 46, 51, 53, 65, 68 Champions, AOCAF 39, 43, 55, 59, 64 Runners Up
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Clamparapa
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Postby Clamparapa » Sat Mar 20, 2010 7:40 pm

Valanora wrote:
Conserative Morality wrote:
Valanora wrote:I have to wonder, if it took the whole citadel fleet and 5th fleet to take out a single reaper and a minor geth fleet, how the hell do we stand a chance against hundreds if not thousands of reapers? :unsure:

Deus Ex Machina?

That or a downer ending.

Deux Ex Machina would absolutely suck after all the hard work you've put in through one and two. It would just deflate the series IMO.

I'm thinking this is where they are going to force canon you to have aided the Geth, so that you can use them and their collective for pinpoint strikes against the Reaper fleet. Use Krogan and/or Rachni boarding parties and then have Shep go into Harbinger and bring him down with his squad. Or so I can only hope xD


Naw, if they did that, then the vanilla shep from 2 would have saved the Rachni.

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Postby Non Aligned States » Sat Mar 20, 2010 8:23 pm

Clamparapa wrote:Naw, if they did that, then the vanilla shep from 2 would have saved the Rachni.


Maybe they'll let you do it without saving the Rachni, but you end up losing your squadmates as a result. That'd be quite a kick to all the people who skipped out 1 and 2.

Valanora wrote:IMO, if you read between the lines, she was canned so she would be a DLC and make EA/Bioware more money.


She's got an interesting trailer at the least.

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Conserative Morality
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Postby Conserative Morality » Sat Mar 20, 2010 8:25 pm

Non Aligned States wrote:Maybe they'll let you do it without saving the Rachni, but you end up losing your squadmates as a result. That'd be quite a kick to all the people who skipped out 1 and 2.

Or to those who, you know, didn't save the Rachni.
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Clamparapa
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Postby Clamparapa » Sat Mar 20, 2010 8:30 pm

Non Aligned States wrote:
Clamparapa wrote:Naw, if they did that, then the vanilla shep from 2 would have saved the Rachni.


Maybe they'll let you do it without saving the Rachni, but you end up losing your squadmates as a result. That'd be quite a kick to all the people who skipped out 1 and 2.


Yes it would and people who didn't have a save file would never play it. They want to make money not lose it.
Last edited by Clamparapa on Sat Mar 20, 2010 8:31 pm, edited 1 time in total.

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Postby Non Aligned States » Sat Mar 20, 2010 8:32 pm

Conserative Morality wrote:
Non Aligned States wrote:Maybe they'll let you do it without saving the Rachni, but you end up losing your squadmates as a result. That'd be quite a kick to all the people who skipped out 1 and 2.

Or to those who, you know, didn't save the Rachni.


I thought that was obvious. It would also get a lot of howls from the renegade fanbase I'd bet.

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