
by Velatenia » Fri Oct 23, 2015 10:08 am

by Wadden-Amrum » Fri Oct 23, 2015 10:09 am
Dree wrote:Perhaps the fat man from the north pole and his vertically challenged cronies are behind such an assassination attempt.
But truthfully my spy networks have heard nothing.

by Annihilators of Chan Island » Fri Oct 23, 2015 10:12 am

by Velatenia » Fri Oct 23, 2015 10:12 am
Wadden-Amrum wrote:"citizens are barcoded to keep track of their movements"
mmk
that is what got you moved IMO
Also, wrong forum buddy.

by Blakullar » Fri Oct 23, 2015 10:16 am

by The Ben Boys » Fri Oct 23, 2015 12:53 pm

by Pope Joan » Fri Oct 23, 2015 1:32 pm
The Ben Boys wrote:Have you ever used capitalist policies? The same ridiculousness happens. Nationstates is meant o be far fetched and ridiculous when you click a seemingly innocent decision. It's an exercise in satire to illustrate the entropy of politics.

by Zaolat » Fri Oct 23, 2015 4:23 pm

by Consular » Fri Oct 23, 2015 10:40 pm

by The Mongol Swarm » Sat Oct 24, 2015 4:58 am

by Wadden-Amrum » Sat Oct 24, 2015 5:02 am
The Mongol Swarm wrote:The capitalist countries get the most income, ha!
Well if yoi could just look at North Korea and the Soviet Union in the past, you would see that incomes are rather low and good are of lower quality than that of capitalists.
Dree wrote:Perhaps the fat man from the north pole and his vertically challenged cronies are behind such an assassination attempt.
But truthfully my spy networks have heard nothing.

by Velatenia » Sat Oct 24, 2015 10:01 am
Consular wrote:I take it you haven't read Max's books? Because he is definitely not relentlessly pro capitalist. This game is largely satirical and almost all issues give ridiculous responses. Their effect on your nation generally lessens the more of them you answer and your nation gets more resistant to change.

by King Avalon » Sat Oct 24, 2015 11:19 am


by Consular » Sun Oct 25, 2015 5:35 am
Velatenia wrote:Consular wrote:I take it you haven't read Max's books? Because he is definitely not relentlessly pro capitalist. This game is largely satirical and almost all issues give ridiculous responses. Their effect on your nation generally lessens the more of them you answer and your nation gets more resistant to change.
I'll admit I haven't read them. But from what it looks like, the economy is typically good right off the bat for the capitalist nations I've seen here.

by Harkback Union » Sun Oct 25, 2015 5:38 am
Wadden-Amrum wrote:The Mongol Swarm wrote:The capitalist countries get the most income, ha!
Well if yoi could just look at North Korea and the Soviet Union in the past, you would see that incomes are rather low and good are of lower quality than that of capitalists.
Incorrect when talking about game mechanics.
I once had a Left-wing Utopia that had a Frightening economy with a giant income per person.

by Maljaratas » Mon Oct 26, 2015 10:31 am

by Ryaanistan » Tue Nov 03, 2015 6:37 pm

by Luna Amore » Tue Nov 03, 2015 10:28 pm
[violet] wrote:Moskovek wrote:in a true socialist or communist state, the economy is essentially irrelevant. Everyone gets what they need, so to mark a Communist economy as 'imploded' seems fairly incorrect; it'd be much more accurate to label it as something like Balanced, or planned. Imploded obviously has negative connotations
It's a little unrealistic to say planned economies mean "everyone gets what they need:" sure, that's the ideal, but in practice it hasn't often worked out that way (or at least, not for long). A planned economy replaces the "invisible hand" of the market with central control: in theory, that can work fine, and lead to a robust, productive economy. This was more or less the case in the USSR for a decade or two. But there are many more examples of planned economies proving to be very inefficient or corrupt or both.
As such, NS has a bias* against them; i.e. all other things being equal, your economy will do better if it's market-based rather than planned. But it's only a bias, not a rule, which means communist NS nations can have strong planned economies if they do actively run them. "Imploded" economies are usually the result of a planned economy combined with a government that is not actually doing any planning.
Fundamentally, though, the strength of the economy is relevant no matter whether it's planned or market-based: it's a measure of the industry of your people, regardless of how they're organized.
* Edit: I mean "bias" as in "statistical weighting," not "prejudice."

by Flanderlion » Tue Nov 03, 2015 10:39 pm
Luna Amore wrote:[v] summed it up nicely years ago:[violet] wrote:It's a little unrealistic to say planned economies mean "everyone gets what they need:" sure, that's the ideal, but in practice it hasn't often worked out that way (or at least, not for long). A planned economy replaces the "invisible hand" of the market with central control: in theory, that can work fine, and lead to a robust, productive economy. This was more or less the case in the USSR for a decade or two. But there are many more examples of planned economies proving to be very inefficient or corrupt or both.
As such, NS has a bias* against them; i.e. all other things being equal, your economy will do better if it's market-based rather than planned. But it's only a bias, not a rule, which means communist NS nations can have strong planned economies if they do actively run them. "Imploded" economies are usually the result of a planned economy combined with a government that is not actually doing any planning.
Fundamentally, though, the strength of the economy is relevant no matter whether it's planned or market-based: it's a measure of the industry of your people, regardless of how they're organized.
* Edit: I mean "bias" as in "statistical weighting," not "prejudice."
And this could really go in either Got Issues or Gameplay so I'll leave it be here. There's a fair bit of bleed between the two.
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